ns |
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CUTSCENE |
// 0x1C9ADDA3244A1FBF 0x58BEA436
void START_CUTSCENE_AT_COORDS(float x, float y, float z, int flags);
Similar to SET_CUTSCENE_ORIGIN
but without heading and doesn't need START_CUTSCENE
- x:
- y:
- z:
- flags: Usually 0
ns |
---|
CUTSCENE |
// 0x1C9ADDA3244A1FBF 0x58BEA436
void START_CUTSCENE_AT_COORDS(float x, float y, float z, int flags);
Similar to SET_CUTSCENE_ORIGIN
but without heading and doesn't need START_CUTSCENE