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media-request.h
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media-request.h
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// SPDX-License-Identifier: GPL-2.0
/*
* Media device request objects
*
* Copyright 2018 Cisco Systems, Inc. and/or its affiliates. All rights reserved.
* Copyright (C) 2018 Intel Corporation
*
* Author: Hans Verkuil <[email protected]>
* Author: Sakari Ailus <[email protected]>
*/
#ifndef MEDIA_REQUEST_H
#define MEDIA_REQUEST_H
#include <linux/list.h>
#include <linux/slab.h>
#include <linux/spinlock.h>
#include <linux/refcount.h>
#include <media/media-device.h>
/**
* enum media_request_state - media request state
*
* @MEDIA_REQUEST_STATE_IDLE: Idle
* @MEDIA_REQUEST_STATE_VALIDATING: Validating the request, no state changes
* allowed
* @MEDIA_REQUEST_STATE_QUEUED: Queued
* @MEDIA_REQUEST_STATE_COMPLETE: Completed, the request is done
* @MEDIA_REQUEST_STATE_CLEANING: Cleaning, the request is being re-inited
* @MEDIA_REQUEST_STATE_UPDATING: The request is being updated, i.e.
* request objects are being added,
* modified or removed
* @NR_OF_MEDIA_REQUEST_STATE: The number of media request states, used
* internally for sanity check purposes
*/
enum media_request_state {
MEDIA_REQUEST_STATE_IDLE,
MEDIA_REQUEST_STATE_VALIDATING,
MEDIA_REQUEST_STATE_QUEUED,
MEDIA_REQUEST_STATE_COMPLETE,
MEDIA_REQUEST_STATE_CLEANING,
MEDIA_REQUEST_STATE_UPDATING,
NR_OF_MEDIA_REQUEST_STATE,
};
struct media_request_object;
/**
* struct media_request - Media device request
* @mdev: Media device this request belongs to
* @kref: Reference count
* @debug_str: Prefix for debug messages (process name:fd)
* @state: The state of the request
* @updating_count: count the number of request updates that are in progress
* @access_count: count the number of request accesses that are in progress
* @objects: List of @struct media_request_object request objects
* @num_incomplete_objects: The number of incomplete objects in the request
* @poll_wait: Wait queue for poll
* @lock: Serializes access to this struct
*/
struct media_request {
struct media_device *mdev;
struct kref kref;
char debug_str[TASK_COMM_LEN + 11];
enum media_request_state state;
unsigned int updating_count;
unsigned int access_count;
struct list_head objects;
unsigned int num_incomplete_objects;
wait_queue_head_t poll_wait;
spinlock_t lock;
};
#ifdef CONFIG_MEDIA_CONTROLLER
/**
* media_request_lock_for_access - Lock the request to access its objects
*
* @req: The media request
*
* Use before accessing a completed request. A reference to the request must
* be held during the access. This usually takes place automatically through
* a file handle. Use @media_request_unlock_for_access when done.
*/
static inline int __must_check
media_request_lock_for_access(struct media_request *req)
{
unsigned long flags;
int ret = -EBUSY;
spin_lock_irqsave(&req->lock, flags);
if (req->state == MEDIA_REQUEST_STATE_COMPLETE) {
req->access_count++;
ret = 0;
}
spin_unlock_irqrestore(&req->lock, flags);
return ret;
}
/**
* media_request_unlock_for_access - Unlock a request previously locked for
* access
*
* @req: The media request
*
* Unlock a request that has previously been locked using
* @media_request_lock_for_access.
*/
static inline void media_request_unlock_for_access(struct media_request *req)
{
unsigned long flags;
spin_lock_irqsave(&req->lock, flags);
if (!WARN_ON(!req->access_count))
req->access_count--;
spin_unlock_irqrestore(&req->lock, flags);
}
/**
* media_request_lock_for_update - Lock the request for updating its objects
*
* @req: The media request
*
* Use before updating a request, i.e. adding, modifying or removing a request
* object in it. A reference to the request must be held during the update. This
* usually takes place automatically through a file handle. Use
* @media_request_unlock_for_update when done.
*/
static inline int __must_check
media_request_lock_for_update(struct media_request *req)
{
unsigned long flags;
int ret = 0;
spin_lock_irqsave(&req->lock, flags);
if (req->state == MEDIA_REQUEST_STATE_IDLE ||
req->state == MEDIA_REQUEST_STATE_UPDATING) {
req->state = MEDIA_REQUEST_STATE_UPDATING;
req->updating_count++;
} else {
ret = -EBUSY;
}
spin_unlock_irqrestore(&req->lock, flags);
return ret;
}
/**
* media_request_unlock_for_update - Unlock a request previously locked for
* update
*
* @req: The media request
*
* Unlock a request that has previously been locked using
* @media_request_lock_for_update.
*/
static inline void media_request_unlock_for_update(struct media_request *req)
{
unsigned long flags;
spin_lock_irqsave(&req->lock, flags);
WARN_ON(req->updating_count <= 0);
if (!--req->updating_count)
req->state = MEDIA_REQUEST_STATE_IDLE;
spin_unlock_irqrestore(&req->lock, flags);
}
/**
* media_request_get - Get the media request
*
* @req: The media request
*
* Get the media request.
*/
static inline void media_request_get(struct media_request *req)
{
kref_get(&req->kref);
}
/**
* media_request_put - Put the media request
*
* @req: The media request
*
* Put the media request. The media request will be released
* when the refcount reaches 0.
*/
void media_request_put(struct media_request *req);
/**
* media_request_get_by_fd - Get a media request by fd
*
* @mdev: Media device this request belongs to
* @request_fd: The file descriptor of the request
*
* Get the request represented by @request_fd that is owned
* by the media device.
*
* Return a -EBADR error pointer if requests are not supported
* by this driver. Return -EINVAL if the request was not found.
* Return the pointer to the request if found: the caller will
* have to call @media_request_put when it finished using the
* request.
*/
struct media_request *
media_request_get_by_fd(struct media_device *mdev, int request_fd);
/**
* media_request_alloc - Allocate the media request
*
* @mdev: Media device this request belongs to
* @alloc_fd: Store the request's file descriptor in this int
*
* Allocated the media request and put the fd in @alloc_fd.
*/
int media_request_alloc(struct media_device *mdev,
int *alloc_fd);
#else
static inline void media_request_get(struct media_request *req)
{
}
static inline void media_request_put(struct media_request *req)
{
}
static inline struct media_request *
media_request_get_by_fd(struct media_device *mdev, int request_fd)
{
return ERR_PTR(-EBADR);
}
#endif
/**
* struct media_request_object_ops - Media request object operations
* @prepare: Validate and prepare the request object, optional.
* @unprepare: Unprepare the request object, optional.
* @queue: Queue the request object, optional.
* @unbind: Unbind the request object, optional.
* @release: Release the request object, required.
*/
struct media_request_object_ops {
int (*prepare)(struct media_request_object *object);
void (*unprepare)(struct media_request_object *object);
void (*queue)(struct media_request_object *object);
void (*unbind)(struct media_request_object *object);
void (*release)(struct media_request_object *object);
};
/**
* struct media_request_object - An opaque object that belongs to a media
* request
*
* @ops: object's operations
* @priv: object's priv pointer
* @req: the request this object belongs to (can be NULL)
* @list: List entry of the object for @struct media_request
* @kref: Reference count of the object, acquire before releasing req->lock
* @completed: If true, then this object was completed.
*
* An object related to the request. This struct is always embedded in
* another struct that contains the actual data for this request object.
*/
struct media_request_object {
const struct media_request_object_ops *ops;
void *priv;
struct media_request *req;
struct list_head list;
struct kref kref;
bool completed;
};
#ifdef CONFIG_MEDIA_CONTROLLER
/**
* media_request_object_get - Get a media request object
*
* @obj: The object
*
* Get a media request object.
*/
static inline void media_request_object_get(struct media_request_object *obj)
{
kref_get(&obj->kref);
}
/**
* media_request_object_put - Put a media request object
*
* @obj: The object
*
* Put a media request object. Once all references are gone, the
* object's memory is released.
*/
void media_request_object_put(struct media_request_object *obj);
/**
* media_request_object_find - Find an object in a request
*
* @req: The media request
* @ops: Find an object with this ops value
* @priv: Find an object with this priv value
*
* Both @ops and @priv must be non-NULL.
*
* Returns the object pointer or NULL if not found. The caller must
* call media_request_object_put() once it finished using the object.
*
* Since this function needs to walk the list of objects it takes
* the @req->lock spin lock to make this safe.
*/
struct media_request_object *
media_request_object_find(struct media_request *req,
const struct media_request_object_ops *ops,
void *priv);
/**
* media_request_object_init - Initialise a media request object
*
* @obj: The object
*
* Initialise a media request object. The object will be released using the
* release callback of the ops once it has no references (this function
* initialises references to one).
*/
void media_request_object_init(struct media_request_object *obj);
/**
* media_request_object_bind - Bind a media request object to a request
*
* @req: The media request
* @ops: The object ops for this object
* @priv: A driver-specific priv pointer associated with this object
* @is_buffer: Set to true if the object a buffer object.
* @obj: The object
*
* Bind this object to the request and set the ops and priv values of
* the object so it can be found later with media_request_object_find().
*
* Every bound object must be unbound or completed by the kernel at some
* point in time, otherwise the request will never complete. When the
* request is released all completed objects will be unbound by the
* request core code.
*
* Buffer objects will be added to the end of the request's object
* list, non-buffer objects will be added to the front of the list.
* This ensures that all buffer objects are at the end of the list
* and that all non-buffer objects that they depend on are processed
* first.
*/
int media_request_object_bind(struct media_request *req,
const struct media_request_object_ops *ops,
void *priv, bool is_buffer,
struct media_request_object *obj);
/**
* media_request_object_unbind - Unbind a media request object
*
* @obj: The object
*
* Unbind the media request object from the request.
*/
void media_request_object_unbind(struct media_request_object *obj);
/**
* media_request_object_complete - Mark the media request object as complete
*
* @obj: The object
*
* Mark the media request object as complete. Only bound objects can
* be completed.
*/
void media_request_object_complete(struct media_request_object *obj);
#else
static inline int __must_check
media_request_lock_for_access(struct media_request *req)
{
return -EINVAL;
}
static inline void media_request_unlock_for_access(struct media_request *req)
{
}
static inline int __must_check
media_request_lock_for_update(struct media_request *req)
{
return -EINVAL;
}
static inline void media_request_unlock_for_update(struct media_request *req)
{
}
static inline void media_request_object_get(struct media_request_object *obj)
{
}
static inline void media_request_object_put(struct media_request_object *obj)
{
}
static inline struct media_request_object *
media_request_object_find(struct media_request *req,
const struct media_request_object_ops *ops,
void *priv)
{
return NULL;
}
static inline void media_request_object_init(struct media_request_object *obj)
{
obj->ops = NULL;
obj->req = NULL;
}
static inline int media_request_object_bind(struct media_request *req,
const struct media_request_object_ops *ops,
void *priv, bool is_buffer,
struct media_request_object *obj)
{
return 0;
}
static inline void media_request_object_unbind(struct media_request_object *obj)
{
}
static inline void media_request_object_complete(struct media_request_object *obj)
{
}
#endif
#endif