In order to work in dotnet/runtime repo you must first run build.cmd/sh from the root of the repo at least once before you can iterate and work on a given library project.
- Setup tools (currently done in restore in build.cmd/sh)
- Restore external dependencies
- CoreCLR - Copy to
bin\runtime\$(BuildTargetFramework)-$(TargetOS)-$(Configuration)-$(ArchGroup)
- Netstandard Library - Copy to
bin\ref\netstandard2.0
- NetFx targeting pack - Copy to
bin\ref\net472
- Build targeting pack
- Build src\ref.builds which builds all references assembly projects. For reference assembly project information see ref
- Build product
- Build src\src.builds which builds all the source library projects. For source library project information see src.
- Sign product
- Build src\sign.proj
Below is a list of all the various options we pivot the project builds on:
- Target Frameworks: NetFx (aka Desktop), netstandard (aka dotnet/Portable), NETCoreApp (aka .NET Core)
- Platform Runtimes: NetFx (aka CLR/Desktop), CoreCLR, Mono
- OS: Windows_NT, Linux, OSX, FreeBSD, AnyOS
- Flavor: Debug, Release
- Architecture: x86, x64, arm, arm64, AnyCPU
The following are the properties associated with each build pivot
$(BuildTargetFramework) -> netstandard2.1 | netcoreapp5.0 | net472
$(TargetOS) -> Windows | Linux | OSX | FreeBSD | [defaults to running OS when empty]
$(Configuration) -> Release | [defaults to Debug when empty]
$(ArchGroup) - x86 | x64 | arm | arm64 | [defaults to x64 when empty]
$(RuntimeOS) - win7 | osx10.10 | ubuntu.14.04 | [any other RID OS+version] | [defaults to running OS when empty]
See RIDs for more info.
For more information on various targets see also .NET Standard
Each project will define a set of supported TargetFrameworks
<PropertyGroup>
<TargetFrameworks>[TargetFramework];[TargetFramework];...</TargetFrameworks>
<PropertyGroup>
$(BuildSettings) -> $(BuildTargetFramework)[-$(TargetOS)][-$(Configuration)][-$(ArchGroup)]
- Note this property should be file path safe and thus can be used in file names or directories that need to a unique path for a project configuration.
- The only required Build Settings value is the
$(BuildTargetFramework)
the others are optional.
Example: Pure netstandard configuration:
<PropertyGroup>
<TargetFrameworks>netstandard2.0</TargetFrameworks>
<PropertyGroup>
All supported targets with unique windows/unix build for netcoreapp:
<PropertyGroup>
<TargetFrameworks>$(NetCoreAppCurrent)-Windows_NT;$(NetCoreAppCurrent)-Unix;$(NetFrameworkCurrent)-Windows_NT</TargetFrameworks>
<PropertyGroup>
Placeholder Target Framework can be added to the <TargetFrameworks>
property to indicate the build system that the specific project is inbox in that framework and that Build Setting needs to be ignored.
Placeholder target frameworks start with _ prefix.
Example:
When we have a project that has a netstandard2.0
target framework that means that this project is compatible with any build setting. So if we do a vertical build for net472
this project will be built as part of the vertical because net472
is compatible with netstandard2.0
. This means that in the runtime and testhost binaries the netstandard2.0 implementation will be included, and we will test against those assets instead of testing against the framework inbox asset. In order to tell the build system to not include this project as part of the net472
vertical we need to add a placeholder target framework:
<PropertyGroup>
<TargetFrameworks>netstandard2.0;_net472</TargetFrameworks>
</PropertyGroup>
A full or individual project build is centered around BuildTargetFramework, TargetOS, Configuration and ArchGroup.
$(BuildTargetFramework), $(TargetOS), $(Configuration), $(ArchGroup)
can individually be passed in to change the default values.- If nothing is passed to the build then we will default value of these properties from the environment. Example:
netcoreapp5.0-[TargetOS Running On]-Debug-x64
. - While Building an individual project from the VS, we build the project for all latest netcoreapp target frameworks.
We also have RuntimeOS
which can be passed to customize the specific OS and version needed for native package builds as well as package restoration. If not passed it will default based on the OS you are running on.
Any of the mentioned properties can be set via /p:<Property>=<Value>
at the command line. When building using our run tool or any of the wrapper scripts around it (i.e. build.cmd) a number of these properties have aliases which make them easier to pass (run build.cmd/sh -? for the aliases).
When building an individual project the BuildTargetFramework
and TargetOS
will be used to select the closest matching TargetFramework listed in the projects TargetFrameworks
property. The rules used to select the targetFramework will consider compatible target frameworks and OS fallbacks.
- .NET Core latest on current OS (default) ->
$(NetCoreAppCurrent)-[RunningOS]
- .NET Framework latest ->
$(NetFrameworkCurrent)-Windows_NT
Library projects should use the following directory layout.
src\<Library Name>\src - Contains the source code for the library.
src\<Library Name>\ref - Contains any reference assembly projects for the library
src\<Library Name>\pkg - Contains package projects for the library.
src\<Library Name>\tests - Contains the test code for a library
Reference assemblies are required for any library that has more than one implementation or uses a facade. A reference assembly is a surface-area-only assembly that represents the public API of the library. To generate a reference assembly source file you can use the GenAPI tool. If a library is a pure portable library with a single implementation it need not use a reference assembly at all. Instructions on updating reference sources can be found here.
In the ref directory for the library there should be at most one .csproj
that contains the latest API for the reference assembly for the library. That project can contain multiple entries in its TargetFrameworks
property. Ref projects should use <ProjectReference>
for its dependencies.
The output for the ref project build will be a flat targeting pack folder in the following directory:
bin\ref\$(TargetFramework)
//CONSIDER: Do we need a specific BuildTargetFramework version of TargetFramework for this output path to ensure all projects output to same targeting path?
In the src directory for a library there should be only one .csproj
file that contains any information necessary to build the library in various target frameworks. All supported target frameworks should be listed in the TargetFrameworks
property.
All libraries should use <Reference Include="..." />
for all their project references. That will cause them to be resolved against a targeting pack (i.e. bin\ref\netcoreapp5.0
or \bin\ref\netstanard2.0
) based on the project target framework. There should not be any direct project references to other libraries. The only exception to that rule right now is for partial facades which directly reference System.Private.CoreLib and thus need to directly reference other partial facades to avoid type conflicts.
//CONSIDER: just using Reference and use a reference to System.Private.CoreLib as a trigger to turn the other References into a ProjectReference automatically. That will allow us to have consistency where all projects just use Reference.
The output for the src product build will be a flat runtime folder into the following directory:
bin\runtime\$(BuildSettings)
Note: The BuildSettings
is a global property and not the project setting because we need all projects to output to the same runtime directory no matter which compatible target framework we select and build the project with.
<BuildSettings>$(BuildTargetFramework)-$(TargetOS)-(Configuration)-(ArchGroup)</BuildSettings>
In the pkg directory for the library there should be only one .pkgproj
for the primary package for the library. If the library has platform-specific implementations those should be split into platform specific projects in a subfolder for each platform. (see Package projects)
TODO: Outline changes needed for pkgprojs
Similar to the src projects tests projects will define a TargetFrameworks
property so they can list out the set of target frameworks they support.
Tests should not have any <Reference>
or <ProjectReference>
items in their project because they will automatically reference everything in the targeting pack based on the TargetFramework they are building in. The only exception to this is a <ProjectReference>
can be used to reference other test helper libraries or assets.
In order to build and run a test project in a given build target framework a root level build.cmd/sh must have been completed for that build target framework first. Tests will run on the live built runtime at bin\runtime\$(BuildSettings)
.
TODO: We need update our test host so that it can run from the shared runtime directory as well as resolve assemblies from the test output directory.
All test outputs should be under
bin\tests\$(MSBuildProjectName)\$(TargetFramework)
or
bin\tests\$(MSBuildProjectName)\netstandard2.0
Facade are unique in that they don't have any code and instead are generated by finding a contract reference assembly with the matching identity and generating type forwards for all the types to where they live in the implementation assemblies (aka facade seeds). There are also partial facades which contain some type forwards as well as some code definitions. All the various build configurations should be contained in the one csproj file per library.
TODO: Fill in more information about the required properties for creating a facade project.
While our goal is to have the exact code for every configuration there is always reasons why that is not realistic so we need to have a set of conventions for dealing with places where we fork code. In order of preference, here are the strategies we employ:
- Using different code files with partial classes to implement individual methods different on different configurations
- Using entirely different code files for cases were the entire class (or perhaps static class) needs to be unique in a given configuration.
- Using
#ifdef
's directly in a shared code file.
In general we prefer different code files over #ifdef
's because it forces us to better factor the code which leads to easier maintenance over time.
Each source file should use the following guidelines
- The source code file should contain only one class. The only exception is small supporting structs, enums, nested classes, or delegates that only apply to the class can also be contained in the source file.
- The source code file should be named
<class>.cs
and should be placed in a directory structure that matches its namespace relative to its project directory. Ex.System\IO\Stream.cs
- Larger nested classes should be factored out into their own source files using a partial class and the file name should be
<class>.<nested class>.cs
. - Classes that are forked based on BuildSettings should have file names
<class>.<BuildSettings>.cs
. - Where
<BuildSettings>
is one of$(TargetOS)
,$(TargetFramework)
,$(Configuration)
, or$(Platform)
, matching exactly by case to ensure consistency. - Classes that are forked based on a feature set should have file names
<class>.<feature>.cs
. - Where
<feature>
is the name of something that causes a fork in code that isn't a single configuration. Examples: .CoreCLR.cs
- implementation specific to CoreCLR runtime.Win32.cs
- implementation based on Win32.WinRT.cs
- implementation based on WinRT
As mentioned in Conventions for forked code #ifdef
ing the code is the last resort as it makes code harder to maintain overtime. If we do need to use #ifdef
's we should use the following conventions:
- Defines based on conventions should be one of
$(TargetOS)
,$(TargetFramework)
,$(Configuration)
, or$(Platform)
, matching exactly by case to ensure consistency. - Examples:
<DefineConstants>$(DefineConstants);net46</DefineConstants>
- Defines based on convention should match the pattern
FEATURE_<feature name>
. These can unique to a given library project or potentially shared (via name) across multiple projects.