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messenger.c
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messenger.c
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// SPDX-License-Identifier: GPL-2.0
#include <linux/ceph/ceph_debug.h>
#include <linux/crc32c.h>
#include <linux/ctype.h>
#include <linux/highmem.h>
#include <linux/inet.h>
#include <linux/kthread.h>
#include <linux/net.h>
#include <linux/nsproxy.h>
#include <linux/sched/mm.h>
#include <linux/slab.h>
#include <linux/socket.h>
#include <linux/string.h>
#ifdef CONFIG_BLOCK
#include <linux/bio.h>
#endif /* CONFIG_BLOCK */
#include <linux/dns_resolver.h>
#include <net/tcp.h>
#include <linux/ceph/ceph_features.h>
#include <linux/ceph/libceph.h>
#include <linux/ceph/messenger.h>
#include <linux/ceph/decode.h>
#include <linux/ceph/pagelist.h>
#include <linux/export.h>
/*
* Ceph uses the messenger to exchange ceph_msg messages with other
* hosts in the system. The messenger provides ordered and reliable
* delivery. We tolerate TCP disconnects by reconnecting (with
* exponential backoff) in the case of a fault (disconnection, bad
* crc, protocol error). Acks allow sent messages to be discarded by
* the sender.
*/
/*
* We track the state of the socket on a given connection using
* values defined below. The transition to a new socket state is
* handled by a function which verifies we aren't coming from an
* unexpected state.
*
* --------
* | NEW* | transient initial state
* --------
* | con_sock_state_init()
* v
* ----------
* | CLOSED | initialized, but no socket (and no
* ---------- TCP connection)
* ^ \
* | \ con_sock_state_connecting()
* | ----------------------
* | \
* + con_sock_state_closed() \
* |+--------------------------- \
* | \ \ \
* | ----------- \ \
* | | CLOSING | socket event; \ \
* | ----------- await close \ \
* | ^ \ |
* | | \ |
* | + con_sock_state_closing() \ |
* | / \ | |
* | / --------------- | |
* | / \ v v
* | / --------------
* | / -----------------| CONNECTING | socket created, TCP
* | | / -------------- connect initiated
* | | | con_sock_state_connected()
* | | v
* -------------
* | CONNECTED | TCP connection established
* -------------
*
* State values for ceph_connection->sock_state; NEW is assumed to be 0.
*/
#define CON_SOCK_STATE_NEW 0 /* -> CLOSED */
#define CON_SOCK_STATE_CLOSED 1 /* -> CONNECTING */
#define CON_SOCK_STATE_CONNECTING 2 /* -> CONNECTED or -> CLOSING */
#define CON_SOCK_STATE_CONNECTED 3 /* -> CLOSING or -> CLOSED */
#define CON_SOCK_STATE_CLOSING 4 /* -> CLOSED */
/*
* connection states
*/
#define CON_STATE_CLOSED 1 /* -> PREOPEN */
#define CON_STATE_PREOPEN 2 /* -> CONNECTING, CLOSED */
#define CON_STATE_CONNECTING 3 /* -> NEGOTIATING, CLOSED */
#define CON_STATE_NEGOTIATING 4 /* -> OPEN, CLOSED */
#define CON_STATE_OPEN 5 /* -> STANDBY, CLOSED */
#define CON_STATE_STANDBY 6 /* -> PREOPEN, CLOSED */
/*
* ceph_connection flag bits
*/
#define CON_FLAG_LOSSYTX 0 /* we can close channel or drop
* messages on errors */
#define CON_FLAG_KEEPALIVE_PENDING 1 /* we need to send a keepalive */
#define CON_FLAG_WRITE_PENDING 2 /* we have data ready to send */
#define CON_FLAG_SOCK_CLOSED 3 /* socket state changed to closed */
#define CON_FLAG_BACKOFF 4 /* need to retry queuing delayed work */
static bool con_flag_valid(unsigned long con_flag)
{
switch (con_flag) {
case CON_FLAG_LOSSYTX:
case CON_FLAG_KEEPALIVE_PENDING:
case CON_FLAG_WRITE_PENDING:
case CON_FLAG_SOCK_CLOSED:
case CON_FLAG_BACKOFF:
return true;
default:
return false;
}
}
static void con_flag_clear(struct ceph_connection *con, unsigned long con_flag)
{
BUG_ON(!con_flag_valid(con_flag));
clear_bit(con_flag, &con->flags);
}
static void con_flag_set(struct ceph_connection *con, unsigned long con_flag)
{
BUG_ON(!con_flag_valid(con_flag));
set_bit(con_flag, &con->flags);
}
static bool con_flag_test(struct ceph_connection *con, unsigned long con_flag)
{
BUG_ON(!con_flag_valid(con_flag));
return test_bit(con_flag, &con->flags);
}
static bool con_flag_test_and_clear(struct ceph_connection *con,
unsigned long con_flag)
{
BUG_ON(!con_flag_valid(con_flag));
return test_and_clear_bit(con_flag, &con->flags);
}
static bool con_flag_test_and_set(struct ceph_connection *con,
unsigned long con_flag)
{
BUG_ON(!con_flag_valid(con_flag));
return test_and_set_bit(con_flag, &con->flags);
}
/* Slab caches for frequently-allocated structures */
static struct kmem_cache *ceph_msg_cache;
/* static tag bytes (protocol control messages) */
static char tag_msg = CEPH_MSGR_TAG_MSG;
static char tag_ack = CEPH_MSGR_TAG_ACK;
static char tag_keepalive = CEPH_MSGR_TAG_KEEPALIVE;
static char tag_keepalive2 = CEPH_MSGR_TAG_KEEPALIVE2;
#ifdef CONFIG_LOCKDEP
static struct lock_class_key socket_class;
#endif
static void queue_con(struct ceph_connection *con);
static void cancel_con(struct ceph_connection *con);
static void ceph_con_workfn(struct work_struct *);
static void con_fault(struct ceph_connection *con);
/*
* Nicely render a sockaddr as a string. An array of formatted
* strings is used, to approximate reentrancy.
*/
#define ADDR_STR_COUNT_LOG 5 /* log2(# address strings in array) */
#define ADDR_STR_COUNT (1 << ADDR_STR_COUNT_LOG)
#define ADDR_STR_COUNT_MASK (ADDR_STR_COUNT - 1)
#define MAX_ADDR_STR_LEN 64 /* 54 is enough */
static char addr_str[ADDR_STR_COUNT][MAX_ADDR_STR_LEN];
static atomic_t addr_str_seq = ATOMIC_INIT(0);
static struct page *zero_page; /* used in certain error cases */
const char *ceph_pr_addr(const struct ceph_entity_addr *addr)
{
int i;
char *s;
struct sockaddr_storage ss = addr->in_addr; /* align */
struct sockaddr_in *in4 = (struct sockaddr_in *)&ss;
struct sockaddr_in6 *in6 = (struct sockaddr_in6 *)&ss;
i = atomic_inc_return(&addr_str_seq) & ADDR_STR_COUNT_MASK;
s = addr_str[i];
switch (ss.ss_family) {
case AF_INET:
snprintf(s, MAX_ADDR_STR_LEN, "(%d)%pI4:%hu",
le32_to_cpu(addr->type), &in4->sin_addr,
ntohs(in4->sin_port));
break;
case AF_INET6:
snprintf(s, MAX_ADDR_STR_LEN, "(%d)[%pI6c]:%hu",
le32_to_cpu(addr->type), &in6->sin6_addr,
ntohs(in6->sin6_port));
break;
default:
snprintf(s, MAX_ADDR_STR_LEN, "(unknown sockaddr family %hu)",
ss.ss_family);
}
return s;
}
EXPORT_SYMBOL(ceph_pr_addr);
static void encode_my_addr(struct ceph_messenger *msgr)
{
memcpy(&msgr->my_enc_addr, &msgr->inst.addr, sizeof(msgr->my_enc_addr));
ceph_encode_banner_addr(&msgr->my_enc_addr);
}
/*
* work queue for all reading and writing to/from the socket.
*/
static struct workqueue_struct *ceph_msgr_wq;
static int ceph_msgr_slab_init(void)
{
BUG_ON(ceph_msg_cache);
ceph_msg_cache = KMEM_CACHE(ceph_msg, 0);
if (!ceph_msg_cache)
return -ENOMEM;
return 0;
}
static void ceph_msgr_slab_exit(void)
{
BUG_ON(!ceph_msg_cache);
kmem_cache_destroy(ceph_msg_cache);
ceph_msg_cache = NULL;
}
static void _ceph_msgr_exit(void)
{
if (ceph_msgr_wq) {
destroy_workqueue(ceph_msgr_wq);
ceph_msgr_wq = NULL;
}
BUG_ON(zero_page == NULL);
put_page(zero_page);
zero_page = NULL;
ceph_msgr_slab_exit();
}
int __init ceph_msgr_init(void)
{
if (ceph_msgr_slab_init())
return -ENOMEM;
BUG_ON(zero_page != NULL);
zero_page = ZERO_PAGE(0);
get_page(zero_page);
/*
* The number of active work items is limited by the number of
* connections, so leave @max_active at default.
*/
ceph_msgr_wq = alloc_workqueue("ceph-msgr", WQ_MEM_RECLAIM, 0);
if (ceph_msgr_wq)
return 0;
pr_err("msgr_init failed to create workqueue\n");
_ceph_msgr_exit();
return -ENOMEM;
}
void ceph_msgr_exit(void)
{
BUG_ON(ceph_msgr_wq == NULL);
_ceph_msgr_exit();
}
void ceph_msgr_flush(void)
{
flush_workqueue(ceph_msgr_wq);
}
EXPORT_SYMBOL(ceph_msgr_flush);
/* Connection socket state transition functions */
static void con_sock_state_init(struct ceph_connection *con)
{
int old_state;
old_state = atomic_xchg(&con->sock_state, CON_SOCK_STATE_CLOSED);
if (WARN_ON(old_state != CON_SOCK_STATE_NEW))
printk("%s: unexpected old state %d\n", __func__, old_state);
dout("%s con %p sock %d -> %d\n", __func__, con, old_state,
CON_SOCK_STATE_CLOSED);
}
static void con_sock_state_connecting(struct ceph_connection *con)
{
int old_state;
old_state = atomic_xchg(&con->sock_state, CON_SOCK_STATE_CONNECTING);
if (WARN_ON(old_state != CON_SOCK_STATE_CLOSED))
printk("%s: unexpected old state %d\n", __func__, old_state);
dout("%s con %p sock %d -> %d\n", __func__, con, old_state,
CON_SOCK_STATE_CONNECTING);
}
static void con_sock_state_connected(struct ceph_connection *con)
{
int old_state;
old_state = atomic_xchg(&con->sock_state, CON_SOCK_STATE_CONNECTED);
if (WARN_ON(old_state != CON_SOCK_STATE_CONNECTING))
printk("%s: unexpected old state %d\n", __func__, old_state);
dout("%s con %p sock %d -> %d\n", __func__, con, old_state,
CON_SOCK_STATE_CONNECTED);
}
static void con_sock_state_closing(struct ceph_connection *con)
{
int old_state;
old_state = atomic_xchg(&con->sock_state, CON_SOCK_STATE_CLOSING);
if (WARN_ON(old_state != CON_SOCK_STATE_CONNECTING &&
old_state != CON_SOCK_STATE_CONNECTED &&
old_state != CON_SOCK_STATE_CLOSING))
printk("%s: unexpected old state %d\n", __func__, old_state);
dout("%s con %p sock %d -> %d\n", __func__, con, old_state,
CON_SOCK_STATE_CLOSING);
}
static void con_sock_state_closed(struct ceph_connection *con)
{
int old_state;
old_state = atomic_xchg(&con->sock_state, CON_SOCK_STATE_CLOSED);
if (WARN_ON(old_state != CON_SOCK_STATE_CONNECTED &&
old_state != CON_SOCK_STATE_CLOSING &&
old_state != CON_SOCK_STATE_CONNECTING &&
old_state != CON_SOCK_STATE_CLOSED))
printk("%s: unexpected old state %d\n", __func__, old_state);
dout("%s con %p sock %d -> %d\n", __func__, con, old_state,
CON_SOCK_STATE_CLOSED);
}
/*
* socket callback functions
*/
/* data available on socket, or listen socket received a connect */
static void ceph_sock_data_ready(struct sock *sk)
{
struct ceph_connection *con = sk->sk_user_data;
if (atomic_read(&con->msgr->stopping)) {
return;
}
if (sk->sk_state != TCP_CLOSE_WAIT) {
dout("%s on %p state = %lu, queueing work\n", __func__,
con, con->state);
queue_con(con);
}
}
/* socket has buffer space for writing */
static void ceph_sock_write_space(struct sock *sk)
{
struct ceph_connection *con = sk->sk_user_data;
/* only queue to workqueue if there is data we want to write,
* and there is sufficient space in the socket buffer to accept
* more data. clear SOCK_NOSPACE so that ceph_sock_write_space()
* doesn't get called again until try_write() fills the socket
* buffer. See net/ipv4/tcp_input.c:tcp_check_space()
* and net/core/stream.c:sk_stream_write_space().
*/
if (con_flag_test(con, CON_FLAG_WRITE_PENDING)) {
if (sk_stream_is_writeable(sk)) {
dout("%s %p queueing write work\n", __func__, con);
clear_bit(SOCK_NOSPACE, &sk->sk_socket->flags);
queue_con(con);
}
} else {
dout("%s %p nothing to write\n", __func__, con);
}
}
/* socket's state has changed */
static void ceph_sock_state_change(struct sock *sk)
{
struct ceph_connection *con = sk->sk_user_data;
dout("%s %p state = %lu sk_state = %u\n", __func__,
con, con->state, sk->sk_state);
switch (sk->sk_state) {
case TCP_CLOSE:
dout("%s TCP_CLOSE\n", __func__);
/* fall through */
case TCP_CLOSE_WAIT:
dout("%s TCP_CLOSE_WAIT\n", __func__);
con_sock_state_closing(con);
con_flag_set(con, CON_FLAG_SOCK_CLOSED);
queue_con(con);
break;
case TCP_ESTABLISHED:
dout("%s TCP_ESTABLISHED\n", __func__);
con_sock_state_connected(con);
queue_con(con);
break;
default: /* Everything else is uninteresting */
break;
}
}
/*
* set up socket callbacks
*/
static void set_sock_callbacks(struct socket *sock,
struct ceph_connection *con)
{
struct sock *sk = sock->sk;
sk->sk_user_data = con;
sk->sk_data_ready = ceph_sock_data_ready;
sk->sk_write_space = ceph_sock_write_space;
sk->sk_state_change = ceph_sock_state_change;
}
/*
* socket helpers
*/
/*
* initiate connection to a remote socket.
*/
static int ceph_tcp_connect(struct ceph_connection *con)
{
struct sockaddr_storage ss = con->peer_addr.in_addr; /* align */
struct socket *sock;
unsigned int noio_flag;
int ret;
BUG_ON(con->sock);
/* sock_create_kern() allocates with GFP_KERNEL */
noio_flag = memalloc_noio_save();
ret = sock_create_kern(read_pnet(&con->msgr->net), ss.ss_family,
SOCK_STREAM, IPPROTO_TCP, &sock);
memalloc_noio_restore(noio_flag);
if (ret)
return ret;
sock->sk->sk_allocation = GFP_NOFS;
#ifdef CONFIG_LOCKDEP
lockdep_set_class(&sock->sk->sk_lock, &socket_class);
#endif
set_sock_callbacks(sock, con);
dout("connect %s\n", ceph_pr_addr(&con->peer_addr));
con_sock_state_connecting(con);
ret = sock->ops->connect(sock, (struct sockaddr *)&ss, sizeof(ss),
O_NONBLOCK);
if (ret == -EINPROGRESS) {
dout("connect %s EINPROGRESS sk_state = %u\n",
ceph_pr_addr(&con->peer_addr),
sock->sk->sk_state);
} else if (ret < 0) {
pr_err("connect %s error %d\n",
ceph_pr_addr(&con->peer_addr), ret);
sock_release(sock);
return ret;
}
if (ceph_test_opt(from_msgr(con->msgr), TCP_NODELAY)) {
int optval = 1;
ret = kernel_setsockopt(sock, SOL_TCP, TCP_NODELAY,
(char *)&optval, sizeof(optval));
if (ret)
pr_err("kernel_setsockopt(TCP_NODELAY) failed: %d",
ret);
}
con->sock = sock;
return 0;
}
/*
* If @buf is NULL, discard up to @len bytes.
*/
static int ceph_tcp_recvmsg(struct socket *sock, void *buf, size_t len)
{
struct kvec iov = {buf, len};
struct msghdr msg = { .msg_flags = MSG_DONTWAIT | MSG_NOSIGNAL };
int r;
if (!buf)
msg.msg_flags |= MSG_TRUNC;
iov_iter_kvec(&msg.msg_iter, READ, &iov, 1, len);
r = sock_recvmsg(sock, &msg, msg.msg_flags);
if (r == -EAGAIN)
r = 0;
return r;
}
static int ceph_tcp_recvpage(struct socket *sock, struct page *page,
int page_offset, size_t length)
{
struct bio_vec bvec = {
.bv_page = page,
.bv_offset = page_offset,
.bv_len = length
};
struct msghdr msg = { .msg_flags = MSG_DONTWAIT | MSG_NOSIGNAL };
int r;
BUG_ON(page_offset + length > PAGE_SIZE);
iov_iter_bvec(&msg.msg_iter, READ, &bvec, 1, length);
r = sock_recvmsg(sock, &msg, msg.msg_flags);
if (r == -EAGAIN)
r = 0;
return r;
}
/*
* write something. @more is true if caller will be sending more data
* shortly.
*/
static int ceph_tcp_sendmsg(struct socket *sock, struct kvec *iov,
size_t kvlen, size_t len, bool more)
{
struct msghdr msg = { .msg_flags = MSG_DONTWAIT | MSG_NOSIGNAL };
int r;
if (more)
msg.msg_flags |= MSG_MORE;
else
msg.msg_flags |= MSG_EOR; /* superfluous, but what the hell */
r = kernel_sendmsg(sock, &msg, iov, kvlen, len);
if (r == -EAGAIN)
r = 0;
return r;
}
/*
* @more: either or both of MSG_MORE and MSG_SENDPAGE_NOTLAST
*/
static int ceph_tcp_sendpage(struct socket *sock, struct page *page,
int offset, size_t size, int more)
{
ssize_t (*sendpage)(struct socket *sock, struct page *page,
int offset, size_t size, int flags);
int flags = MSG_DONTWAIT | MSG_NOSIGNAL | more;
int ret;
/*
* sendpage cannot properly handle pages with page_count == 0,
* we need to fall back to sendmsg if that's the case.
*
* Same goes for slab pages: skb_can_coalesce() allows
* coalescing neighboring slab objects into a single frag which
* triggers one of hardened usercopy checks.
*/
if (page_count(page) >= 1 && !PageSlab(page))
sendpage = sock->ops->sendpage;
else
sendpage = sock_no_sendpage;
ret = sendpage(sock, page, offset, size, flags);
if (ret == -EAGAIN)
ret = 0;
return ret;
}
/*
* Shutdown/close the socket for the given connection.
*/
static int con_close_socket(struct ceph_connection *con)
{
int rc = 0;
dout("con_close_socket on %p sock %p\n", con, con->sock);
if (con->sock) {
rc = con->sock->ops->shutdown(con->sock, SHUT_RDWR);
sock_release(con->sock);
con->sock = NULL;
}
/*
* Forcibly clear the SOCK_CLOSED flag. It gets set
* independent of the connection mutex, and we could have
* received a socket close event before we had the chance to
* shut the socket down.
*/
con_flag_clear(con, CON_FLAG_SOCK_CLOSED);
con_sock_state_closed(con);
return rc;
}
/*
* Reset a connection. Discard all incoming and outgoing messages
* and clear *_seq state.
*/
static void ceph_msg_remove(struct ceph_msg *msg)
{
list_del_init(&msg->list_head);
ceph_msg_put(msg);
}
static void ceph_msg_remove_list(struct list_head *head)
{
while (!list_empty(head)) {
struct ceph_msg *msg = list_first_entry(head, struct ceph_msg,
list_head);
ceph_msg_remove(msg);
}
}
static void reset_connection(struct ceph_connection *con)
{
/* reset connection, out_queue, msg_ and connect_seq */
/* discard existing out_queue and msg_seq */
dout("reset_connection %p\n", con);
ceph_msg_remove_list(&con->out_queue);
ceph_msg_remove_list(&con->out_sent);
if (con->in_msg) {
BUG_ON(con->in_msg->con != con);
ceph_msg_put(con->in_msg);
con->in_msg = NULL;
}
con->connect_seq = 0;
con->out_seq = 0;
if (con->out_msg) {
BUG_ON(con->out_msg->con != con);
ceph_msg_put(con->out_msg);
con->out_msg = NULL;
}
con->in_seq = 0;
con->in_seq_acked = 0;
con->out_skip = 0;
}
/*
* mark a peer down. drop any open connections.
*/
void ceph_con_close(struct ceph_connection *con)
{
mutex_lock(&con->mutex);
dout("con_close %p peer %s\n", con, ceph_pr_addr(&con->peer_addr));
con->state = CON_STATE_CLOSED;
con_flag_clear(con, CON_FLAG_LOSSYTX); /* so we retry next connect */
con_flag_clear(con, CON_FLAG_KEEPALIVE_PENDING);
con_flag_clear(con, CON_FLAG_WRITE_PENDING);
con_flag_clear(con, CON_FLAG_BACKOFF);
reset_connection(con);
con->peer_global_seq = 0;
cancel_con(con);
con_close_socket(con);
mutex_unlock(&con->mutex);
}
EXPORT_SYMBOL(ceph_con_close);
/*
* Reopen a closed connection, with a new peer address.
*/
void ceph_con_open(struct ceph_connection *con,
__u8 entity_type, __u64 entity_num,
struct ceph_entity_addr *addr)
{
mutex_lock(&con->mutex);
dout("con_open %p %s\n", con, ceph_pr_addr(addr));
WARN_ON(con->state != CON_STATE_CLOSED);
con->state = CON_STATE_PREOPEN;
con->peer_name.type = (__u8) entity_type;
con->peer_name.num = cpu_to_le64(entity_num);
memcpy(&con->peer_addr, addr, sizeof(*addr));
con->delay = 0; /* reset backoff memory */
mutex_unlock(&con->mutex);
queue_con(con);
}
EXPORT_SYMBOL(ceph_con_open);
/*
* return true if this connection ever successfully opened
*/
bool ceph_con_opened(struct ceph_connection *con)
{
return con->connect_seq > 0;
}
/*
* initialize a new connection.
*/
void ceph_con_init(struct ceph_connection *con, void *private,
const struct ceph_connection_operations *ops,
struct ceph_messenger *msgr)
{
dout("con_init %p\n", con);
memset(con, 0, sizeof(*con));
con->private = private;
con->ops = ops;
con->msgr = msgr;
con_sock_state_init(con);
mutex_init(&con->mutex);
INIT_LIST_HEAD(&con->out_queue);
INIT_LIST_HEAD(&con->out_sent);
INIT_DELAYED_WORK(&con->work, ceph_con_workfn);
con->state = CON_STATE_CLOSED;
}
EXPORT_SYMBOL(ceph_con_init);
/*
* We maintain a global counter to order connection attempts. Get
* a unique seq greater than @gt.
*/
static u32 get_global_seq(struct ceph_messenger *msgr, u32 gt)
{
u32 ret;
spin_lock(&msgr->global_seq_lock);
if (msgr->global_seq < gt)
msgr->global_seq = gt;
ret = ++msgr->global_seq;
spin_unlock(&msgr->global_seq_lock);
return ret;
}
static void con_out_kvec_reset(struct ceph_connection *con)
{
BUG_ON(con->out_skip);
con->out_kvec_left = 0;
con->out_kvec_bytes = 0;
con->out_kvec_cur = &con->out_kvec[0];
}
static void con_out_kvec_add(struct ceph_connection *con,
size_t size, void *data)
{
int index = con->out_kvec_left;
BUG_ON(con->out_skip);
BUG_ON(index >= ARRAY_SIZE(con->out_kvec));
con->out_kvec[index].iov_len = size;
con->out_kvec[index].iov_base = data;
con->out_kvec_left++;
con->out_kvec_bytes += size;
}
/*
* Chop off a kvec from the end. Return residual number of bytes for
* that kvec, i.e. how many bytes would have been written if the kvec
* hadn't been nuked.
*/
static int con_out_kvec_skip(struct ceph_connection *con)
{
int off = con->out_kvec_cur - con->out_kvec;
int skip = 0;
if (con->out_kvec_bytes > 0) {
skip = con->out_kvec[off + con->out_kvec_left - 1].iov_len;
BUG_ON(con->out_kvec_bytes < skip);
BUG_ON(!con->out_kvec_left);
con->out_kvec_bytes -= skip;
con->out_kvec_left--;
}
return skip;
}
#ifdef CONFIG_BLOCK
/*
* For a bio data item, a piece is whatever remains of the next
* entry in the current bio iovec, or the first entry in the next
* bio in the list.
*/
static void ceph_msg_data_bio_cursor_init(struct ceph_msg_data_cursor *cursor,
size_t length)
{
struct ceph_msg_data *data = cursor->data;
struct ceph_bio_iter *it = &cursor->bio_iter;
cursor->resid = min_t(size_t, length, data->bio_length);
*it = data->bio_pos;
if (cursor->resid < it->iter.bi_size)
it->iter.bi_size = cursor->resid;
BUG_ON(cursor->resid < bio_iter_len(it->bio, it->iter));
cursor->last_piece = cursor->resid == bio_iter_len(it->bio, it->iter);
}
static struct page *ceph_msg_data_bio_next(struct ceph_msg_data_cursor *cursor,
size_t *page_offset,
size_t *length)
{
struct bio_vec bv = bio_iter_iovec(cursor->bio_iter.bio,
cursor->bio_iter.iter);
*page_offset = bv.bv_offset;
*length = bv.bv_len;
return bv.bv_page;
}
static bool ceph_msg_data_bio_advance(struct ceph_msg_data_cursor *cursor,
size_t bytes)
{
struct ceph_bio_iter *it = &cursor->bio_iter;
struct page *page = bio_iter_page(it->bio, it->iter);
BUG_ON(bytes > cursor->resid);
BUG_ON(bytes > bio_iter_len(it->bio, it->iter));
cursor->resid -= bytes;
bio_advance_iter(it->bio, &it->iter, bytes);
if (!cursor->resid) {
BUG_ON(!cursor->last_piece);
return false; /* no more data */
}
if (!bytes || (it->iter.bi_size && it->iter.bi_bvec_done &&
page == bio_iter_page(it->bio, it->iter)))
return false; /* more bytes to process in this segment */
if (!it->iter.bi_size) {
it->bio = it->bio->bi_next;
it->iter = it->bio->bi_iter;
if (cursor->resid < it->iter.bi_size)
it->iter.bi_size = cursor->resid;
}
BUG_ON(cursor->last_piece);
BUG_ON(cursor->resid < bio_iter_len(it->bio, it->iter));
cursor->last_piece = cursor->resid == bio_iter_len(it->bio, it->iter);
return true;
}
#endif /* CONFIG_BLOCK */
static void ceph_msg_data_bvecs_cursor_init(struct ceph_msg_data_cursor *cursor,
size_t length)
{
struct ceph_msg_data *data = cursor->data;
struct bio_vec *bvecs = data->bvec_pos.bvecs;
cursor->resid = min_t(size_t, length, data->bvec_pos.iter.bi_size);
cursor->bvec_iter = data->bvec_pos.iter;
cursor->bvec_iter.bi_size = cursor->resid;
BUG_ON(cursor->resid < bvec_iter_len(bvecs, cursor->bvec_iter));
cursor->last_piece =
cursor->resid == bvec_iter_len(bvecs, cursor->bvec_iter);
}
static struct page *ceph_msg_data_bvecs_next(struct ceph_msg_data_cursor *cursor,
size_t *page_offset,
size_t *length)
{
struct bio_vec bv = bvec_iter_bvec(cursor->data->bvec_pos.bvecs,
cursor->bvec_iter);
*page_offset = bv.bv_offset;
*length = bv.bv_len;
return bv.bv_page;
}
static bool ceph_msg_data_bvecs_advance(struct ceph_msg_data_cursor *cursor,
size_t bytes)
{
struct bio_vec *bvecs = cursor->data->bvec_pos.bvecs;
struct page *page = bvec_iter_page(bvecs, cursor->bvec_iter);
BUG_ON(bytes > cursor->resid);
BUG_ON(bytes > bvec_iter_len(bvecs, cursor->bvec_iter));
cursor->resid -= bytes;
bvec_iter_advance(bvecs, &cursor->bvec_iter, bytes);
if (!cursor->resid) {
BUG_ON(!cursor->last_piece);
return false; /* no more data */
}
if (!bytes || (cursor->bvec_iter.bi_bvec_done &&
page == bvec_iter_page(bvecs, cursor->bvec_iter)))
return false; /* more bytes to process in this segment */
BUG_ON(cursor->last_piece);
BUG_ON(cursor->resid < bvec_iter_len(bvecs, cursor->bvec_iter));
cursor->last_piece =
cursor->resid == bvec_iter_len(bvecs, cursor->bvec_iter);
return true;
}
/*
* For a page array, a piece comes from the first page in the array
* that has not already been fully consumed.
*/
static void ceph_msg_data_pages_cursor_init(struct ceph_msg_data_cursor *cursor,
size_t length)
{
struct ceph_msg_data *data = cursor->data;
int page_count;
BUG_ON(data->type != CEPH_MSG_DATA_PAGES);
BUG_ON(!data->pages);
BUG_ON(!data->length);
cursor->resid = min(length, data->length);
page_count = calc_pages_for(data->alignment, (u64)data->length);
cursor->page_offset = data->alignment & ~PAGE_MASK;
cursor->page_index = 0;
BUG_ON(page_count > (int)USHRT_MAX);
cursor->page_count = (unsigned short)page_count;
BUG_ON(length > SIZE_MAX - cursor->page_offset);
cursor->last_piece = cursor->page_offset + cursor->resid <= PAGE_SIZE;
}
static struct page *
ceph_msg_data_pages_next(struct ceph_msg_data_cursor *cursor,
size_t *page_offset, size_t *length)
{
struct ceph_msg_data *data = cursor->data;
BUG_ON(data->type != CEPH_MSG_DATA_PAGES);
BUG_ON(cursor->page_index >= cursor->page_count);
BUG_ON(cursor->page_offset >= PAGE_SIZE);
*page_offset = cursor->page_offset;
if (cursor->last_piece)
*length = cursor->resid;
else
*length = PAGE_SIZE - *page_offset;
return data->pages[cursor->page_index];
}
static bool ceph_msg_data_pages_advance(struct ceph_msg_data_cursor *cursor,
size_t bytes)
{
BUG_ON(cursor->data->type != CEPH_MSG_DATA_PAGES);
BUG_ON(cursor->page_offset + bytes > PAGE_SIZE);
/* Advance the cursor page offset */
cursor->resid -= bytes;
cursor->page_offset = (cursor->page_offset + bytes) & ~PAGE_MASK;
if (!bytes || cursor->page_offset)
return false; /* more bytes to process in the current page */
if (!cursor->resid)
return false; /* no more data */
/* Move on to the next page; offset is already at 0 */
BUG_ON(cursor->page_index >= cursor->page_count);
cursor->page_index++;
cursor->last_piece = cursor->resid <= PAGE_SIZE;
return true;
}
/*