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node.go
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package kapacitor
import (
"fmt"
"log"
"runtime"
"github.com/influxdb/kapacitor/pipeline"
)
// A node that can be in an executor.
type Node interface {
pipeline.Node
addParentEdge(*Edge)
// start the node and its children
start()
stop()
// set the logger
setLogger(logger *log.Logger)
// wait for the node to finish processing and return any errors
Err() error
// link specified child
linkChild(c Node) error
addParent(p Node)
// close children edges
closeChildEdges()
closeParentEdges()
}
//implementation of Node
type node struct {
pipeline.Node
et *ExecutingTask
parents []Node
children []Node
runF func() error
stopF func()
errCh chan error
ins []*Edge
outs []*Edge
logger *log.Logger
}
func (n *node) addParentEdge(e *Edge) {
n.ins = append(n.ins, e)
}
func (n *node) closeParentEdges() {
for _, in := range n.ins {
in.Close()
}
}
func (n *node) setLogger(l *log.Logger) {
n.logger = l
}
func (n *node) start() {
n.errCh = make(chan error, 1)
go func() {
var err error
defer func() {
// Always close children edges
n.closeChildEdges()
// Handle panic in runF
r := recover()
if r != nil {
trace := make([]byte, 512)
n := runtime.Stack(trace, false)
err = fmt.Errorf("%s: Trace:%s", r, string(trace[:n]))
}
// Propogate error up
if err != nil {
n.closeParentEdges()
n.logger.Println("E!", err)
}
n.errCh <- err
}()
// Run node
err = n.runF()
}()
}
func (n *node) stop() {
if n.stopF != nil {
n.stopF()
}
n.closeChildEdges()
}
func (n *node) Err() error {
return <-n.errCh
}
func (n *node) addChild(c Node) (*Edge, error) {
if n.Provides() != c.Wants() {
return nil, fmt.Errorf("cannot add child mismatched edges: %s -> %s", n.Provides(), c.Wants())
}
n.children = append(n.children, c)
edge := newEdge(fmt.Sprintf("%s->%s", n.Name(), c.Name()), n.Provides())
if edge == nil {
return nil, fmt.Errorf("unknown edge type %s", n.Provides())
}
c.addParentEdge(edge)
return edge, nil
}
func (n *node) addParent(p Node) {
n.parents = append(n.parents, p)
}
func (n *node) linkChild(c Node) error {
// add child
edge, err := n.addChild(c)
if err != nil {
return err
}
// add parent
c.addParent(n)
// store edge to child
n.outs = append(n.outs, edge)
return nil
}
func (n *node) closeChildEdges() {
for _, child := range n.outs {
child.Close()
}
}