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texture_unittests.cc
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texture_unittests.cc
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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "flutter/flow/testing/mock_texture.h"
#include "flutter/flow/texture.h"
#include "gtest/gtest.h"
namespace flutter {
namespace testing {
TEST(TextureRegistryTest, UnregisterTextureCallbackTriggered) {
TextureRegistry registry;
auto mock_texture1 = std::make_shared<MockTexture>(0);
auto mock_texture2 = std::make_shared<MockTexture>(1);
registry.RegisterTexture(mock_texture1);
registry.RegisterTexture(mock_texture2);
ASSERT_EQ(registry.GetTexture(0), mock_texture1);
ASSERT_EQ(registry.GetTexture(1), mock_texture2);
ASSERT_FALSE(mock_texture1->unregistered());
ASSERT_FALSE(mock_texture2->unregistered());
registry.UnregisterTexture(0);
ASSERT_EQ(registry.GetTexture(0), nullptr);
ASSERT_TRUE(mock_texture1->unregistered());
ASSERT_FALSE(mock_texture2->unregistered());
registry.UnregisterTexture(1);
ASSERT_EQ(registry.GetTexture(1), nullptr);
ASSERT_TRUE(mock_texture1->unregistered());
ASSERT_TRUE(mock_texture2->unregistered());
}
TEST(TextureRegistryTest, GrContextCallbackTriggered) {
TextureRegistry registry;
auto mock_texture1 = std::make_shared<MockTexture>(0);
auto mock_texture2 = std::make_shared<MockTexture>(1);
registry.RegisterTexture(mock_texture1);
registry.RegisterTexture(mock_texture2);
ASSERT_FALSE(mock_texture1->gr_context_created());
ASSERT_FALSE(mock_texture2->gr_context_created());
ASSERT_FALSE(mock_texture1->gr_context_destroyed());
ASSERT_FALSE(mock_texture2->gr_context_destroyed());
registry.OnGrContextCreated();
ASSERT_TRUE(mock_texture1->gr_context_created());
ASSERT_TRUE(mock_texture2->gr_context_created());
registry.UnregisterTexture(0);
registry.OnGrContextDestroyed();
ASSERT_FALSE(mock_texture1->gr_context_destroyed());
ASSERT_TRUE(mock_texture2->gr_context_created());
}
TEST(TextureRegistryTest, RegisterTextureTwice) {
TextureRegistry registry;
auto mock_texture1 = std::make_shared<MockTexture>(0);
auto mock_texture2 = std::make_shared<MockTexture>(0);
registry.RegisterTexture(mock_texture1);
ASSERT_EQ(registry.GetTexture(0), mock_texture1);
registry.RegisterTexture(mock_texture2);
ASSERT_EQ(registry.GetTexture(0), mock_texture2);
ASSERT_FALSE(mock_texture1->unregistered());
ASSERT_FALSE(mock_texture2->unregistered());
registry.UnregisterTexture(0);
ASSERT_EQ(registry.GetTexture(0), nullptr);
ASSERT_FALSE(mock_texture1->unregistered());
ASSERT_TRUE(mock_texture2->unregistered());
}
TEST(TextureRegistryTest, ReuseSameTextureSlot) {
TextureRegistry registry;
auto mock_texture1 = std::make_shared<MockTexture>(0);
auto mock_texture2 = std::make_shared<MockTexture>(0);
registry.RegisterTexture(mock_texture1);
ASSERT_EQ(registry.GetTexture(0), mock_texture1);
registry.UnregisterTexture(0);
ASSERT_EQ(registry.GetTexture(0), nullptr);
ASSERT_TRUE(mock_texture1->unregistered());
ASSERT_FALSE(mock_texture2->unregistered());
registry.RegisterTexture(mock_texture2);
ASSERT_EQ(registry.GetTexture(0), mock_texture2);
registry.UnregisterTexture(0);
ASSERT_EQ(registry.GetTexture(0), nullptr);
ASSERT_TRUE(mock_texture1->unregistered());
ASSERT_TRUE(mock_texture2->unregistered());
}
} // namespace testing
} // namespace flutter