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block.h
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#ifndef BLOCK_H
#define BLOCK_H
#include <iostream>
// 这个block类用工厂模式
class AbstractBlock
{
public:
//左上角坐标
int x;
int y;
int bk[4][4];
// 这里储存了方块状态
AbstractBlock()
{
int i, j;
x = 0;
y = 0;
for (j = 0; j < 4; j++) {
for (i = 0; i < 4; i++) {
bk[i][j] = 0;
}
}
}
int move(int dir);
virtual void rotate();
// 这个函数是给方块赋形状
virtual void shape() {}
void setLocate(int a, int b)
{
x = a;
y = b;
}
void getLocate(int *a, int *b)
{
*a = x;
*b = y;
}
//画出方块
void showblock();
//画出下一个方块
void shownextblock();
// 获取数组首地址
void *getArray() { return (void *)bk; }
};
//邓锴
class LongBlock : public AbstractBlock
{
public:
void shape()
{
// 0, 0, 0, 0,
// 1, 1, 1, 1,
// 0, 0, 0, 0,
// 0, 0, 0, 0
bk[1][0] = 1;
bk[1][1] = 1;
bk[1][2] = 1;
bk[1][3] = 1;
}
void rotate() {
if (bk[1][0] == 1) {
bk[1][0] = 0;
bk[1][1] = 0;
bk[1][2] = 0;
bk[1][3] = 0;
bk[0][1] = 1;
bk[1][1] = 1;
bk[2][1] = 1;
bk[3][1] = 1;
}
else {
bk[0][1] = 0;
bk[1][1] = 0;
bk[2][1] = 0;
bk[3][1] = 0;
bk[1][0] = 1;
bk[1][1] = 1;
bk[1][2] = 1;
bk[1][3] = 1;
}
}
};
//段先林
class SquareBlock : public AbstractBlock
{
public:
void shape()
{
// 0, 0, 0, 0,
// 0, 1, 1, 0,
// 0, 1, 1, 0,
// 0, 0, 0, 0
bk[1][1] = 1;
bk[1][2] = 1;
bk[2][1] = 1;
bk[2][2] = 1;
}
};
//李金岷
class ZBlock : public AbstractBlock
{
public:
void shape()
{
//1,1,0,0
//0,1,1,0
//0,0,0,0
//0,0,0,0
bk[0][0] = 1;
bk[0][1] = 1;
bk[1][1] = 1;
bk[1][2] = 1;
}
};
//孟玲
class SBlock : public AbstractBlock
{
public:
void shape()
{
//0,1,1,0
//1,1,0,0
//0,0,0,0
//0,0,0,0
bk[0][1] = 1;
bk[0][2] = 1;
bk[1][0] = 1;
bk[1][1] = 1;
}
};
//魏斐洋
class LBlock : public AbstractBlock
{
public:
void shape()
{
//0,0,1,0
//1,1,1,0
//0,0,0,0
//0,0,0,0
bk[0][2] = 1;
bk[1][0] = 1;
bk[1][1] = 1;
bk[1][2] = 1;
}
};
//许宏林
class JBlock : public AbstractBlock
{
public:
void shape()
{
//1,0,0,0
//1,1,1,0
//0,0,0,0
//0,0,0,0
bk[0][0] = 1;
bk[1][0] = 1;
bk[1][1] = 1;
bk[1][2] = 1;
}
};
//曾葚
class TBlock : public AbstractBlock
{
public:
void shape()
{
//0,1,0,0
//1,1,1,0
//0,0,0,0
//0,0,0,0
bk[0][1] = 1;
bk[1][0] = 1;
bk[1][1] = 1;
bk[1][2] = 1;
}
};
// 方块工厂
class BlockFactory
{
public:
AbstractBlock *block;
BlockFactory() {
block=new AbstractBlock;
}
BlockFactory(BlockFactory ©block) {
block = new AbstractBlock;
memcpy(block->bk, copyblock.block->bk, 16 * sizeof(int));
}
BlockFactory(std::string blocks)
{
if ("LongBlock" == blocks)
{
block = new LongBlock;
}
else if ("SquareBlock" == blocks)
{
block = new SquareBlock;
}
else if ("ZBlock" == blocks)
{
block = new ZBlock;
}
else if ("SBlock" == blocks)
{
block = new SBlock;
}
else if ("LBlock" == blocks)
{
block = new LBlock;
}
else if ("JBlock" == blocks)
{
block = new JBlock;
}
else if ("TBlock" == blocks)
{
block = new TBlock;
}
else
{
block = NULL;
}
}
~BlockFactory()
{
delete block;
}
int move(int dir) { return block->move(dir); }
void rotate() { block->rotate(); }
void shape() { block->shape(); }
void setLocate(int a, int b) { block->setLocate(a, b); }
void getLocate(int *a, int *b) { block->getLocate(a, b); }
//void getArray() { block->getArray(); }
void showblock() { block->showblock(); }
void shownextblock() { block->shownextblock();}
};
#endif
// void test01()
// {
// BlockFactory *factory = new BlockFactory;
// AbstractBlock *block = factory->CreateBlock("TBlock");
// block->shape();
// delete block;
// bloc;
// block = factory->CreateBlock("TBlock");
// block->shape();
// delete block;
// bloc;
// delete factory;
// factory = NULL;
// }
// int main()
// {
// test01();
// block= 0;
// }这是测试代码