Skip to content
View kwokcb's full-sized avatar

Highlights

  • Pro

Block or report kwokcb

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
kwokcb/README.md

You've reached the home of Bernard Kwok

  • 🔭 I’m currently open for work on open source projects. The Academy Software Foundation material standard: MaterialX is my primary focus along with it's interrelation with industry standards: Khronos glTF and Pixar USD. Also of focus is MaterialX's interlation with standards such as OCIO (colour management), and shading languages: OSL (Open Shading Language), MDL, and GLSL for both desktop and web rendering.

  • Related connections includes:

Pinned Loading

  1. MaterialX_Learn MaterialX_Learn Public

    Complementary site for learning and integrating MaterialX

    HTML 33 2

  2. AcademySoftwareFoundation/MaterialX AcademySoftwareFoundation/MaterialX Public

    MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.

    C++ 1.9k 359

  3. QuiltiX QuiltiX Public

    Forked from PrismPipeline/QuiltiX

    QuiltiX is a graphical node editor to edit, and author MaterialX based materials of 3D assets

    Python 1

  4. KhronosGroup/glTF-MaterialX-Converter KhronosGroup/glTF-MaterialX-Converter Public

    Prototype tooling between glTF (JSON) and MaterialX (XML) file formats.

    HTML 8 1

  5. materialxMaterials materialxMaterials Public

    materialxMaterials

    HTML 1

  6. materialxgltf materialxgltf Public

    MaterialX / glTF Interoperability Tools

    Python 3