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random.c
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/*
* random.c -- A strong random number generator
*
* Copyright Matt Mackall <[email protected]>, 2003, 2004, 2005
*
* Copyright Theodore Ts'o, 1994, 1995, 1996, 1997, 1998, 1999. All
* rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, and the entire permission notice in its entirety,
* including the disclaimer of warranties.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote
* products derived from this software without specific prior
* written permission.
*
* ALTERNATIVELY, this product may be distributed under the terms of
* the GNU General Public License, in which case the provisions of the GPL are
* required INSTEAD OF the above restrictions. (This clause is
* necessary due to a potential bad interaction between the GPL and
* the restrictions contained in a BSD-style copyright.)
*
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ALL OF
* WHICH ARE HEREBY DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT
* OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
* BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE
* USE OF THIS SOFTWARE, EVEN IF NOT ADVISED OF THE POSSIBILITY OF SUCH
* DAMAGE.
*/
/*
* (now, with legal B.S. out of the way.....)
*
* This routine gathers environmental noise from device drivers, etc.,
* and returns good random numbers, suitable for cryptographic use.
* Besides the obvious cryptographic uses, these numbers are also good
* for seeding TCP sequence numbers, and other places where it is
* desirable to have numbers which are not only random, but hard to
* predict by an attacker.
*
* Theory of operation
* ===================
*
* Computers are very predictable devices. Hence it is extremely hard
* to produce truly random numbers on a computer --- as opposed to
* pseudo-random numbers, which can easily generated by using a
* algorithm. Unfortunately, it is very easy for attackers to guess
* the sequence of pseudo-random number generators, and for some
* applications this is not acceptable. So instead, we must try to
* gather "environmental noise" from the computer's environment, which
* must be hard for outside attackers to observe, and use that to
* generate random numbers. In a Unix environment, this is best done
* from inside the kernel.
*
* Sources of randomness from the environment include inter-keyboard
* timings, inter-interrupt timings from some interrupts, and other
* events which are both (a) non-deterministic and (b) hard for an
* outside observer to measure. Randomness from these sources are
* added to an "entropy pool", which is mixed using a CRC-like function.
* This is not cryptographically strong, but it is adequate assuming
* the randomness is not chosen maliciously, and it is fast enough that
* the overhead of doing it on every interrupt is very reasonable.
* As random bytes are mixed into the entropy pool, the routines keep
* an *estimate* of how many bits of randomness have been stored into
* the random number generator's internal state.
*
* When random bytes are desired, they are obtained by taking the SHA
* hash of the contents of the "entropy pool". The SHA hash avoids
* exposing the internal state of the entropy pool. It is believed to
* be computationally infeasible to derive any useful information
* about the input of SHA from its output. Even if it is possible to
* analyze SHA in some clever way, as long as the amount of data
* returned from the generator is less than the inherent entropy in
* the pool, the output data is totally unpredictable. For this
* reason, the routine decreases its internal estimate of how many
* bits of "true randomness" are contained in the entropy pool as it
* outputs random numbers.
*
* If this estimate goes to zero, the routine can still generate
* random numbers; however, an attacker may (at least in theory) be
* able to infer the future output of the generator from prior
* outputs. This requires successful cryptanalysis of SHA, which is
* not believed to be feasible, but there is a remote possibility.
* Nonetheless, these numbers should be useful for the vast majority
* of purposes.
*
* Exported interfaces ---- output
* ===============================
*
* There are three exported interfaces; the first is one designed to
* be used from within the kernel:
*
* void get_random_bytes(void *buf, int nbytes);
*
* This interface will return the requested number of random bytes,
* and place it in the requested buffer.
*
* The two other interfaces are two character devices /dev/random and
* /dev/urandom. /dev/random is suitable for use when very high
* quality randomness is desired (for example, for key generation or
* one-time pads), as it will only return a maximum of the number of
* bits of randomness (as estimated by the random number generator)
* contained in the entropy pool.
*
* The /dev/urandom device does not have this limit, and will return
* as many bytes as are requested. As more and more random bytes are
* requested without giving time for the entropy pool to recharge,
* this will result in random numbers that are merely cryptographically
* strong. For many applications, however, this is acceptable.
*
* Exported interfaces ---- input
* ==============================
*
* The current exported interfaces for gathering environmental noise
* from the devices are:
*
* void add_device_randomness(const void *buf, unsigned int size);
* void add_input_randomness(unsigned int type, unsigned int code,
* unsigned int value);
* void add_interrupt_randomness(int irq, int irq_flags);
* void add_disk_randomness(struct gendisk *disk);
*
* add_device_randomness() is for adding data to the random pool that
* is likely to differ between two devices (or possibly even per boot).
* This would be things like MAC addresses or serial numbers, or the
* read-out of the RTC. This does *not* add any actual entropy to the
* pool, but it initializes the pool to different values for devices
* that might otherwise be identical and have very little entropy
* available to them (particularly common in the embedded world).
*
* add_input_randomness() uses the input layer interrupt timing, as well as
* the event type information from the hardware.
*
* add_interrupt_randomness() uses the interrupt timing as random
* inputs to the entropy pool. Using the cycle counters and the irq source
* as inputs, it feeds the randomness roughly once a second.
*
* add_disk_randomness() uses what amounts to the seek time of block
* layer request events, on a per-disk_devt basis, as input to the
* entropy pool. Note that high-speed solid state drives with very low
* seek times do not make for good sources of entropy, as their seek
* times are usually fairly consistent.
*
* All of these routines try to estimate how many bits of randomness a
* particular randomness source. They do this by keeping track of the
* first and second order deltas of the event timings.
*
* Ensuring unpredictability at system startup
* ============================================
*
* When any operating system starts up, it will go through a sequence
* of actions that are fairly predictable by an adversary, especially
* if the start-up does not involve interaction with a human operator.
* This reduces the actual number of bits of unpredictability in the
* entropy pool below the value in entropy_count. In order to
* counteract this effect, it helps to carry information in the
* entropy pool across shut-downs and start-ups. To do this, put the
* following lines an appropriate script which is run during the boot
* sequence:
*
* echo "Initializing random number generator..."
* random_seed=/var/run/random-seed
* # Carry a random seed from start-up to start-up
* # Load and then save the whole entropy pool
* if [ -f $random_seed ]; then
* cat $random_seed >/dev/urandom
* else
* touch $random_seed
* fi
* chmod 600 $random_seed
* dd if=/dev/urandom of=$random_seed count=1 bs=512
*
* and the following lines in an appropriate script which is run as
* the system is shutdown:
*
* # Carry a random seed from shut-down to start-up
* # Save the whole entropy pool
* echo "Saving random seed..."
* random_seed=/var/run/random-seed
* touch $random_seed
* chmod 600 $random_seed
* dd if=/dev/urandom of=$random_seed count=1 bs=512
*
* For example, on most modern systems using the System V init
* scripts, such code fragments would be found in
* /etc/rc.d/init.d/random. On older Linux systems, the correct script
* location might be in /etc/rcb.d/rc.local or /etc/rc.d/rc.0.
*
* Effectively, these commands cause the contents of the entropy pool
* to be saved at shut-down time and reloaded into the entropy pool at
* start-up. (The 'dd' in the addition to the bootup script is to
* make sure that /etc/random-seed is different for every start-up,
* even if the system crashes without executing rc.0.) Even with
* complete knowledge of the start-up activities, predicting the state
* of the entropy pool requires knowledge of the previous history of
* the system.
*
* Configuring the /dev/random driver under Linux
* ==============================================
*
* The /dev/random driver under Linux uses minor numbers 8 and 9 of
* the /dev/mem major number (#1). So if your system does not have
* /dev/random and /dev/urandom created already, they can be created
* by using the commands:
*
* mknod /dev/random c 1 8
* mknod /dev/urandom c 1 9
*
* Acknowledgements:
* =================
*
* Ideas for constructing this random number generator were derived
* from Pretty Good Privacy's random number generator, and from private
* discussions with Phil Karn. Colin Plumb provided a faster random
* number generator, which speed up the mixing function of the entropy
* pool, taken from PGPfone. Dale Worley has also contributed many
* useful ideas and suggestions to improve this driver.
*
* Any flaws in the design are solely my responsibility, and should
* not be attributed to the Phil, Colin, or any of authors of PGP.
*
* Further background information on this topic may be obtained from
* RFC 1750, "Randomness Recommendations for Security", by Donald
* Eastlake, Steve Crocker, and Jeff Schiller.
*/
#include <linux/utsname.h>
#include <linux/module.h>
#include <linux/kernel.h>
#include <linux/major.h>
#include <linux/string.h>
#include <linux/fcntl.h>
#include <linux/slab.h>
#include <linux/random.h>
#include <linux/poll.h>
#include <linux/init.h>
#include <linux/fs.h>
#include <linux/genhd.h>
#include <linux/interrupt.h>
#include <linux/mm.h>
#include <linux/spinlock.h>
#include <linux/kthread.h>
#include <linux/percpu.h>
#include <linux/cryptohash.h>
#include <linux/fips.h>
#include <linux/ptrace.h>
#include <linux/kmemcheck.h>
#include <linux/workqueue.h>
#include <linux/irq.h>
#include <linux/syscalls.h>
#include <linux/completion.h>
#include <asm/processor.h>
#include <asm/uaccess.h>
#include <asm/irq.h>
#include <asm/irq_regs.h>
#include <asm/io.h>
#define CREATE_TRACE_POINTS
#include <trace/events/random.h>
/* #define ADD_INTERRUPT_BENCH */
/*
* Configuration information
*/
#define INPUT_POOL_SHIFT 12
#define INPUT_POOL_WORDS (1 << (INPUT_POOL_SHIFT-5))
#define OUTPUT_POOL_SHIFT 10
#define OUTPUT_POOL_WORDS (1 << (OUTPUT_POOL_SHIFT-5))
#define SEC_XFER_SIZE 512
#define EXTRACT_SIZE 10
#define DEBUG_RANDOM_BOOT 0
#define LONGS(x) (((x) + sizeof(unsigned long) - 1)/sizeof(unsigned long))
/*
* To allow fractional bits to be tracked, the entropy_count field is
* denominated in units of 1/8th bits.
*
* 2*(ENTROPY_SHIFT + log2(poolbits)) must <= 31, or the multiply in
* credit_entropy_bits() needs to be 64 bits wide.
*/
#define ENTROPY_SHIFT 3
#define ENTROPY_BITS(r) ((r)->entropy_count >> ENTROPY_SHIFT)
/*
* The minimum number of bits of entropy before we wake up a read on
* /dev/random. Should be enough to do a significant reseed.
*/
static int random_read_wakeup_bits = 64;
/*
* If the entropy count falls under this number of bits, then we
* should wake up processes which are selecting or polling on write
* access to /dev/random.
*/
static int random_write_wakeup_bits = 28 * OUTPUT_POOL_WORDS;
/*
* The minimum number of seconds between urandom pool reseeding. We
* do this to limit the amount of entropy that can be drained from the
* input pool even if there are heavy demands on /dev/urandom.
*/
static int random_min_urandom_seed = 60;
/*
* Originally, we used a primitive polynomial of degree .poolwords
* over GF(2). The taps for various sizes are defined below. They
* were chosen to be evenly spaced except for the last tap, which is 1
* to get the twisting happening as fast as possible.
*
* For the purposes of better mixing, we use the CRC-32 polynomial as
* well to make a (modified) twisted Generalized Feedback Shift
* Register. (See M. Matsumoto & Y. Kurita, 1992. Twisted GFSR
* generators. ACM Transactions on Modeling and Computer Simulation
* 2(3):179-194. Also see M. Matsumoto & Y. Kurita, 1994. Twisted
* GFSR generators II. ACM Transactions on Modeling and Computer
* Simulation 4:254-266)
*
* Thanks to Colin Plumb for suggesting this.
*
* The mixing operation is much less sensitive than the output hash,
* where we use SHA-1. All that we want of mixing operation is that
* it be a good non-cryptographic hash; i.e. it not produce collisions
* when fed "random" data of the sort we expect to see. As long as
* the pool state differs for different inputs, we have preserved the
* input entropy and done a good job. The fact that an intelligent
* attacker can construct inputs that will produce controlled
* alterations to the pool's state is not important because we don't
* consider such inputs to contribute any randomness. The only
* property we need with respect to them is that the attacker can't
* increase his/her knowledge of the pool's state. Since all
* additions are reversible (knowing the final state and the input,
* you can reconstruct the initial state), if an attacker has any
* uncertainty about the initial state, he/she can only shuffle that
* uncertainty about, but never cause any collisions (which would
* decrease the uncertainty).
*
* Our mixing functions were analyzed by Lacharme, Roeck, Strubel, and
* Videau in their paper, "The Linux Pseudorandom Number Generator
* Revisited" (see: http://eprint.iacr.org/2012/251.pdf). In their
* paper, they point out that we are not using a true Twisted GFSR,
* since Matsumoto & Kurita used a trinomial feedback polynomial (that
* is, with only three taps, instead of the six that we are using).
* As a result, the resulting polynomial is neither primitive nor
* irreducible, and hence does not have a maximal period over
* GF(2**32). They suggest a slight change to the generator
* polynomial which improves the resulting TGFSR polynomial to be
* irreducible, which we have made here.
*/
static struct poolinfo {
int poolbitshift, poolwords, poolbytes, poolbits, poolfracbits;
#define S(x) ilog2(x)+5, (x), (x)*4, (x)*32, (x) << (ENTROPY_SHIFT+5)
int tap1, tap2, tap3, tap4, tap5;
} poolinfo_table[] = {
/* was: x^128 + x^103 + x^76 + x^51 +x^25 + x + 1 */
/* x^128 + x^104 + x^76 + x^51 +x^25 + x + 1 */
{ S(128), 104, 76, 51, 25, 1 },
/* was: x^32 + x^26 + x^20 + x^14 + x^7 + x + 1 */
/* x^32 + x^26 + x^19 + x^14 + x^7 + x + 1 */
{ S(32), 26, 19, 14, 7, 1 },
#if 0
/* x^2048 + x^1638 + x^1231 + x^819 + x^411 + x + 1 -- 115 */
{ S(2048), 1638, 1231, 819, 411, 1 },
/* x^1024 + x^817 + x^615 + x^412 + x^204 + x + 1 -- 290 */
{ S(1024), 817, 615, 412, 204, 1 },
/* x^1024 + x^819 + x^616 + x^410 + x^207 + x^2 + 1 -- 115 */
{ S(1024), 819, 616, 410, 207, 2 },
/* x^512 + x^411 + x^308 + x^208 + x^104 + x + 1 -- 225 */
{ S(512), 411, 308, 208, 104, 1 },
/* x^512 + x^409 + x^307 + x^206 + x^102 + x^2 + 1 -- 95 */
{ S(512), 409, 307, 206, 102, 2 },
/* x^512 + x^409 + x^309 + x^205 + x^103 + x^2 + 1 -- 95 */
{ S(512), 409, 309, 205, 103, 2 },
/* x^256 + x^205 + x^155 + x^101 + x^52 + x + 1 -- 125 */
{ S(256), 205, 155, 101, 52, 1 },
/* x^128 + x^103 + x^78 + x^51 + x^27 + x^2 + 1 -- 70 */
{ S(128), 103, 78, 51, 27, 2 },
/* x^64 + x^52 + x^39 + x^26 + x^14 + x + 1 -- 15 */
{ S(64), 52, 39, 26, 14, 1 },
#endif
};
/*
* Static global variables
*/
static DECLARE_WAIT_QUEUE_HEAD(random_read_wait);
static DECLARE_WAIT_QUEUE_HEAD(random_write_wait);
static DECLARE_WAIT_QUEUE_HEAD(urandom_init_wait);
static struct fasync_struct *fasync;
static DEFINE_SPINLOCK(random_ready_list_lock);
static LIST_HEAD(random_ready_list);
/**********************************************************************
*
* OS independent entropy store. Here are the functions which handle
* storing entropy in an entropy pool.
*
**********************************************************************/
struct entropy_store;
struct entropy_store {
/* read-only data: */
const struct poolinfo *poolinfo;
__u32 *pool;
const char *name;
struct entropy_store *pull;
struct work_struct push_work;
/* read-write data: */
unsigned long last_pulled;
spinlock_t lock;
unsigned short add_ptr;
unsigned short input_rotate;
int entropy_count;
int entropy_total;
unsigned int initialized:1;
unsigned int limit:1;
unsigned int last_data_init:1;
__u8 last_data[EXTRACT_SIZE];
};
static void push_to_pool(struct work_struct *work);
static __u32 input_pool_data[INPUT_POOL_WORDS];
static __u32 blocking_pool_data[OUTPUT_POOL_WORDS];
static __u32 nonblocking_pool_data[OUTPUT_POOL_WORDS];
static struct entropy_store input_pool = {
.poolinfo = &poolinfo_table[0],
.name = "input",
.limit = 1,
.lock = __SPIN_LOCK_UNLOCKED(input_pool.lock),
.pool = input_pool_data
};
static struct entropy_store blocking_pool = {
.poolinfo = &poolinfo_table[1],
.name = "blocking",
.limit = 1,
.pull = &input_pool,
.lock = __SPIN_LOCK_UNLOCKED(blocking_pool.lock),
.pool = blocking_pool_data,
.push_work = __WORK_INITIALIZER(blocking_pool.push_work,
push_to_pool),
};
static struct entropy_store nonblocking_pool = {
.poolinfo = &poolinfo_table[1],
.name = "nonblocking",
.pull = &input_pool,
.lock = __SPIN_LOCK_UNLOCKED(nonblocking_pool.lock),
.pool = nonblocking_pool_data,
.push_work = __WORK_INITIALIZER(nonblocking_pool.push_work,
push_to_pool),
};
static __u32 const twist_table[8] = {
0x00000000, 0x3b6e20c8, 0x76dc4190, 0x4db26158,
0xedb88320, 0xd6d6a3e8, 0x9b64c2b0, 0xa00ae278 };
/*
* This function adds bytes into the entropy "pool". It does not
* update the entropy estimate. The caller should call
* credit_entropy_bits if this is appropriate.
*
* The pool is stirred with a primitive polynomial of the appropriate
* degree, and then twisted. We twist by three bits at a time because
* it's cheap to do so and helps slightly in the expected case where
* the entropy is concentrated in the low-order bits.
*/
static void _mix_pool_bytes(struct entropy_store *r, const void *in,
int nbytes)
{
unsigned long i, tap1, tap2, tap3, tap4, tap5;
int input_rotate;
int wordmask = r->poolinfo->poolwords - 1;
const char *bytes = in;
__u32 w;
tap1 = r->poolinfo->tap1;
tap2 = r->poolinfo->tap2;
tap3 = r->poolinfo->tap3;
tap4 = r->poolinfo->tap4;
tap5 = r->poolinfo->tap5;
input_rotate = r->input_rotate;
i = r->add_ptr;
/* mix one byte at a time to simplify size handling and churn faster */
while (nbytes--) {
w = rol32(*bytes++, input_rotate);
i = (i - 1) & wordmask;
/* XOR in the various taps */
w ^= r->pool[i];
w ^= r->pool[(i + tap1) & wordmask];
w ^= r->pool[(i + tap2) & wordmask];
w ^= r->pool[(i + tap3) & wordmask];
w ^= r->pool[(i + tap4) & wordmask];
w ^= r->pool[(i + tap5) & wordmask];
/* Mix the result back in with a twist */
r->pool[i] = (w >> 3) ^ twist_table[w & 7];
/*
* Normally, we add 7 bits of rotation to the pool.
* At the beginning of the pool, add an extra 7 bits
* rotation, so that successive passes spread the
* input bits across the pool evenly.
*/
input_rotate = (input_rotate + (i ? 7 : 14)) & 31;
}
r->input_rotate = input_rotate;
r->add_ptr = i;
}
static void __mix_pool_bytes(struct entropy_store *r, const void *in,
int nbytes)
{
trace_mix_pool_bytes_nolock(r->name, nbytes, _RET_IP_);
_mix_pool_bytes(r, in, nbytes);
}
static void mix_pool_bytes(struct entropy_store *r, const void *in,
int nbytes)
{
unsigned long flags;
trace_mix_pool_bytes(r->name, nbytes, _RET_IP_);
spin_lock_irqsave(&r->lock, flags);
_mix_pool_bytes(r, in, nbytes);
spin_unlock_irqrestore(&r->lock, flags);
}
struct fast_pool {
__u32 pool[4];
unsigned long last;
unsigned short reg_idx;
unsigned char count;
};
/*
* This is a fast mixing routine used by the interrupt randomness
* collector. It's hardcoded for an 128 bit pool and assumes that any
* locks that might be needed are taken by the caller.
*/
static void fast_mix(struct fast_pool *f)
{
__u32 a = f->pool[0], b = f->pool[1];
__u32 c = f->pool[2], d = f->pool[3];
a += b; c += d;
b = rol32(b, 6); d = rol32(d, 27);
d ^= a; b ^= c;
a += b; c += d;
b = rol32(b, 16); d = rol32(d, 14);
d ^= a; b ^= c;
a += b; c += d;
b = rol32(b, 6); d = rol32(d, 27);
d ^= a; b ^= c;
a += b; c += d;
b = rol32(b, 16); d = rol32(d, 14);
d ^= a; b ^= c;
f->pool[0] = a; f->pool[1] = b;
f->pool[2] = c; f->pool[3] = d;
f->count++;
}
static void process_random_ready_list(void)
{
unsigned long flags;
struct random_ready_callback *rdy, *tmp;
spin_lock_irqsave(&random_ready_list_lock, flags);
list_for_each_entry_safe(rdy, tmp, &random_ready_list, list) {
struct module *owner = rdy->owner;
list_del_init(&rdy->list);
rdy->func(rdy);
module_put(owner);
}
spin_unlock_irqrestore(&random_ready_list_lock, flags);
}
/*
* Credit (or debit) the entropy store with n bits of entropy.
* Use credit_entropy_bits_safe() if the value comes from userspace
* or otherwise should be checked for extreme values.
*/
static void credit_entropy_bits(struct entropy_store *r, int nbits)
{
int entropy_count, orig;
const int pool_size = r->poolinfo->poolfracbits;
int nfrac = nbits << ENTROPY_SHIFT;
if (!nbits)
return;
retry:
entropy_count = orig = ACCESS_ONCE(r->entropy_count);
if (nfrac < 0) {
/* Debit */
entropy_count += nfrac;
} else {
/*
* Credit: we have to account for the possibility of
* overwriting already present entropy. Even in the
* ideal case of pure Shannon entropy, new contributions
* approach the full value asymptotically:
*
* entropy <- entropy + (pool_size - entropy) *
* (1 - exp(-add_entropy/pool_size))
*
* For add_entropy <= pool_size/2 then
* (1 - exp(-add_entropy/pool_size)) >=
* (add_entropy/pool_size)*0.7869...
* so we can approximate the exponential with
* 3/4*add_entropy/pool_size and still be on the
* safe side by adding at most pool_size/2 at a time.
*
* The use of pool_size-2 in the while statement is to
* prevent rounding artifacts from making the loop
* arbitrarily long; this limits the loop to log2(pool_size)*2
* turns no matter how large nbits is.
*/
int pnfrac = nfrac;
const int s = r->poolinfo->poolbitshift + ENTROPY_SHIFT + 2;
/* The +2 corresponds to the /4 in the denominator */
do {
unsigned int anfrac = min(pnfrac, pool_size/2);
unsigned int add =
((pool_size - entropy_count)*anfrac*3) >> s;
entropy_count += add;
pnfrac -= anfrac;
} while (unlikely(entropy_count < pool_size-2 && pnfrac));
}
if (unlikely(entropy_count < 0)) {
pr_warn("random: negative entropy/overflow: pool %s count %d\n",
r->name, entropy_count);
WARN_ON(1);
entropy_count = 0;
} else if (entropy_count > pool_size)
entropy_count = pool_size;
if (cmpxchg(&r->entropy_count, orig, entropy_count) != orig)
goto retry;
r->entropy_total += nbits;
if (!r->initialized && r->entropy_total > 128) {
r->initialized = 1;
r->entropy_total = 0;
if (r == &nonblocking_pool) {
prandom_reseed_late();
process_random_ready_list();
wake_up_all(&urandom_init_wait);
pr_notice("random: %s pool is initialized\n", r->name);
}
}
trace_credit_entropy_bits(r->name, nbits,
entropy_count >> ENTROPY_SHIFT,
r->entropy_total, _RET_IP_);
if (r == &input_pool) {
int entropy_bits = entropy_count >> ENTROPY_SHIFT;
/* should we wake readers? */
if (entropy_bits >= random_read_wakeup_bits) {
wake_up_interruptible(&random_read_wait);
kill_fasync(&fasync, SIGIO, POLL_IN);
}
/* If the input pool is getting full, send some
* entropy to the two output pools, flipping back and
* forth between them, until the output pools are 75%
* full.
*/
if (entropy_bits > random_write_wakeup_bits &&
r->initialized &&
r->entropy_total >= 2*random_read_wakeup_bits) {
static struct entropy_store *last = &blocking_pool;
struct entropy_store *other = &blocking_pool;
if (last == &blocking_pool)
other = &nonblocking_pool;
if (other->entropy_count <=
3 * other->poolinfo->poolfracbits / 4)
last = other;
if (last->entropy_count <=
3 * last->poolinfo->poolfracbits / 4) {
schedule_work(&last->push_work);
r->entropy_total = 0;
}
}
}
}
static void credit_entropy_bits_safe(struct entropy_store *r, int nbits)
{
const int nbits_max = (int)(~0U >> (ENTROPY_SHIFT + 1));
/* Cap the value to avoid overflows */
nbits = min(nbits, nbits_max);
nbits = max(nbits, -nbits_max);
credit_entropy_bits(r, nbits);
}
/*********************************************************************
*
* Entropy input management
*
*********************************************************************/
/* There is one of these per entropy source */
struct timer_rand_state {
cycles_t last_time;
long last_delta, last_delta2;
unsigned dont_count_entropy:1;
};
#define INIT_TIMER_RAND_STATE { INITIAL_JIFFIES, };
/*
* Add device- or boot-specific data to the input and nonblocking
* pools to help initialize them to unique values.
*
* None of this adds any entropy, it is meant to avoid the
* problem of the nonblocking pool having similar initial state
* across largely identical devices.
*/
void add_device_randomness(const void *buf, unsigned int size)
{
unsigned long time = random_get_entropy() ^ jiffies;
unsigned long flags;
trace_add_device_randomness(size, _RET_IP_);
spin_lock_irqsave(&input_pool.lock, flags);
_mix_pool_bytes(&input_pool, buf, size);
_mix_pool_bytes(&input_pool, &time, sizeof(time));
spin_unlock_irqrestore(&input_pool.lock, flags);
spin_lock_irqsave(&nonblocking_pool.lock, flags);
_mix_pool_bytes(&nonblocking_pool, buf, size);
_mix_pool_bytes(&nonblocking_pool, &time, sizeof(time));
spin_unlock_irqrestore(&nonblocking_pool.lock, flags);
}
EXPORT_SYMBOL(add_device_randomness);
static struct timer_rand_state input_timer_state = INIT_TIMER_RAND_STATE;
/*
* This function adds entropy to the entropy "pool" by using timing
* delays. It uses the timer_rand_state structure to make an estimate
* of how many bits of entropy this call has added to the pool.
*
* The number "num" is also added to the pool - it should somehow describe
* the type of event which just happened. This is currently 0-255 for
* keyboard scan codes, and 256 upwards for interrupts.
*
*/
static void add_timer_randomness(struct timer_rand_state *state, unsigned num)
{
struct entropy_store *r;
struct {
long jiffies;
unsigned cycles;
unsigned num;
} sample;
long delta, delta2, delta3;
preempt_disable();
sample.jiffies = jiffies;
sample.cycles = random_get_entropy();
sample.num = num;
r = nonblocking_pool.initialized ? &input_pool : &nonblocking_pool;
mix_pool_bytes(r, &sample, sizeof(sample));
/*
* Calculate number of bits of randomness we probably added.
* We take into account the first, second and third-order deltas
* in order to make our estimate.
*/
if (!state->dont_count_entropy) {
delta = sample.jiffies - state->last_time;
state->last_time = sample.jiffies;
delta2 = delta - state->last_delta;
state->last_delta = delta;
delta3 = delta2 - state->last_delta2;
state->last_delta2 = delta2;
if (delta < 0)
delta = -delta;
if (delta2 < 0)
delta2 = -delta2;
if (delta3 < 0)
delta3 = -delta3;
if (delta > delta2)
delta = delta2;
if (delta > delta3)
delta = delta3;
/*
* delta is now minimum absolute delta.
* Round down by 1 bit on general principles,
* and limit entropy entimate to 12 bits.
*/
credit_entropy_bits(r, min_t(int, fls(delta>>1), 11));
}
preempt_enable();
}
void add_input_randomness(unsigned int type, unsigned int code,
unsigned int value)
{
static unsigned char last_value;
/* ignore autorepeat and the like */
if (value == last_value)
return;
last_value = value;
add_timer_randomness(&input_timer_state,
(type << 4) ^ code ^ (code >> 4) ^ value);
trace_add_input_randomness(ENTROPY_BITS(&input_pool));
}
EXPORT_SYMBOL_GPL(add_input_randomness);
static DEFINE_PER_CPU(struct fast_pool, irq_randomness);
#ifdef ADD_INTERRUPT_BENCH
static unsigned long avg_cycles, avg_deviation;
#define AVG_SHIFT 8 /* Exponential average factor k=1/256 */
#define FIXED_1_2 (1 << (AVG_SHIFT-1))
static void add_interrupt_bench(cycles_t start)
{
long delta = random_get_entropy() - start;
/* Use a weighted moving average */
delta = delta - ((avg_cycles + FIXED_1_2) >> AVG_SHIFT);
avg_cycles += delta;
/* And average deviation */
delta = abs(delta) - ((avg_deviation + FIXED_1_2) >> AVG_SHIFT);
avg_deviation += delta;
}
#else
#define add_interrupt_bench(x)
#endif
static __u32 get_reg(struct fast_pool *f, struct pt_regs *regs)
{
__u32 *ptr = (__u32 *) regs;
if (regs == NULL)
return 0;
if (f->reg_idx >= sizeof(struct pt_regs) / sizeof(__u32))
f->reg_idx = 0;
return *(ptr + f->reg_idx++);
}
void add_interrupt_randomness(int irq, int irq_flags)
{
struct entropy_store *r;
struct fast_pool *fast_pool = this_cpu_ptr(&irq_randomness);
struct pt_regs *regs = get_irq_regs();
unsigned long now = jiffies;
cycles_t cycles = random_get_entropy();
__u32 c_high, j_high;
__u64 ip;
unsigned long seed;
int credit = 0;
if (cycles == 0)
cycles = get_reg(fast_pool, regs);
c_high = (sizeof(cycles) > 4) ? cycles >> 32 : 0;
j_high = (sizeof(now) > 4) ? now >> 32 : 0;
fast_pool->pool[0] ^= cycles ^ j_high ^ irq;
fast_pool->pool[1] ^= now ^ c_high;
ip = regs ? instruction_pointer(regs) : _RET_IP_;
fast_pool->pool[2] ^= ip;
fast_pool->pool[3] ^= (sizeof(ip) > 4) ? ip >> 32 :
get_reg(fast_pool, regs);
fast_mix(fast_pool);
add_interrupt_bench(cycles);
if ((fast_pool->count < 64) &&
!time_after(now, fast_pool->last + HZ))
return;
r = nonblocking_pool.initialized ? &input_pool : &nonblocking_pool;
if (!spin_trylock(&r->lock))
return;
fast_pool->last = now;
__mix_pool_bytes(r, &fast_pool->pool, sizeof(fast_pool->pool));
/*
* If we have architectural seed generator, produce a seed and
* add it to the pool. For the sake of paranoia don't let the
* architectural seed generator dominate the input from the
* interrupt noise.
*/
if (arch_get_random_seed_long(&seed)) {
__mix_pool_bytes(r, &seed, sizeof(seed));
credit = 1;
}
spin_unlock(&r->lock);
fast_pool->count = 0;
/* award one bit for the contents of the fast pool */
credit_entropy_bits(r, credit + 1);
}
#ifdef CONFIG_BLOCK
void add_disk_randomness(struct gendisk *disk)
{
if (!disk || !disk->random)
return;
/* first major is 1, so we get >= 0x200 here */
add_timer_randomness(disk->random, 0x100 + disk_devt(disk));
trace_add_disk_randomness(disk_devt(disk), ENTROPY_BITS(&input_pool));
}
EXPORT_SYMBOL_GPL(add_disk_randomness);
#endif
/*********************************************************************
*
* Entropy extraction routines
*
*********************************************************************/
static ssize_t extract_entropy(struct entropy_store *r, void *buf,
size_t nbytes, int min, int rsvd);
/*
* This utility inline function is responsible for transferring entropy
* from the primary pool to the secondary extraction pool. We make
* sure we pull enough for a 'catastrophic reseed'.
*/
static void _xfer_secondary_pool(struct entropy_store *r, size_t nbytes);
static void xfer_secondary_pool(struct entropy_store *r, size_t nbytes)
{
if (!r->pull ||
r->entropy_count >= (nbytes << (ENTROPY_SHIFT + 3)) ||
r->entropy_count > r->poolinfo->poolfracbits)
return;
if (r->limit == 0 && random_min_urandom_seed) {
unsigned long now = jiffies;
if (time_before(now,
r->last_pulled + random_min_urandom_seed * HZ))
return;
r->last_pulled = now;
}
_xfer_secondary_pool(r, nbytes);
}
static void _xfer_secondary_pool(struct entropy_store *r, size_t nbytes)
{
__u32 tmp[OUTPUT_POOL_WORDS];
/* For /dev/random's pool, always leave two wakeups' worth */
int rsvd_bytes = r->limit ? 0 : random_read_wakeup_bits / 4;