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vlc_playlist.h
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/*****************************************************************************
* vlc_playlist.h : Playlist functions
*****************************************************************************
* Copyright (C) 1999-2004 VLC authors and VideoLAN
* $Id$
*
* Authors: Samuel Hocevar <[email protected]>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
#ifndef VLC_PLAYLIST_H_
#define VLC_PLAYLIST_H_
# ifdef __cplusplus
extern "C" {
# endif
#include <vlc_input.h>
#include <vlc_events.h>
TYPEDEF_ARRAY(playlist_item_t*, playlist_item_array_t)
/**
* \file
* This file contain structures and function prototypes related
* to the playlist in vlc
*
* \defgroup vlc_playlist Playlist
*
* The VLC playlist system has a tree structure. This allows advanced
* categorization, like for SAP streams (which are grouped by "sap groups").
*
* The base structure for all playlist operations is the input_item_t. This
* contains all information needed to play a stream and get info, ie, mostly,
* mrl and metadata. This structure contains a unique i_id field. ids are
* not recycled when an item is destroyed.
*
* Input items are not used directly, but through playlist items.
* The playlist items are themselves in a tree structure. They only contain
* a link to the input item, a unique id and a few flags. the playlist
* item id is NOT the same as the input item id.
* Several playlist items can be attached to a single input item. The input
* item is refcounted and is automatically destroyed when it is not used
* anymore.
*
* The top-level items are the main media sources and include:
* playlist, media library, SAP, Shoutcast, devices, ...
*
* It is envisioned that a third tree will appear: VLM, but it's not done yet
*
* The playlist also stores, for utility purposes, an array of all input
* items, an array of all playlist items and an array of all playlist items
* and nodes (both are represented by the same structure).
*
* So, here is an example:
* \verbatim
* Inputs array
* - input 1 -> name = foo 1 uri = ...
* - input 2 -> name = foo 2 uri = ...
*
* Playlist items tree
* - playlist (id 1)
* - category 1 (id 2)
* - foo 2 (id 6 - input 2)
* - media library (id 2)
* - foo 1 (id 5 - input 1)
* \endverbatim
*
* Sometimes, an item creates subitems. This happens for the directory access
* for example. In that case, if the item is under the "playlist" top-level item
* and playlist is configured to be flat then the item will be deleted and
* replaced with new subitems. If the item is under another top-level item, it
* will be transformed to a node and removed from the list of all items without
* nodes.
*
* For "standard" item addition, you can use playlist_Add, playlist_AddExt
* (more options) or playlist_AddInput if you already created your input
* item. This will add the item at the root of "Playlist" or of "Media library"
* in each of the two trees.
*
* You can create nodes with playlist_NodeCreate and can create items from
* existing input items to be placed under any node with playlist_NodeAddInput.
*
* To delete an item, use playlist_DeleteFromInput( p_item ) which will
* remove all occurrences of the input.
*
*
* The playlist defines the following event variables:
*
* - "item-change": It will contain the input_item_t->i_id of a changed input
* item monitored by the playlist.
* item being played.
*
* - "playlist-item-append": It will contain a pointer to a playlist_add_t.
* - "playlist-item-deleted": It will contain the playlist_item_t->i_id of a
* deleted playlist_item_t.
*
* - "leaf-to-parent": It will contain the playlist_item_t->i_id of an item that is transformed
* into a node.
*
* The playlist contains rate-variable which is propagated to current input if available
* also rate-slower/rate-faster is in use
*
* XXX Be really carefull, playlist_item_t->i_id and input_item_t->i_id are not
* the same. Yes, the situation is pretty bad.
*
* @{
*/
/** Helper structure to export to file part of the playlist */
typedef struct playlist_export_t
{
VLC_COMMON_MEMBERS
const char *psz_filename;
FILE *p_file;
playlist_item_t *p_root;
} playlist_export_t;
/** playlist item / node */
struct playlist_item_t
{
input_item_t *p_input; /**< Linked input item */
playlist_item_t **pp_children; /**< Children nodes/items */
playlist_item_t *p_parent; /**< Item parent */
int i_children; /**< Number of children, -1 if not a node */
int i_id; /**< Playlist item specific id */
uint8_t i_flags; /**< Flags \see playlist_item_flags_e */
playlist_t *p_playlist; /**< Parent playlist */
};
typedef enum {
PLAYLIST_SAVE_FLAG = 0x0001, /**< Must it be saved */
PLAYLIST_SKIP_FLAG = 0x0002, /**< Must playlist skip after it ? */
PLAYLIST_DBL_FLAG = 0x0004, /**< Is it disabled ? */
PLAYLIST_RO_FLAG = 0x0008, /**< Write-enabled ? */
PLAYLIST_REMOVE_FLAG = 0x0010, /**< Remove this item at the end */
PLAYLIST_EXPANDED_FLAG = 0x0020, /**< Expanded node */
PLAYLIST_SUBITEM_STOP_FLAG = 0x0040, /**< Must playlist stop if the item gets subitems ?*/
} playlist_item_flags_e;
/** Playlist status */
typedef enum
{ PLAYLIST_STOPPED,PLAYLIST_RUNNING,PLAYLIST_PAUSED } playlist_status_t;
/** Structure containing information about the playlist */
struct playlist_t
{
VLC_COMMON_MEMBERS
playlist_item_array_t items; /**< Arrays of items */
playlist_item_array_t all_items; /**< Array of items and nodes */
playlist_item_array_t current; /**< Items currently being played */
int i_current_index; /**< Index in current array */
/* Predefined items */
playlist_item_t * p_root;
playlist_item_t * p_playing;
playlist_item_t * p_media_library;
//Phony ones, point to those above;
playlist_item_t * p_root_category; /**< Root of category tree */
playlist_item_t * p_root_onelevel; /**< Root of onelevel tree */
playlist_item_t * p_local_category; /** < "Playlist" in CATEGORY view */
playlist_item_t * p_ml_category; /** < "Library" in CATEGORY view */
playlist_item_t * p_local_onelevel; /** < "Playlist" in ONELEVEL view */
playlist_item_t * p_ml_onelevel; /** < "Library" in ONELEVEL view */
};
/** Helper to add an item */
struct playlist_add_t
{
int i_node; /**< Playist id of the parent node */
int i_item; /**< Playist id of the playlist_item_t */
};
/* A bit of macro magic to generate an enum out of the following list,
* and later, to generate a list of static functions out of the same list.
* There is also SORT_RANDOM, which is always last and handled specially.
*/
#define VLC_DEFINE_SORT_FUNCTIONS \
DEF( SORT_ID )\
DEF( SORT_TITLE )\
DEF( SORT_TITLE_NODES_FIRST )\
DEF( SORT_ARTIST )\
DEF( SORT_GENRE )\
DEF( SORT_DURATION )\
DEF( SORT_TITLE_NUMERIC )\
DEF( SORT_ALBUM )\
DEF( SORT_TRACK_NUMBER )\
DEF( SORT_DESCRIPTION )\
DEF( SORT_RATING )\
DEF( SORT_URI )
#define DEF( s ) s,
enum
{
VLC_DEFINE_SORT_FUNCTIONS
SORT_RANDOM,
NUM_SORT_FNS=SORT_RANDOM
};
#undef DEF
#ifndef VLC_INTERNAL_PLAYLIST_SORT_FUNCTIONS
#undef VLC_DEFINE_SORT_FUNCTIONS
#endif
enum
{
ORDER_NORMAL = 0,
ORDER_REVERSE = 1,
};
/* Used by playlist_Import */
#define PLAYLIST_INSERT 0x0001
#define PLAYLIST_APPEND 0x0002
#define PLAYLIST_GO 0x0004
#define PLAYLIST_PREPARSE 0x0008
#define PLAYLIST_SPREPARSE 0x0010
#define PLAYLIST_NO_REBUILD 0x0020
#define PLAYLIST_END -666
enum pl_locked_state
{
pl_Locked = true,
pl_Unlocked = false
};
/*****************************************************************************
* Prototypes
*****************************************************************************/
/* Helpers */
#define PL_LOCK playlist_Lock( p_playlist )
#define PL_UNLOCK playlist_Unlock( p_playlist )
#define PL_ASSERT_LOCKED playlist_AssertLocked( p_playlist )
VLC_API playlist_t * pl_Get( vlc_object_t * );
#define pl_Get( a ) pl_Get( VLC_OBJECT(a) )
/* Playlist control */
#define playlist_Play(p) playlist_Control(p,PLAYLIST_PLAY, pl_Unlocked )
#define playlist_Pause(p) playlist_Control(p,PLAYLIST_PAUSE, pl_Unlocked )
#define playlist_Stop(p) playlist_Control(p,PLAYLIST_STOP, pl_Unlocked )
#define playlist_Next(p) playlist_Control(p,PLAYLIST_SKIP, pl_Unlocked, 1)
#define playlist_Prev(p) playlist_Control(p,PLAYLIST_SKIP, pl_Unlocked, -1)
#define playlist_Skip(p,i) playlist_Control(p,PLAYLIST_SKIP, pl_Unlocked, (i) )
VLC_API void playlist_Lock( playlist_t * );
VLC_API void playlist_Unlock( playlist_t * );
VLC_API void playlist_AssertLocked( playlist_t * );
VLC_API void playlist_Deactivate( playlist_t * );
/**
* Do a playlist action.
* If there is something in the playlist then you can do playlist actions.
* Possible queries are listed in vlc_common.h
* \param p_playlist the playlist to do the command on
* \param i_query the command to do
* \param b_locked TRUE if playlist is locked when entering this function
* \param variable number of arguments
* \return VLC_SUCCESS or an error
*/
VLC_API int playlist_Control( playlist_t *p_playlist, int i_query, bool b_locked, ... );
/** Get current playing input. The object is retained.
*/
VLC_API input_thread_t * playlist_CurrentInput( playlist_t *p_playlist ) VLC_USED;
/** Get the duration of all items in a node.
*/
VLC_API mtime_t playlist_GetNodeDuration( playlist_item_t * );
/** Clear the playlist
* \param b_locked TRUE if playlist is locked when entering this function
*/
VLC_API void playlist_Clear( playlist_t *, bool );
/** Enqueue an input item for preparsing */
VLC_API int playlist_PreparseEnqueue(playlist_t *, input_item_t * );
/** Request the art for an input item to be fetched */
VLC_API int playlist_AskForArtEnqueue(playlist_t *, input_item_t * );
/* Playlist sorting */
VLC_API int playlist_TreeMove( playlist_t *, playlist_item_t *, playlist_item_t *, int );
VLC_API int playlist_TreeMoveMany( playlist_t *, int, playlist_item_t **, playlist_item_t *, int );
VLC_API int playlist_RecursiveNodeSort( playlist_t *, playlist_item_t *,int, int );
VLC_API playlist_item_t * playlist_CurrentPlayingItem( playlist_t * ) VLC_USED;
VLC_API int playlist_Status( playlist_t * );
/**
* Export a node of the playlist to a certain type of playlistfile
* \param p_playlist the playlist to export
* \param psz_filename the location where the exported file will be saved
* \param p_export_root the root node to export
* \param psz_type the type of playlist file to create (m3u, pls, ..)
* \return VLC_SUCCESS on success
*/
VLC_API int playlist_Export( playlist_t *p_playlist, const char *psz_name, playlist_item_t *p_export_root, const char *psz_type );
/**
* Open a playlist file, add its content to the current playlist
*/
VLC_API int playlist_Import( playlist_t *p_playlist, const char *psz_file );
/********************** Services discovery ***********************/
/** Add a list of comma-separated service discovery modules */
VLC_API int playlist_ServicesDiscoveryAdd(playlist_t *, const char *);
/** Remove a services discovery module by name */
VLC_API int playlist_ServicesDiscoveryRemove(playlist_t *, const char *);
/** Check whether a given SD is loaded */
VLC_API bool playlist_IsServicesDiscoveryLoaded( playlist_t *,const char *) VLC_DEPRECATED;
/** Query a services discovery */
VLC_API int playlist_ServicesDiscoveryControl( playlist_t *, const char *, int, ... );
/********************************************************
* Item management
********************************************************/
/*************************** Item deletion **************************/
VLC_API int playlist_DeleteFromInput( playlist_t *, input_item_t *, bool );
/******************** Item addition ********************/
VLC_API int playlist_Add( playlist_t *, const char *, const char *, int, int, bool, bool );
VLC_API int playlist_AddExt( playlist_t *, const char *, const char *, int, int, mtime_t, int, const char *const *, unsigned, bool, bool );
VLC_API int playlist_AddInput( playlist_t *, input_item_t *, int, int, bool, bool );
VLC_API playlist_item_t * playlist_NodeAddInput( playlist_t *, input_item_t *, playlist_item_t *, int, int, bool );
VLC_API int playlist_NodeAddCopy( playlist_t *, playlist_item_t *, playlist_item_t *, int );
/********************************** Item search *************************/
VLC_API playlist_item_t * playlist_ItemGetById(playlist_t *, int ) VLC_USED;
VLC_API playlist_item_t * playlist_ItemGetByInput(playlist_t *,input_item_t * ) VLC_USED;
VLC_API int playlist_LiveSearchUpdate(playlist_t *, playlist_item_t *, const char *, bool );
/********************************************************
* Tree management
********************************************************/
/* Node management */
VLC_API playlist_item_t * playlist_NodeCreate( playlist_t *, const char *, playlist_item_t * p_parent, int i_pos, int i_flags, input_item_t * );
VLC_API int playlist_NodeAppend(playlist_t *,playlist_item_t*,playlist_item_t *);
VLC_API int playlist_NodeInsert(playlist_t *,playlist_item_t*,playlist_item_t *, int);
VLC_API int playlist_NodeRemoveItem(playlist_t *,playlist_item_t*,playlist_item_t *);
VLC_API playlist_item_t * playlist_ChildSearchName(playlist_item_t*, const char* ) VLC_USED;
VLC_API int playlist_NodeDelete( playlist_t *, playlist_item_t *, bool , bool );
VLC_API playlist_item_t * playlist_GetNextLeaf( playlist_t *p_playlist, playlist_item_t *p_root, playlist_item_t *p_item, bool b_ena, bool b_unplayed ) VLC_USED;
VLC_API playlist_item_t * playlist_GetPrevLeaf( playlist_t *p_playlist, playlist_item_t *p_root, playlist_item_t *p_item, bool b_ena, bool b_unplayed ) VLC_USED;
/**************************
* Audio output management
**************************/
VLC_API audio_output_t *playlist_GetAout( playlist_t * );
#define AOUT_VOLUME_DEFAULT 256
#define AOUT_VOLUME_MAX 512
VLC_API float playlist_VolumeGet( playlist_t * );
VLC_API int playlist_VolumeSet( playlist_t *, float );
VLC_API int playlist_VolumeUp( playlist_t *, int, float * );
#define playlist_VolumeDown(a, b, c) playlist_VolumeUp(a, -(b), c)
VLC_API int playlist_MuteSet( playlist_t *, bool );
VLC_API int playlist_MuteGet( playlist_t * );
static inline int playlist_MuteToggle( playlist_t *pl )
{
int val = playlist_MuteGet( pl );
if (val >= 0)
val = playlist_MuteSet( pl, !val );
return val;
}
VLC_API void playlist_EnableAudioFilter( playlist_t *, const char *, bool );
/***********************************************************************
* Inline functions
***********************************************************************/
/** Small helper tp get current playing input or NULL. Release the input after use. */
#define pl_CurrentInput(a) __pl_CurrentInput( VLC_OBJECT(a) )
static inline input_thread_t * __pl_CurrentInput( vlc_object_t * p_this )
{
return playlist_CurrentInput( pl_Get( p_this ) );
}
/** Tell if the playlist is empty */
static inline bool playlist_IsEmpty( playlist_t *p_playlist )
{
PL_ASSERT_LOCKED;
return p_playlist->items.i_size == 0;
}
/** Tell the number of items in the current playing context */
static inline int playlist_CurrentSize( playlist_t *p_playlist )
{
PL_ASSERT_LOCKED;
return p_playlist->current.i_size;
}
/** @} */
# ifdef __cplusplus
}
# endif
#endif