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=begin = How to build ruby using Borland C++ == Requirement (1) Borland C++ 5.0 or later. (2) Please set environment variable (({PATH})) to run required commands properly from the command line. Note: building ruby requires following commands. * make * bcc32 * tlib * ilink32 (3) If you want to build from CVS source, following commands are required. * bison ((<URL:http://gnuwin32.sourceforge.net/packages/bison.htm>)) * sed ((<URL:http://gnuwin32.sourceforge.net/packages/sed.htm>)) (4) We strongly recommend to build ruby on C++Builder, to link following files. * usebormm.lib * memmgr.lib RTL's internal memory manager cannot handle large memory block properly, so we should use borlndmm.dll instead. 10000.times { "" << "." * 529671; GC.start } # crash == How to compile and install (1) Execute bcc32\configure.bat on your build directory. ex. c:\src\ruby> bcc32\configure.bat You can specify the target platform as an argument. For example, run `((%configure i686-bccwin32%))' You can also specify the install directory. For example, run `((%configure --prefix=<install_directory>%))' Default of the install directory is /usr . The default ((|<PLATFORM>|)) is `(({i386-bccwin32}))'. (2) Change ((|RUBY_INSTALL_NAME|)) and ((|RUBY_SO_NAME|)) in (({Makefile})) if you want to change the name of the executable files. And add ((|RUBYW_INSTALL_NAME|)) to change the name of the executable without console window if also you want. (3) Run `((%make%))' (4) Run `((%make test%))' (5) Run `((%make install%))' (6) Requires dynamic RTL (cc3250.dll on C++Builder5) and borlndmm.dll (If built with usebormm.lib) to use installed binary. These files are ordinary in bcc32's bin directory. == Icons Any icon files(*.ico) in the build directory, directories specified with ((|icondirs|)) make variable and (({win32})) directory under the ruby source directory will be included in DLL or executable files, according to their base names. $(RUBY_INSTALL_NAME).ico or ruby.ico --> $(RUBY_INSTALL_NAME).exe $(RUBYW_INSTALL_NAME).ico or rubyw.ico --> $(RUBYW_INSTALL_NAME).exe the others --> $(RUBY_SO_NAME).dll Although no icons are distributed with the ruby source or in the official site, you can use anything you like. For example, followings are written in Japanese, but you can download at least. * ((<URL:http://member.nifty.ne.jp/ueivu/rubyico.html>)) or ((<zipped icons|URL:http://member.nifty.ne.jp/ueivu/Ruby_ico.zip>)) * ((<URL:http://homepage1.nifty.com/a_nakata/ruby/>)) or ((<icon itself|URL:http://homepage1.nifty.com/a_nakata/ruby/RubyIcon.ico>)) == Build examples * Build on the ruby source directory. ex.) ruby source directory: C:\ruby build directory: C:\ruby install directory: C:\usr\local C: cd \ruby bcc32\configure --prefix=/usr/local make make test make install * Build on the relative directory from the ruby source directory and CPU type i386. ex.) ruby source directory: C:\ruby build directory: C:\ruby\bccwin32 install directory: C:\usr\local CPU i386 C: cd \ruby mkdir bccwin32 cd bccwin32 ..\bcc32\configure --prefix=/usr/local make make test make install * Build on the different drive. ex.) ruby source directory: C:\src\ruby build directory: D:\build\ruby install directory: C:\usr\local D: cd D:\build\ruby C:\src\ruby\bcc32\configure --prefix=C:/usr/local make make test make install == Bugs You can ((*NOT*)) use a path name contains any white space characters as the ruby source directory, this restriction comes from the behavior of (({!INCLUDE})) directives of (({MAKE})). ((- you may call it a bug. -)) =end