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effectparameter.h
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effectparameter.h
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#pragma once
#include <QObject>
#include <QVariant>
#include "effects/effectmanifestparameter.h"
#include "util/class.h"
class Effect;
class EffectsManager;
// An EffectParameter is an instance of an EffectManifestParameter, which is in
// charge of keeping track of the instance values for the default, minimum,
// maximum and value for each Effect's parameter, and validating that they are
// always within acceptable ranges. This class is NOT thread-safe and must only
// be used from the main thread.
class EffectParameter : public QObject {
Q_OBJECT
public:
EffectParameter(Effect* pEffect, EffectsManager* pEffectsManager,
int iParameterNumber, EffectManifestParameterPointer pParameter);
virtual ~EffectParameter();
void addToEngine();
void removeFromEngine();
///////////////////////////////////////////////////////////////////////////
// Parameter Information
///////////////////////////////////////////////////////////////////////////
EffectManifestParameterPointer manifest() const;
const QString& id() const;
const QString& name() const;
const QString& shortName() const;
const QString& description() const;
///////////////////////////////////////////////////////////////////////////
// Value Settings
///////////////////////////////////////////////////////////////////////////
EffectManifestParameter::LinkType getDefaultLinkType() const;
EffectManifestParameter::LinkInversion getDefaultLinkInversion() const;
double getNeutralPointOnScale() const;
double getValue() const;
void setValue(double value);
double getDefault() const;
void setDefault(double defaultValue);
double getMinimum() const;
void setMinimum(double minimum);
double getMaximum() const;
void setMaximum(double maximum);
EffectManifestParameter::ControlHint getControlHint() const;
void updateEngineState();
signals:
void valueChanged(double value);
private:
QString debugString() const {
return QString("EffectParameter(%1)").arg(m_pParameter->name());
}
static bool clampValue(double* pValue,
const double& minimum, const double& maximum);
bool clampValue();
bool clampDefault();
bool clampRanges();
Effect* m_pEffect;
EffectsManager* m_pEffectsManager;
int m_iParameterNumber;
EffectManifestParameterPointer m_pParameter;
double m_minimum;
double m_maximum;
double m_default;
double m_value;
bool m_bAddedToEngine;
DISALLOW_COPY_AND_ASSIGN(EffectParameter);
};