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node_main.cc
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node_main.cc
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#include "node.h"
#ifdef _WIN32
#include <VersionHelpers.h>
#include <WinError.h>
int wmain(int argc, wchar_t *wargv[]) {
if (!IsWindows7OrGreater()) {
fprintf(stderr, "This application is only supported on Windows 7, "
"Windows Server 2008 R2, or higher.");
exit(ERROR_EXE_MACHINE_TYPE_MISMATCH);
}
// Convert argv to to UTF8
char** argv = new char*[argc + 1];
for (int i = 0; i < argc; i++) {
// Compute the size of the required buffer
DWORD size = WideCharToMultiByte(CP_UTF8,
0,
wargv[i],
-1,
nullptr,
0,
nullptr,
nullptr);
if (size == 0) {
// This should never happen.
fprintf(stderr, "Could not convert arguments to utf8.");
exit(1);
}
// Do the actual conversion
argv[i] = new char[size];
DWORD result = WideCharToMultiByte(CP_UTF8,
0,
wargv[i],
-1,
argv[i],
size,
nullptr,
nullptr);
if (result == 0) {
// This should never happen.
fprintf(stderr, "Could not convert arguments to utf8.");
exit(1);
}
}
argv[argc] = nullptr;
// Now that conversion is done, we can finally start.
return node::Start(argc, argv);
}
#else
// UNIX
int main(int argc, char *argv[]) {
// Disable stdio buffering, it interacts poorly with printf()
// calls elsewhere in the program (e.g., any logging from V8.)
setvbuf(stdout, nullptr, _IONBF, 0);
setvbuf(stderr, nullptr, _IONBF, 0);
return node::Start(argc, argv);
}
#endif