From c42e32e7e4eac7f327f489248219f214b0d0d308 Mon Sep 17 00:00:00 2001 From: SnapperRy Date: Wed, 26 Oct 2016 23:53:22 +0200 Subject: [PATCH] Core/SAI: remove wrong DB errors. It is normal to have events applicable only to certain instance difficulties. Closes #18082. --- src/server/game/AI/SmartScripts/SmartScript.cpp | 4 ---- 1 file changed, 4 deletions(-) diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index d3d2be4aed57b..bd6f6949ec89f 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -3587,10 +3587,6 @@ void SmartScript::FillScript(SmartAIEventList e, WorldObject* obj, AreaTriggerEn } mEvents.push_back((*i));//NOTE: 'world(0)' events still get processed in ANY instance mode } - if (mEvents.empty() && obj) - TC_LOG_ERROR("sql.sql", "SmartScript: Entry %u has events but no events added to list because of instance flags.", obj->GetEntry()); - if (mEvents.empty() && at) - TC_LOG_ERROR("sql.sql", "SmartScript: AreaTrigger %u has events but no events added to list because of instance flags. NOTE: triggers can not handle any instance flags.", at->id); } void SmartScript::GetScript()