This sample demonstrate how to use SceneKit with watchOS. Refer to this sample if you want to see how to use, configure, and interact with a 3D scene using SceneKit. This project shows you how to load a 3D SceneKit scene, add overlays using SpriteKit and setup gesture recognizer to manipulate the scene graph.
Xcode 8.0 or later; iOS 10.0 SDK or later; watchOS 3.0 SDK or later
iOS 10.0 or later; watchOS 3.0 or later
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