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Copy pathId3ReplayGain.cxx
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Id3ReplayGain.cxx
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/*
* Copyright 2003-2020 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "Id3ReplayGain.hxx"
#include "Rva2.hxx"
#include "ReplayGain.hxx"
#include "ReplayGainInfo.hxx"
#include <id3tag.h>
#include <stdlib.h>
bool
Id3ToReplayGainInfo(ReplayGainInfo &rgi, const struct id3_tag *tag) noexcept
{
bool found = false;
rgi.Clear();
struct id3_frame *frame;
for (unsigned i = 0; (frame = id3_tag_findframe(tag, "TXXX", i)); i++) {
if (frame->nfields < 3)
continue;
char *const key = (char *)
id3_ucs4_latin1duplicate(id3_field_getstring
(&frame->fields[1]));
char *const value = (char *)
id3_ucs4_latin1duplicate(id3_field_getstring
(&frame->fields[2]));
if (ParseReplayGainTag(rgi, key, value))
found = true;
free(key);
free(value);
}
return found ||
/* fall back on RVA2 if no replaygain tags found */
tag_rva2_parse(tag, rgi);
}