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hard_limit needs to support multiple rate limiting schemes #166

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BlinkyStitt opened this issue Jul 6, 2023 · 1 comment
Open

hard_limit needs to support multiple rate limiting schemes #166

BlinkyStitt opened this issue Jul 6, 2023 · 1 comment

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@BlinkyStitt
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Right now we only per-second rate limits to our backend rpcs (its the most common). But some providers do a rolling window over 1 minute. Others have more complex schemes that allow for bursting.

Given that we run most of our own backend servers and so don't have rate limits, this is low priority.

@BlinkyStitt
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0bc523a makes it so we can have different window sizes. we don't support rolling windows though.

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