-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathmain2_play.go
125 lines (104 loc) · 1.72 KB
/
main2_play.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
package main
import (
"fmt"
"time"
)
const (
Noop = 0
Left = -1
Right = 1
)
func (t Tile) String() string {
switch t {
case Empty:
return " "
case Wall:
return "██"
case Block:
return "🎄" // 🛸" // "▒"
case Paddle:
return "🎅" // ▬▬" // __" // "▂"
case Ball:
return "⚽" // "+"
}
return ""
}
func main() {
done := make(chan struct{})
input := make(chan int, 0)
output := make(chan int, 0)
vm := NewVM("input", input, output)
go func() {
// play for free!
vm.Code[0] = 2
vm.Run()
close(output)
}()
// output
grid := make(map[C]Tile)
var ballPos, paddlePos C
// load grid
for i := 0; i < 21*36; i++ {
x, y, tile := <-output, <-output, Tile(<-output)
grid[C{x, y}] = tile
if tile == Ball {
ballPos = C{x, y}
}
if tile == Paddle {
paddlePos = C{x, y}
}
}
go func() {
var maxScore int
// read changes
for {
redraw(grid)
x, open := <-output
if !open {
fmt.Println(maxScore)
done <- struct{}{}
return
}
y := <-output
if x == -1 && y == 0 {
score := <-output
if score > maxScore {
maxScore = score
}
continue
}
tile := Tile(<-output)
grid[C{x, y}] = tile
if tile == Ball {
ballPos = C{x, y}
}
if tile == Paddle {
paddlePos = C{x, y}
}
}
}()
// input
go func() {
for {
switch {
case ballPos.x < paddlePos.x:
input <- Left
case ballPos.x > paddlePos.x:
input <- Right
case ballPos.x == paddlePos.x:
input <- Noop
}
time.Sleep(40 * time.Millisecond)
}
}()
<-done
}
func redraw(grid map[C]Tile) {
fmt.Print("\033[2J\033[H")
for j := 0; j < 21; j++ {
for i := 0; i < 36; i++ {
fmt.Print(grid[C{i, j}])
}
fmt.Print("\n\r")
}
}