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HuntforBigPaw.html
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<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8" name="viewport" content="width=device-width, initial-scale=1"/>
<title>Lynx Button's Portfolio</title>
<link rel="icon" type="image/x-icon" href="assets/images/starYellow.png">
<link href="https://fonts.googleapis.com/css2?family=Work+Sans:ital,wght@0,400;0,700;1,400;1,700&display=swap" rel="stylesheet">
<link href="css/normalize.css" rel="stylesheet"/>
<link href="css/simple-slideshow-styles.css" rel="stylesheet">
<link href="css/style.css" rel="stylesheet">
<script src="js/better-simple-slideshow.min.js"></script>
</head>
<body>
<div class="wrapper">
<h1>Lynx Button's Portfolio</h1>
<nav>
<ul>
<li><a href = "index.html" title = "Home"><img class = "navSmaller" src = "assets/images/home_1946488.png" alt = "Home"/></a></li>
<li><a href = "contact.html" title = "About me"><img class = "navSmaller" src = "assets/images/user_1077063.png" alt = "About me"/></a></li>
<li><a href = "summer2023BZ.html" title = "Okido Interactive E-Books"><img src = "assets/images/starBlue.png" alt = "Okido"/></a></li>
<li><a href = "XCube2D.html" title = "XCube2D Animation Subsystem"><img src = "assets/images/starGreen.png" alt = "XCube2D Animation Subsystem"/></a></li>
<li><a href = "homeward.html" title = "Homeward"><img src = "assets/images/starPink.png" alt = "Homeward"/></a></li>
<li><a href = "HuntforBigPaw.html" title = "The Hunt for Big Paw"><img src = "assets/images/starYellow.png" alt = "The Hunt For Big Paw"/></a></li>
</ul>
</nav>
<main>
<h2 class = "center">The Hunt for Big Paw</h2>
<div class = "flat-on-wrap">
<p>
The Hunt for Big Paw is a demo of a puzzle adventure game created within Unreal Engine with the use of Blueprints. The narrative of The Hunt for Big Paw follows Bone Retriever and Pointer as they investigate after a sighted Big Paw was reported to have torn apart a local’s garden. Pointer, a renown hunter, was called onto the scene to attempt to track down and capture the creature with the help of local archaeologist and zoologist Bone Retriever. As a team, they work together to locate Big Paw and in turn investigate a hidden civilisation of creatures much bigger than them. There are three main characters within the narrative of The Hunt for Big Paw:
<ul>
<li>Pointer (She/Her) is a black and white Border Collie wearing a green neckerchief and belt. She is a determined hunter with strong physical capabilities and an unbending moral compass. With her being stubborn like no other, there’s no doubt that the Big Paw will be found.</li>
<li>Bone Retriever (They/Them) is a golden Labrador Retriever wearing a red scarf with a brown backpack and hat. They are an expert in their field with rumours saying they once found proof the LochMutt Monster actually exists, however now they refuse to leave this small village on the edge of nowhere. Maybe they know something the others don’t.</li>
<li>The Lesser Spotted Big Paw (He/Him) is the clumsiest of all Big Paws and is often the blame for the sightings that occur. He has a morbid curiosity towards other dogs, often nicknaming them Small Paws, which constantly lands him in trouble.</li>
</ul>
</p>
</div>
<!-- PREVIEW HERE-->
<ol class = "card-list">
<!-- Okido Interactive E-books-->
<li class = "card">
<div class = "card-content">
<div class="bss-slides num1" tabindex="1">
<figure>
<img src="assets/screenshots/HBP1.png" width="78%" />
</figure>
<figure>
<img src="assets/screenshots/HBP2.png" width="78%" />
</figure>
<figure>
<img src="assets/screenshots/HBP3.png" width="78%"/>
</figure>
</div> <!-- // bss-slides -->
<script>
var opts = {
auto : false,
fullScreen : false,
swipe : false };
makeBSS('.num1', opts);
</script>
</div>
</li>
<li class = "card">
<div class = "card-content">
<div class="video-container">
<iframe width="560" height="315" src=https://www.youtube.com/embed/ddETdFJDbCs allowfullscreen></iframe>
</div>
</div>
</li>
</ol>
<p class = "flat-on-wrap">
This was an independent university project for my second year when studying Unreal engine. I focused heavily upon story, character design and modelling as well as strong subsystem design and implementation with the game’s sniffing mechanic. This mechanic gives players the option for their dog to sniff the air and locate objects that are close by. They will then be able to navigate to these objects and dig them up. These objects could be used for story progression, healing, or puzzles.
</p>
<iframe class = "full-widget" frameborder="0" src="https://itch.io/embed/2005051?border_width=0&bg_color=2E405A&fg_color=d9d5df&link_color=ffcc00&border_color=ffcc00" width="550" height="165"><a href="https://lynxbutton.itch.io/the-hunt-for-big-paw">The Hunt For Big Paw by Lynx Button</a></iframe>
<iframe class = "mini-widget" frameborder="0" src="https://itch.io/embed/2005051?border_width=0&bg_color=2E405A&fg_color=d9d5df&link_color=ffcc00&border_color=ffcc00" width="206" height="165"><a href="https://lynxbutton.itch.io/the-hunt-for-big-paw">The Hunt For Big Paw by Lynx Button</a></iframe>
<div class = "bibliography">
<small>
<h4>3rd party assets used:</h4>
<ul>
<li>Mitylernal (2016) Available at: <a href = "https://opengameart.org/content/low-poly-tree-1" target="_blank" rel="noopener noreferrer">https://opengameart.org/content/low-poly-tree-1</a> (Used for: Models)</li>
<li>Blackwolfdave (2017) Available at: <a href = "https://opengameart.org/content/forest-pass" target="_blank" rel="noopener noreferrer">https://opengameart.org/content/forest-pass</a> (Used for: Sprites)</li>
<li>Antum Deluge (2020) Available at: <a href = "https://opengameart.org/content/cc0-tool-icons" target="_blank" rel="noopener noreferrer">https://opengameart.org/content/cc0-tool-icons</a> (Used for: UI Icons)</li>
<li>Antum Deluge (2021) Available at: <a href = "https://opengameart.org/content/cc0-food-icons" target="_blank" rel="noopener noreferrer">https://opengameart.org/content/cc0-food-icons</a> (Used for: UI Icons)</li>
<li>Bart K (2009) Available at: <a href = "https://opengameart.org/content/seamless-tiling-tree-bark-texture" target="_blank" rel="noopener noreferrer">https://opengameart.org/content/seamless-tiling-tree-bark-texture</a> (Used for: Textures)</li>
<li>Cethiel (2019) Available at: <a href = "https://opengameart.org/content/tileable-grass-textures-set-1" target="_blank" rel="noopener noreferrer">https://opengameart.org/content/tileable-grass-textures-set-1</a> (Used for: Textures)</li>
<li>Cethiel (2019) Available at: <a href = "https://opengameart.org/content/tileable-dirt-textures" target="_blank" rel="noopener noreferrer">https://opengameart.org/content/tileable-dirt-textures</a> (Used for: Textures)</li>
<li>Jattenalle (2012) Available at: <a href = "https://opengameart.org/content/texture-water" target="_blank" rel="noopener noreferrer">https://opengameart.org/content/texture-water</a> (Used for: Textures)</li>
<li>Loyalty Freak Music (2018) Available at: <a href = "https://opengameart.org/content/balance-0" target="_blank" rel="noopener noreferrer">https://opengameart.org/content/balance-0</a> (Used for: Music)</li>
<li>Cabled_Mess (2021) Available at: <a href = "https://freesound.org/people/cabled_mess/sounds/565110/" target="_blank" rel="noopener noreferrer">https://freesound.org/people/cabled_mess/sounds/565110/</a> (Used for: Sound Effects)</li>
<li>Esperri (2011) Available at: <a href = "https://freesound.org/people/esperri/sounds/118965/" target="_blank" rel="noopener noreferrer">https://freesound.org/people/esperri/sounds/118965/</a> (Used for: Sound Effects)</li>
<li>Ivolipa (2015) Available at: <a href = "https://freesound.org/people/ivolipa/sounds/328729/" target="_blank" rel="noopener noreferrer">https://freesound.org/people/ivolipa/sounds/328729/</a> (Used for: Sound Effects)</li>
<li>Melle_Teich (2022) Available at: <a href = "https://freesound.org/people/melle_teich/sounds/628400/" target="_blank" rel="noopener noreferrer">https://freesound.org/people/melle_teich/sounds/628400/</a> (Used for: Sound Effects)</li>
<li>NeoSpica (2020) Available at: <a href = "https://freesound.org/people/NeoSpica/sounds/512243/" target="_blank" rel="noopener noreferrer">https://freesound.org/people/NeoSpica/sounds/512243/</a> (Used for: Sound Effects)</li>
<li>Schneidi67 (2022) Available at: <a href = "https://freesound.org/people/schneidi67/sounds/662864/" target="_blank" rel="noopener noreferrer">https://freesound.org/people/schneidi67/sounds/662864/</a> (Used for: Sound Effects)</li>
<li>Videofueralle (2022) Available at: <a href = "https://freesound.org/people/videofueralle/sounds/614153/" target="_blank" rel="noopener noreferrer">https://freesound.org/people/videofueralle/sounds/614153/</a> (Used for: Sound Effects)</li>
<li>VKProduktion (2014) Available at: <a href = "https://freesound.org/people/VKProduktion/sounds/231537/" target="_blank" rel="noopener noreferrer">https://freesound.org/people/VKProduktion/sounds/231537/</a> (Used for Sound Effects)</li>
</ul>
</small>
</div>
</main>
<aside>
<h4>Contact me!</h4>
<ul>
<li><a href = mailto:[email protected]><img src = "assets/images/email_542689.png"alt = "Email"/></a></li>
<li><a href = "https://www.linkedin.com/in/lynx-button" target="_blank" rel="noopener noreferrer"><img src = "assets/images/linkedin_1384088.png" alt = "LinkedIn"/></a></li>
</ul>
</aside>
<footer>
<small>Copyright © 2024 by Lynx Button | All images, logos and names are used with permission</small>
</footer>
</div>
</body>
</html>