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tutorial06_texture

Tutorial 6 - Texture

Render a textured triangle

Description

  • adding texture to triangle
  • using shaderc CDep package, which is temporarily hosted on github repo This sample builds the glsl shaders into spir-V at appliation run-time, with shaderc pre-build binaries saved as CDep package at a fork

CDep is just released, feedbacks are very welcome here or CDep page!

Prerequirement

Before building this sample, do:

  • cd ${your_tutorial06_texture}
  • ./cdep ( or cdep.bat)

Then import the sample into Android Studio

Screenshot