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blk-throttle.c
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blk-throttle.c
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/*
* Interface for controlling IO bandwidth on a request queue
*
* Copyright (C) 2010 Vivek Goyal <[email protected]>
*/
#include <linux/module.h>
#include <linux/slab.h>
#include <linux/blkdev.h>
#include <linux/bio.h>
#include <linux/blktrace_api.h>
#include <linux/blk-cgroup.h>
#include "blk.h"
/* Max dispatch from a group in 1 round */
static int throtl_grp_quantum = 8;
/* Total max dispatch from all groups in one round */
static int throtl_quantum = 32;
/* Throttling is performed over 100ms slice and after that slice is renewed */
static unsigned long throtl_slice = HZ/10; /* 100 ms */
static struct blkcg_policy blkcg_policy_throtl;
/* A workqueue to queue throttle related work */
static struct workqueue_struct *kthrotld_workqueue;
/*
* To implement hierarchical throttling, throtl_grps form a tree and bios
* are dispatched upwards level by level until they reach the top and get
* issued. When dispatching bios from the children and local group at each
* level, if the bios are dispatched into a single bio_list, there's a risk
* of a local or child group which can queue many bios at once filling up
* the list starving others.
*
* To avoid such starvation, dispatched bios are queued separately
* according to where they came from. When they are again dispatched to
* the parent, they're popped in round-robin order so that no single source
* hogs the dispatch window.
*
* throtl_qnode is used to keep the queued bios separated by their sources.
* Bios are queued to throtl_qnode which in turn is queued to
* throtl_service_queue and then dispatched in round-robin order.
*
* It's also used to track the reference counts on blkg's. A qnode always
* belongs to a throtl_grp and gets queued on itself or the parent, so
* incrementing the reference of the associated throtl_grp when a qnode is
* queued and decrementing when dequeued is enough to keep the whole blkg
* tree pinned while bios are in flight.
*/
struct throtl_qnode {
struct list_head node; /* service_queue->queued[] */
struct bio_list bios; /* queued bios */
struct throtl_grp *tg; /* tg this qnode belongs to */
};
struct throtl_service_queue {
struct throtl_service_queue *parent_sq; /* the parent service_queue */
/*
* Bios queued directly to this service_queue or dispatched from
* children throtl_grp's.
*/
struct list_head queued[2]; /* throtl_qnode [READ/WRITE] */
unsigned int nr_queued[2]; /* number of queued bios */
/*
* RB tree of active children throtl_grp's, which are sorted by
* their ->disptime.
*/
struct rb_root pending_tree; /* RB tree of active tgs */
struct rb_node *first_pending; /* first node in the tree */
unsigned int nr_pending; /* # queued in the tree */
unsigned long first_pending_disptime; /* disptime of the first tg */
struct timer_list pending_timer; /* fires on first_pending_disptime */
};
enum tg_state_flags {
THROTL_TG_PENDING = 1 << 0, /* on parent's pending tree */
THROTL_TG_WAS_EMPTY = 1 << 1, /* bio_lists[] became non-empty */
};
#define rb_entry_tg(node) rb_entry((node), struct throtl_grp, rb_node)
/* Per-cpu group stats */
struct tg_stats_cpu {
/* total bytes transferred */
struct blkg_rwstat service_bytes;
/* total IOs serviced, post merge */
struct blkg_rwstat serviced;
};
struct throtl_grp {
/* must be the first member */
struct blkg_policy_data pd;
/* active throtl group service_queue member */
struct rb_node rb_node;
/* throtl_data this group belongs to */
struct throtl_data *td;
/* this group's service queue */
struct throtl_service_queue service_queue;
/*
* qnode_on_self is used when bios are directly queued to this
* throtl_grp so that local bios compete fairly with bios
* dispatched from children. qnode_on_parent is used when bios are
* dispatched from this throtl_grp into its parent and will compete
* with the sibling qnode_on_parents and the parent's
* qnode_on_self.
*/
struct throtl_qnode qnode_on_self[2];
struct throtl_qnode qnode_on_parent[2];
/*
* Dispatch time in jiffies. This is the estimated time when group
* will unthrottle and is ready to dispatch more bio. It is used as
* key to sort active groups in service tree.
*/
unsigned long disptime;
unsigned int flags;
/* are there any throtl rules between this group and td? */
bool has_rules[2];
/* bytes per second rate limits */
uint64_t bps[2];
/* IOPS limits */
unsigned int iops[2];
/* Number of bytes disptached in current slice */
uint64_t bytes_disp[2];
/* Number of bio's dispatched in current slice */
unsigned int io_disp[2];
/* When did we start a new slice */
unsigned long slice_start[2];
unsigned long slice_end[2];
/* Per cpu stats pointer */
struct tg_stats_cpu __percpu *stats_cpu;
/* List of tgs waiting for per cpu stats memory to be allocated */
struct list_head stats_alloc_node;
};
struct throtl_data
{
/* service tree for active throtl groups */
struct throtl_service_queue service_queue;
struct request_queue *queue;
/* Total Number of queued bios on READ and WRITE lists */
unsigned int nr_queued[2];
/*
* number of total undestroyed groups
*/
unsigned int nr_undestroyed_grps;
/* Work for dispatching throttled bios */
struct work_struct dispatch_work;
};
/* list and work item to allocate percpu group stats */
static DEFINE_SPINLOCK(tg_stats_alloc_lock);
static LIST_HEAD(tg_stats_alloc_list);
static void tg_stats_alloc_fn(struct work_struct *);
static DECLARE_DELAYED_WORK(tg_stats_alloc_work, tg_stats_alloc_fn);
static void throtl_pending_timer_fn(unsigned long arg);
static inline struct throtl_grp *pd_to_tg(struct blkg_policy_data *pd)
{
return pd ? container_of(pd, struct throtl_grp, pd) : NULL;
}
static inline struct throtl_grp *blkg_to_tg(struct blkcg_gq *blkg)
{
return pd_to_tg(blkg_to_pd(blkg, &blkcg_policy_throtl));
}
static inline struct blkcg_gq *tg_to_blkg(struct throtl_grp *tg)
{
return pd_to_blkg(&tg->pd);
}
static inline struct throtl_grp *td_root_tg(struct throtl_data *td)
{
return blkg_to_tg(td->queue->root_blkg);
}
/**
* sq_to_tg - return the throl_grp the specified service queue belongs to
* @sq: the throtl_service_queue of interest
*
* Return the throtl_grp @sq belongs to. If @sq is the top-level one
* embedded in throtl_data, %NULL is returned.
*/
static struct throtl_grp *sq_to_tg(struct throtl_service_queue *sq)
{
if (sq && sq->parent_sq)
return container_of(sq, struct throtl_grp, service_queue);
else
return NULL;
}
/**
* sq_to_td - return throtl_data the specified service queue belongs to
* @sq: the throtl_service_queue of interest
*
* A service_queue can be embeded in either a throtl_grp or throtl_data.
* Determine the associated throtl_data accordingly and return it.
*/
static struct throtl_data *sq_to_td(struct throtl_service_queue *sq)
{
struct throtl_grp *tg = sq_to_tg(sq);
if (tg)
return tg->td;
else
return container_of(sq, struct throtl_data, service_queue);
}
/**
* throtl_log - log debug message via blktrace
* @sq: the service_queue being reported
* @fmt: printf format string
* @args: printf args
*
* The messages are prefixed with "throtl BLKG_NAME" if @sq belongs to a
* throtl_grp; otherwise, just "throtl".
*
* TODO: this should be made a function and name formatting should happen
* after testing whether blktrace is enabled.
*/
#define throtl_log(sq, fmt, args...) do { \
struct throtl_grp *__tg = sq_to_tg((sq)); \
struct throtl_data *__td = sq_to_td((sq)); \
\
(void)__td; \
if ((__tg)) { \
char __pbuf[128]; \
\
blkg_path(tg_to_blkg(__tg), __pbuf, sizeof(__pbuf)); \
blk_add_trace_msg(__td->queue, "throtl %s " fmt, __pbuf, ##args); \
} else { \
blk_add_trace_msg(__td->queue, "throtl " fmt, ##args); \
} \
} while (0)
static void tg_stats_init(struct tg_stats_cpu *tg_stats)
{
blkg_rwstat_init(&tg_stats->service_bytes);
blkg_rwstat_init(&tg_stats->serviced);
}
/*
* Worker for allocating per cpu stat for tgs. This is scheduled on the
* system_wq once there are some groups on the alloc_list waiting for
* allocation.
*/
static void tg_stats_alloc_fn(struct work_struct *work)
{
static struct tg_stats_cpu *stats_cpu; /* this fn is non-reentrant */
struct delayed_work *dwork = to_delayed_work(work);
bool empty = false;
alloc_stats:
if (!stats_cpu) {
int cpu;
stats_cpu = alloc_percpu(struct tg_stats_cpu);
if (!stats_cpu) {
/* allocation failed, try again after some time */
schedule_delayed_work(dwork, msecs_to_jiffies(10));
return;
}
for_each_possible_cpu(cpu)
tg_stats_init(per_cpu_ptr(stats_cpu, cpu));
}
spin_lock_irq(&tg_stats_alloc_lock);
if (!list_empty(&tg_stats_alloc_list)) {
struct throtl_grp *tg = list_first_entry(&tg_stats_alloc_list,
struct throtl_grp,
stats_alloc_node);
swap(tg->stats_cpu, stats_cpu);
list_del_init(&tg->stats_alloc_node);
}
empty = list_empty(&tg_stats_alloc_list);
spin_unlock_irq(&tg_stats_alloc_lock);
if (!empty)
goto alloc_stats;
}
static void throtl_qnode_init(struct throtl_qnode *qn, struct throtl_grp *tg)
{
INIT_LIST_HEAD(&qn->node);
bio_list_init(&qn->bios);
qn->tg = tg;
}
/**
* throtl_qnode_add_bio - add a bio to a throtl_qnode and activate it
* @bio: bio being added
* @qn: qnode to add bio to
* @queued: the service_queue->queued[] list @qn belongs to
*
* Add @bio to @qn and put @qn on @queued if it's not already on.
* @qn->tg's reference count is bumped when @qn is activated. See the
* comment on top of throtl_qnode definition for details.
*/
static void throtl_qnode_add_bio(struct bio *bio, struct throtl_qnode *qn,
struct list_head *queued)
{
bio_list_add(&qn->bios, bio);
if (list_empty(&qn->node)) {
list_add_tail(&qn->node, queued);
blkg_get(tg_to_blkg(qn->tg));
}
}
/**
* throtl_peek_queued - peek the first bio on a qnode list
* @queued: the qnode list to peek
*/
static struct bio *throtl_peek_queued(struct list_head *queued)
{
struct throtl_qnode *qn = list_first_entry(queued, struct throtl_qnode, node);
struct bio *bio;
if (list_empty(queued))
return NULL;
bio = bio_list_peek(&qn->bios);
WARN_ON_ONCE(!bio);
return bio;
}
/**
* throtl_pop_queued - pop the first bio form a qnode list
* @queued: the qnode list to pop a bio from
* @tg_to_put: optional out argument for throtl_grp to put
*
* Pop the first bio from the qnode list @queued. After popping, the first
* qnode is removed from @queued if empty or moved to the end of @queued so
* that the popping order is round-robin.
*
* When the first qnode is removed, its associated throtl_grp should be put
* too. If @tg_to_put is NULL, this function automatically puts it;
* otherwise, *@tg_to_put is set to the throtl_grp to put and the caller is
* responsible for putting it.
*/
static struct bio *throtl_pop_queued(struct list_head *queued,
struct throtl_grp **tg_to_put)
{
struct throtl_qnode *qn = list_first_entry(queued, struct throtl_qnode, node);
struct bio *bio;
if (list_empty(queued))
return NULL;
bio = bio_list_pop(&qn->bios);
WARN_ON_ONCE(!bio);
if (bio_list_empty(&qn->bios)) {
list_del_init(&qn->node);
if (tg_to_put)
*tg_to_put = qn->tg;
else
blkg_put(tg_to_blkg(qn->tg));
} else {
list_move_tail(&qn->node, queued);
}
return bio;
}
/* init a service_queue, assumes the caller zeroed it */
static void throtl_service_queue_init(struct throtl_service_queue *sq,
struct throtl_service_queue *parent_sq)
{
INIT_LIST_HEAD(&sq->queued[0]);
INIT_LIST_HEAD(&sq->queued[1]);
sq->pending_tree = RB_ROOT;
sq->parent_sq = parent_sq;
setup_timer(&sq->pending_timer, throtl_pending_timer_fn,
(unsigned long)sq);
}
static void throtl_service_queue_exit(struct throtl_service_queue *sq)
{
del_timer_sync(&sq->pending_timer);
}
static void throtl_pd_init(struct blkcg_gq *blkg)
{
struct throtl_grp *tg = blkg_to_tg(blkg);
struct throtl_data *td = blkg->q->td;
struct throtl_service_queue *parent_sq;
unsigned long flags;
int rw;
/*
* If on the default hierarchy, we switch to properly hierarchical
* behavior where limits on a given throtl_grp are applied to the
* whole subtree rather than just the group itself. e.g. If 16M
* read_bps limit is set on the root group, the whole system can't
* exceed 16M for the device.
*
* If not on the default hierarchy, the broken flat hierarchy
* behavior is retained where all throtl_grps are treated as if
* they're all separate root groups right below throtl_data.
* Limits of a group don't interact with limits of other groups
* regardless of the position of the group in the hierarchy.
*/
parent_sq = &td->service_queue;
if (cgroup_on_dfl(blkg->blkcg->css.cgroup) && blkg->parent)
parent_sq = &blkg_to_tg(blkg->parent)->service_queue;
throtl_service_queue_init(&tg->service_queue, parent_sq);
for (rw = READ; rw <= WRITE; rw++) {
throtl_qnode_init(&tg->qnode_on_self[rw], tg);
throtl_qnode_init(&tg->qnode_on_parent[rw], tg);
}
RB_CLEAR_NODE(&tg->rb_node);
tg->td = td;
tg->bps[READ] = -1;
tg->bps[WRITE] = -1;
tg->iops[READ] = -1;
tg->iops[WRITE] = -1;
/*
* Ugh... We need to perform per-cpu allocation for tg->stats_cpu
* but percpu allocator can't be called from IO path. Queue tg on
* tg_stats_alloc_list and allocate from work item.
*/
spin_lock_irqsave(&tg_stats_alloc_lock, flags);
list_add(&tg->stats_alloc_node, &tg_stats_alloc_list);
schedule_delayed_work(&tg_stats_alloc_work, 0);
spin_unlock_irqrestore(&tg_stats_alloc_lock, flags);
}
/*
* Set has_rules[] if @tg or any of its parents have limits configured.
* This doesn't require walking up to the top of the hierarchy as the
* parent's has_rules[] is guaranteed to be correct.
*/
static void tg_update_has_rules(struct throtl_grp *tg)
{
struct throtl_grp *parent_tg = sq_to_tg(tg->service_queue.parent_sq);
int rw;
for (rw = READ; rw <= WRITE; rw++)
tg->has_rules[rw] = (parent_tg && parent_tg->has_rules[rw]) ||
(tg->bps[rw] != -1 || tg->iops[rw] != -1);
}
static void throtl_pd_online(struct blkcg_gq *blkg)
{
/*
* We don't want new groups to escape the limits of its ancestors.
* Update has_rules[] after a new group is brought online.
*/
tg_update_has_rules(blkg_to_tg(blkg));
}
static void throtl_pd_exit(struct blkcg_gq *blkg)
{
struct throtl_grp *tg = blkg_to_tg(blkg);
unsigned long flags;
spin_lock_irqsave(&tg_stats_alloc_lock, flags);
list_del_init(&tg->stats_alloc_node);
spin_unlock_irqrestore(&tg_stats_alloc_lock, flags);
free_percpu(tg->stats_cpu);
throtl_service_queue_exit(&tg->service_queue);
}
static void throtl_pd_reset_stats(struct blkcg_gq *blkg)
{
struct throtl_grp *tg = blkg_to_tg(blkg);
int cpu;
if (tg->stats_cpu == NULL)
return;
for_each_possible_cpu(cpu) {
struct tg_stats_cpu *sc = per_cpu_ptr(tg->stats_cpu, cpu);
blkg_rwstat_reset(&sc->service_bytes);
blkg_rwstat_reset(&sc->serviced);
}
}
static struct throtl_grp *throtl_lookup_tg(struct throtl_data *td,
struct blkcg *blkcg)
{
/*
* This is the common case when there are no blkcgs. Avoid lookup
* in this case
*/
if (blkcg == &blkcg_root)
return td_root_tg(td);
return blkg_to_tg(blkg_lookup(blkcg, td->queue));
}
static struct throtl_grp *throtl_lookup_create_tg(struct throtl_data *td,
struct blkcg *blkcg)
{
struct request_queue *q = td->queue;
struct throtl_grp *tg = NULL;
/*
* This is the common case when there are no blkcgs. Avoid lookup
* in this case
*/
if (blkcg == &blkcg_root) {
tg = td_root_tg(td);
} else {
struct blkcg_gq *blkg;
blkg = blkg_lookup_create(blkcg, q);
/* if %NULL and @q is alive, fall back to root_tg */
if (!IS_ERR(blkg))
tg = blkg_to_tg(blkg);
else if (!blk_queue_dying(q))
tg = td_root_tg(td);
}
return tg;
}
static struct throtl_grp *
throtl_rb_first(struct throtl_service_queue *parent_sq)
{
/* Service tree is empty */
if (!parent_sq->nr_pending)
return NULL;
if (!parent_sq->first_pending)
parent_sq->first_pending = rb_first(&parent_sq->pending_tree);
if (parent_sq->first_pending)
return rb_entry_tg(parent_sq->first_pending);
return NULL;
}
static void rb_erase_init(struct rb_node *n, struct rb_root *root)
{
rb_erase(n, root);
RB_CLEAR_NODE(n);
}
static void throtl_rb_erase(struct rb_node *n,
struct throtl_service_queue *parent_sq)
{
if (parent_sq->first_pending == n)
parent_sq->first_pending = NULL;
rb_erase_init(n, &parent_sq->pending_tree);
--parent_sq->nr_pending;
}
static void update_min_dispatch_time(struct throtl_service_queue *parent_sq)
{
struct throtl_grp *tg;
tg = throtl_rb_first(parent_sq);
if (!tg)
return;
parent_sq->first_pending_disptime = tg->disptime;
}
static void tg_service_queue_add(struct throtl_grp *tg)
{
struct throtl_service_queue *parent_sq = tg->service_queue.parent_sq;
struct rb_node **node = &parent_sq->pending_tree.rb_node;
struct rb_node *parent = NULL;
struct throtl_grp *__tg;
unsigned long key = tg->disptime;
int left = 1;
while (*node != NULL) {
parent = *node;
__tg = rb_entry_tg(parent);
if (time_before(key, __tg->disptime))
node = &parent->rb_left;
else {
node = &parent->rb_right;
left = 0;
}
}
if (left)
parent_sq->first_pending = &tg->rb_node;
rb_link_node(&tg->rb_node, parent, node);
rb_insert_color(&tg->rb_node, &parent_sq->pending_tree);
}
static void __throtl_enqueue_tg(struct throtl_grp *tg)
{
tg_service_queue_add(tg);
tg->flags |= THROTL_TG_PENDING;
tg->service_queue.parent_sq->nr_pending++;
}
static void throtl_enqueue_tg(struct throtl_grp *tg)
{
if (!(tg->flags & THROTL_TG_PENDING))
__throtl_enqueue_tg(tg);
}
static void __throtl_dequeue_tg(struct throtl_grp *tg)
{
throtl_rb_erase(&tg->rb_node, tg->service_queue.parent_sq);
tg->flags &= ~THROTL_TG_PENDING;
}
static void throtl_dequeue_tg(struct throtl_grp *tg)
{
if (tg->flags & THROTL_TG_PENDING)
__throtl_dequeue_tg(tg);
}
/* Call with queue lock held */
static void throtl_schedule_pending_timer(struct throtl_service_queue *sq,
unsigned long expires)
{
mod_timer(&sq->pending_timer, expires);
throtl_log(sq, "schedule timer. delay=%lu jiffies=%lu",
expires - jiffies, jiffies);
}
/**
* throtl_schedule_next_dispatch - schedule the next dispatch cycle
* @sq: the service_queue to schedule dispatch for
* @force: force scheduling
*
* Arm @sq->pending_timer so that the next dispatch cycle starts on the
* dispatch time of the first pending child. Returns %true if either timer
* is armed or there's no pending child left. %false if the current
* dispatch window is still open and the caller should continue
* dispatching.
*
* If @force is %true, the dispatch timer is always scheduled and this
* function is guaranteed to return %true. This is to be used when the
* caller can't dispatch itself and needs to invoke pending_timer
* unconditionally. Note that forced scheduling is likely to induce short
* delay before dispatch starts even if @sq->first_pending_disptime is not
* in the future and thus shouldn't be used in hot paths.
*/
static bool throtl_schedule_next_dispatch(struct throtl_service_queue *sq,
bool force)
{
/* any pending children left? */
if (!sq->nr_pending)
return true;
update_min_dispatch_time(sq);
/* is the next dispatch time in the future? */
if (force || time_after(sq->first_pending_disptime, jiffies)) {
throtl_schedule_pending_timer(sq, sq->first_pending_disptime);
return true;
}
/* tell the caller to continue dispatching */
return false;
}
static inline void throtl_start_new_slice_with_credit(struct throtl_grp *tg,
bool rw, unsigned long start)
{
tg->bytes_disp[rw] = 0;
tg->io_disp[rw] = 0;
/*
* Previous slice has expired. We must have trimmed it after last
* bio dispatch. That means since start of last slice, we never used
* that bandwidth. Do try to make use of that bandwidth while giving
* credit.
*/
if (time_after_eq(start, tg->slice_start[rw]))
tg->slice_start[rw] = start;
tg->slice_end[rw] = jiffies + throtl_slice;
throtl_log(&tg->service_queue,
"[%c] new slice with credit start=%lu end=%lu jiffies=%lu",
rw == READ ? 'R' : 'W', tg->slice_start[rw],
tg->slice_end[rw], jiffies);
}
static inline void throtl_start_new_slice(struct throtl_grp *tg, bool rw)
{
tg->bytes_disp[rw] = 0;
tg->io_disp[rw] = 0;
tg->slice_start[rw] = jiffies;
tg->slice_end[rw] = jiffies + throtl_slice;
throtl_log(&tg->service_queue,
"[%c] new slice start=%lu end=%lu jiffies=%lu",
rw == READ ? 'R' : 'W', tg->slice_start[rw],
tg->slice_end[rw], jiffies);
}
static inline void throtl_set_slice_end(struct throtl_grp *tg, bool rw,
unsigned long jiffy_end)
{
tg->slice_end[rw] = roundup(jiffy_end, throtl_slice);
}
static inline void throtl_extend_slice(struct throtl_grp *tg, bool rw,
unsigned long jiffy_end)
{
tg->slice_end[rw] = roundup(jiffy_end, throtl_slice);
throtl_log(&tg->service_queue,
"[%c] extend slice start=%lu end=%lu jiffies=%lu",
rw == READ ? 'R' : 'W', tg->slice_start[rw],
tg->slice_end[rw], jiffies);
}
/* Determine if previously allocated or extended slice is complete or not */
static bool throtl_slice_used(struct throtl_grp *tg, bool rw)
{
if (time_in_range(jiffies, tg->slice_start[rw], tg->slice_end[rw]))
return false;
return 1;
}
/* Trim the used slices and adjust slice start accordingly */
static inline void throtl_trim_slice(struct throtl_grp *tg, bool rw)
{
unsigned long nr_slices, time_elapsed, io_trim;
u64 bytes_trim, tmp;
BUG_ON(time_before(tg->slice_end[rw], tg->slice_start[rw]));
/*
* If bps are unlimited (-1), then time slice don't get
* renewed. Don't try to trim the slice if slice is used. A new
* slice will start when appropriate.
*/
if (throtl_slice_used(tg, rw))
return;
/*
* A bio has been dispatched. Also adjust slice_end. It might happen
* that initially cgroup limit was very low resulting in high
* slice_end, but later limit was bumped up and bio was dispached
* sooner, then we need to reduce slice_end. A high bogus slice_end
* is bad because it does not allow new slice to start.
*/
throtl_set_slice_end(tg, rw, jiffies + throtl_slice);
time_elapsed = jiffies - tg->slice_start[rw];
nr_slices = time_elapsed / throtl_slice;
if (!nr_slices)
return;
tmp = tg->bps[rw] * throtl_slice * nr_slices;
do_div(tmp, HZ);
bytes_trim = tmp;
io_trim = (tg->iops[rw] * throtl_slice * nr_slices)/HZ;
if (!bytes_trim && !io_trim)
return;
if (tg->bytes_disp[rw] >= bytes_trim)
tg->bytes_disp[rw] -= bytes_trim;
else
tg->bytes_disp[rw] = 0;
if (tg->io_disp[rw] >= io_trim)
tg->io_disp[rw] -= io_trim;
else
tg->io_disp[rw] = 0;
tg->slice_start[rw] += nr_slices * throtl_slice;
throtl_log(&tg->service_queue,
"[%c] trim slice nr=%lu bytes=%llu io=%lu start=%lu end=%lu jiffies=%lu",
rw == READ ? 'R' : 'W', nr_slices, bytes_trim, io_trim,
tg->slice_start[rw], tg->slice_end[rw], jiffies);
}
static bool tg_with_in_iops_limit(struct throtl_grp *tg, struct bio *bio,
unsigned long *wait)
{
bool rw = bio_data_dir(bio);
unsigned int io_allowed;
unsigned long jiffy_elapsed, jiffy_wait, jiffy_elapsed_rnd;
u64 tmp;
jiffy_elapsed = jiffy_elapsed_rnd = jiffies - tg->slice_start[rw];
/* Slice has just started. Consider one slice interval */
if (!jiffy_elapsed)
jiffy_elapsed_rnd = throtl_slice;
jiffy_elapsed_rnd = roundup(jiffy_elapsed_rnd, throtl_slice);
/*
* jiffy_elapsed_rnd should not be a big value as minimum iops can be
* 1 then at max jiffy elapsed should be equivalent of 1 second as we
* will allow dispatch after 1 second and after that slice should
* have been trimmed.
*/
tmp = (u64)tg->iops[rw] * jiffy_elapsed_rnd;
do_div(tmp, HZ);
if (tmp > UINT_MAX)
io_allowed = UINT_MAX;
else
io_allowed = tmp;
if (tg->io_disp[rw] + 1 <= io_allowed) {
if (wait)
*wait = 0;
return true;
}
/* Calc approx time to dispatch */
jiffy_wait = ((tg->io_disp[rw] + 1) * HZ)/tg->iops[rw] + 1;
if (jiffy_wait > jiffy_elapsed)
jiffy_wait = jiffy_wait - jiffy_elapsed;
else
jiffy_wait = 1;
if (wait)
*wait = jiffy_wait;
return 0;
}
static bool tg_with_in_bps_limit(struct throtl_grp *tg, struct bio *bio,
unsigned long *wait)
{
bool rw = bio_data_dir(bio);
u64 bytes_allowed, extra_bytes, tmp;
unsigned long jiffy_elapsed, jiffy_wait, jiffy_elapsed_rnd;
jiffy_elapsed = jiffy_elapsed_rnd = jiffies - tg->slice_start[rw];
/* Slice has just started. Consider one slice interval */
if (!jiffy_elapsed)
jiffy_elapsed_rnd = throtl_slice;
jiffy_elapsed_rnd = roundup(jiffy_elapsed_rnd, throtl_slice);
tmp = tg->bps[rw] * jiffy_elapsed_rnd;
do_div(tmp, HZ);
bytes_allowed = tmp;
if (tg->bytes_disp[rw] + bio->bi_iter.bi_size <= bytes_allowed) {
if (wait)
*wait = 0;
return true;
}
/* Calc approx time to dispatch */
extra_bytes = tg->bytes_disp[rw] + bio->bi_iter.bi_size - bytes_allowed;
jiffy_wait = div64_u64(extra_bytes * HZ, tg->bps[rw]);
if (!jiffy_wait)
jiffy_wait = 1;
/*
* This wait time is without taking into consideration the rounding
* up we did. Add that time also.
*/
jiffy_wait = jiffy_wait + (jiffy_elapsed_rnd - jiffy_elapsed);
if (wait)
*wait = jiffy_wait;
return 0;
}
/*
* Returns whether one can dispatch a bio or not. Also returns approx number
* of jiffies to wait before this bio is with-in IO rate and can be dispatched
*/
static bool tg_may_dispatch(struct throtl_grp *tg, struct bio *bio,
unsigned long *wait)
{
bool rw = bio_data_dir(bio);
unsigned long bps_wait = 0, iops_wait = 0, max_wait = 0;
/*
* Currently whole state machine of group depends on first bio
* queued in the group bio list. So one should not be calling
* this function with a different bio if there are other bios
* queued.
*/
BUG_ON(tg->service_queue.nr_queued[rw] &&
bio != throtl_peek_queued(&tg->service_queue.queued[rw]));
/* If tg->bps = -1, then BW is unlimited */
if (tg->bps[rw] == -1 && tg->iops[rw] == -1) {
if (wait)
*wait = 0;
return true;
}
/*
* If previous slice expired, start a new one otherwise renew/extend
* existing slice to make sure it is at least throtl_slice interval
* long since now.
*/
if (throtl_slice_used(tg, rw))
throtl_start_new_slice(tg, rw);
else {
if (time_before(tg->slice_end[rw], jiffies + throtl_slice))
throtl_extend_slice(tg, rw, jiffies + throtl_slice);
}
if (tg_with_in_bps_limit(tg, bio, &bps_wait) &&
tg_with_in_iops_limit(tg, bio, &iops_wait)) {
if (wait)
*wait = 0;
return 1;
}
max_wait = max(bps_wait, iops_wait);
if (wait)
*wait = max_wait;
if (time_before(tg->slice_end[rw], jiffies + max_wait))
throtl_extend_slice(tg, rw, jiffies + max_wait);
return 0;
}
static void throtl_update_dispatch_stats(struct blkcg_gq *blkg, u64 bytes,
int rw)
{
struct throtl_grp *tg = blkg_to_tg(blkg);
struct tg_stats_cpu *stats_cpu;
unsigned long flags;
/* If per cpu stats are not allocated yet, don't do any accounting. */
if (tg->stats_cpu == NULL)
return;
/*
* Disabling interrupts to provide mutual exclusion between two
* writes on same cpu. It probably is not needed for 64bit. Not
* optimizing that case yet.
*/
local_irq_save(flags);
stats_cpu = this_cpu_ptr(tg->stats_cpu);
blkg_rwstat_add(&stats_cpu->serviced, rw, 1);
blkg_rwstat_add(&stats_cpu->service_bytes, rw, bytes);
local_irq_restore(flags);
}
static void throtl_charge_bio(struct throtl_grp *tg, struct bio *bio)
{
bool rw = bio_data_dir(bio);
/* Charge the bio to the group */
tg->bytes_disp[rw] += bio->bi_iter.bi_size;
tg->io_disp[rw]++;
/*
* REQ_THROTTLED is used to prevent the same bio to be throttled
* more than once as a throttled bio will go through blk-throtl the
* second time when it eventually gets issued. Set it when a bio
* is being charged to a tg.
*
* Dispatch stats aren't recursive and each @bio should only be
* accounted by the @tg it was originally associated with. Let's