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spine-starling

The spine-starling runtime provides functionality to load, manipulate and render Spine skeletal animation data using Starling. spine-starling is based on spine-as3.

Licensing

This Spine Runtime may only be used for personal or internal use, typically to evaluate Spine before purchasing. If you would like to incorporate a Spine Runtime into your applications, distribute software containing a Spine Runtime, or modify a Spine Runtime, then you will need a valid Spine license. Please see the Spine Runtimes Software License for detailed information.

The Spine Runtimes are developed with the intent to be used with data exported from Spine. By purchasing Spine, Section 2 of the Spine Software License grants the right to create and distribute derivative works of the Spine Runtimes.

Spine version

spine-starling works with data exported from Spine 3.1.08. Updating spine-starling to v3.2 is in progress.

spine-starling supports all Spine features.

spine-starling does not yet support loading the binary format.

Setup

  1. Download the Spine Runtimes source using git or by downloading it as a zip.
  2. Using FDT, import the spine-as3 and spine-starling projects by choosing File -> Import -> Existing projects. For other IDEs you will need to create new projects and import the source.

Alternatively, the contents of the spine-as3/src and spine-starling/src directories can be copied into your project.

Examples

Spine atlas example Starling atlas example Skin example