Skip to content
View mankrip's full-sized avatar

Block or report mankrip

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

Custom Firmware 6.61 Adrenaline for the PSP Emulator

C 1,518 145 Updated Jan 13, 2024

Random bits of documentation I have written.

7 Updated Jul 13, 2024
Smali 11 5 Updated Mar 4, 2024

Emacs major mode for QuakeC development

Emacs Lisp 5 1 Updated Jun 19, 2023

Bite-sized QuakeC VM written in C

C 153 6 Updated Sep 30, 2024

SGDK - A free and open development kit for the Sega Mega Drive

C 1,785 191 Updated Dec 13, 2024

The DarkPlaces Quake engine, created by LadyHavoc. Official Git repository (replaces SVN).

C 297 45 Updated Dec 3, 2024

Quake port with QoL improvements, strong focus on the software renderer and that still runs on older Windows systems

C 12 Updated Dec 29, 2022

Key OSINT UAP Related Materials

158 18 Updated Dec 8, 2024

A modern port of Doom for the Sega 32X

C 161 13 Updated Dec 14, 2024

Markdown source for Michael Abrash's Graphics Programming Black Book

CSS 4,512 330 Updated Jun 20, 2023

A small CH551 project

C++ 55 10 Updated Sep 30, 2024

PrBoom for the 3DS (But with higher res music and some other new stuff!) :rage1:

C++ 3 Updated Jul 11, 2021

prboom for the 3ds

C++ 3 Updated Oct 25, 2023

Credits Speud blackaura Manoel Kasimier Optimized quake 1 source port for dreamcast with all features

C 9 2 Updated Jan 9, 2023