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geometry_box.html
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geometry_box.html
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<!DOCTYPE html>
<html lang="en">
<head>
<title>SceneJS Example</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<style>
body {
background: white;
margin: 0;
-moz-user-select: -moz-none;
-khtml-user-select: none;
-webkit-user-select: none;
}
</style>
<script src="../api/latest/scenejs.min.js"></script>
<link href="css/styles.css" rel="stylesheet"/>
<body>
<div id="infoDark">
<a href="http://scenejs.org">SceneJS</a> - <a href="../api/latest/plugins/node/geometry/box.js" target="_other">box</a> geometry
</div>
<script>
// Point SceneJS to the bundled plugins
SceneJS.setConfigs({
pluginPath:"../api/latest/plugins"
});
// Create scene
SceneJS.createScene({
nodes:[
// Mouse-quaternion-orbited camera using
// implemented by plugin at http://scenejs.org/api/latest/plugins/node/cameras/trackball.js
{
type: "cameras/trackball",
eye: { x: 4, y: 4, z: -4.0 },
nodes:[
{
type:"material",
color:{ r:0.6, g:0.6, b:0.9 },
nodes:[
// Box primitive, implemented by plugin at
// http://scenejs.org/api/latest/plugins/node/geometry/box.js
{
type:"geometry/box",
xSize: 1,
ySize: 1,
zSize: 1.2
}
]
}
]
}
]
});
</script>
</body>
</html>