The spine-sfml runtime provides functionality to load, manipulate and render Spine skeletal animation data using SFML. spine-sfml is based on spine-c.
- Download the Spine Runtimes source using git or by downloading it as a zip.
- Using Eclipse CDT, import the project by choosing File -> Import -> Existing projects. For other IDEs you will need to create a new project and import the source.
- Copy the SFML binaries into the
spine-sfml/Debug
directory so they can be found when the example is run.
Alternatively, the contents of the spine-c/src
, spine-c/include
and spine-sfml/src
directories can be copied into your project. Be sure your header search path will find the contents of the spine-c/include
and spine-sfml/src
directories. Note that the includes use spine/Xxx.h
, so the spine
directory cannot be omitted when copying the files.