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GetHeightmapBottomZForPosition.md

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_GET_HEIGHTMAP_BOTTOM_Z_FOR_POSITION

// 0x336511A34F2E5185 0xA07C5B7D
float _GET_HEIGHTMAP_BOTTOM_Z_FOR_POSITION(float x, float y);
Returns CGameWorldHeightMap's minimum Z value at specified point (grid node).

Parameters

  • x:
  • y:

Return value