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33 stars written in C#
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Unity C# reference source code.

C# 12,014 2,506 Updated Jan 24, 2025

A library for patching, replacing and decorating .NET and Mono methods during runtime

C# 5,451 514 Updated Jan 6, 2025

#ziplib is a Zip, GZip, Tar and BZip2 library written entirely in C# for the .NET platform.

C# 3,767 979 Updated Sep 3, 2024

A NuGet Package Manager for Unity

C# 3,402 329 Updated Jan 14, 2025

GUI and API library to work with Engine assets, serialized and bundle files

C# 2,873 433 Updated Jan 14, 2022

The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono

C# 2,721 489 Updated Jan 24, 2025

A native file browser for unity standalone platforms

C# 2,153 332 Updated Apr 29, 2024

Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights

C# 1,735 258 Updated Dec 3, 2019

This technique is designed to instance Characters(SkinnedMeshRender).

C# 1,696 307 Updated Mar 6, 2024

A light shafts (volumetric shadows) effect for Unity.

C# 1,312 163 Updated Apr 6, 2017

MFCC-based LipSync plug-in for Unity using Job System and Burst Compiler

C# 1,140 135 Updated Jan 1, 2025

Video capture plugin for Unity with FFmpeg.

C# 938 150 Updated Oct 6, 2020

頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン

C# 798 113 Updated Mar 30, 2021

Visualizer for your Playable graphs

C# 651 93 Updated Nov 28, 2019

Experimental tools and libraries for reading and analyzing Unity data files.

C# 591 50 Updated Aug 13, 2024

Toon Shader with Unity Global Illumination

C# 550 60 Updated Jan 16, 2024

Adobe XD to Akyui to Unity UI

C# 434 45 Updated Aug 21, 2024

Google Drive SDK for Unity game engine

C# 407 64 Updated Jan 19, 2024

Metadata-only texture importer for Unity

C# 277 12 Updated Mar 26, 2024

Unity ParticleSystem Preview 粒子预览插件

C# 271 79 Updated Mar 26, 2020

Build in unity editor icons

C# 254 50 Updated Apr 8, 2024

Unio (short for unity native I/O) is a small utility set of I/O using native memory areas.

C# 174 8 Updated Jun 29, 2024

Allows you to quickly organize assets for certain workflows, such as organizing prefabs for level design.

C# 133 11 Updated Dec 20, 2024

PLATEAUの3D都市モデルデータをUnityで扱うためのツールキット

C# 117 17 Updated Jan 24, 2025

Photoshop like object visibility and lock controls for the Unity editor

C# 72 8 Updated May 26, 2020

Sample Code showing use of Registration-free WinRT to access a 3rd party native WinRT Component from a non-packaged Desktop app

C# 44 14 Updated Jun 12, 2023
C# 42 4 Updated Dec 15, 2024

A tool for ClusterVR, providing ability to edit logics with codes

C# 10 Updated Aug 11, 2022

Project to extend Cluster Script to support edit experience like MonoBehaviour

C# 9 Updated Sep 20, 2024

PanoTree: Automated Photospot Explorer in Virtual Reality Scenes

C# 9 1 Updated Jun 3, 2024
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