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An error occurred while loading the device after the Mac version was packaged #70
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Have you built the application from source or are you referring to the DMG release? |
However, there is no error in downloading your DMG directly. I want to know which link has a problem or my packaging method is wrong. However, when debugging directly in VS, an error is reported. I suspect it is a problem with the source code. |
Have you ever tried vs direct run debugging? No matter debugging or packaging into DMG, this error occurs. I want to know what the problem is and how to solve it. |
I built the application from source |
You either need to:
or
|
Tried or not, using version 1.6. Then I tested that version 1.5 can refresh the device normally. But I use 1.6, whether compiled or directly debugged, it doesn't work. It's the error above. I've tried the method you said, but it still doesn't work. |
anyway to open the DMG file? i'm using M1 macbook |
An error occurred while loading the device after the Mac version was packaged “Unable to load shared library 'imobiledevice' or one of its dependencies. In order to help diagnose loading problems, consider setting the DYLD_PRINT_LIBRARIES environment variable: dlopen(libimobiledevice,1): image not found”
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