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PFSFile.cs
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/*
* PFSFile.cs
*
* Copyright (c) 2015,2016, maxton. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 3.0 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; If not, see
* <http://www.gnu.org/licenses/>.
*/
using System.IO;
using GameArchives.Common;
namespace GameArchives.PFS
{
public class PFSFile : OffsetFile
{
public long InodeIdx => (long) ExtendedInfo["InodeIdx"];
public PFSFile(string name, IDirectory parent, Stream img, long offset, long size, long inodeIdx)
: base(name, parent, img, offset, size)
{
ExtendedInfo.Add("InodeIdx", inodeIdx);
}
}
}