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vehicle_model.cpp
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vehicle_model.cpp
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#include "routing_common/vehicle_model.hpp"
#include "indexer/classificator.hpp"
#include "indexer/feature.hpp"
#include "indexer/ftypes_matcher.hpp"
#include "base/assert.hpp"
#include "base/checked_cast.hpp"
#include "base/macros.hpp"
#include "base/math.hpp"
#include <algorithm>
#include <sstream>
using namespace routing;
using namespace std;
namespace
{
template <double const & (*F)(double const &, double const &), typename WeightAndETA>
WeightAndETA Pick(WeightAndETA const & lhs, WeightAndETA const & rhs)
{
return {F(lhs.m_weight, rhs.m_weight), F(lhs.m_eta, rhs.m_eta)};
};
InOutCitySpeedKMpH Max(InOutCitySpeedKMpH const & lhs, InOutCitySpeedKMpH const & rhs)
{
return {Pick<max>(lhs.m_inCity, rhs.m_inCity), Pick<max>(lhs.m_outCity, rhs.m_outCity)};
}
HighwayType GetHighwayTypeKey(HighwayType type)
{
switch (type)
{
case HighwayType::HighwayMotorwayLink: return HighwayType::HighwayMotorway;
case HighwayType::HighwayTrunkLink: return HighwayType::HighwayTrunk;
case HighwayType::HighwayPrimaryLink: return HighwayType::HighwayPrimary;
case HighwayType::HighwaySecondaryLink: return HighwayType::HighwaySecondary;
case HighwayType::HighwayTertiaryLink: return HighwayType::HighwayTertiary;
default: return type;
}
}
} // namespace
namespace routing
{
VehicleModel::AdditionalRoadType::AdditionalRoadType(Classificator const & c,
AdditionalRoadTags const & tag)
: m_type(c.GetTypeByPath(tag.m_hwtag))
, m_speed(tag.m_speed)
{
}
VehicleModel::VehicleModel(Classificator const & c, LimitsInitList const & featureTypeLimits,
SurfaceInitList const & featureTypeSurface,
HighwayBasedInfo const & info)
: m_onewayType(c.GetTypeByPath({"hwtag", "oneway"})), m_highwayBasedInfo(info)
{
CHECK_EQUAL(m_surfaceFactors.size(), 4,
("If you want to change the size of the container please take into account that it's "
"used with algorithm find() with linear complexity."));
CHECK_EQUAL(featureTypeSurface.size(), m_surfaceFactors.size(), ());
for (auto const & v : featureTypeLimits)
{
auto const classificatorType = c.GetTypeByPath(v.m_types);
auto const highwayType = static_cast<HighwayType>(c.GetIndexForType(classificatorType));
auto const speedIt = info.m_speeds.find(highwayType);
CHECK(speedIt != info.m_speeds.cend(), ("Can't found speed for", highwayType));
// TODO: Consider using not only highway class speed but max sped * max speed factor.
m_maxModelSpeed = Max(m_maxModelSpeed, speedIt->second);
m_roadTypes.emplace(classificatorType, RoadType(highwayType, v.m_isPassThroughAllowed));
}
size_t i = 0;
for (auto const & v : featureTypeSurface)
{
auto const & speedFactor = v.m_factor;
CHECK_LESS_OR_EQUAL(speedFactor.m_weight, 1.0, ());
CHECK_LESS_OR_EQUAL(speedFactor.m_eta, 1.0, ());
CHECK_GREATER(speedFactor.m_weight, 0.0, ());
CHECK_GREATER(speedFactor.m_eta, 0.0, ());
m_surfaceFactors[i++] = {c.GetTypeByPath(v.m_types), v.m_factor};
}
}
void VehicleModel::SetAdditionalRoadTypes(Classificator const & c,
vector<AdditionalRoadTags> const & additionalTags)
{
for (auto const & tag : additionalTags)
{
m_addRoadTypes.emplace_back(c, tag);
m_maxModelSpeed = Max(m_maxModelSpeed, tag.m_speed);
}
}
SpeedKMpH VehicleModel::GetSpeed(FeatureType & f, SpeedParams const & speedParams) const
{
feature::TypesHolder const types(f);
RoadAvailability const restriction = GetRoadAvailability(types);
if (restriction == RoadAvailability::NotAvailable || !HasRoadType(types))
return {};
return GetTypeSpeed(types, speedParams);
}
HighwayType VehicleModel::GetHighwayType(FeatureType & f) const
{
feature::TypesHolder const types(f);
optional<HighwayType> ret;
for (auto const t : types)
{
ret = GetHighwayType(t);
if (ret)
break;
if (FindAdditionalRoadType(t) != m_addRoadTypes.end())
return static_cast<HighwayType>(classif().GetIndexForType(t));
}
return *ret;
}
double VehicleModel::GetMaxWeightSpeed() const
{
return max(m_maxModelSpeed.m_inCity.m_weight, m_maxModelSpeed.m_outCity.m_weight);
}
optional<HighwayType> VehicleModel::GetHighwayType(uint32_t type) const
{
optional<HighwayType> hwType;
type = ftypes::BaseChecker::PrepareToMatch(type, 2);
auto const it = m_roadTypes.find(type);
if (it != m_roadTypes.cend())
hwType = it->second.GetHighwayType();
return hwType;
}
void VehicleModel::GetSurfaceFactor(uint32_t type, SpeedFactor & factor) const
{
auto const it = find_if(m_surfaceFactors.cbegin(), m_surfaceFactors.cend(),
[type](TypeFactor const & v) { return v.m_type == type; });
if (it != m_surfaceFactors.cend())
factor = Pick<min>(factor, it->m_factor);
CHECK_LESS_OR_EQUAL(factor.m_weight, 1.0, ());
CHECK_LESS_OR_EQUAL(factor.m_eta, 1.0, ());
CHECK_GREATER(factor.m_weight, 0.0, ());
CHECK_GREATER(factor.m_eta, 0.0, ());
}
void VehicleModel::GetAdditionalRoadSpeed(uint32_t type, bool isCityRoad,
optional<SpeedKMpH> & speed) const
{
auto const it = FindAdditionalRoadType(type);
if (it == m_addRoadTypes.cend())
return;
auto const & res = isCityRoad ? it->m_speed.m_inCity : it->m_speed.m_outCity;
speed = speed ? Pick<min>(*speed, res) : res;
}
SpeedKMpH VehicleModel::GetSpeedOnFeatureWithMaxspeed(HighwayType const & type,
SpeedParams const & speedParams) const
{
ASSERT(speedParams.m_maxspeed.IsValid(), ());
bool const isCityRoad = speedParams.m_inCity;
auto const featureMaxSpeedKmPH = speedParams.m_maxspeed.GetSpeedKmPH(speedParams.m_forward);
ASSERT(featureMaxSpeedKmPH != kInvalidSpeed, (type, speedParams.m_forward, speedParams.m_maxspeed));
// We assume that all link roads are equal to its parents and drop "_link" suffix
// while searching for the particular factor.
auto const highwayType = GetHighwayTypeKey(type);
auto const factorIt = m_highwayBasedInfo.m_factors.find(highwayType);
ASSERT(factorIt != m_highwayBasedInfo.m_factors.cend(), ("Key:", highwayType, "is not found."));
auto const & factor = factorIt->second;
SpeedKMpH const & maxModelSpeed = m_maxModelSpeed.GetSpeed(isCityRoad);
return Pick<min>(SpeedKMpH(static_cast<double>(featureMaxSpeedKmPH)) * factor.GetFactor(isCityRoad),
maxModelSpeed);
}
SpeedKMpH VehicleModel::GetSpeedOnFeatureWithoutMaxspeed(HighwayType const & type,
SpeedParams const & speedParams) const
{
ASSERT(!speedParams.m_maxspeed.IsValid(), ());
auto const isCityRoad = speedParams.m_inCity;
SpeedKMpH const & maxModelSpeed = m_maxModelSpeed.GetSpeed(isCityRoad);
auto const speedIt = m_highwayBasedInfo.m_speeds.find(type);
ASSERT(speedIt != m_highwayBasedInfo.m_speeds.cend(), ("Key:", type, "is not found."));
auto const typeKey = GetHighwayTypeKey(type);
auto const factorIt = m_highwayBasedInfo.m_factors.find(typeKey);
ASSERT(factorIt != m_highwayBasedInfo.m_factors.cend(), ("Key:", typeKey, "is not found."));
SpeedKMpH const speed = speedIt->second.GetSpeed(isCityRoad);
ASSERT(speed.IsValid(), (speed));
// Note. Weight speeds put to |m_highwayBasedInfo| are taken from the former code and should not
// be multiplied to the factor. On the contrary eta speed should be multiplied.
return SpeedKMpH(
min(speed.m_weight, maxModelSpeed.m_weight),
min(factorIt->second.GetFactor(isCityRoad).m_eta * speed.m_eta, maxModelSpeed.m_eta));
}
SpeedKMpH VehicleModel::GetTypeSpeed(feature::TypesHolder const & types,
SpeedParams const & speedParams) const
{
bool const isCityRoad = speedParams.m_inCity;
optional<HighwayType> hwType;
SpeedFactor surfaceFactor;
optional<SpeedKMpH> additionalRoadSpeed;
for (uint32_t t : types)
{
if (!hwType)
hwType = GetHighwayType(t);
GetSurfaceFactor(t, surfaceFactor);
GetAdditionalRoadSpeed(t, isCityRoad, additionalRoadSpeed);
}
if (additionalRoadSpeed)
return *additionalRoadSpeed * surfaceFactor;
auto const resultHwType = *hwType;
if (speedParams.m_maxspeed.IsValid())
return GetSpeedOnFeatureWithMaxspeed(resultHwType, speedParams) * surfaceFactor;
return GetSpeedOnFeatureWithoutMaxspeed(resultHwType, speedParams) * surfaceFactor;
}
SpeedKMpH VehicleModel::GetSpeedWihtoutMaxspeed(FeatureType & f,
SpeedParams const & speedParams) const
{
return VehicleModel::GetSpeed(f, {speedParams.m_forward, speedParams.m_inCity, Maxspeed()});
}
bool VehicleModel::IsOneWay(FeatureType & f) const
{
// It's a hotfix for release and this code shouldn't be merge to master.
// According to osm documentation on roundabout it's implied that roundabout is one way
// road execpt for rare cases. Only 0.3% (~1200) of roundabout in the world are two-way road.
// (https://wiki.openstreetmap.org/wiki/Tag:junction%3Droundabout)
// It should be processed on map generation stage together with other implied one way features
// rules like: motorway_link (if not set oneway == "no")
// motorway (if not set oneway == "no"). Please see
// https://github.com/mapsme/omim/blob/master/3party/osrm/osrm-backend/profiles/car.lua#L392
// for further details.
// TODO(@Zverik, @bykoianko) Please process the rules on map generation stage.
return HasOneWayType(feature::TypesHolder(f)) || ftypes::IsRoundAboutChecker::Instance()(f);
}
bool VehicleModel::HasOneWayType(feature::TypesHolder const & types) const
{
return types.Has(m_onewayType);
}
bool VehicleModel::IsRoad(FeatureType & f) const
{
if (f.GetGeomType() != feature::GeomType::Line)
return false;
feature::TypesHolder const types(f);
if (GetRoadAvailability(types) == RoadAvailability::NotAvailable)
return false;
return HasRoadType(types);
}
bool VehicleModel::IsPassThroughAllowed(FeatureType & f) const
{
feature::TypesHolder const types(f);
// Allow pass through additional road types e.g. peer, ferry.
for (uint32_t t : types)
{
auto const addRoadInfoIter = FindAdditionalRoadType(t);
if (addRoadInfoIter != m_addRoadTypes.cend())
return true;
}
return HasPassThroughType(types);
}
bool VehicleModel::HasPassThroughType(feature::TypesHolder const & types) const
{
for (uint32_t t : types)
{
uint32_t const type = ftypes::BaseChecker::PrepareToMatch(t, 2);
auto it = m_roadTypes.find(type);
if (it != m_roadTypes.end() && it->second.IsPassThroughAllowed())
return true;
}
return false;
}
bool VehicleModel::IsRoadType(uint32_t type) const
{
return FindAdditionalRoadType(type) != m_addRoadTypes.cend() ||
m_roadTypes.find(ftypes::BaseChecker::PrepareToMatch(type, 2)) != m_roadTypes.end();
}
VehicleModelInterface::RoadAvailability VehicleModel::GetRoadAvailability(feature::TypesHolder const & /* types */) const
{
return RoadAvailability::Unknown;
}
vector<VehicleModel::AdditionalRoadType>::const_iterator VehicleModel::FindAdditionalRoadType(
uint32_t type) const
{
return find_if(m_addRoadTypes.begin(), m_addRoadTypes.cend(),
[&type](AdditionalRoadType const & t) { return t.m_type == type; });
}
VehicleModelFactory::VehicleModelFactory(
CountryParentNameGetterFn const & countryParentNameGetterFn)
: m_countryParentNameGetterFn(countryParentNameGetterFn)
{
}
shared_ptr<VehicleModelInterface> VehicleModelFactory::GetVehicleModel() const
{
auto const itr = m_models.find("");
ASSERT(itr != m_models.end(), ("No default vehicle model. VehicleModelFactory was not "
"properly constructed"));
return itr->second;
}
shared_ptr<VehicleModelInterface> VehicleModelFactory::GetVehicleModelForCountry(
string const & country) const
{
string parent = country;
while (!parent.empty())
{
auto it = m_models.find(parent);
if (it != m_models.end())
return it->second;
parent = GetParent(parent);
}
return GetVehicleModel();
}
string VehicleModelFactory::GetParent(string const & country) const
{
if (!m_countryParentNameGetterFn)
return string();
return m_countryParentNameGetterFn(country);
}
HighwayBasedFactors GetOneFactorsForBicycleAndPedestrianModel()
{
return HighwayBasedFactors{
{HighwayType::HighwayTrunk, InOutCityFactor(1.0)},
{HighwayType::HighwayTrunkLink, InOutCityFactor(1.0)},
{HighwayType::HighwayPrimary, InOutCityFactor(1.0)},
{HighwayType::HighwayPrimaryLink, InOutCityFactor(1.0)},
{HighwayType::HighwaySecondary, InOutCityFactor(1.0)},
{HighwayType::HighwaySecondaryLink, InOutCityFactor(1.0)},
{HighwayType::HighwayTertiary, InOutCityFactor(1.0)},
{HighwayType::HighwayTertiaryLink, InOutCityFactor(1.0)},
{HighwayType::HighwayService, InOutCityFactor(1.0)},
{HighwayType::HighwayUnclassified, InOutCityFactor(1.0)},
{HighwayType::HighwayRoad, InOutCityFactor(1.0)},
{HighwayType::HighwayTrack, InOutCityFactor(1.0)},
{HighwayType::HighwayPath, InOutCityFactor(1.0)},
{HighwayType::HighwayBridleway, InOutCityFactor(1.0)},
{HighwayType::HighwayCycleway, InOutCityFactor(1.0)},
{HighwayType::HighwayResidential, InOutCityFactor(1.0)},
{HighwayType::HighwayLivingStreet, InOutCityFactor(1.0)},
{HighwayType::HighwaySteps, InOutCityFactor(1.0)},
{HighwayType::HighwayPedestrian, InOutCityFactor(1.0)},
{HighwayType::HighwayFootway, InOutCityFactor(1.0)},
{HighwayType::ManMadePier, InOutCityFactor(1.0)},
{HighwayType::RouteFerry, InOutCityFactor(1.0)},
};
}
string DebugPrint(VehicleModelInterface::RoadAvailability const l)
{
switch (l)
{
case VehicleModelInterface::RoadAvailability::Available: return "Available";
case VehicleModelInterface::RoadAvailability::NotAvailable: return "NotAvailable";
case VehicleModelInterface::RoadAvailability::Unknown: return "Unknown";
}
UNREACHABLE();
}
string DebugPrint(SpeedKMpH const & speed)
{
ostringstream oss;
oss << "SpeedKMpH [ ";
oss << "weight:" << speed.m_weight << ", ";
oss << "eta:" << speed.m_eta << " ]";
return oss.str();
}
std::string DebugPrint(SpeedFactor const & speedFactor)
{
ostringstream oss;
oss << "SpeedFactor [ ";
oss << "weight:" << speedFactor.m_weight << ", ";
oss << "eta:" << speedFactor.m_eta << " ]";
return oss.str();
}
string DebugPrint(InOutCitySpeedKMpH const & speed)
{
ostringstream oss;
oss << "InOutCitySpeedKMpH [ ";
oss << "inCity:" << DebugPrint(speed.m_inCity) << ", ";
oss << "outCity:" << DebugPrint(speed.m_outCity) << " ]";
return oss.str();
}
string DebugPrint(InOutCityFactor const & speedFactor)
{
ostringstream oss;
oss << "InOutCityFactor [ ";
oss << "inCity:" << DebugPrint(speedFactor.m_inCity) << ", ";
oss << "outCity:" << DebugPrint(speedFactor.m_outCity) << " ]";
return oss.str();
}
string DebugPrint(HighwayType type)
{
switch (type)
{
case HighwayType::HighwayResidential: return "highway-residential";
case HighwayType::HighwayService: return "highway-service";
case HighwayType::HighwayUnclassified: return "highway-unclassified";
case HighwayType::HighwayFootway: return "highway-footway";
case HighwayType::HighwayTrack: return "highway-track";
case HighwayType::HighwayTertiary: return "highway-tertiary";
case HighwayType::HighwaySecondary: return "highway-secondary";
case HighwayType::HighwayPath: return "highway-path";
case HighwayType::HighwayPrimary: return "highway-primary";
case HighwayType::HighwayRoad: return "highway-road";
case HighwayType::HighwayCycleway: return "highway-cycleway";
case HighwayType::HighwayMotorwayLink: return "highway-motorway_link";
case HighwayType::HighwayLivingStreet: return "highway-living_street";
case HighwayType::HighwayMotorway: return "highway-motorway";
case HighwayType::HighwaySteps: return "highway-steps";
case HighwayType::HighwayTrunk: return "highway-trunk";
case HighwayType::HighwayPedestrian: return "highway-pedestrian";
case HighwayType::HighwayTrunkLink: return "highway-trunk_link";
case HighwayType::HighwayPrimaryLink: return "highway-primary_link";
case HighwayType::ManMadePier: return "man_made-pier";
case HighwayType::HighwayBridleway: return "highway-bridleway";
case HighwayType::HighwaySecondaryLink: return "highway-secondary_link";
case HighwayType::RouteFerry: return "route-ferry";
case HighwayType::HighwayTertiaryLink: return "highway-tertiary_link";
case HighwayType::RouteFerryMotorcar: return "route-ferry-motorcar";
case HighwayType::RouteFerryMotorVehicle: return "route-ferry-motor_vehicle";
case HighwayType::RailwayRailMotorVehicle: return "railway-rail-motor_vehicle";
case HighwayType::RouteShuttleTrain: return "route-shuttle_train";
}
UNREACHABLE();
}
} // namespace routing