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la_service.h
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la_service.h
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/*
* 3dyne Legacy Engine GPL Source Code
*
* Copyright (C) 1996-2012 Matthias C. Berger & Simon Berger.
*
* This file is part of the 3dyne Legacy Engine GPL Source Code ("3dyne Legacy
* Engine Source Code").
*
* 3dyne Legacy Engine Source Code is free software: you can redistribute it
* and/or modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation, either version 3 of the License,
* or (at your option) any later version.
*
* 3dyne Legacy Engine Source Code is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
* Public License for more details.
*
* You should have received a copy of the GNU General Public License along with
* 3dyne Legacy Engine Source Code. If not, see
* <http://www.gnu.org/licenses/>.
*
* In addition, the 3dyne Legacy Engine Source Code is also subject to certain
* additional terms. You should have received a copy of these additional terms
* immediately following the terms and conditions of the GNU General Public
* License which accompanied the 3dyne Legacy Engine Source Code.
*
* Contributors:
* Matthias C. Berger ([email protected]) - initial API and implementation
* Simon Berger ([email protected]) - initial API and implementation
*/
//layouter.h
#ifndef __LAYOUTER_H_INCLUDED
#define __LAYOUTER_H_INCLUDED
#include "defs.h"
void LA_RegisterFont( const char * );
void LA_StartUp();
void LA_ShutDown();
void LA_BeginDraw();
void LA_EndDraw();
void LA_DrawString( const char *, int, int );
void LA_DrawStringCRT( const char *, int, int );
void LA_DrawString80( const char *, int, int );
void LA_DrawString80CRT( const char *, int, int );
void LA_DrawChar( char, int, int );
void LA_DrawCharCRT( char, int, int );
//int LA_TgaIsCached( char * );
void LA_DrawGltexByGltex( res_gltex_cache_t *, int, int, int, int, int );
void LA_DrawGltexByName( const char *, int, int, int, int, int );
hudc_text_t* LA_HUD_CTextInit( int cols, int rows, void (*drawFunc) ( const char*, int, int ) );
void LA_HUD_CTextFlush( hudc_text_t *, int, int );
void LA_HUDPutChar( hudc_text_t *, char );
void LA_HUDPutLine( hudc_text_t* context, char* textline );
void LA_HUDPutString( hudc_text_t* context, char* string );
void LA_FreeGLResources();
void LA_InitGLResources();
void LA_InsertVarview( const char *varname, void (* callback )( int flag, char *string ));
void LA_ShowVarviews();
// implemented in la_varviews.c :
void LA_InitVarviews();
#endif