This is located in discord.enums but i place it here.
The possible styles for a :class:`Button`
Represents an :class:`ActionRow`-Part for the components of a :class:`discord.Message`.
Note
For general information about ActionRow's visit the Discord-APIMethodes Documentation.
Note
You could use a :class:`list` instead of this but you don't have the functions and parameters of this class then.
param components: | Union[:class:`Button`, :class:`SelectMenu`] The components the :class:`ActionRow` should have. It could contain at least 5 :class:`Button` or 1 :class:`SelectMenu`. |
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.. classmethod:: from_dict(data) Converts a dict (e.g. created with :meth:`to_dict`) into an ActionRow, provided it is in the format Discord expects. You can read about this format in the `official Discord documentation <https://discord.com/developers/docs/interactions/message-components#action-rows>`_. :param dict: :class:`dict` The dictionary to convert into an ActionRow. :return: :class:`ActionRow`
.. method:: to_dict() Convert this :class:`ActionRow` in to a dict. :return: :class:`dict`
.. method:: disable_all_buttons() Disable all object's of type :class:`Button` in this :class:`ActionRow`. :return: :class:`ActionRow`
.. method:: disable_all_buttons_if(check, *args) Disable all :class:`Button` (s) in this :class:`ActionRow` if the passed :attr:`check` returns ``True``. :param check: Union[Bool, Callable] Could be a :class:`bool` or usually any :obj:`Callable` that returns a :class:`bool` :param \*args: Any Arguments that should passed in to the :attr:`check` if it is a :obj:`Callable`. :return: :class:`ActionRow`
.. method:: disable_all_select_menus_if(check, *args) Disables all :class:`SelectMenu` (s) in this :class:`ActionRow` if the passed :attr:`check` returns ``True``. :param check: Union[:class:`bool`, Callable] Could be a :class:`bool` or usually any :obj:`Callable` that returns a :class:`bool`. :param \*args: Any Arguments that should passed in to the :attr:`check` if it is a :obj:`Callable`. :return: :class:`ActionRow`
.. method:: add_component(component) Adds a component to the :class:`ActionRow`. This function returns the class instance to allow for fluent-style chaining. :param component: Union[:class:`Button`, :class:`SelectMenu`, :class:`dict`] The component to add to the :class:`ActionRow`. :return: :class:`ActionRow`
.. method:: add_components(*components) Add multiple components to the :class:`ActionRow`. This function returns the class instance to allow for fluent-style chaining. :param \*components: \*Union[:class:`Button`, :class:`SelectMenu`, :class:`dict`] The components to add to the :class:`ActionRow`. :return: :class:`ActionRow`
.. method:: insert_component_at(index, component) Inserts a component before a specified index to the :class:`ActionRow`. :param index: :class:`int` The index of where to insert the component. :param component: Union[:class:`Button`, :class:`SelectMenu`, :class:`dict`] The component to insert at the specified index of the :class:`ActionRow`. :return: :class:`ActionRow`
.. method:: set_component_at(index, component) Modifies a component to the ActionRow object. The index **must** point to a valid pre-existing component. This function returns the class instance to allow for fluent-style chaining. :param index: :class:`int` The index of the component to modify. :param component: Union[:class:`Button`, :class:`SelectMenu`, :class:`dict`] The component to replace the old one with. :raise IndexError: An invalid index was provided. :return: :class:`ActionRow`
Represents a Discord-Button
Note
For general information about Discord-Button's visit the Documentation of the discord-api.
param label: | :class:`str` The Text displayed in discord on the Button. Maximal length is 80 Chars. |
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param custom_id: | Union[:class:`str`, :class:`int`] The custom_id discord send us when a User press the Button. The max. length of this is 100. |
param style: | :class:`ButtonStyle` The Style the Button should have. Note To get more infos about the styles visit the Discord-APIMethodes Documentation. |
param emoji: | Optional[Union[:class:`discord.PartialEmoji`, :class:`discord.Emoji`, :class:`str`]] The Emoji that will be displayed on the left side of the Button. |
param url: | Optional[:class:`str`] The URL the Button links too. Note If you set this, the :attr:`style` will automatic set to :class:`ButtonStyle.url` Warning You can't pass a :attr:`custom_id` and a :attr:`url` because discord don't send anything when clicking on an |
param disabled: | :class:`bool` Whether the Button is disabled; default False. |
.. method:: disable_if(check, *args) Disable the :class:`Button` if the passed :attr:`check` returns ``True``. :param check: typing.Union[:class:`bool`, Callable] Could be a :class:`bool` or usually any :class:`Callable` that returns a :class:`bool`. :param \*args: Any Arguments that should passed in to the :attr:`check` if it is a :class:`Callable` :return: :class:`Button`
.. method:: set_style_if(check, style, *args) Sets the style of the :class:`Button` to the specified one if the specified check returns True. :param check: Union[:class:`bool`, :obj:`typing.Callable`] The check could be an :class:`bool` or usually any :obj:`Callable` that returns an :class:`bool` :param style: discord.ButtonStyle The style the :class:`Button` should have when the :attr:`check` returns True :param \*args: Any Arguments that should passed in to the :attr:`check` if it is an :obj:`Callable`. :return: :class:`Button`
Represents a option for a :class:`SelectMenu`.
param label: | :class:`str` The user-facing name of the option, max 25 characters. |
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param value: | :class:`str` The dev-define value of the option, max 100 characters. |
param description: | Optional[:class:`str`] An additional description of the option, max 50 characters. |
param emoji: | Optional[Union[:class:`PartialEmoji`, :class:`Emoji`, :class:`str`]] An Emoji that will be displayed on the left side of the option. |
param default: | Optional[:class:`bool`] Whether this option is selected by default. |
Represents a Discord-Select-Menu
Note
For general information about Select-Menus visit the Discord-APIMethodes-Documentation.
param custom_id: | Union[:class:`str`, :class:`int`] A developer-defined identifier for the :class:`SelectMenu`, max. 100 characters. |
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param options: | List[:class:`SelectOption`] A :class:`list` of choices(:class:`SelectOption`) the :class:`SelectMenu` should have, max. 25. |
param placeholder: | Optional[:class:`str`] Custom placeholder text if nothing is selected, max. 100 characters. |
param min_values: | Optional[::class:`int`] The minimum number of items that must be chosen; default 1, min. 0, max. 25. |
param max_values: | Optional[:class:`int`] The maximum number of items that can be chosen; default 1, max. 25. |
param disabled: | Optional[:class:`bool`]
Whether the SelectMenu is disabled or not. False by default. |
- :attr:`all_option_values`: Generator[Union[:class:`str`, :class:`int`]]
Returns a generator with all values of the options of the :class:`SelectMenu`.
If the value is a number it is returned as an integer, otherwise a string
Note
This is equal to
for option in select.options: if option.value.isdigit(): yield int(option.value) else: yield option.value
yield: Union[:class:`str`, :class:`int`]
.. method:: disable_if(check, *args) Disables the :class:`SelectMenu` if the passed :attr:`check` returns ``True``. :param check: Union[:class:`bool`, Callable] The check could be an :class:`bool` or usually any :obj:`Callable` that returns an :class:`bool`. :param \*args: Any Arguments that should passed in to the :attr:`check` if it is an :obj:`Callable`. :return: :class:`SelectMenu`
.. method:: set_custom_id(custom_id) Set the custom_id of the :class:`SelectMenu` :param custom_id: Union[:class:`str`, :class:`int`] The custom_id to replace the old one with :return: :class:`SelectMenu`
.. toctree:: :maxdepth: 3 :caption: Contents: