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1681-game-routes.cpp
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#include <bits/stdc++.h>
using namespace std;
#define fastio ios_base::sync_with_stdio(false); cin.tie(NULL); cout.tie(NULL);
#define ll long long
#define vi vector<int>
#define vl vector<long long>
#define pii pair<int, int>
#define pll pair<ll, ll>
#define umap unordered_map
#define uset unordered_set
#define rall(x) (x).rbegin(), (x).rend()
#define all(x) (x).begin(), (x).end()
#define pb push_back
#define mp make_pair
const long long LLINF = LLONG_MAX;
const int INF = INT_MAX;
const int MOD = 1e9 + 7;
void solve() {
int n, m;
cin >> n >> m;
vector<vi> adj(n);
for (int i = 0; i < m; i++) {
int u, v;
cin >> u >> v;
u--; v--;
adj[u].pb(v);
}
vi dp(n);
vector<bool> vis(n);
function<void(int)> dfs = [&](int u) {
dp[u] = (u == n - 1) ? 1 : 0;
vis[u] = true;
for (int v : adj[u]) {
if (!vis[v])
dfs(v);
dp[u] += dp[v];
if (dp[u] >= MOD)
dp[u] -= MOD;
}
};
dfs(0);
cout << dp[0] << "\n";
}
int main() {
fastio
int tc = 1; // Number of test cases
// cin >> tc;
while (tc--) {
solve();
}
return 0;
}