d912pxy is a way to make games that use DirectX 9 use DirectX 12 instead, without changing any game code.
This is specifically designed for Guild Wars 2. You can try to use it with other games; it might work.
This project is in early development. Expect bugs, crashes, hangs, stalls and some other fun stuff.
WARNING: USE OF THIS SOFTWARE IS ENTIRELY AT YOUR OWN RISK!
Profiling shows that the API overhead for d912pxy is up to 70% less than that of plain DirectX9. Real performance differs based on the scene and the hardware.
Benchmarking results on i7-7700/GTX960:
(running Mistlock Sanctuary)
@6.3k batches, all max, 1080p, v0.9.5.8a
dx9
min FPS: 5.5
max FPS: 21.5
dx12
min FPS: 17.6
max FPS: 26.6
boost:
min FPS: +220%
max FPS: +23%
(1h fractal runs)
@all max, 1080p, v0.9.6.2a
16.4% to 2.5% less frame time
calculated based on API profiling & metrics data
This is affected by performance recording, and should be better in normal situations
DX12:
https://cdn.discordapp.com/attachments/477036595019644928/539417113593380865/unknown.png
DX9:
https://cdn.discordapp.com/attachments/477036595019644928/539417612501647360/unknown.png
Video by reddit u/moriz0, running WvW in 4k: https://www.youtube.com/watch?v=RQAB7Ma20Ow&
Install instructions (English)
Bug: Losing focus in fullscreen can hang the system videofeed
Troubleshooting: If you encounter this, use Ctrl+Alt+Delete -> Logout for a soft reboot. Use windowed fullscreen as workaround.
Bug: ArcDPS doesn't work using chainloading
Workaround: Read this.
Case #1: Things are loading piece-by-piece
Case #2: Game crashes/hangs
Case #3: Visual errors
Case #4: Unnatural performance drops
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