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Is the crashing because a URL from another editor is being used or because importing projects via a URL is currently broken as described in microsoft/pxt-arcade#342?
Importing a URL that's created on a different target yields a silent crash while attempting to load the project.
We should let the user know that this is the wrong target for the project they're trying to import.
Repro steps:
See the editor attempt to load it, and then silently fail with a crash in the console.
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