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command.h
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command.h
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/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2016 - Daniel De Matteis
* Copyright (C) 2016 - Brad Parker
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef COMMAND_H__
#define COMMAND_H__
#include <stdint.h>
#include <boolean.h>
#include <retro_common_api.h>
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
RETRO_BEGIN_DECLS
typedef struct command command_t;
typedef struct command_handle
{
command_t *handle;
unsigned id;
} command_handle_t;
enum event_command
{
CMD_EVENT_NONE = 0,
/* Resets RetroArch. */
CMD_EVENT_RESET,
CMD_EVENT_SET_PER_GAME_RESOLUTION,
CMD_EVENT_SET_FRAME_LIMIT,
/* Loads core. */
CMD_EVENT_LOAD_CORE,
CMD_EVENT_LOAD_CORE_PERSIST,
CMD_EVENT_UNLOAD_CORE,
CMD_EVENT_LOAD_STATE,
/* Swaps the current state with what's on the undo load buffer */
CMD_EVENT_UNDO_LOAD_STATE,
/* Rewrites a savestate on disk */
CMD_EVENT_UNDO_SAVE_STATE,
CMD_EVENT_SAVE_STATE,
CMD_EVENT_SAVE_STATE_DECREMENT,
CMD_EVENT_SAVE_STATE_INCREMENT,
/* Takes screenshot. */
CMD_EVENT_TAKE_SCREENSHOT,
/* Quits RetroArch. */
CMD_EVENT_QUIT,
/* Reinitialize all drivers. */
CMD_EVENT_REINIT,
/* Toggles cheevos hardcore mode. */
CMD_EVENT_CHEEVOS_HARDCORE_MODE_TOGGLE,
/* Deinitialize rewind. */
CMD_EVENT_REWIND_DEINIT,
/* Initializes rewind. */
CMD_EVENT_REWIND_INIT,
/* Toggles rewind. */
CMD_EVENT_REWIND_TOGGLE,
/* Deinitializes autosave. */
CMD_EVENT_AUTOSAVE_DEINIT,
/* Initializes autosave. */
CMD_EVENT_AUTOSAVE_INIT,
CMD_EVENT_AUTOSAVE_STATE,
/* Stops audio. */
CMD_EVENT_AUDIO_STOP,
/* Starts audio. */
CMD_EVENT_AUDIO_START,
/* Mutes audio. */
CMD_EVENT_AUDIO_MUTE_TOGGLE,
/* Initializes overlay. */
CMD_EVENT_OVERLAY_INIT,
/* Deinitializes overlay. */
CMD_EVENT_OVERLAY_DEINIT,
/* Sets current scale factor for overlay. */
CMD_EVENT_OVERLAY_SET_SCALE_FACTOR,
/* Sets current alpha modulation for overlay. */
CMD_EVENT_OVERLAY_SET_ALPHA_MOD,
/* Cycle to next overlay. */
CMD_EVENT_OVERLAY_NEXT,
/* Deinitializes overlay. */
CMD_EVENT_DSP_FILTER_INIT,
/* Deinitializes graphics filter. */
CMD_EVENT_DSP_FILTER_DEINIT,
/* Deinitializes GPU recoring. */
CMD_EVENT_GPU_RECORD_DEINIT,
/* Initializes recording system. */
CMD_EVENT_RECORD_INIT,
/* Deinitializes recording system. */
CMD_EVENT_RECORD_DEINIT,
/* Deinitializes history playlist. */
CMD_EVENT_HISTORY_DEINIT,
/* Initializes history playlist. */
CMD_EVENT_HISTORY_INIT,
/* Deinitializes core information. */
CMD_EVENT_CORE_INFO_DEINIT,
/* Initializes core information. */
CMD_EVENT_CORE_INFO_INIT,
/* Deinitializes core. */
CMD_EVENT_CORE_DEINIT,
/* Initializes core. */
CMD_EVENT_CORE_INIT,
/* Set audio blocking state. */
CMD_EVENT_AUDIO_SET_BLOCKING_STATE,
/* Set audio nonblocking state. */
CMD_EVENT_AUDIO_SET_NONBLOCKING_STATE,
/* Apply video state changes. */
CMD_EVENT_VIDEO_APPLY_STATE_CHANGES,
/* Set video blocking state. */
CMD_EVENT_VIDEO_SET_BLOCKING_STATE,
/* Set video nonblocking state. */
CMD_EVENT_VIDEO_SET_NONBLOCKING_STATE,
/* Sets current aspect ratio index. */
CMD_EVENT_VIDEO_SET_ASPECT_RATIO,
CMD_EVENT_RESET_CONTEXT,
/* Restarts RetroArch. */
CMD_EVENT_RESTART_RETROARCH,
/* Shutdown the OS */
CMD_EVENT_SHUTDOWN,
/* Reboot the OS */
CMD_EVENT_REBOOT,
/* Resume RetroArch when in menu. */
CMD_EVENT_RESUME,
/* Toggles pause. */
CMD_EVENT_PAUSE_TOGGLE,
/* Pauses RetroArch. */
CMD_EVENT_UNPAUSE,
/* Unpauses retroArch. */
CMD_EVENT_PAUSE,
CMD_EVENT_PAUSE_CHECKS,
CMD_EVENT_MENU_SAVE_CURRENT_CONFIG,
CMD_EVENT_MENU_SAVE_CURRENT_CONFIG_OVERRIDE_CORE,
CMD_EVENT_MENU_SAVE_CURRENT_CONFIG_OVERRIDE_GAME,
CMD_EVENT_MENU_SAVE_CONFIG,
CMD_EVENT_MENU_PAUSE_LIBRETRO,
/* Toggles menu on/off. */
CMD_EVENT_MENU_TOGGLE,
CMD_EVENT_MENU_REFRESH,
/* Applies shader changes. */
CMD_EVENT_SHADERS_APPLY_CHANGES,
/* Initializes shader directory. */
CMD_EVENT_SHADER_DIR_INIT,
/* Deinitializes shader directory. */
CMD_EVENT_SHADER_DIR_DEINIT,
/* Initializes controllers. */
CMD_EVENT_CONTROLLERS_INIT,
/* Initializes cheats. */
CMD_EVENT_CHEATS_INIT,
/* Deinitializes cheats. */
CMD_EVENT_CHEATS_DEINIT,
/* Apply cheats. */
CMD_EVENT_CHEATS_APPLY,
/* Deinitializes network system. */
CMD_EVENT_NETWORK_DEINIT,
/* Initializes network system. */
CMD_EVENT_NETWORK_INIT,
/* Initializes netplay system with a string or no host specified. */
CMD_EVENT_NETPLAY_INIT,
/* Initializes netplay system with a direct host specified. */
CMD_EVENT_NETPLAY_INIT_DIRECT,
/* Initializes netplay system with a direct host specified after loading content. */
CMD_EVENT_NETPLAY_INIT_DIRECT_DEFERRED,
/* Deinitializes netplay system. */
CMD_EVENT_NETPLAY_DEINIT,
/* Flip netplay players. */
CMD_EVENT_NETPLAY_FLIP_PLAYERS,
/* Switch between netplay gaming and watching. */
CMD_EVENT_NETPLAY_GAME_WATCH,
/* Initializes BSV movie. */
CMD_EVENT_BSV_MOVIE_INIT,
/* Deinitializes BSV movie. */
CMD_EVENT_BSV_MOVIE_DEINIT,
/* Initializes command interface. */
CMD_EVENT_COMMAND_INIT,
/* Deinitialize command interface. */
CMD_EVENT_COMMAND_DEINIT,
/* Initializes remote gamepad interface. */
CMD_EVENT_REMOTE_INIT,
/* Deinitializes remote gamepad interface. */
CMD_EVENT_REMOTE_DEINIT,
/* Reinitializes audio driver. */
CMD_EVENT_AUDIO_REINIT,
/* Resizes windowed scale. Will reinitialize video driver. */
CMD_EVENT_RESIZE_WINDOWED_SCALE,
/* Deinitializes temporary content. */
CMD_EVENT_TEMPORARY_CONTENT_DEINIT,
CMD_EVENT_LOG_FILE_DEINIT,
/* Toggles disk eject. */
CMD_EVENT_DISK_EJECT_TOGGLE,
/* Cycle to next disk. */
CMD_EVENT_DISK_NEXT,
/* Cycle to previous disk. */
CMD_EVENT_DISK_PREV,
/* Appends disk image to disk image list. */
CMD_EVENT_DISK_APPEND_IMAGE,
/* Stops rumbling. */
CMD_EVENT_RUMBLE_STOP,
/* Toggles mouse grab. */
CMD_EVENT_GRAB_MOUSE_TOGGLE,
/* Toggles game focus. */
CMD_EVENT_GAME_FOCUS_TOGGLE,
/* Toggles fullscreen mode. */
CMD_EVENT_FULLSCREEN_TOGGLE,
CMD_EVENT_PERFCNT_REPORT_FRONTEND_LOG,
CMD_EVENT_VOLUME_UP,
CMD_EVENT_VOLUME_DOWN,
CMD_EVENT_DISABLE_OVERRIDES,
CMD_EVENT_RESTORE_DEFAULT_SHADER_PRESET
};
bool command_set_shader(const char *arg);
#ifdef HAVE_COMMAND
#if defined(HAVE_NETWORKING) && defined(HAVE_NETWORK_CMD)
bool command_network_send(const char *cmd_);
#endif
#endif
bool command_network_new(
command_t *handle,
bool stdin_enable,
bool network_enable,
uint16_t port);
command_t *command_new(bool local_enable);
bool command_poll(command_t *handle);
bool command_get(command_handle_t *handle);
bool command_set(command_handle_t *handle);
bool command_free(command_t *handle);
bool command_event_quit(void);
/**
* command_event:
* @cmd : Command index.
*
* Performs RetroArch command with index @cmd.
*
* Returns: true (1) on success, otherwise false (0).
**/
bool command_event(enum event_command action, void *data);
RETRO_END_DECLS
#endif