forked from libretro/RetroArch
-
Notifications
You must be signed in to change notification settings - Fork 2
/
secondary_core.c
437 lines (361 loc) · 11.1 KB
/
secondary_core.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
#if defined(HAVE_DYNAMIC) || defined(HAVE_DYLIB)
#include <string.h>
#include <time.h>
#if defined(_WIN32_WINNT) && _WIN32_WINNT < 0x0500 || defined(_XBOX)
#ifndef LEGACY_WIN32
#define LEGACY_WIN32
#endif
#endif
#include <boolean.h>
#include <encodings/utf.h>
#include <dynamic/dylib.h>
#include <file/file_path.h>
#include <streams/file_stream.h>
#include "mem_util.h"
#include "../core.h"
#include "../configuration.h"
#include "../dynamic.h"
#include "../paths.h"
#include "../content.h"
#include "secondary_core.h"
#include "dirty_input.h"
static int port_map[16];
static char *secondary_library_path;
static dylib_t secondary_module;
static struct retro_core_t secondary_core;
static struct retro_callbacks secondary_callbacks;
extern retro_ctx_load_content_info_t *load_content_info;
extern enum rarch_core_type last_core_type;
extern struct retro_callbacks retro_ctx;
bool secondary_core_run_no_input_polling(void);
bool secondary_core_deserialize(const void *buffer, int size);
void secondary_core_destroy(void);
void set_last_core_type(enum rarch_core_type type);
void remember_controller_port_device(long port, long device);
void clear_controller_port_map(void);
static char *get_temp_directory_alloc(void)
{
settings_t *settings = config_get_ptr();
char *path = NULL;
#ifdef _WIN32
#ifdef LEGACY_WIN32
DWORD pathLength = GetTempPath(0, NULL) + 1;
path = (char*)malloc(pathLength * sizeof(char));
path[pathLength - 1] = 0;
GetTempPath(pathLength, path);
#else
DWORD pathLength = GetTempPathW(0, NULL) + 1;
wchar_t *wideStr = (wchar_t*)malloc(pathLength * sizeof(wchar_t));
wideStr[pathLength - 1] = 0;
GetTempPathW(pathLength, wideStr);
path = utf16_to_utf8_string_alloc(wideStr);
free(wideStr);
#endif
#elif defined ANDROID
path = strcpy_alloc_force(settings->paths.directory_libretro);
#else
path = "/tmp";
if (getenv("TMPDIR"))
path = getenv("TMPDIR");
path = strcpy_alloc_force(path);
#endif
return path;
}
static bool write_file_with_random_name(char **tempDllPath,
const char *retroarchTempPath, const void* data, ssize_t dataSize)
{
unsigned i;
char number_buf[32];
bool okay = false;
const char *prefix = "tmp";
time_t time_value = time(NULL);
unsigned number_value = (unsigned)time_value;
char *ext = strcpy_alloc_force(
path_get_extension(*tempDllPath));
int ext_len = (int)strlen(ext);
if (ext_len > 0)
{
strcat_alloc(&ext, ".");
memmove(ext + 1, ext, ext_len);
ext[0] = '.';
ext_len++;
}
/* Try up to 30 'random' filenames before giving up */
for (i = 0; i < 30; i++)
{
int number;
number_value = number_value * 214013 + 2531011;
number = (number_value >> 14) % 100000;
snprintf(number_buf, sizeof(number_buf), "%05d", number);
if (*tempDllPath)
free(*tempDllPath);
*tempDllPath = NULL;
strcat_alloc(tempDllPath, retroarchTempPath);
strcat_alloc(tempDllPath, prefix);
strcat_alloc(tempDllPath, number_buf);
strcat_alloc(tempDllPath, ext);
if (filestream_write_file(*tempDllPath, data, dataSize))
{
okay = true;
break;
}
}
if (ext)
free(ext);
ext = NULL;
return okay;
}
static char *copy_core_to_temp_file(void)
{
bool failed = false;
char *tempDirectory = NULL;
char *retroarchTempPath = NULL;
char *tempDllPath = NULL;
void *dllFileData = NULL;
int64_t dllFileSize = 0;
const char *corePath = path_get(RARCH_PATH_CORE);
const char *coreBaseName = path_basename(corePath);
if (strlen(coreBaseName) == 0)
{
failed = true;
goto end;
}
tempDirectory = get_temp_directory_alloc();
if (!tempDirectory)
{
failed = true;
goto end;
}
strcat_alloc(&retroarchTempPath, tempDirectory);
strcat_alloc(&retroarchTempPath, path_default_slash());
strcat_alloc(&retroarchTempPath, "retroarch_temp");
strcat_alloc(&retroarchTempPath, path_default_slash());
if (!path_mkdir(retroarchTempPath))
{
failed = true;
goto end;
}
if (!filestream_read_file(corePath, &dllFileData, &dllFileSize))
{
failed = true;
goto end;
}
strcat_alloc(&tempDllPath, retroarchTempPath);
strcat_alloc(&tempDllPath, coreBaseName);
if (!filestream_write_file(tempDllPath, dllFileData, dllFileSize))
{
/* try other file names */
if (!write_file_with_random_name(&tempDllPath,
retroarchTempPath, dllFileData, dllFileSize))
failed = true;
}
end:
if (tempDirectory)
free(tempDirectory);
if (retroarchTempPath)
free(retroarchTempPath);
if (dllFileData)
free(dllFileData);
tempDirectory = NULL;
retroarchTempPath = NULL;
dllFileData = NULL;
if (!failed)
return tempDllPath;
if (tempDllPath)
free(tempDllPath);
tempDllPath = NULL;
return NULL;
}
static bool has_variable_update = false;
static bool rarch_environment_secondary_core_hook(unsigned cmd, void *data)
{
bool result = rarch_environment_cb(cmd, data);
if (has_variable_update)
{
if (cmd == RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE)
{
bool *bool_p = (bool*)data;
*bool_p = true;
has_variable_update = false;
return true;
}
else if (cmd == RETRO_ENVIRONMENT_GET_VARIABLE)
has_variable_update = false;
}
return result;
}
static bool secondary_core_create(void)
{
long port, device;
bool contentless = false;
bool is_inited = false;
if ( last_core_type != CORE_TYPE_PLAIN ||
!load_content_info ||
load_content_info->special)
return false;
if (secondary_library_path)
free(secondary_library_path);
secondary_library_path = NULL;
secondary_library_path = copy_core_to_temp_file();
if (!secondary_library_path)
return false;
/* Load Core */
if (init_libretro_sym_custom(
CORE_TYPE_PLAIN, &secondary_core,
secondary_library_path, &secondary_module))
{
secondary_core.symbols_inited = true;
secondary_core.retro_set_environment(
rarch_environment_secondary_core_hook);
secondary_core_set_variable_update();
secondary_core.retro_init();
content_get_status(&contentless, &is_inited);
secondary_core.inited = is_inited;
/* Load Content */
if (!load_content_info || load_content_info->special)
{
/* disabled due to crashes */
return false;
#if 0
secondary_core.game_loaded = secondary_core.retro_load_game_special(
loadContentInfo.special->id, loadContentInfo.info, loadContentInfo.content->size);
if (!secondary_core.game_loaded)
{
secondary_core_destroy();
return false;
}
#endif
}
else if (load_content_info->content->size > 0 && load_content_info->content->elems[0].data)
{
secondary_core.game_loaded = secondary_core.retro_load_game(load_content_info->info);
if (!secondary_core.game_loaded)
{
secondary_core_destroy();
return false;
}
}
else if (contentless)
{
secondary_core.game_loaded = secondary_core.retro_load_game(NULL);
if (!secondary_core.game_loaded)
{
secondary_core_destroy();
return false;
}
}
else
secondary_core.game_loaded = false;
if (!secondary_core.inited)
{
secondary_core_destroy();
return false;
}
core_set_default_callbacks(&secondary_callbacks);
secondary_core.retro_set_video_refresh(secondary_callbacks.frame_cb);
secondary_core.retro_set_audio_sample(secondary_callbacks.sample_cb);
secondary_core.retro_set_audio_sample_batch(secondary_callbacks.sample_batch_cb);
secondary_core.retro_set_input_state(secondary_callbacks.state_cb);
secondary_core.retro_set_input_poll(secondary_callbacks.poll_cb);
for (port = 0; port < 16; port++)
{
device = port_map[port];
if (device >= 0)
secondary_core.retro_set_controller_port_device(
(unsigned)port, (unsigned)device);
}
clear_controller_port_map();
}
else
return false;
return true;
}
void secondary_core_set_variable_update(void)
{
has_variable_update = true;
}
static void secondary_core_input_poll_null(void) { }
bool secondary_core_run_use_last_input(void)
{
if (secondary_core_ensure_exists())
{
retro_input_poll_t old_poll_function = secondary_callbacks.poll_cb;
retro_input_state_t old_input_function = secondary_callbacks.state_cb;
secondary_callbacks.poll_cb = secondary_core_input_poll_null;
secondary_callbacks.state_cb = input_state_get_last;
secondary_core.retro_set_input_poll(secondary_callbacks.poll_cb);
secondary_core.retro_set_input_state(secondary_callbacks.state_cb);
secondary_core.retro_run();
secondary_callbacks.poll_cb = old_poll_function;
secondary_callbacks.state_cb = old_input_function;
secondary_core.retro_set_input_poll(secondary_callbacks.poll_cb);
secondary_core.retro_set_input_state(secondary_callbacks.state_cb);
return true;
}
return false;
}
bool secondary_core_deserialize(const void *buffer, int size)
{
if (secondary_core_ensure_exists())
return secondary_core.retro_unserialize(buffer, size);
return false;
}
bool secondary_core_ensure_exists(void)
{
if (!secondary_module)
{
if (!secondary_core_create())
{
secondary_core_destroy();
return false;
}
}
return true;
}
void secondary_core_destroy(void)
{
if (!secondary_module)
return;
/* unload game from core */
if (secondary_core.retro_unload_game)
secondary_core.retro_unload_game();
/* deinit */
if (secondary_core.retro_deinit)
secondary_core.retro_deinit();
memset(&secondary_core, 0, sizeof(struct retro_core_t));
dylib_close(secondary_module);
secondary_module = NULL;
filestream_delete(secondary_library_path);
if (secondary_library_path)
free(secondary_library_path);
secondary_library_path = NULL;
}
void remember_controller_port_device(long port, long device)
{
if (port >= 0 && port < 16)
port_map[port] = (int)device;
if (secondary_module && secondary_core.retro_set_controller_port_device)
secondary_core.retro_set_controller_port_device((unsigned)port, (unsigned)device);
}
void clear_controller_port_map(void)
{
unsigned port;
for (port = 0; port < 16; port++)
port_map[port] = -1;
}
#else
#include <boolean.h>
#include "../core.h"
bool secondary_core_run_no_input_polling(void)
{
return false;
}
bool secondary_core_deserialize(const void *buffer, int size)
{
return false;
}
void secondary_core_destroy(void) { }
void remember_controller_port_device(long port, long device) { }
void secondary_core_set_variable_update(void) { }
void clear_controller_port_map(void) { }
#endif