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msg_hash_vn.c
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msg_hash_vn.c
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/* RetroArch - A frontend for libretro.
* Copyright (C) 2011-2017 - Daniel De Matteis
* Copyright (C) 2016-2017 - Brad Parker
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <stdint.h>
#include <stddef.h>
#include <compat/strl.h>
#include <string/stdstring.h>
#include "../msg_hash.h"
#include "../configuration.h"
#include "../verbosity.h"
#if defined(_MSC_VER) && !defined(_XBOX)
/* https://support.microsoft.com/en-us/kb/980263 */
#pragma execution_character_set("utf-8")
#endif
int menu_hash_get_help_vn_enum(enum msg_hash_enums msg, char *s, size_t len)
{
settings_t *settings = config_get_ptr();
if (msg <= MENU_ENUM_LABEL_INPUT_HOTKEY_BIND_END &&
msg >= MENU_ENUM_LABEL_INPUT_HOTKEY_BIND_BEGIN)
{
unsigned idx = msg - MENU_ENUM_LABEL_INPUT_HOTKEY_BIND_BEGIN;
switch (idx)
{
case RARCH_FAST_FORWARD_KEY:
snprintf(s, len,
"Chọn giữa tốc độ nhanh và \n"
"bình thường."
);
break;
case RARCH_FAST_FORWARD_HOLD_KEY:
snprintf(s, len,
"Nhấn nút để xem nhanh. \n"
" \n"
"Thả nút để ngừng xem nhanh."
);
break;
case RARCH_PAUSE_TOGGLE:
snprintf(s, len,
"Bật/tắt chức năng tạm dừng.");
break;
case RARCH_FRAMEADVANCE:
snprintf(s, len,
"Xem khung kế tiếp khi đã tạm dừng.");
break;
case RARCH_SHADER_NEXT:
snprintf(s, len,
"Áp dụng shader kế tiếp trong thư mục.");
break;
case RARCH_SHADER_PREV:
snprintf(s, len,
"Áp dụng shader trước trong thư mục.");
break;
case RARCH_CHEAT_INDEX_PLUS:
case RARCH_CHEAT_INDEX_MINUS:
case RARCH_CHEAT_TOGGLE:
snprintf(s, len,
"Gian lận.");
break;
case RARCH_RESET:
snprintf(s, len,
"Đặt lại nội dung.");
break;
case RARCH_SCREENSHOT:
snprintf(s, len,
"Chụp ảnh màn hình.");
break;
case RARCH_MUTE:
snprintf(s, len,
"Tắt/Bật âm thanh.");
break;
case RARCH_OSK:
snprintf(s, len,
"Bật/tắt bàn phím trên màn hình.");
break;
case RARCH_SLOWMOTION:
snprintf(s, len,
"Nhấn để xem chậm.");
break;
case RARCH_ENABLE_HOTKEY:
snprintf(s, len,
"Enable other hotkeys. \n"
" \n"
"If this hotkey is bound to either\n"
"a keyboard, joybutton or joyaxis, \n"
"all other hotkeys will be enabled only \n"
"if this one is held at the same time. \n"
" \n"
"This is useful for RETRO_KEYBOARD centric \n"
"implementations which query a large area of \n"
"the keyboard, where it is not desirable that \n"
"hotkeys get in the way. \n"
" \n"
"Alternatively, all hotkeys for keyboard \n"
"could be disabled by the user.");
break;
case RARCH_VOLUME_UP:
snprintf(s, len,
"Tăng âm lượng.");
break;
case RARCH_VOLUME_DOWN:
snprintf(s, len,
"Giảm âm lượng.");
break;
case RARCH_OVERLAY_NEXT:
snprintf(s, len,
"Đổi qua overlay kế tiếp.");
break;
case RARCH_DISK_EJECT_TOGGLE:
snprintf(s, len,
"Bật/tắt nhả đĩa. \n"
" \n"
"Được sử dụng cho nội dung có nhiều đĩa. ");
break;
case RARCH_DISK_NEXT:
case RARCH_DISK_PREV:
snprintf(s, len,
"Xem qua các đĩa game. Sử dụng sau khi nhả đĩa. \n"
" \n"
"Bấm nút 'Bật/tắt nhả đĩa' để chọn đĩa.");
break;
case RARCH_GRAB_MOUSE_TOGGLE:
snprintf(s, len,
"Bật/tắt mouse grab. \n"
" \n"
"When mouse is grabbed, RetroArch hides the \n"
"mouse, and keeps the mouse pointer inside \n"
"the window to allow relative mouse input to \n"
"work better.");
break;
case RARCH_MENU_TOGGLE:
snprintf(s, len, "Bật/tắt menu.");
break;
case RARCH_LOAD_STATE_KEY:
snprintf(s, len,
"Tải state.");
break;
case RARCH_FULLSCREEN_TOGGLE_KEY:
snprintf(s, len,
"Bật/tắt chế độ toàn màn hình.");
break;
case RARCH_QUIT_KEY:
snprintf(s, len,
"Nút để an toàn thoát RetroArch. \n"
" \n"
"Killing it in any hard way (SIGKILL, etc.) will \n"
"terminate RetroArch without saving RAM, etc."
#ifdef __unix__
"\nOn Unix-likes, SIGINT/SIGTERM allows a clean \n"
"deinitialization."
#endif
"");
break;
case RARCH_STATE_SLOT_PLUS:
case RARCH_STATE_SLOT_MINUS:
snprintf(s, len,
"State slots. \n"
" \n"
"With slot set to 0, save state name is \n"
"*.state (or whatever defined on commandline). \n"
" \n"
"When slot is not 0, path will be <path><d>, \n"
"where <d> is slot number.");
break;
case RARCH_SAVE_STATE_KEY:
snprintf(s, len,
"Lưu state.");
break;
case RARCH_REWIND:
snprintf(s, len,
"Giữ nút đễ quay lại. \n"
" \n"
"Cần phải bật chức năng quay lại.");
break;
case RARCH_MOVIE_RECORD_TOGGLE:
snprintf(s, len,
"Bật/tắt ghi chép video.");
break;
default:
if (string_is_empty(s))
strlcpy(s, msg_hash_to_str(MENU_ENUM_LABEL_VALUE_NO_INFORMATION_AVAILABLE), len);
break;
}
return 0;
}
switch (msg)
{
case MENU_ENUM_LABEL_ACCOUNTS_RETRO_ACHIEVEMENTS:
snprintf(s, len, "Chi tiết đăng nhập cho tài khoản \n"
"Retro Achievements của bạn. \n"
" \n"
"Truy cập retroachievements.org đễ \n"
"đăng ký tài khoản miễn phí. \n"
" \n"
"Sau khi đăng ký, bạn phải \n"
"cung cấp tên tài khoản và mật mã vào \n"
"RetroArch.");
break;
case MENU_ENUM_LABEL_CHEEVOS_USERNAME:
snprintf(s, len, "Tên tài khoản của Retro Achievements.");
break;
case MENU_ENUM_LABEL_CHEEVOS_PASSWORD:
snprintf(s, len, "Mật mã của Retro Achievements tài khoản.");
break;
case MENU_ENUM_LABEL_USER_LANGUAGE:
snprintf(s, len, "Localizes the menu and all onscreen messages \n"
"according to the language you have selected \n"
"here. \n"
" \n"
"Requires a restart for the changes \n"
"to take effect. \n"
" \n"
"Note: not all languages might be currently \n"
"implemented. \n"
" \n"
"In case a language is not implemented, \n"
"we fallback to English.");
break;
case MENU_ENUM_LABEL_VIDEO_FONT_PATH:
snprintf(s, len, "Change the font that is used \n"
"for the Onscreen Display text.");
break;
case MENU_ENUM_LABEL_GAME_SPECIFIC_OPTIONS:
snprintf(s, len, "Automatically tải content-specific core options.");
break;
case MENU_ENUM_LABEL_AUTO_OVERRIDES_ENABLE:
snprintf(s, len, "Automatically tải override configurations.");
break;
case MENU_ENUM_LABEL_AUTO_REMAPS_ENABLE:
snprintf(s, len, "Automatically tải input remapping files.");
break;
case MENU_ENUM_LABEL_SORT_SAVESTATES_ENABLE:
snprintf(s, len, "Sort save states in folders \n"
"named after the libretro core used.");
break;
case MENU_ENUM_LABEL_SORT_SAVEFILES_ENABLE:
snprintf(s, len, "Sort save files in folders \n"
"named after the libretro core used.");
break;
case MENU_ENUM_LABEL_RESUME_CONTENT:
snprintf(s, len, "Exits from the menu and returns back \n"
"to the content.");
break;
case MENU_ENUM_LABEL_RESTART_CONTENT:
snprintf(s, len, "Restarts the content from the beginning.");
break;
case MENU_ENUM_LABEL_CLOSE_CONTENT:
snprintf(s, len, "Closes the content and unloads it from \n"
"memory.");
break;
case MENU_ENUM_LABEL_UNDO_LOAD_STATE:
snprintf(s, len, "If a state was loaded, content will \n"
"go back to the state prior to loading.");
break;
case MENU_ENUM_LABEL_UNDO_SAVE_STATE:
snprintf(s, len, "If a state was overwritten, it will \n"
"roll back to the previous save state.");
break;
case MENU_ENUM_LABEL_TAKE_SCREENSHOT:
snprintf(s, len, "Create a screenshot. \n"
" \n"
"The screenshot will be stored inside the \n"
"Screenshot Thư mục.");
break;
case MENU_ENUM_LABEL_RUN:
snprintf(s, len, "Start the content.");
break;
case MENU_ENUM_LABEL_INFORMATION:
snprintf(s, len, "Show additional metadata information \n"
"about the content.");
break;
case MENU_ENUM_LABEL_FILE_BROWSER_CONFIG:
snprintf(s, len, "Configuration file.");
break;
case MENU_ENUM_LABEL_FILE_BROWSER_COMPRESSED_ARCHIVE:
snprintf(s, len, "Compressed archive file.");
break;
case MENU_ENUM_LABEL_FILE_BROWSER_RECORD_CONFIG:
snprintf(s, len, "Recording configuration file.");
break;
case MENU_ENUM_LABEL_FILE_BROWSER_CURSOR:
snprintf(s, len, "Database cursor file.");
break;
case MENU_ENUM_LABEL_FILE_CONFIG:
snprintf(s, len, "Configuration file.");
break;
case MENU_ENUM_LABEL_SCAN_THIS_DIRECTORY:
snprintf(s, len,
"Select this to scan the current thư mục \n"
"for content.");
break;
case MENU_ENUM_LABEL_USE_THIS_DIRECTORY:
snprintf(s, len,
"Select this to set this as the thư mục.");
break;
case MENU_ENUM_LABEL_CONTENT_DATABASE_DIRECTORY:
snprintf(s, len,
"Content Database thư mục. \n"
" \n"
"Path to content database \n"
"thư mục.");
break;
case MENU_ENUM_LABEL_THUMBNAILS_DIRECTORY:
snprintf(s, len,
"Thumbnails thư mục. \n"
" \n"
"To store thumbnail files.");
break;
case MENU_ENUM_LABEL_LIBRETRO_INFO_PATH:
snprintf(s, len,
"Core Info thư mục. \n"
" \n"
"A thư mục for where to search \n"
"for libretro core information.");
break;
case MENU_ENUM_LABEL_PLAYLIST_DIRECTORY:
snprintf(s, len,
"Playlist thư mục. \n"
" \n"
"Save all playlist files to this \n"
"thư mục.");
break;
case MENU_ENUM_LABEL_DUMMY_ON_CORE_SHUTDOWN:
snprintf(s, len,
"Some libretro cores might have \n"
"a shutdown feature. \n"
" \n"
"If this option is left disabled, \n"
"selecting the shutdown procedure \n"
"would trigger RetroArch being shut \n"
"down. \n"
" \n"
"Enabling this option will load a \n"
"dummy core instead so that we remain \n"
"inside the menu and RetroArch won't \n"
"shutdown.");
break;
case MENU_ENUM_LABEL_CHECK_FOR_MISSING_FIRMWARE:
snprintf(s, len,
"Some cores might need \n"
"firmware or bios files. \n"
" \n"
"If this option is disabled, \n"
"it will try to load even if such \n"
"firmware is missing. \n"
"down. \n");
break;
case MENU_ENUM_LABEL_PARENT_DIRECTORY:
snprintf(s, len,
"Go back to the parent thư mục.");
break;
case MENU_ENUM_LABEL_FILE_BROWSER_SHADER_PRESET:
snprintf(s, len,
"Shader preset file.");
break;
case MENU_ENUM_LABEL_FILE_BROWSER_SHADER:
snprintf(s, len,
"Shader file.");
break;
case MENU_ENUM_LABEL_FILE_BROWSER_REMAP:
snprintf(s, len,
"Remap controls file.");
break;
case MENU_ENUM_LABEL_FILE_BROWSER_CHEAT:
snprintf(s, len,
"Cheat file.");
break;
case MENU_ENUM_LABEL_FILE_BROWSER_OVERLAY:
snprintf(s, len,
"Overlay file.");
break;
case MENU_ENUM_LABEL_FILE_BROWSER_RDB:
snprintf(s, len,
"Database file.");
break;
case MENU_ENUM_LABEL_FILE_BROWSER_FONT:
snprintf(s, len,
"TrueType font file.");
break;
case MENU_ENUM_LABEL_FILE_BROWSER_PLAIN_FILE:
snprintf(s, len,
"Plain file.");
break;
case MENU_ENUM_LABEL_FILE_BROWSER_MOVIE_OPEN:
snprintf(s, len,
"Video. \n"
" \n"
"Select it to open this file with the \n"
"video player.");
break;
case MENU_ENUM_LABEL_FILE_BROWSER_MUSIC_OPEN:
snprintf(s, len,
"Music. \n"
" \n"
"Select it to open this file with the \n"
"music player.");
break;
case MENU_ENUM_LABEL_FILE_BROWSER_IMAGE:
snprintf(s, len,
"Image file.");
break;
case MENU_ENUM_LABEL_FILE_BROWSER_IMAGE_OPEN_WITH_VIEWER:
snprintf(s, len,
"Image. \n"
" \n"
"Select it to open this file with the \n"
"image viewer.");
break;
case MENU_ENUM_LABEL_FILE_BROWSER_CORE_SELECT_FROM_COLLECTION:
snprintf(s, len,
"Libretro core. \n"
" \n"
"Selecting this will associate this core \n"
"to the game.");
break;
case MENU_ENUM_LABEL_FILE_BROWSER_CORE:
snprintf(s, len,
"Libretro core. \n"
" \n"
"Select this file to have RetroArch load this core.");
break;
case MENU_ENUM_LABEL_FILE_BROWSER_DIRECTORY:
snprintf(s, len,
"thư mục. \n"
" \n"
"Select it to open this thư mục.");
break;
case MENU_ENUM_LABEL_CACHE_DIRECTORY:
snprintf(s, len,
"Cache thư mục. \n"
" \n"
"Content decompressed by RetroArch will be \n"
"temporarily extracted to this thư mục.");
break;
case MENU_ENUM_LABEL_HISTORY_LIST_ENABLE:
snprintf(s, len,
"If enabled, every content loaded \n"
"in RetroArch will be automatically \n"
"added to the recent history list.");
break;
case MENU_ENUM_LABEL_RGUI_BROWSER_DIRECTORY:
snprintf(s, len,
"File Browser thư mục. \n"
" \n"
"Sets start thư mục for menu file browser.");
break;
case MENU_ENUM_LABEL_INPUT_POLL_TYPE_BEHAVIOR:
snprintf(s, len,
"Influence how input polling is done inside \n"
"RetroArch. \n"
" \n"
"Early - Input polling is performed before \n"
"the frame is processed. \n"
"Normal - Input polling is performed when \n"
"polling is requested. \n"
"Late - Input polling is performed on \n"
"first input state request per frame.\n"
" \n"
"Setting it to 'Early' or 'Late' can result \n"
"in less latency, \n"
"depending on your configuration.\n\n"
"When netplay is enabled, the default polling \n"
"behavior (Normal) will be used, \n"
"regardless of the value set here."
);
break;
case MENU_ENUM_LABEL_INPUT_DESCRIPTOR_HIDE_UNBOUND:
snprintf(s, len,
"Hide input descriptors that were not set \n"
"by the core.");
break;
case MENU_ENUM_LABEL_VIDEO_REFRESH_RATE:
snprintf(s, len,
"Video refresh rate of your monitor. \n"
"Used to calculate a suitable audio input rate.");
break;
case MENU_ENUM_LABEL_VIDEO_FORCE_SRGB_DISABLE:
snprintf(s, len,
"Forcibly disable sRGB FBO support. Some Intel \n"
"OpenGL drivers on Windows have video problems \n"
"with sRGB FBO support enabled.");
break;
case MENU_ENUM_LABEL_AUDIO_ENABLE:
snprintf(s, len,
"Enable audio output.");
break;
case MENU_ENUM_LABEL_AUDIO_SYNC:
snprintf(s, len,
"Synchronize audio (recommended).");
break;
case MENU_ENUM_LABEL_AUDIO_LATENCY:
snprintf(s, len,
"Desired audio latency in milliseconds. \n"
"Might not be honored if the audio driver \n"
"can't provide given latency.");
break;
case MENU_ENUM_LABEL_VIDEO_ALLOW_ROTATE:
snprintf(s, len,
"Allow cores to set rotation. If false, \n"
"rotation requests are honored, but ignored.\n\n"
"Used for setups where one manually rotates \n"
"the monitor.");
break;
case MENU_ENUM_LABEL_INPUT_DESCRIPTOR_LABEL_SHOW:
snprintf(s, len,
"Show the input descriptors set by the core \n"
"instead of the default ones.");
break;
case MENU_ENUM_LABEL_CONTENT_HISTORY_SIZE:
snprintf(s, len,
"Number of entries that will be kept in \n"
"content history playlist.");
break;
case MENU_ENUM_LABEL_VIDEO_WINDOWED_FULLSCREEN:
snprintf(s, len,
"To use windowed mode or not when going \n"
"fullscreen.");
break;
case MENU_ENUM_LABEL_VIDEO_FONT_SIZE:
snprintf(s, len,
"Font size for on-screen messages.");
break;
case MENU_ENUM_LABEL_SAVESTATE_AUTO_INDEX:
snprintf(s, len,
"Automatically increment slot index on each save, \n"
"generating multiple savestate files. \n"
"When the content is loaded, state slot will be \n"
"set to the highest existing value (last savestate).");
break;
case MENU_ENUM_LABEL_FPS_SHOW:
snprintf(s, len,
"Enables displaying the current frames \n"
"per second.");
break;
case MENU_ENUM_LABEL_VIDEO_FONT_ENABLE:
snprintf(s, len,
"Show and/or hide onscreen messages.");
break;
case MENU_ENUM_LABEL_VIDEO_MESSAGE_POS_X:
case MENU_ENUM_LABEL_VIDEO_MESSAGE_POS_Y:
snprintf(s, len,
"Offset for where messages will be placed \n"
"onscreen. Values are in range [0.0, 1.0].");
break;
case MENU_ENUM_LABEL_INPUT_OVERLAY_ENABLE:
snprintf(s, len,
"Enable or disable the current overlay.");
break;
case MENU_ENUM_LABEL_INPUT_OVERLAY_HIDE_IN_MENU:
snprintf(s, len,
"Hide the current overlay from appearing \n"
"inside the menu.");
break;
case MENU_ENUM_LABEL_OVERLAY_PRESET:
snprintf(s, len,
"Path to input overlay.");
break;
case MENU_ENUM_LABEL_OVERLAY_OPACITY:
snprintf(s, len,
"Overlay opacity.");
break;
case MENU_ENUM_LABEL_INPUT_BIND_TIMEOUT:
snprintf(s, len,
"Input bind timer timeout (in seconds). \n"
"Amount of seconds to wait until proceeding \n"
"to the next bind.");
break;
case MENU_ENUM_LABEL_OVERLAY_SCALE:
snprintf(s, len,
"Overlay scale.");
break;
case MENU_ENUM_LABEL_AUDIO_OUTPUT_RATE:
snprintf(s, len,
"Audio output samplerate.");
break;
case MENU_ENUM_LABEL_VIDEO_SHARED_CONTEXT:
snprintf(s, len,
"Set to true if hardware-rendered cores \n"
"should get their private context. \n"
"Avoids having to assume hardware state changes \n"
"inbetween frames."
);
break;
case MENU_ENUM_LABEL_CORE_LIST:
snprintf(s, len,
"Tải Core. \n"
" \n"
"Browse for a libretro core \n"
"implementation. Where the browser \n"
"starts depends on your Core thư mục \n"
"path. If blank, it will start in root. \n"
" \n"
"If Core thư mục is a thư mục, the menu \n"
"will use that as top folder. If Core \n"
"thư mục is a full path, it will start \n"
"in the folder where the file is.");
break;
case MENU_ENUM_LABEL_VALUE_MENU_ENUM_CONTROLS_PROLOG:
snprintf(s, len,
"You can use the following controls below \n"
"on either your gamepad or keyboard in order\n"
"to control the menu: \n"
" \n"
);
break;
case MENU_ENUM_LABEL_WELCOME_TO_RETROARCH:
snprintf(s, len,
"Welcome to RetroArch\n"
);
break;
case MENU_ENUM_LABEL_VALUE_HELP_AUDIO_VIDEO_TROUBLESHOOTING_DESC:
{
/* Work around C89 limitations */
char u[501];
const char * t =
"RetroArch relies on an unique form of\n"
"audio/video synchronization where it needs to be\n"
"calibrated against the refresh rate of your\n"
"display for best performance results.\n"
" \n"
"If you experience any audio crackling or video\n"
"tearing, usually it means that you need to\n"
"calibrate the settings. Some choices below:\n"
" \n";
snprintf(u, sizeof(u), /* can't inline this due to the printf arguments */
"a) Go to '%s' -> '%s', and enable\n"
"'Threaded Video'. Refresh rate will not matter\n"
"in this mode, framerate will be higher,\n"
"but video might be less smooth.\n"
"b) Go to '%s' -> '%s', and look at\n"
"'%s'. Let it run for\n"
"2048 frames, then press 'OK'.",
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_SETTINGS),
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_VIDEO_SETTINGS),
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_SETTINGS),
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_VIDEO_SETTINGS),
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_VIDEO_REFRESH_RATE_AUTO));
strlcpy(s, t, len);
strlcat(s, u, len);
}
break;
case MENU_ENUM_LABEL_VALUE_HELP_SCANNING_CONTENT_DESC:
snprintf(s, len,
"To scan for content, go to '%s' and\n"
"select either '%s' or %s'.\n"
" \n"
"Files will be compared to database entries.\n"
"If there is a match, it will add an entry\n"
"to a collection.\n"
" \n"
"You can then easily access this content by\n"
"going to '%s' ->\n"
"'%s'\n"
"instead of having to go through the\n"
"filebrowser everytime.\n"
" \n"
"NOTE: Content for some cores might still not be\n"
"scannable."
,
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_ADD_CONTENT_LIST),
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_SCAN_DIRECTORY),
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_SCAN_FILE),
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_LOAD_CONTENT_LIST),
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_CONTENT_COLLECTION_LIST)
);
break;
case MENU_ENUM_LABEL_VALUE_EXTRACTING_PLEASE_WAIT:
snprintf(s, len,
"Welcome to RetroArch\n"
"\n"
"Extracting assets, please wait.\n"
"This might take a while...\n"
);
break;
case MENU_ENUM_LABEL_INPUT_DRIVER:
{
const char *lbl = settings ? settings->arrays.input_driver : NULL;
if (string_is_equal(lbl, msg_hash_to_str(MENU_ENUM_LABEL_INPUT_DRIVER_UDEV)))
snprintf(s, len,
"udev Input driver. \n"
" \n"
"This driver can run without X. \n"
" \n"
"It uses the recent evdev joypad API \n"
"for joystick support. It supports \n"
"hotplugging and force feedback (if \n"
"supported by device). \n"
" \n"
"The driver reads evdev events for keyboard \n"
"support. It also supports keyboard callback, \n"
"mice and touchpads. \n"
" \n"
"By default in most distros, /dev/input nodes \n"
"are root-only (mode 600). You can set up a udev \n"
"rule which makes these accessible to non-root."
);
else if (string_is_equal(lbl, msg_hash_to_str(MENU_ENUM_LABEL_INPUT_DRIVER_LINUXRAW)))
strlcpy(s,
"linuxraw Input driver. \n"
" \n"
"This driver requires an active TTY. Keyboard \n"
"events are read directly from the TTY which \n"
"makes it simpler, but not as flexible as udev. \n" "Mice, etc, are not supported at all. \n"
" \n"
"This driver uses the older joystick API \n"
"(/dev/input/js*).", len);
else
strlcpy(s,
"Input driver.\n"
" \n"
"Depending on video driver, it might \n"
"force a different input driver.", len);
}
break;
case MENU_ENUM_LABEL_LOAD_CONTENT_LIST:
snprintf(s, len,
"Tải Content. \n"
"Browse for content. \n"
" \n"
"To tải content, you need a \n"
"'Core' to use, and a content file. \n"
" \n"
"To control where the menu starts \n"
"to browse for content, set \n"
"'File Browser thư mục'. \n"
"If not set, it will start in root. \n"
" \n"
"The browser will filter out \n"
"extensions for the last core set \n"
"in 'Tải Core', and use that core \n"
"when content is loaded."
);
break;
case MENU_ENUM_LABEL_LOAD_CONTENT_HISTORY:
snprintf(s, len,
"Loading content from history. \n"
" \n"
"As content is loaded, content and libretro \n"
"core combinations are saved to history. \n"
" \n"
"The history is saved to a file in the same \n"
"thư mục as the RetroArch config file. If \n"
"no config file was loaded in startup, history \n"
"will not be saved or loaded, and will not exist \n"
"in the main menu."
);
break;
case MENU_ENUM_LABEL_VIDEO_DRIVER:
snprintf(s, len,
"Current Video driver.");
if (string_is_equal(settings->arrays.video_driver, "gl"))
{
snprintf(s, len,
"OpenGL Video driver. \n"
" \n"
"This driver allows libretro GL cores to \n"
"be used in addition to software-rendered \n"
"core implementations.\n"
" \n"
"Performance for software-rendered and \n"
"libretro GL core implementations is \n"
"dependent on your graphics card's \n"
"underlying GL driver).");
}
else if (string_is_equal(settings->arrays.video_driver, "sdl2"))
{
snprintf(s, len,
"SDL 2 Video driver.\n"
" \n"
"This is an SDL 2 software-rendered video \n"
"driver.\n"
" \n"
"Performance for software-rendered libretro \n"
"core implementations is dependent \n"
"on your platform SDL implementation.");
}
else if (string_is_equal(settings->arrays.video_driver, "sdl1"))
{
snprintf(s, len,
"SDL Video driver.\n"
" \n"
"This is an SDL 1.2 software-rendered video \n"
"driver.\n"
" \n"
"Performance is considered to be suboptimal. \n"
"Consider using it only as a last resort.");
}
else if (string_is_equal(settings->arrays.video_driver, "d3d"))
{
snprintf(s, len,
"Direct3D Video driver. \n"
" \n"
"Performance for software-rendered cores \n"
"is dependent on your graphic card's \n"
"underlying D3D driver).");
}
else if (string_is_equal(settings->arrays.video_driver, "exynos"))
{
snprintf(s, len,
"Exynos-G2D Video Driver. \n"
" \n"
"This is a low-level Exynos video driver. \n"
"Uses the G2D block in Samsung Exynos SoC \n"
"for blit operations. \n"
" \n"
"Performance for software rendered cores \n"
"should be optimal.");
}
else if (string_is_equal(settings->arrays.video_driver, "drm"))
{
snprintf(s, len,
"Plain DRM Video Driver. \n"
" \n"
"This is a low-level video driver using. \n"
"libdrm for hardware scaling using \n"
"GPU overlays.");
}
else if (string_is_equal(settings->arrays.video_driver, "sunxi"))
{
snprintf(s, len,
"Sunxi-G2D Video Driver. \n"
" \n"
"This is a low-level Sunxi video driver. \n"
"Uses the G2D block in Allwinner SoCs.");
}
break;
case MENU_ENUM_LABEL_AUDIO_DSP_PLUGIN:
snprintf(s, len,
"Audio DSP plugin.\n"
" Processes audio before it's sent to \n"
"the driver."
);
break;
case MENU_ENUM_LABEL_AUDIO_RESAMPLER_DRIVER:
{
const char *lbl = settings ? settings->arrays.audio_resampler : NULL;
if (string_is_equal(lbl, msg_hash_to_str(MENU_ENUM_LABEL_AUDIO_RESAMPLER_DRIVER_SINC)))
strlcpy(s,
"Windowed SINC implementation.", len);
else if (string_is_equal(lbl, msg_hash_to_str(MENU_ENUM_LABEL_AUDIO_RESAMPLER_DRIVER_CC)))
strlcpy(s,
"Convoluted Cosine implementation.", len);
else if (string_is_empty(s))
strlcpy(s, msg_hash_to_str(MENU_ENUM_LABEL_VALUE_NO_INFORMATION_AVAILABLE), len);
}
break;
case MENU_ENUM_LABEL_VIDEO_SHADER_PRESET:
snprintf(s, len,
"Tải Shader Preset. \n"
" \n"
" Tải a "
#ifdef HAVE_CG
"Cg"
#endif
#ifdef HAVE_GLSL
#ifdef HAVE_CG
"/"
#endif
"GLSL"
#endif
#ifdef HAVE_HLSL
#if defined(HAVE_CG) || defined(HAVE_HLSL)
"/"
#endif
"HLSL"
#endif
" preset directly. \n"
"The menu shader menu is updated accordingly. \n"
" \n"
"If the CGP uses scaling methods which are not \n"
"simple, (i.e. source scaling, same scaling \n"
"factor for X/Y), the scaling factor displayed \n"
"in the menu might not be correct."
);
break;
case MENU_ENUM_LABEL_VIDEO_SHADER_SCALE_PASS:
snprintf(s, len,
"Scale for this pass. \n"
" \n"
"The scale factor accumulates, i.e. 2x \n"
"for first pass and 2x for second pass \n"
"will give you a 4x total scale. \n"
" \n"
"If there is a scale factor for last \n"
"pass, the result is stretched to \n"
"screen with the filter specified in \n"
"'Default Filter'. \n"
" \n"
"If 'Don't Care' is set, either 1x \n"
"scale or stretch to fullscreen will \n"
"be used depending if it's not the last \n"
"pass or not."
);
break;
case MENU_ENUM_LABEL_VIDEO_SHADER_NUM_PASSES:
snprintf(s, len,
"Shader Passes. \n"
" \n"
"RetroArch allows you to mix and match various \n"
"shaders with arbitrary shader passes, with \n"
"custom hardware filters and scale factors. \n"
" \n"
"This option specifies the number of shader \n"
"passes to use. If you set this to 0, and use \n"
"Apply Shader Changes, you use a 'blank' shader. \n"
" \n"
"The Default Filter option will affect the \n"
"stretching filter.");
break;
case MENU_ENUM_LABEL_VIDEO_SHADER_PARAMETERS:
snprintf(s, len,
"Shader Parameters. \n"
" \n"
"Modifies current shader directly. Will not be \n"
"saved to CGP/GLSLP preset file.");
break;
case MENU_ENUM_LABEL_VIDEO_SHADER_PRESET_PARAMETERS:
snprintf(s, len,
"Shader Preset Parameters. \n"
" \n"
"Modifies shader preset currently in menu."
);
break;
case MENU_ENUM_LABEL_VIDEO_SHADER_PASS:
snprintf(s, len,
"Path to shader. \n"
" \n"
"All shaders must be of the same \n"
"type (i.e. CG, GLSL or HLSL). \n"
" \n"
"Set Shader thư mục to set where \n"
"the browser starts to look for \n"
"shaders."
);
break;
case MENU_ENUM_LABEL_CONFIGURATION_SETTINGS:
snprintf(s, len,
"Determines how configuration files \n"
"are loaded and prioritized.");
break;
case MENU_ENUM_LABEL_CONFIG_SAVE_ON_EXIT:
snprintf(s, len,
"Saves config to disk on exit.\n"
"Useful for menu as settings can be\n"
"modified. Overwrites the config.\n"
" \n"
"#include's and comments are not \n"
"preserved. \n"
" \n"
"By design, the config file is \n"
"considered immutable as it is \n"
"likely maintained by the user, \n"
"and should not be overwritten \n"
"behind the user's back."
#if defined(RARCH_CONSOLE) || defined(RARCH_MOBILE)
"\nThis is not not the case on \n"
"consoles however, where \n"
"looking at the config file \n"
"manually isn't really an option."
#endif
);
break;
case MENU_ENUM_LABEL_CONFIRM_ON_EXIT:
snprintf(s, len, "Are you sure you want to quit?");
break;
case MENU_ENUM_LABEL_SHOW_HIDDEN_FILES:
snprintf(s, len, "Show hidden files\n"
"and folders.");
break;
case MENU_ENUM_LABEL_VIDEO_SHADER_FILTER_PASS:
snprintf(s, len,
"Hardware filter for this pass. \n"
" \n"
"If 'Don't Care' is set, 'Default \n"
"Filter' will be used."
);