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step4_if_fn_do.swift
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//******************************************************************************
// MAL - step 4 - if/fn/do
//******************************************************************************
// This file is automatically generated from templates/step.swift. Rather than
// editing it directly, it's probably better to edit templates/step.swift and
// regenerate this file. Otherwise, your change might be lost if/when someone
// else performs that process.
//******************************************************************************
import Foundation
// Symbols used in this module.
//
private let kValDef = make_symbol("def!")
private let kValDo = make_symbol("do")
private let kValFn = make_symbol("fn*")
private let kValIf = make_symbol("if")
private let kValLet = make_symbol("let*")
private let kValTry = make_symbol("try*")
private let kSymbolDef = as_symbol(kValDef)
private let kSymbolDo = as_symbol(kValDo)
private let kSymbolFn = as_symbol(kValFn)
private let kSymbolIf = as_symbol(kValIf)
private let kSymbolLet = as_symbol(kValLet)
// Parse the string into an AST.
//
private func READ(str: String) throws -> MalVal {
return try read_str(str)
}
// Perform a simple evaluation of the `ast` object. If it's a symbol,
// dereference it and return its value. If it's a collection, call EVAL on all
// elements (or just the values, in the case of the hashmap). Otherwise, return
// the object unchanged.
//
private func eval_ast(ast: MalVal, _ env: Environment) throws -> MalVal {
if let symbol = as_symbolQ(ast) {
guard let val = env.get(symbol) else {
try throw_error("'\(symbol)' not found") // Specific text needed to match MAL unit tests
}
return val
}
if let list = as_listQ(ast) {
var result = [MalVal]()
result.reserveCapacity(Int(list.count))
for item in list {
let eval = try EVAL(item, env)
result.append(eval)
}
return make_list(result)
}
if let vec = as_vectorQ(ast) {
var result = [MalVal]()
result.reserveCapacity(Int(vec.count))
for item in vec {
let eval = try EVAL(item, env)
result.append(eval)
}
return make_vector(result)
}
if let hash = as_hashmapQ(ast) {
var result = [MalVal]()
result.reserveCapacity(Int(hash.count) * 2)
for (k, v) in hash {
let new_v = try EVAL(v, env)
result.append(k)
result.append(new_v)
}
return make_hashmap(result)
}
return ast
}
// EVALuate "def!".
//
private func eval_def(list: MalSequence, _ env: Environment) throws -> MalVal {
guard list.count == 3 else {
try throw_error("expected 2 arguments to def!, got \(list.count - 1)")
}
let arg1 = try! list.nth(1)
let arg2 = try! list.nth(2)
guard let sym = as_symbolQ(arg1) else {
try throw_error("expected symbol for first argument to def!")
}
let value = try EVAL(arg2, env)
return env.set(sym, value)
}
// EVALuate "let*".
//
private func eval_let(list: MalSequence, _ env: Environment) throws -> MalVal {
guard list.count == 3 else {
try throw_error("expected 2 arguments to let*, got \(list.count - 1)")
}
let arg1 = try! list.nth(1)
let arg2 = try! list.nth(2)
guard let bindings = as_sequenceQ(arg1) else {
try throw_error("expected list for first argument to let*")
}
guard bindings.count % 2 == 0 else {
try throw_error("expected even number of elements in bindings to let*, got \(bindings.count)")
}
let new_env = Environment(outer: env)
for var index: MalIntType = 0; index < bindings.count; index += 2 {
let binding_name = try! bindings.nth(index)
let binding_value = try! bindings.nth(index + 1)
guard let binding_symbol = as_symbolQ(binding_name) else {
try throw_error("expected symbol for first element in binding pair")
}
let evaluated_value = try EVAL(binding_value, new_env)
new_env.set(binding_symbol, evaluated_value)
}
return try EVAL(arg2, new_env)
}
// EVALuate "do".
//
private func eval_do(list: MalSequence, _ env: Environment) throws -> MalVal {
let evaluated_ast = try eval_ast(list.rest(), env)
let evaluated_seq = as_sequence(evaluated_ast)
return evaluated_seq.last()
}
// EVALuate "if".
//
private func eval_if(list: MalSequence, _ env: Environment) throws -> MalVal {
guard list.count >= 3 else {
try throw_error("expected at least 2 arguments to if, got \(list.count - 1)")
}
let cond_result = try EVAL(try! list.nth(1), env)
var new_ast: MalVal
if is_truthy(cond_result) {
new_ast = try! list.nth(2)
} else if list.count == 4 {
new_ast = try! list.nth(3)
} else {
return make_nil()
}
return try EVAL(new_ast, env)
}
// EVALuate "fn*".
//
private func eval_fn(list: MalSequence, _ env: Environment) throws -> MalVal {
guard list.count == 3 else {
try throw_error("expected 2 arguments to fn*, got \(list.count - 1)")
}
guard let seq = as_sequenceQ(try! list.nth(1)) else {
try throw_error("expected list or vector for first argument to fn*")
}
return make_closure((eval: EVAL, args: seq, body: try! list.nth(2), env: env))
}
// Walk the AST and completely evaluate it, handling macro expansions, special
// forms and function calls.
//
private func EVAL(ast: MalVal, _ env: Environment) throws -> MalVal {
if !is_list(ast) {
// Not a list -- just evaluate and return.
let answer = try eval_ast(ast, env)
return answer
}
// Special handling if it's a list.
let list = as_list(ast)
if list.isEmpty {
return ast
}
// Check for special forms, where we want to check the operation
// before evaluating all of the parameters.
let arg0 = list.first()
if let fn_symbol = as_symbolQ(arg0) {
switch fn_symbol {
case kSymbolDef: return try eval_def(list, env)
case kSymbolLet: return try eval_let(list, env)
case kSymbolDo: return try eval_do(list, env)
case kSymbolIf: return try eval_if(list, env)
case kSymbolFn: return try eval_fn(list, env)
default: break
}
}
// Standard list to be applied. Evaluate all the elements first.
let eval = try eval_ast(ast, env)
// The result had better be a list and better be non-empty.
let eval_list = as_list(eval)
if eval_list.isEmpty {
return eval
}
// Get the first element of the list and execute it.
let first = eval_list.first()
let rest = as_sequence(eval_list.rest())
if let fn = as_builtinQ(first) {
let answer = try fn.apply(rest)
return answer
} else if let fn = as_closureQ(first) {
let new_env = Environment(outer: fn.env)
let _ = try new_env.set_bindings(fn.args, with_exprs: rest)
let answer = try EVAL(fn.body, new_env)
return answer
}
// The first element wasn't a function to be executed. Return an
// error saying so.
try throw_error("first list item does not evaluate to a function: \(first)")
}
// Convert the value into a human-readable string for printing.
//
private func PRINT(exp: MalVal) -> String {
return pr_str(exp, true)
}
// Perform the READ and EVAL steps. Useful for when you don't care about the
// printable result.
//
private func RE(text: String, _ env: Environment) -> MalVal? {
if !text.isEmpty {
do {
let ast = try READ(text)
do {
return try EVAL(ast, env)
} catch let error as MalException {
print("Error evaluating input: \(error)")
} catch {
print("Error evaluating input: \(error)")
}
} catch let error as MalException {
print("Error parsing input: \(error)")
} catch {
print("Error parsing input: \(error)")
}
}
return nil
}
// Perform the full READ/EVAL/PRINT, returning a printable string.
//
private func REP(text: String, _ env: Environment) -> String? {
let exp = RE(text, env)
if exp == nil { return nil }
return PRINT(exp!)
}
// Perform the full REPL.
//
private func REPL(env: Environment) {
while true {
if let text = _readline("user> ") {
if let output = REP(text, env) {
print("\(output)")
}
} else {
print("")
break
}
}
}
func main() {
let env = Environment(outer: nil)
load_history_file()
load_builtins(env)
RE("(def! not (fn* (a) (if a false true)))", env)
REPL(env)
save_history_file()
}