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Sltm.cs
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// This is a generated file! Please edit source .ksy file and use kaitai-struct-compiler to rebuild
using Kaitai;
using System.Collections.Generic;
namespace HgmViewer.Formats
{
public partial class Sltm : KaitaiStruct
{
public static Sltm FromFile(string fileName)
{
return new Sltm(new KaitaiStream(fileName));
}
public Sltm(KaitaiStream p__io, KaitaiStruct p__parent = null, Sltm p__root = null) : base(p__io)
{
m_parent = p__parent;
m_root = p__root ?? this;
_read();
}
private void _read()
{
_header = new HeaderStruct(m_io, this, m_root);
_mtlName = new RecStruct(m_io, this, m_root);
switch (Header.Version)
{
case 0:
{
_mtl = new Version0Struct(m_io, this, m_root);
break;
}
case 1:
{
_mtl = new Version1Struct(m_io, this, m_root);
break;
}
}
}
public partial class LenStr : KaitaiStruct
{
public static LenStr FromFile(string fileName)
{
return new LenStr(new KaitaiStream(fileName));
}
public LenStr(KaitaiStream p__io, KaitaiStruct p__parent = null, Sltm p__root = null) : base(p__io)
{
m_parent = p__parent;
m_root = p__root;
_read();
}
private void _read()
{
_len = m_io.ReadU4le();
_str = System.Text.Encoding.GetEncoding("ascii").GetString(m_io.ReadBytes(Len));
}
private uint _len;
private string _str;
private Sltm m_root;
private KaitaiStruct m_parent;
public uint Len { get { return _len; } }
public string Str { get { return _str; } }
public Sltm M_Root { get { return m_root; } }
public KaitaiStruct M_Parent { get { return m_parent; } }
}
public partial class Version0Struct : KaitaiStruct
{
public static Version0Struct FromFile(string fileName)
{
return new Version0Struct(new KaitaiStream(fileName));
}
public Version0Struct(KaitaiStream p__io, Sltm p__parent = null, Sltm p__root = null) : base(p__io)
{
m_parent = p__parent;
m_root = p__root;
_read();
}
private void _read()
{
_unk1 = m_io.ReadBytes(17);
_textures = new Textures0Struct(m_io, this, m_root);
__raw_data = m_io.ReadBytes(96);
var io___raw_data = new KaitaiStream(__raw_data);
_data = new MaterialDataStruct(io___raw_data, this, m_root);
if (!(M_Io.IsEof))
{
_submtl = new List<Rec0Struct>();
{
var i = 0;
while (!m_io.IsEof)
{
_submtl.Add(new Rec0Struct(m_io, this, m_root));
i++;
}
}
}
}
private byte[] _unk1;
private Textures0Struct _textures;
private MaterialDataStruct _data;
private List<Rec0Struct> _submtl;
private Sltm m_root;
private Sltm m_parent;
private byte[] __raw_data;
public byte[] Unk1 { get { return _unk1; } }
public Textures0Struct Textures { get { return _textures; } }
public MaterialDataStruct Data { get { return _data; } }
public List<Rec0Struct> Submtl { get { return _submtl; } }
public Sltm M_Root { get { return m_root; } }
public Sltm M_Parent { get { return m_parent; } }
public byte[] M_RawData { get { return __raw_data; } }
}
public partial class MaterialDataStruct : KaitaiStruct
{
public static MaterialDataStruct FromFile(string fileName)
{
return new MaterialDataStruct(new KaitaiStream(fileName));
}
public MaterialDataStruct(KaitaiStream p__io, KaitaiStruct p__parent = null, Sltm p__root = null) : base(p__io)
{
m_parent = p__parent;
m_root = p__root;
_read();
}
private void _read()
{
_unk0 = m_io.ReadBytes(4);
_opacity = m_io.ReadU4le();
_unk1 = m_io.ReadBytes(28);
_colors = m_io.ReadU4le();
_unk2 = m_io.ReadBytes(16);
_uSize = m_io.ReadF4le();
_vSize = m_io.ReadF4le();
_unk3 = m_io.ReadBytes(8);
_stretchFactor1 = m_io.ReadF4le();
_stretchFactor2 = m_io.ReadF4le();
_unk4 = m_io.ReadBytes(16);
}
private byte[] _unk0;
private uint _opacity;
private byte[] _unk1;
private uint _colors;
private byte[] _unk2;
private float _uSize;
private float _vSize;
private byte[] _unk3;
private float _stretchFactor1;
private float _stretchFactor2;
private byte[] _unk4;
private Sltm m_root;
private KaitaiStruct m_parent;
public byte[] Unk0 { get { return _unk0; } }
public uint Opacity { get { return _opacity; } }
public byte[] Unk1 { get { return _unk1; } }
public uint Colors { get { return _colors; } }
public byte[] Unk2 { get { return _unk2; } }
public float USize { get { return _uSize; } }
public float VSize { get { return _vSize; } }
public byte[] Unk3 { get { return _unk3; } }
public float StretchFactor1 { get { return _stretchFactor1; } }
public float StretchFactor2 { get { return _stretchFactor2; } }
public byte[] Unk4 { get { return _unk4; } }
public Sltm M_Root { get { return m_root; } }
public KaitaiStruct M_Parent { get { return m_parent; } }
}
public partial class Version1Struct : KaitaiStruct
{
public static Version1Struct FromFile(string fileName)
{
return new Version1Struct(new KaitaiStream(fileName));
}
public Version1Struct(KaitaiStream p__io, Sltm p__parent = null, Sltm p__root = null) : base(p__io)
{
m_parent = p__parent;
m_root = p__root;
_read();
}
private void _read()
{
_unk1 = m_io.ReadBytes(17);
_textures = new TexturesStruct(m_io, this, m_root);
__raw_data = m_io.ReadBytes(96);
var io___raw_data = new KaitaiStream(__raw_data);
_data = new MaterialDataStruct(io___raw_data, this, m_root);
if (!(M_Io.IsEof))
{
_submtl = new List<RecStruct>();
{
var i = 0;
while (!m_io.IsEof)
{
_submtl.Add(new RecStruct(m_io, this, m_root));
i++;
}
}
}
}
private byte[] _unk1;
private TexturesStruct _textures;
private MaterialDataStruct _data;
private List<RecStruct> _submtl;
private Sltm m_root;
private Sltm m_parent;
private byte[] __raw_data;
public byte[] Unk1 { get { return _unk1; } }
public TexturesStruct Textures { get { return _textures; } }
public MaterialDataStruct Data { get { return _data; } }
public List<RecStruct> Submtl { get { return _submtl; } }
public Sltm M_Root { get { return m_root; } }
public Sltm M_Parent { get { return m_parent; } }
public byte[] M_RawData { get { return __raw_data; } }
}
public partial class TexturesStruct : KaitaiStruct
{
public static TexturesStruct FromFile(string fileName)
{
return new TexturesStruct(new KaitaiStream(fileName));
}
public TexturesStruct(KaitaiStream p__io, Sltm.Version1Struct p__parent = null, Sltm p__root = null) : base(p__io)
{
m_parent = p__parent;
m_root = p__root;
_read();
}
private void _read()
{
_baseMap = new RecStruct(m_io, this, m_root);
_rmMap = new RecStruct(m_io, this, m_root);
_normalMap = new RecStruct(m_io, this, m_root);
_aoMap = new RecStruct(m_io, this, m_root);
_siMap = new RecStruct(m_io, this, m_root);
_colorizationMap = new RecStruct(m_io, this, m_root);
_specialMap = new RecStruct(m_io, this, m_root);
}
private RecStruct _baseMap;
private RecStruct _rmMap;
private RecStruct _normalMap;
private RecStruct _aoMap;
private RecStruct _siMap;
private RecStruct _colorizationMap;
private RecStruct _specialMap;
private Sltm m_root;
private Sltm.Version1Struct m_parent;
public RecStruct BaseMap { get { return _baseMap; } }
public RecStruct RmMap { get { return _rmMap; } }
public RecStruct NormalMap { get { return _normalMap; } }
public RecStruct AoMap { get { return _aoMap; } }
public RecStruct SiMap { get { return _siMap; } }
public RecStruct ColorizationMap { get { return _colorizationMap; } }
public RecStruct SpecialMap { get { return _specialMap; } }
public Sltm M_Root { get { return m_root; } }
public Sltm.Version1Struct M_Parent { get { return m_parent; } }
}
public partial class Textures0Struct : KaitaiStruct
{
public static Textures0Struct FromFile(string fileName)
{
return new Textures0Struct(new KaitaiStream(fileName));
}
public Textures0Struct(KaitaiStream p__io, Sltm.Version0Struct p__parent = null, Sltm p__root = null) : base(p__io)
{
m_parent = p__parent;
m_root = p__root;
_read();
}
private void _read()
{
_baseMap = new Rec0Struct(m_io, this, m_root);
_rmMap = new Rec0Struct(m_io, this, m_root);
_normalMap = new Rec0Struct(m_io, this, m_root);
_aoMap = new Rec0Struct(m_io, this, m_root);
_siMap = new Rec0Struct(m_io, this, m_root);
_colorizationMap = new Rec0Struct(m_io, this, m_root);
_specialMap = new Rec0Struct(m_io, this, m_root);
}
private Rec0Struct _baseMap;
private Rec0Struct _rmMap;
private Rec0Struct _normalMap;
private Rec0Struct _aoMap;
private Rec0Struct _siMap;
private Rec0Struct _colorizationMap;
private Rec0Struct _specialMap;
private Sltm m_root;
private Sltm.Version0Struct m_parent;
public Rec0Struct BaseMap { get { return _baseMap; } }
public Rec0Struct RmMap { get { return _rmMap; } }
public Rec0Struct NormalMap { get { return _normalMap; } }
public Rec0Struct AoMap { get { return _aoMap; } }
public Rec0Struct SiMap { get { return _siMap; } }
public Rec0Struct ColorizationMap { get { return _colorizationMap; } }
public Rec0Struct SpecialMap { get { return _specialMap; } }
public Sltm M_Root { get { return m_root; } }
public Sltm.Version0Struct M_Parent { get { return m_parent; } }
}
public partial class Rec0Struct : KaitaiStruct
{
public static Rec0Struct FromFile(string fileName)
{
return new Rec0Struct(new KaitaiStream(fileName));
}
public Rec0Struct(KaitaiStream p__io, KaitaiStruct p__parent = null, Sltm p__root = null) : base(p__io)
{
m_parent = p__parent;
m_root = p__root;
_read();
}
private void _read()
{
_data = new LenStr(m_io, this, m_root);
}
private LenStr _data;
private Sltm m_root;
private KaitaiStruct m_parent;
public LenStr Data { get { return _data; } }
public Sltm M_Root { get { return m_root; } }
public KaitaiStruct M_Parent { get { return m_parent; } }
}
public partial class HeaderStruct : KaitaiStruct
{
public static HeaderStruct FromFile(string fileName)
{
return new HeaderStruct(new KaitaiStream(fileName));
}
public HeaderStruct(KaitaiStream p__io, Sltm p__parent = null, Sltm p__root = null) : base(p__io)
{
m_parent = p__parent;
m_root = p__root;
_read();
}
private void _read()
{
_magic = m_io.ReadBytes(4);
if (!((KaitaiStream.ByteArrayCompare(Magic, new byte[] { 83, 76, 84, 77 }) == 0)))
{
throw new ValidationNotEqualError(new byte[] { 83, 76, 84, 77 }, Magic, M_Io, "/types/header_struct/seq/0");
}
_version = m_io.ReadU2le();
_unk1 = m_io.ReadU2le();
_magic2 = m_io.ReadBytes(4);
if (!((KaitaiStream.ByteArrayCompare(Magic2, new byte[] { 76, 84, 77, 66 }) == 0)))
{
throw new ValidationNotEqualError(new byte[] { 76, 84, 77, 66 }, Magic2, M_Io, "/types/header_struct/seq/3");
}
}
private byte[] _magic;
private ushort _version;
private ushort _unk1;
private byte[] _magic2;
private Sltm m_root;
private Sltm m_parent;
public byte[] Magic { get { return _magic; } }
public ushort Version { get { return _version; } }
public ushort Unk1 { get { return _unk1; } }
public byte[] Magic2 { get { return _magic2; } }
public Sltm M_Root { get { return m_root; } }
public Sltm M_Parent { get { return m_parent; } }
}
public partial class RecStruct : KaitaiStruct
{
public static RecStruct FromFile(string fileName)
{
return new RecStruct(new KaitaiStream(fileName));
}
public RecStruct(KaitaiStream p__io, KaitaiStruct p__parent = null, Sltm p__root = null) : base(p__io)
{
m_parent = p__parent;
m_root = p__root;
_read();
}
private void _read()
{
_recType = m_io.ReadU1();
switch (RecType)
{
case 2:
{
_data = new LenStr(m_io, this, m_root);
break;
}
}
}
private byte _recType;
private LenStr _data;
private Sltm m_root;
private KaitaiStruct m_parent;
public byte RecType { get { return _recType; } }
public LenStr Data { get { return _data; } }
public Sltm M_Root { get { return m_root; } }
public KaitaiStruct M_Parent { get { return m_parent; } }
}
private HeaderStruct _header;
private RecStruct _mtlName;
private KaitaiStruct _mtl;
private Sltm m_root;
private KaitaiStruct m_parent;
public HeaderStruct Header { get { return _header; } }
public RecStruct MtlName { get { return _mtlName; } }
public KaitaiStruct Mtl { get { return _mtl; } }
public Sltm M_Root { get { return m_root; } }
public KaitaiStruct M_Parent { get { return m_parent; } }
}
}