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db_bench.cc
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db_bench.cc
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include <cstddef>
#include <sys/types.h>
#include <stdio.h>
#include <stdlib.h>
#include "db/db_impl.h"
#include "db/version_set.h"
#include "db/db_statistics.h"
#include "leveldb/options.h"
#include "leveldb/cache.h"
#include "leveldb/db.h"
#include "leveldb/env.h"
#include "leveldb/write_batch.h"
#include "leveldb/statistics.h"
#include "port/port.h"
#include "util/bit_set.h"
#include "util/crc32c.h"
#include "util/histogram.h"
#include "util/mutexlock.h"
#include "util/random.h"
#include "util/stack_trace.h"
#include "util/string_util.h"
#include "util/testutil.h"
#include "hdfs/env_hdfs.h"
#include "utilities/merge_operators.h"
// Comma-separated list of operations to run in the specified order
// Actual benchmarks:
// fillseq -- write N values in sequential key order in async mode
// fillrandom -- write N values in random key order in async mode
// overwrite -- overwrite N values in random key order in async mode
// fillsync -- write N/100 values in random key order in sync mode
// fill100K -- write N/1000 100K values in random order in async mode
// deleteseq -- delete N keys in sequential order
// deleterandom -- delete N keys in random order
// readseq -- read N times sequentially
// readreverse -- read N times in reverse order
// readrandom -- read N times in random order
// readmissing -- read N missing keys in random order
// readhot -- read N times in random order from 1% section of DB
// readwhilewriting -- 1 writer, N threads doing random reads
// readrandomwriterandom - N threads doing random-read, random-write
// updaterandom -- N threads doing read-modify-write for random keys
// appendrandom -- N threads doing read-modify-write with growing values
// mergerandom -- same as updaterandom/appendrandom using merge operator
// -- must be used with FLAGS_merge_operator (see below)
// seekrandom -- N random seeks
// crc32c -- repeated crc32c of 4K of data
// acquireload -- load N*1000 times
// Meta operations:
// compact -- Compact the entire DB
// stats -- Print DB stats
// levelstats -- Print the number of files and bytes per level
// sstables -- Print sstable info
// heapprofile -- Dump a heap profile (if supported by this port)
static const char* FLAGS_benchmarks =
"fillseq,"
"fillsync,"
"fillrandom,"
"overwrite,"
"readrandom,"
"readrandom," // Extra run to allow previous compactions to quiesce
"readseq,"
"readreverse,"
"compact,"
"readrandom,"
"readseq,"
"readreverse,"
"readwhilewriting,"
"readrandomwriterandom," // mix reads and writes based on FLAGS_readwritepercent
"updaterandom," // read-modify-write for random keys
"randomwithverify," // random reads and writes with some verification
"fill100K,"
"crc32c,"
"snappycomp,"
"snappyuncomp,"
"acquireload,"
;
// the maximum size of key in bytes
static const int MAX_KEY_SIZE = 128;
// Number of key/values to place in database
static long FLAGS_num = 1000000;
// Number of distinct keys to use. Used in RandomWithVerify to read/write
// on fewer keys so that gets are more likely to find the key and puts
// are more likely to update the same key
static long FLAGS_numdistinct = 1000;
// Number of read operations to do. If negative, do FLAGS_num reads.
static long FLAGS_reads = -1;
// When ==1 reads use ::Get, when >1 reads use an iterator
static long FLAGS_read_range = 1;
// Seed base for random number generators. When 0 it is deterministic.
static long FLAGS_seed = 0;
// Number of concurrent threads to run.
static int FLAGS_threads = 1;
// Time in seconds for the random-ops tests to run. When 0 then
// FLAGS_num & FLAGS_reads determine the test duration
static int FLAGS_duration = 0;
// Size of each value
static int FLAGS_value_size = 100;
//size of each key
static int FLAGS_key_size = 16;
// Arrange to generate values that shrink to this fraction of
// their original size after compression
static double FLAGS_compression_ratio = 0.5;
// Print histogram of operation timings
static bool FLAGS_histogram = false;
// Number of bytes to buffer in memtable before compacting
// (initialized to default value by "main")
static int FLAGS_write_buffer_size = 0;
// The number of in-memory memtables.
// Each memtable is of size FLAGS_write_buffer_size.
// This is initialized to default value of 2 in "main" function.
static int FLAGS_max_write_buffer_number = 0;
// The minimum number of write buffers that will be merged together
// before writing to storage. This is cheap because it is an
// in-memory merge. If this feature is not enabled, then all these
// write buffers are flushed to L0 as separate files and this increases
// read amplification because a get request has to check in all of these
// files. Also, an in-memory merge may result in writing less
// data to storage if there are duplicate records in each of these
// individual write buffers.
static int FLAGS_min_write_buffer_number_to_merge = 0;
// The maximum number of concurrent background compactions
// that can occur in parallel.
// This is initialized to default value of 1 in "main" function.
static int FLAGS_max_background_compactions = 0;
// style of compaction: level-based vs universal
static leveldb::CompactionStyle FLAGS_compaction_style = leveldb::kCompactionStyleLevel;
// Percentage flexibility while comparing file size
// (for universal compaction only).
static int FLAGS_universal_size_ratio = 1;
// The minimum number of files in a single compaction run
// (for universal compaction only).
static int FLAGS_compaction_universal_min_merge_width = 2;
// Number of bytes to use as a cache of uncompressed data.
// Negative means use default settings.
static long FLAGS_cache_size = -1;
// Number of bytes in a block.
static int FLAGS_block_size = 0;
// Maximum number of files to keep open at the same time (use default if == 0)
static int FLAGS_open_files = 0;
// Bloom filter bits per key.
// Negative means use default settings.
static int FLAGS_bloom_bits = -1;
// If true, do not destroy the existing database. If you set this
// flag and also specify a benchmark that wants a fresh database, that
// benchmark will fail.
static bool FLAGS_use_existing_db = false;
// Use the db with the following name.
static const char* FLAGS_db = nullptr;
// Number of shards for the block cache is 2 ** FLAGS_cache_numshardbits.
// Negative means use default settings. This is applied only
// if FLAGS_cache_size is non-negative.
static int FLAGS_cache_numshardbits = -1;
// Verify checksum for every block read from storage
static bool FLAGS_verify_checksum = false;
// Database statistics
static bool FLAGS_statistics = false;
static class std::shared_ptr<leveldb::Statistics> dbstats;
// Number of write operations to do. If negative, do FLAGS_num reads.
static long FLAGS_writes = -1;
// Per-thread rate limit on writes per second. No limit when <= 0.
// Only for the readwhilewriting test.
static int FLAGS_writes_per_second = 0;
// These default values might change if the hardcoded
// Sync all writes to disk
static bool FLAGS_sync = false;
// If true, do not wait until data is synced to disk.
static bool FLAGS_disable_data_sync = false;
// If true, issue fsync instead of fdatasync
static bool FLAGS_use_fsync = false;
// If true, do not write WAL for write.
static bool FLAGS_disable_wal = false;
// If true, create a snapshot per query when randomread benchmark is used
static bool FLAGS_use_snapshot = false;
// If true, call GetApproximateSizes per query when FLAGS_read_range is > 1
// and randomread benchmark is used
static bool FLAGS_get_approx = false;
// The total number of levels
static int FLAGS_num_levels = 7;
// Target file size at level-1
static int FLAGS_target_file_size_base = 2 * 1048576;
// A multiplier to compute target level-N file size (N >= 2)
static int FLAGS_target_file_size_multiplier = 1;
// Max bytes for level-1
static uint64_t FLAGS_max_bytes_for_level_base = 10 * 1048576;
// A multiplier to compute max bytes for level-N (N >= 2)
static int FLAGS_max_bytes_for_level_multiplier = 10;
// A vector that specifies additional fanout per level
static std::vector<int> FLAGS_max_bytes_for_level_multiplier_additional;
// Number of files in level-0 that will trigger put stop.
static int FLAGS_level0_stop_writes_trigger = 12;
// Number of files in level-0 that will slow down writes.
static int FLAGS_level0_slowdown_writes_trigger = 8;
// Number of files in level-0 when compactions start
static int FLAGS_level0_file_num_compaction_trigger = 4;
// Ratio of reads to reads/writes (expressed as percentage) for the
// ReadRandomWriteRandom workload. The default value 90 means 90% operations
// out of all reads and writes operations are reads. In other words, 9 gets
// for every 1 put.
static int FLAGS_readwritepercent = 90;
// Percentage of deletes out of reads/writes/deletes (used in RandomWithVerify
// only). RandomWithVerify calculates writepercent as
// (100 - FLAGS_readwritepercent - FLAGS_deletepercent), so FLAGS_deletepercent
// must be smaller than (100 - FLAGS_readwritepercent)
static int FLAGS_deletepercent = 2;
// Option to disable compaction triggered by read.
static int FLAGS_disable_seek_compaction = false;
// Option to delete obsolete files periodically
// Default: 0 which means that obsolete files are
// deleted after every compaction run.
static uint64_t FLAGS_delete_obsolete_files_period_micros = 0;
// Algorithm used to compress the database
static enum leveldb::CompressionType FLAGS_compression_type =
leveldb::kSnappyCompression;
// If non-negative, compression starts from this level. Levels with number
// < FLAGS_min_level_to_compress are not compressed.
// Otherwise, apply FLAGS_compression_type to all levels.
static int FLAGS_min_level_to_compress = -1;
static int FLAGS_table_cache_numshardbits = 4;
// posix or hdfs environment
static leveldb::Env* FLAGS_env = leveldb::Env::Default();
// Stats are reported every N operations when this is greater
// than zero. When 0 the interval grows over time.
static int FLAGS_stats_interval = 0;
// Reports additional stats per interval when this is greater
// than 0.
static int FLAGS_stats_per_interval = 0;
static double FLAGS_soft_rate_limit = 0;
// When not equal to 0 this make threads sleep at each stats
// reporting interval until the compaction score for all levels is
// less than or equal to this value.
static double FLAGS_hard_rate_limit = 0;
// When FLAGS_hard_rate_limit is set then this is the max time a put will be
// stalled.
static int FLAGS_rate_limit_delay_max_milliseconds = 1000;
// Control maximum bytes of overlaps in grandparent (i.e., level+2) before we
// stop building a single file in a level->level+1 compaction.
static int FLAGS_max_grandparent_overlap_factor = 10;
// Run read only benchmarks.
static bool FLAGS_read_only = false;
// Do not auto trigger compactions
static bool FLAGS_disable_auto_compactions = false;
// Cap the size of data in level-K for a compaction run
// that compacts Level-K with Level-(K+1) (for K >= 1)
static int FLAGS_source_compaction_factor = 1;
// Set the TTL for the WAL Files.
static uint64_t FLAGS_WAL_ttl_seconds = 0;
// Allow buffered io using OS buffers
static bool FLAGS_use_os_buffer;
// Allow reads to occur via mmap-ing files
static bool FLAGS_use_mmap_reads;
// Allow writes to occur via mmap-ing files
static bool FLAGS_use_mmap_writes;
// Advise random access on table file open
static bool FLAGS_advise_random_on_open =
leveldb::Options().advise_random_on_open;
// Access pattern advice when a file is compacted
static auto FLAGS_compaction_fadvice =
leveldb::Options().access_hint_on_compaction_start;
// Use multiget to access a series of keys instead of get
static bool FLAGS_use_multiget = false;
// If FLAGS_use_multiget is true, determines number of keys to group per call
// Arbitrary default. 90 is good because it agrees with FLAGS_readwritepercent
static long FLAGS_keys_per_multiget = 90;
// Print a message to user when a key is missing in a Get/MultiGet call
// TODO: Apply this flag to generic Get calls too. Currently only with Multiget
static bool FLAGS_warn_missing_keys = true;
// Use adaptive mutex
static auto FLAGS_use_adaptive_mutex =
leveldb::Options().use_adaptive_mutex;
// Allows OS to incrementally sync files to disk while they are being
// written, in the background. Issue one request for every bytes_per_sync
// written. 0 turns it off.
static auto FLAGS_bytes_per_sync =
leveldb::Options().bytes_per_sync;
// On true, deletes use bloom-filter and drop the delete if key not present
static bool FLAGS_filter_deletes = false;
// The merge operator to use with the database.
// If a new merge operator is specified, be sure to use fresh database
// The possible merge operators are defined in utilities/merge_operators.h
static std::string FLAGS_merge_operator = "";
namespace leveldb {
// Helper for quickly generating random data.
class RandomGenerator {
private:
std::string data_;
unsigned int pos_;
public:
RandomGenerator() {
// We use a limited amount of data over and over again and ensure
// that it is larger than the compression window (32KB), and also
// large enough to serve all typical value sizes we want to write.
Random rnd(301);
std::string piece;
while (data_.size() < (unsigned)std::max(1048576, FLAGS_value_size)) {
// Add a short fragment that is as compressible as specified
// by FLAGS_compression_ratio.
test::CompressibleString(&rnd, FLAGS_compression_ratio, 100, &piece);
data_.append(piece);
}
pos_ = 0;
}
Slice Generate(unsigned int len) {
if (pos_ + len > data_.size()) {
pos_ = 0;
assert(len < data_.size());
}
pos_ += len;
return Slice(data_.data() + pos_ - len, len);
}
};
static Slice TrimSpace(Slice s) {
unsigned int start = 0;
while (start < s.size() && isspace(s[start])) {
start++;
}
unsigned int limit = s.size();
while (limit > start && isspace(s[limit-1])) {
limit--;
}
return Slice(s.data() + start, limit - start);
}
static void AppendWithSpace(std::string* str, Slice msg) {
if (msg.empty()) return;
if (!str->empty()) {
str->push_back(' ');
}
str->append(msg.data(), msg.size());
}
class Stats {
private:
int id_;
double start_;
double finish_;
double seconds_;
long done_;
long last_report_done_;
int next_report_;
int64_t bytes_;
double last_op_finish_;
double last_report_finish_;
HistogramImpl hist_;
std::string message_;
bool exclude_from_merge_;
public:
Stats() { Start(-1); }
void Start(int id) {
id_ = id;
next_report_ = FLAGS_stats_interval ? FLAGS_stats_interval : 100;
last_op_finish_ = start_;
hist_.Clear();
done_ = 0;
last_report_done_ = 0;
bytes_ = 0;
seconds_ = 0;
start_ = FLAGS_env->NowMicros();
finish_ = start_;
last_report_finish_ = start_;
message_.clear();
// When set, stats from this thread won't be merged with others.
exclude_from_merge_ = false;
}
void Merge(const Stats& other) {
if (other.exclude_from_merge_)
return;
hist_.Merge(other.hist_);
done_ += other.done_;
bytes_ += other.bytes_;
seconds_ += other.seconds_;
if (other.start_ < start_) start_ = other.start_;
if (other.finish_ > finish_) finish_ = other.finish_;
// Just keep the messages from one thread
if (message_.empty()) message_ = other.message_;
}
void Stop() {
finish_ = FLAGS_env->NowMicros();
seconds_ = (finish_ - start_) * 1e-6;
}
void AddMessage(Slice msg) {
AppendWithSpace(&message_, msg);
}
void SetId(int id) { id_ = id; }
void SetExcludeFromMerge() { exclude_from_merge_ = true; }
void FinishedSingleOp(DB* db) {
if (FLAGS_histogram) {
double now = FLAGS_env->NowMicros();
double micros = now - last_op_finish_;
hist_.Add(micros);
if (micros > 20000 && !FLAGS_stats_interval) {
fprintf(stderr, "long op: %.1f micros%30s\r", micros, "");
fflush(stderr);
}
last_op_finish_ = now;
}
done_++;
if (done_ >= next_report_) {
if (!FLAGS_stats_interval) {
if (next_report_ < 1000) next_report_ += 100;
else if (next_report_ < 5000) next_report_ += 500;
else if (next_report_ < 10000) next_report_ += 1000;
else if (next_report_ < 50000) next_report_ += 5000;
else if (next_report_ < 100000) next_report_ += 10000;
else if (next_report_ < 500000) next_report_ += 50000;
else next_report_ += 100000;
fprintf(stderr, "... finished %ld ops%30s\r", done_, "");
fflush(stderr);
} else {
double now = FLAGS_env->NowMicros();
fprintf(stderr,
"%s ... thread %d: (%ld,%ld) ops and (%.1f,%.1f) ops/second in (%.6f,%.6f) seconds\n",
FLAGS_env->TimeToString((uint64_t) now/1000000).c_str(),
id_,
done_ - last_report_done_, done_,
(done_ - last_report_done_) /
((now - last_report_finish_) / 1000000.0),
done_ / ((now - start_) / 1000000.0),
(now - last_report_finish_) / 1000000.0,
(now - start_) / 1000000.0);
if (FLAGS_stats_per_interval) {
std::string stats;
if (db && db->GetProperty("leveldb.stats", &stats))
fprintf(stderr, "%s\n", stats.c_str());
}
fflush(stderr);
next_report_ += FLAGS_stats_interval;
last_report_finish_ = now;
last_report_done_ = done_;
}
}
}
void AddBytes(int64_t n) {
bytes_ += n;
}
void Report(const Slice& name) {
// Pretend at least one op was done in case we are running a benchmark
// that does not call FinishedSingleOp().
if (done_ < 1) done_ = 1;
std::string extra;
if (bytes_ > 0) {
// Rate is computed on actual elapsed time, not the sum of per-thread
// elapsed times.
double elapsed = (finish_ - start_) * 1e-6;
char rate[100];
snprintf(rate, sizeof(rate), "%6.1f MB/s",
(bytes_ / 1048576.0) / elapsed);
extra = rate;
}
AppendWithSpace(&extra, message_);
double elapsed = (finish_ - start_) * 1e-6;
double throughput = (double)done_/elapsed;
fprintf(stdout, "%-12s : %11.3f micros/op %ld ops/sec;%s%s\n",
name.ToString().c_str(),
elapsed * 1e6 / done_,
(long)throughput,
(extra.empty() ? "" : " "),
extra.c_str());
if (FLAGS_histogram) {
fprintf(stdout, "Microseconds per op:\n%s\n", hist_.ToString().c_str());
}
fflush(stdout);
}
};
// State shared by all concurrent executions of the same benchmark.
struct SharedState {
port::Mutex mu;
port::CondVar cv;
int total;
// Each thread goes through the following states:
// (1) initializing
// (2) waiting for others to be initialized
// (3) running
// (4) done
long num_initialized;
long num_done;
bool start;
SharedState() : cv(&mu) { }
};
// Per-thread state for concurrent executions of the same benchmark.
struct ThreadState {
int tid; // 0..n-1 when running in n threads
Random rand; // Has different seeds for different threads
Stats stats;
SharedState* shared;
/* implicit */ ThreadState(int index)
: tid(index),
rand((FLAGS_seed ? FLAGS_seed : 1000) + index) {
}
};
class Duration {
public:
Duration(int max_seconds, long max_ops) {
max_seconds_ = max_seconds;
max_ops_= max_ops;
ops_ = 0;
start_at_ = FLAGS_env->NowMicros();
}
bool Done(int increment) {
if (increment <= 0) increment = 1; // avoid Done(0) and infinite loops
ops_ += increment;
if (max_seconds_) {
// Recheck every appx 1000 ops (exact iff increment is factor of 1000)
if ((ops_/1000) != ((ops_-increment)/1000)) {
double now = FLAGS_env->NowMicros();
return ((now - start_at_) / 1000000.0) >= max_seconds_;
} else {
return false;
}
} else {
return ops_ > max_ops_;
}
}
private:
int max_seconds_;
long max_ops_;
long ops_;
double start_at_;
};
class Benchmark {
private:
shared_ptr<Cache> cache_;
const FilterPolicy* filter_policy_;
DB* db_;
long num_;
int value_size_;
int key_size_;
int entries_per_batch_;
WriteOptions write_options_;
std::shared_ptr<MergeOperator> merge_operator_;
long reads_;
long writes_;
long readwrites_;
int heap_counter_;
char keyFormat_[100]; // this string will contain the format of key. e.g "%016d"
void PrintHeader() {
PrintEnvironment();
fprintf(stdout, "Keys: %d bytes each\n", FLAGS_key_size);
fprintf(stdout, "Values: %d bytes each (%d bytes after compression)\n",
FLAGS_value_size,
static_cast<int>(FLAGS_value_size * FLAGS_compression_ratio + 0.5));
fprintf(stdout, "Entries: %ld\n", num_);
fprintf(stdout, "RawSize: %.1f MB (estimated)\n",
((static_cast<int64_t>(FLAGS_key_size + FLAGS_value_size) * num_)
/ 1048576.0));
fprintf(stdout, "FileSize: %.1f MB (estimated)\n",
(((FLAGS_key_size + FLAGS_value_size * FLAGS_compression_ratio) * num_)
/ 1048576.0));
fprintf(stdout, "Write rate limit: %d\n", FLAGS_writes_per_second);
switch (FLAGS_compression_type) {
case leveldb::kNoCompression:
fprintf(stdout, "Compression: none\n");
break;
case leveldb::kSnappyCompression:
fprintf(stdout, "Compression: snappy\n");
break;
case leveldb::kZlibCompression:
fprintf(stdout, "Compression: zlib\n");
break;
case leveldb::kBZip2Compression:
fprintf(stdout, "Compression: bzip2\n");
break;
}
PrintWarnings();
fprintf(stdout, "------------------------------------------------\n");
}
void PrintWarnings() {
#if defined(__GNUC__) && !defined(__OPTIMIZE__)
fprintf(stdout,
"WARNING: Optimization is disabled: benchmarks unnecessarily slow\n"
);
#endif
#ifndef NDEBUG
fprintf(stdout,
"WARNING: Assertions are enabled; benchmarks unnecessarily slow\n");
#endif
if (FLAGS_compression_type != leveldb::kNoCompression) {
// The test string should not be too small.
const int len = FLAGS_block_size;
char* text = (char*) malloc(len+1);
bool result = true;
const char* name = nullptr;
std::string compressed;
memset(text, (int) 'y', len);
text[len] = '\0';
switch (FLAGS_compression_type) {
case kSnappyCompression:
result = port::Snappy_Compress(Options().compression_opts, text,
strlen(text), &compressed);
name = "Snappy";
break;
case kZlibCompression:
result = port::Zlib_Compress(Options().compression_opts, text,
strlen(text), &compressed);
name = "Zlib";
break;
case kBZip2Compression:
result = port::BZip2_Compress(Options().compression_opts, text,
strlen(text), &compressed);
name = "BZip2";
break;
case kNoCompression:
assert(false); // cannot happen
break;
}
if (!result) {
fprintf(stdout, "WARNING: %s compression is not enabled\n", name);
} else if (name && compressed.size() >= strlen(text)) {
fprintf(stdout, "WARNING: %s compression is not effective\n", name);
}
free(text);
}
}
void PrintEnvironment() {
fprintf(stderr, "LevelDB: version %d.%d\n",
kMajorVersion, kMinorVersion);
#if defined(__linux)
time_t now = time(nullptr);
fprintf(stderr, "Date: %s", ctime(&now)); // ctime() adds newline
FILE* cpuinfo = fopen("/proc/cpuinfo", "r");
if (cpuinfo != nullptr) {
char line[1000];
int num_cpus = 0;
std::string cpu_type;
std::string cache_size;
while (fgets(line, sizeof(line), cpuinfo) != nullptr) {
const char* sep = strchr(line, ':');
if (sep == nullptr) {
continue;
}
Slice key = TrimSpace(Slice(line, sep - 1 - line));
Slice val = TrimSpace(Slice(sep + 1));
if (key == "model name") {
++num_cpus;
cpu_type = val.ToString();
} else if (key == "cache size") {
cache_size = val.ToString();
}
}
fclose(cpuinfo);
fprintf(stderr, "CPU: %d * %s\n", num_cpus, cpu_type.c_str());
fprintf(stderr, "CPUCache: %s\n", cache_size.c_str());
}
#endif
}
public:
Benchmark()
: cache_(FLAGS_cache_size >= 0 ?
(FLAGS_cache_numshardbits >= 1 ?
NewLRUCache(FLAGS_cache_size, FLAGS_cache_numshardbits) :
NewLRUCache(FLAGS_cache_size)) : nullptr),
filter_policy_(FLAGS_bloom_bits >= 0
? NewBloomFilterPolicy(FLAGS_bloom_bits)
: nullptr),
db_(nullptr),
num_(FLAGS_num),
value_size_(FLAGS_value_size),
key_size_(FLAGS_key_size),
entries_per_batch_(1),
merge_operator_(nullptr),
reads_(FLAGS_reads < 0 ? FLAGS_num : FLAGS_reads),
writes_(FLAGS_writes < 0 ? FLAGS_num : FLAGS_writes),
readwrites_((FLAGS_writes < 0 && FLAGS_reads < 0)? FLAGS_num :
((FLAGS_writes > FLAGS_reads) ? FLAGS_writes : FLAGS_reads)
),
heap_counter_(0) {
std::vector<std::string> files;
FLAGS_env->GetChildren(FLAGS_db, &files);
for (unsigned int i = 0; i < files.size(); i++) {
if (Slice(files[i]).starts_with("heap-")) {
FLAGS_env->DeleteFile(std::string(FLAGS_db) + "/" + files[i]);
}
}
if (!FLAGS_use_existing_db) {
DestroyDB(FLAGS_db, Options());
}
}
~Benchmark() {
delete db_;
delete filter_policy_;
}
//this function will construct string format for key. e.g "%016d"
void ConstructStrFormatForKey(char* str, int keySize) {
str[0] = '%';
str[1] = '0';
sprintf(str+2, "%dd%s", keySize, "%s");
}
unique_ptr<char []> GenerateKeyFromInt(int v, const char* suffix = "") {
unique_ptr<char []> keyInStr(new char[MAX_KEY_SIZE]);
snprintf(keyInStr.get(), MAX_KEY_SIZE, keyFormat_, v, suffix);
return keyInStr;
}
void Run() {
PrintHeader();
Open();
const char* benchmarks = FLAGS_benchmarks;
while (benchmarks != nullptr) {
const char* sep = strchr(benchmarks, ',');
Slice name;
if (sep == nullptr) {
name = benchmarks;
benchmarks = nullptr;
} else {
name = Slice(benchmarks, sep - benchmarks);
benchmarks = sep + 1;
}
// Sanitize parameters
num_ = FLAGS_num;
reads_ = (FLAGS_reads < 0 ? FLAGS_num : FLAGS_reads);
writes_ = (FLAGS_writes < 0 ? FLAGS_num : FLAGS_writes);
value_size_ = FLAGS_value_size;
key_size_ = FLAGS_key_size;
ConstructStrFormatForKey(keyFormat_, key_size_);
entries_per_batch_ = 1;
write_options_ = WriteOptions();
if (FLAGS_sync) {
write_options_.sync = true;
}
write_options_.disableWAL = FLAGS_disable_wal;
void (Benchmark::*method)(ThreadState*) = nullptr;
bool fresh_db = false;
int num_threads = FLAGS_threads;
if (name == Slice("fillseq")) {
fresh_db = true;
method = &Benchmark::WriteSeq;
} else if (name == Slice("fillbatch")) {
fresh_db = true;
entries_per_batch_ = 1000;
method = &Benchmark::WriteSeq;
} else if (name == Slice("fillrandom")) {
fresh_db = true;
method = &Benchmark::WriteRandom;
} else if (name == Slice("filluniquerandom")) {
fresh_db = true;
if (num_threads > 1) {
fprintf(stderr, "filluniquerandom multithreaded not supported"
" set --threads=1");
exit(1);
}
method = &Benchmark::WriteUniqueRandom;
} else if (name == Slice("overwrite")) {
fresh_db = false;
method = &Benchmark::WriteRandom;
} else if (name == Slice("fillsync")) {
fresh_db = true;
num_ /= 1000;
write_options_.sync = true;
method = &Benchmark::WriteRandom;
} else if (name == Slice("fill100K")) {
fresh_db = true;
num_ /= 1000;
value_size_ = 100 * 1000;
method = &Benchmark::WriteRandom;
} else if (name == Slice("readseq")) {
method = &Benchmark::ReadSequential;
} else if (name == Slice("readreverse")) {
method = &Benchmark::ReadReverse;
} else if (name == Slice("readrandom")) {
method = &Benchmark::ReadRandom;
} else if (name == Slice("readmissing")) {
method = &Benchmark::ReadMissing;
} else if (name == Slice("seekrandom")) {
method = &Benchmark::SeekRandom;
} else if (name == Slice("readhot")) {
method = &Benchmark::ReadHot;
} else if (name == Slice("readrandomsmall")) {
reads_ /= 1000;
method = &Benchmark::ReadRandom;
} else if (name == Slice("deleteseq")) {
method = &Benchmark::DeleteSeq;
} else if (name == Slice("deleterandom")) {
method = &Benchmark::DeleteRandom;
} else if (name == Slice("readwhilewriting")) {
num_threads++; // Add extra thread for writing
method = &Benchmark::ReadWhileWriting;
} else if (name == Slice("readrandomwriterandom")) {
method = &Benchmark::ReadRandomWriteRandom;
} else if (name == Slice("updaterandom")) {
method = &Benchmark::UpdateRandom;
} else if (name == Slice("appendrandom")) {
method = &Benchmark::AppendRandom;
} else if (name == Slice("mergerandom")) {
if (FLAGS_merge_operator.empty()) {
fprintf(stdout, "%-12s : skipped (--merge_operator is unknown)\n",
name.ToString().c_str());
method = nullptr;
} else {
method = &Benchmark::MergeRandom;
}
} else if (name == Slice("randomwithverify")) {
method = &Benchmark::RandomWithVerify;
} else if (name == Slice("compact")) {
method = &Benchmark::Compact;
} else if (name == Slice("crc32c")) {
method = &Benchmark::Crc32c;
} else if (name == Slice("acquireload")) {
method = &Benchmark::AcquireLoad;
} else if (name == Slice("snappycomp")) {
method = &Benchmark::SnappyCompress;
} else if (name == Slice("snappyuncomp")) {
method = &Benchmark::SnappyUncompress;
} else if (name == Slice("heapprofile")) {
HeapProfile();
} else if (name == Slice("stats")) {
PrintStats("leveldb.stats");
} else if (name == Slice("levelstats")) {
PrintStats("leveldb.levelstats");
} else if (name == Slice("sstables")) {
PrintStats("leveldb.sstables");
} else {
if (name != Slice()) { // No error message for empty name
fprintf(stderr, "unknown benchmark '%s'\n", name.ToString().c_str());
}
}
if (fresh_db) {
if (FLAGS_use_existing_db) {
fprintf(stdout, "%-12s : skipped (--use_existing_db is true)\n",
name.ToString().c_str());
method = nullptr;
} else {
delete db_;
db_ = nullptr;
DestroyDB(FLAGS_db, Options());
Open();
}
}
if (method != nullptr) {
fprintf(stdout, "DB path: [%s]\n", FLAGS_db);
RunBenchmark(num_threads, name, method);
}
}
if (FLAGS_statistics) {
fprintf(stdout, "STATISTICS:\n%s\n", dbstats->ToString().c_str());
}
}
private:
struct ThreadArg {
Benchmark* bm;
SharedState* shared;
ThreadState* thread;
void (Benchmark::*method)(ThreadState*);
};
static void ThreadBody(void* v) {
ThreadArg* arg = reinterpret_cast<ThreadArg*>(v);
SharedState* shared = arg->shared;
ThreadState* thread = arg->thread;
{
MutexLock l(&shared->mu);
shared->num_initialized++;
if (shared->num_initialized >= shared->total) {
shared->cv.SignalAll();
}
while (!shared->start) {
shared->cv.Wait();
}
}
thread->stats.Start(thread->tid);
(arg->bm->*(arg->method))(thread);
thread->stats.Stop();
{
MutexLock l(&shared->mu);
shared->num_done++;
if (shared->num_done >= shared->total) {
shared->cv.SignalAll();