Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Sporadic SimControl panel connection failure on MacOS Big Sur #1206

Open
ezcrues opened this issue Nov 30, 2021 · 2 comments
Open

Sporadic SimControl panel connection failure on MacOS Big Sur #1206

ezcrues opened this issue Nov 30, 2021 · 2 comments

Comments

@ezcrues
Copy link

ezcrues commented Nov 30, 2021

We have recently moved to MacOS Big Sur on our simulation development laptops. We have noticed that for some simulations, the SimControl panel will sporadically fail to connect to the simulation at startup. We can manually start the SimControl panel and have it connect to a running simulation but that gets to be annoying.

@spfennell
Copy link
Contributor

Hi @ezcrues, I am working on reproducing this issue. If you could keep an eye out for any specific conditions that cause this issue to occur that might help! Thanks for the bug report!

@keithvetter
Copy link
Contributor

keithvetter commented Feb 28, 2024

I have a similar issue with koviz connecting to the Trick variable server right after the sim starts. When the SIE database is large, koviz receives the SIE XML contents, but find it malformed. I wonder if the sim control panel is experiencing that same issue. I get around the issue by waiting for 5 seconds, then asking the var server for the SIE DB again. I request the SIE DB in a loop until the XML is no longer malformed. That's the way I handle it.

If this is the same issue, it's not a connection issue, it's more of an initialization issue. I can easily recreate this with the GIVS sim.

When I inspect the malformed SIE XML, it is oddly malformed. It's not completely trashed.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants