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i_system.h
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/* Emacs style mode select -*- C++ -*- */
/*----------------------------------------------------------------------------- */
/* */
/* $Id:$ */
/* */
/* Copyright (C) 1993-1996 by id Software, Inc. */
/* */
/* This program is free software; you can redistribute it and/or */
/* modify it under the terms of the GNU General Public License */
/* as published by the Free Software Foundation; either version 2 */
/* of the License, or (at your option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, */
/* but WITHOUT ANY WARRANTY; without even the implied warranty of */
/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */
/* GNU General Public License for more details. */
/* */
/* DESCRIPTION: */
/* System specific interface stuff. */
/* */
/*----------------------------------------------------------------------------- */
#ifndef __I_SYSTEM__
#define __I_SYSTEM__
#include "d_ticcmd.h"
#include "d_event.h"
#ifdef __GNUG__
#pragma interface
#endif
/* Called by DoomMain. */
void I_Init (void);
/* Called by startup code */
/* to get the ammount of memory to malloc */
/* for the zone management. */
byte* I_ZoneBase (int *size);
/* Called by D_DoomLoop, */
/* returns current time in tics. */
int I_GetTime (void);
/* */
/* Called by D_DoomLoop, */
/* called before processing any tics in a frame */
/* (just after displaying a frame). */
/* Time consuming syncronous operations */
/* are performed here (joystick reading). */
/* Can call D_PostEvent. */
/* */
void I_StartFrame (void);
/* */
/* Called by D_DoomLoop, */
/* called before processing each tic in a frame. */
/* Quick syncronous operations are performed here. */
/* Can call D_PostEvent. */
void I_StartTic (void);
/* Asynchronous interrupt functions should maintain private queues */
/* that are read by the synchronous functions */
/* to be converted into events. */
/* Either returns a null ticcmd, */
/* or calls a loadable driver to build it. */
/* This ticcmd will then be modified by the gameloop */
/* for normal input. */
ticcmd_t* I_BaseTiccmd (void);
/* Called by M_Responder when quit is selected. */
/* Clean exit, displays sell blurb. */
void I_Quit (void);
/* Allocates from low memory under dos, */
/* just mallocs under unix */
byte* I_AllocLow (int length);
void I_Tactile (int on, int off, int total);
void I_Error (char *error, ...);
#endif
/*----------------------------------------------------------------------------- */
/* */
/* $Log:$ */
/* */
/*----------------------------------------------------------------------------- */