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ldid.hpp
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ldid.hpp
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#ifndef LDID_HPP
#define LDID_HPP
#include <cstdlib>
#include <map>
#include <sstream>
#include <streambuf>
#include <string>
#include <vector>
namespace ldid {
// I wish Apple cared about providing quality toolchains :/
template <typename Function_>
class Functor;
template <typename Type_, typename... Args_>
class Functor<Type_ (Args_...)> {
public:
virtual Type_ operator ()(Args_... args) const = 0;
};
template <typename Function_>
class FunctorImpl;
template <typename Value_, typename Type_, typename... Args_>
class FunctorImpl<Type_ (Value_::*)(Args_...) const> :
public Functor<Type_ (Args_...)>
{
private:
const Value_ *value_;
public:
FunctorImpl(const Value_ &value) :
value_(&value)
{
}
virtual Type_ operator ()(Args_... args) const {
return (*value_)(args...);
}
};
template <typename Function_>
FunctorImpl<decltype(&Function_::operator())> fun(const Function_ &value) {
return value;
}
class Folder {
public:
virtual void Save(const std::string &path, const Functor<void (std::streambuf &)> &code) = 0;
virtual bool Open(const std::string &path, const Functor<void (std::streambuf &)> &code) = 0;
virtual void Find(const std::string &path, const Functor<void (const std::string &, const Functor<void (const Functor<void (std::streambuf &, std::streambuf &)> &)> &)> &code) = 0;
};
class DiskFolder :
public Folder
{
private:
const std::string path_;
std::map<std::string, std::string> commit_;
std::string Path(const std::string &path);
void Find(const std::string &root, const std::string &base, const Functor<void (const std::string &, const Functor<void (const Functor<void (std::streambuf &, std::streambuf &)> &)> &)>&code);
public:
DiskFolder(const std::string &path);
~DiskFolder();
virtual void Save(const std::string &path, const Functor<void (std::streambuf &)> &code);
virtual bool Open(const std::string &path, const Functor<void (std::streambuf &)> &code);
virtual void Find(const std::string &path, const Functor<void (const std::string &, const Functor<void (const Functor<void (std::streambuf &, std::streambuf &)> &)> &)> &code);
};
class SubFolder :
public Folder
{
private:
Folder &parent_;
std::string path_;
public:
SubFolder(Folder &parent, const std::string &path);
virtual void Save(const std::string &path, const Functor<void (std::streambuf &)> &code);
virtual bool Open(const std::string &path, const Functor<void (std::streambuf &)> &code);
virtual void Find(const std::string &path, const Functor<void (const std::string &, const Functor<void (const Functor<void (std::streambuf &, std::streambuf &)> &)> &)> &code);
};
class UnionFolder :
public Folder
{
private:
class StringBuffer :
public std::stringbuf
{
public:
StringBuffer() {
}
StringBuffer(const StringBuffer &rhs) :
std::stringbuf(rhs.str())
{
}
};
Folder &parent_;
std::set<std::string> deletes_;
std::map<std::string, std::string> remaps_;
std::map<std::string, StringBuffer> resets_;
std::string Map(const std::string &path);
void Map(const std::string &path, const Functor<void (const std::string &, const Functor<void (const Functor<void (std::streambuf &, std::streambuf &)> &)> &)> &code, const std::string &file, const Functor<void (std::streambuf &, const Functor<void (std::streambuf &, std::streambuf &)> &)> &save);
public:
UnionFolder(Folder &parent);
virtual void Save(const std::string &path, const Functor<void (std::streambuf &)> &code);
virtual bool Open(const std::string &path, const Functor<void (std::streambuf &)> &code);
virtual void Find(const std::string &path, const Functor<void (const std::string &, const Functor<void (const Functor<void (std::streambuf &, std::streambuf &)> &)> &)> &code);
void operator ()(const std::string &from) {
deletes_.insert(from);
}
void operator ()(const std::string &from, const std::string &to) {
operator ()(from);
remaps_[to] = from;
}
std::stringbuf &operator [](const std::string &path) {
operator ()(path);
return resets_[path];
}
};
std::string Bundle(const std::string &root, Folder &folder, const std::string &key, std::map<std::string, std::vector<char>> &remote, const std::string &entitlements);
typedef std::map<uint32_t, std::vector<char>> Slots;
void Sign(const void *idata, size_t isize, std::streambuf &output, const std::string &identifier, const std::string &entitlements, const std::string &key, const Slots &slots);
}
#endif//LDID_HPP