forked from videolan/vlc
-
Notifications
You must be signed in to change notification settings - Fork 0
/
vsxu.cpp
334 lines (268 loc) · 9.44 KB
/
vsxu.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
/*****************************************************************************
* vsxu.cpp: visualization module wrapper for Vovoid VSXu
*****************************************************************************
* Copyright © 2009-2012 the VideoLAN team, Vovoid Media Technologies
* $Id$
*
* Authors: Rémi Duraffort <[email protected]>
* Laurent Aimar
* Jonatan "jaw" Wallmander
*
* Used the projectM implementation as reference for this file.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <vlc_common.h>
#include <vlc_plugin.h>
#include <vlc_aout.h>
#include <vlc_vout_window.h>
#include <vlc_opengl.h>
#include <vlc_filter.h>
// vsxu manager include
#include <vsx_manager.h>
#include <logo_intro.h>
// class to handle cyclic buffer
#include "cyclic_buffer.h"
/*****************************************************************************
* Module descriptor
*****************************************************************************/
static int Open ( vlc_object_t * );
static void Close ( vlc_object_t * );
#define WIDTH_TEXT N_("Video width")
#define WIDTH_LONGTEXT N_("The width of the video window, in pixels.")
#define HEIGHT_TEXT N_("Video height")
#define HEIGHT_LONGTEXT N_("The height of the video window, in pixels.")
vlc_module_begin ()
set_shortname( N_("vsxu"))
set_description( N_("vsxu") )
set_capability( "visualization", 0 )
set_category( CAT_AUDIO )
set_subcategory( SUBCAT_AUDIO_VISUAL )
add_integer( "vsxu-width", 1280, WIDTH_TEXT, WIDTH_LONGTEXT,
false )
add_integer( "vsxu-height", 800, HEIGHT_TEXT, HEIGHT_LONGTEXT,
false )
add_shortcut( "vsxu" )
set_callbacks( Open, Close )
vlc_module_end ()
/*****************************************************************************
* Local prototypes
*****************************************************************************/
struct filter_sys_t
{
vlc_thread_t thread;
vlc_gl_t *gl;
vlc_mutex_t lock;
// mutex around the cyclic block
vlc_mutex_t cyclic_block_mutex;
// cyclic buffer to cache sound frames in
cyclic_block_queue* vsxu_cyclic_buffer;
int i_channels;
bool b_quit;
};
static block_t *DoWork( filter_t *, block_t * );
static void *Thread( void * );
/**
* Open the module
* @param p_this: the filter object
* @return VLC_SUCCESS or vlc error codes
*/
static int Open( vlc_object_t * p_this )
{
filter_t *p_filter = (filter_t *)p_this;
filter_sys_t *p_sys;
p_sys = p_filter->p_sys = (filter_sys_t*)malloc( sizeof( *p_sys ) );
if( unlikely( !p_sys ) )
{
return VLC_ENOMEM;
}
/* Create the object for the thread */
p_sys->b_quit = false;
p_sys->i_channels = aout_FormatNbChannels( &p_filter->fmt_in.audio );
vlc_mutex_init( &p_sys->lock );
vlc_mutex_init( &p_sys->cyclic_block_mutex );
p_sys->vsxu_cyclic_buffer = new cyclic_block_queue();
/* Create the openGL provider */
vout_window_cfg_t cfg;
memset( &cfg, 0, sizeof(cfg) );
cfg.width = var_InheritInteger( p_filter, "vsxu-width" );
cfg.height = var_InheritInteger( p_filter, "vsxu-height" );
p_sys->gl = vlc_gl_surface_Create( VLC_OBJECT(p_filter), &cfg, NULL );
if( p_sys->gl == NULL )
goto error;
/* Create the thread */
if( vlc_clone( &p_sys->thread, Thread, p_filter,
VLC_THREAD_PRIORITY_LOW ) )
{
vlc_gl_surface_Destroy( p_sys->gl );
goto error;
}
p_filter->fmt_in.audio.i_format = VLC_CODEC_FL32;
p_filter->fmt_out.audio = p_filter->fmt_in.audio;
p_filter->pf_audio_filter = DoWork;
return VLC_SUCCESS;
error:
vlc_mutex_destroy( &p_sys->cyclic_block_mutex );
vlc_mutex_destroy( &p_sys->lock );
free( p_sys );
return VLC_EGENERIC;
}
/**
* Close the module
* @param p_this: the filter object
*/
static void Close( vlc_object_t *p_this )
{
filter_t *p_filter = (filter_t *)p_this;
filter_sys_t *p_sys = p_filter->p_sys;
vlc_mutex_lock( &p_sys->lock );
p_sys->b_quit = true;
vlc_mutex_unlock( &p_sys->lock );
vlc_join( p_sys->thread, NULL );
/* Free the ressources */
vlc_gl_surface_Destroy( p_sys->gl );
vlc_mutex_destroy( &p_sys->cyclic_block_mutex );
vlc_mutex_destroy( &p_sys->lock );
delete p_sys->vsxu_cyclic_buffer;
free( p_sys );
}
/**
* Do the actual work with the new sample
* @param p_filter: filter object
* @param p_in_buf: input buffer
*/
static block_t *DoWork( filter_t *p_filter, block_t *p_in_buf )
{
filter_sys_t *p_sys = p_filter->p_sys;
vlc_mutex_lock( &p_sys->lock );
vlc_mutex_lock( &p_sys->cyclic_block_mutex );
unsigned i_nb_samples = __MIN( 1024,
p_in_buf->i_nb_samples );
const float *p_src = (float*)p_in_buf->p_buffer;
// iterate block holder
size_t i_bh_data_iter = 0;
// calc 512-byte-aligned sample count to grab, we don't need more
unsigned i_num_samples = i_nb_samples - i_nb_samples % 512;
// muls are cheaper than divs
float f_onedivchannels = 1.0f / (float)p_sys->i_channels;
block_holder* p_block_holder = p_sys->vsxu_cyclic_buffer->get_insertion_object();
p_block_holder->pts = p_in_buf->i_pts;
for( unsigned i = 0; i < i_num_samples; i++ )
{
float f_v = 0;
for( int j = 0; j < p_sys->i_channels; j++ )
{
f_v += p_src[p_sys->i_channels * i + j];
}
// insert into our little cyclic buffer
p_block_holder->data[i_bh_data_iter] = f_v * f_onedivchannels;
i_bh_data_iter++;
if (i_bh_data_iter == 512 && i < i_num_samples-256)
{
p_block_holder = p_sys->vsxu_cyclic_buffer->get_insertion_object();
p_block_holder->pts = p_in_buf->i_pts + 11609;
i_bh_data_iter = 0;
}
}
vlc_mutex_unlock( &p_sys->cyclic_block_mutex );
vlc_mutex_unlock( &p_sys->lock );
return p_in_buf;
}
/**
* VSXu update thread which do the rendering
* @param p_this: the p_thread object
*/
static void *Thread( void *p_data )
{
filter_t *p_filter = (filter_t*)p_data;
filter_sys_t *p_sys = p_filter->p_sys;
vlc_gl_t *gl = p_sys->gl;
// our abstract manager holder
vsx_manager_abs* manager = 0;
// temp audio buffer for sending to vsxu through manager
float f_sample_buf[512];
// vsxu logo intro
vsx_logo_intro* intro = 0;
bool first = true;
bool run = true;
// tell main thread we are ready
vlc_gl_MakeCurrent( gl );
while ( run )
{
/* Manage the events */
unsigned width, height;
if( vlc_gl_surface_CheckSize( p_sys->gl, &width, &height ) )
{
/* ??? */
}
// look for control commands from outside the thread
vlc_mutex_lock( &p_sys->lock );
if( p_sys->b_quit )
{
run = false;
}
vlc_mutex_unlock( &p_sys->lock );
if (first)
{
// only run this once
first = false;
// create a new manager
manager = manager_factory();
// init manager with the shared path and sound input type.
manager->init( 0, "media_player" );
// only show logo once
// keep track of iterations
static int i_iterations = 0;
if ( i_iterations++ < 1 )
{
intro = new vsx_logo_intro();
intro->set_destroy_textures( false );
}
}
// lock cyclic buffer mutex and copy floats
vlc_mutex_lock( &p_sys->cyclic_block_mutex );
block_holder* bh = p_sys->vsxu_cyclic_buffer->consume();
memcpy( &f_sample_buf[0], (void*)(&bh->data[0]), sizeof(float) * 512 );
vlc_mutex_unlock( &p_sys->cyclic_block_mutex );
// send sound pointer to vsxu
manager->set_sound_wave( &f_sample_buf[0] );
// render vsxu engine
if (manager) manager->render();
// render intro
if (intro) intro->draw();
// swap buffers etc.
if( !vlc_gl_Lock(gl) )
{
vlc_gl_Swap( gl );
vlc_gl_Unlock( gl );
}
}
// stop vsxu nicely (unloads textures and frees memory)
if (manager) manager->stop();
// call manager factory to destruct our manager object
if (manager) manager_destroy( manager );
// delete the intro (if ever allocated)
if (intro) delete intro;
vlc_gl_ReleaseCurrent( gl );
// clean up the cyclic buffer
vlc_mutex_lock( &p_sys->cyclic_block_mutex );
p_sys->vsxu_cyclic_buffer->reset();
vlc_mutex_unlock( &p_sys->cyclic_block_mutex );
// die
return NULL;
}