All files are provided by Tiny Speck under the Creative Commons CC0 1.0 Universal License (CC0, http://creativecommons.org/publicdomain/zero/1.0/legalcode) except where noted. This is a broadly permissive "No Rights Reserved" license — you may do what you please with what we've provided.
All files are provided AS-IS. Tiny Speck cannot provide any support to help you bring these assets into your own projects. Many of these files are not structured in a standard, straightforward way, and they may take a bit of your time and work to understand.
All of the source code for Glitch's Flash-based browser client.
A working version of the game. :(
The Glitch client requires a Glitch server to work, and there are no longer any Glitch servers for it to use. This code is provided mainly for instructional and reference purposes; if you are attempting to develop something with any of the asset repositories, the client implementation may be a valuable resource.
If you figure something out that you think others could learn from, write up a quick how-to document and submit it to us as a pull request. Share your knowledge!
This repository includes several third-party projects that come with their own licensing terms. Our license does not cover their work. Please respect the licensing terms of those projects — their licenses are included in the headers of their source files. Those projects, and their locations in this repository, are:
- Draw by Martin Heidegger (
at/leichtgewicht
) - Tweener by Zeh Fernando, Nate Chatellier, Arthur Debert and Francis Turmel
(
caurina/transitions
) - Image Encoding, JSON Serialization, and Base64 Encoding by Adobe (
com/adobe
) - Bit101 by Keith Peters (
com/bit101
) - A variety of libraries from GreenSock (
com/greensock
) - EdgeFinder and ColorMatrix by Sakri Rosenstrom and Mario Klingemann (
com/quasimondo
) - Upload BitmapData Snapshot by Stephen Braitsch (
com/quietless
) - Object Pool by Michael Baczynski (
de/polygonal
) - Stats by Mr.doob (
net/hires
) - GIF Encoding and Decoding by Thibault Imbert (
org/bytearray
) - SWF deconstruction by Paul Sivtsov (
org/igorcosta
)