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timer.c
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timer.c
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// SPDX-License-Identifier: GPL-2.0
/*
* Kernel internal timers
*
* Copyright (C) 1991, 1992 Linus Torvalds
*
* 1997-01-28 Modified by Finn Arne Gangstad to make timers scale better.
*
* 1997-09-10 Updated NTP code according to technical memorandum Jan '96
* "A Kernel Model for Precision Timekeeping" by Dave Mills
* 1998-12-24 Fixed a xtime SMP race (we need the xtime_lock rw spinlock to
* serialize accesses to xtime/lost_ticks).
* Copyright (C) 1998 Andrea Arcangeli
* 1999-03-10 Improved NTP compatibility by Ulrich Windl
* 2002-05-31 Move sys_sysinfo here and make its locking sane, Robert Love
* 2000-10-05 Implemented scalable SMP per-CPU timer handling.
* Copyright (C) 2000, 2001, 2002 Ingo Molnar
* Designed by David S. Miller, Alexey Kuznetsov and Ingo Molnar
*/
#include <linux/kernel_stat.h>
#include <linux/export.h>
#include <linux/interrupt.h>
#include <linux/percpu.h>
#include <linux/init.h>
#include <linux/mm.h>
#include <linux/swap.h>
#include <linux/pid_namespace.h>
#include <linux/notifier.h>
#include <linux/thread_info.h>
#include <linux/time.h>
#include <linux/jiffies.h>
#include <linux/posix-timers.h>
#include <linux/cpu.h>
#include <linux/syscalls.h>
#include <linux/delay.h>
#include <linux/tick.h>
#include <linux/kallsyms.h>
#include <linux/irq_work.h>
#include <linux/sched/signal.h>
#include <linux/sched/sysctl.h>
#include <linux/sched/nohz.h>
#include <linux/sched/debug.h>
#include <linux/slab.h>
#include <linux/compat.h>
#include <linux/random.h>
#include <linux/uaccess.h>
#include <asm/unistd.h>
#include <asm/div64.h>
#include <asm/timex.h>
#include <asm/io.h>
#include "tick-internal.h"
#define CREATE_TRACE_POINTS
#include <trace/events/timer.h>
__visible u64 jiffies_64 __cacheline_aligned_in_smp = INITIAL_JIFFIES;
EXPORT_SYMBOL(jiffies_64);
/*
* The timer wheel has LVL_DEPTH array levels. Each level provides an array of
* LVL_SIZE buckets. Each level is driven by its own clock and therefor each
* level has a different granularity.
*
* The level granularity is: LVL_CLK_DIV ^ lvl
* The level clock frequency is: HZ / (LVL_CLK_DIV ^ level)
*
* The array level of a newly armed timer depends on the relative expiry
* time. The farther the expiry time is away the higher the array level and
* therefor the granularity becomes.
*
* Contrary to the original timer wheel implementation, which aims for 'exact'
* expiry of the timers, this implementation removes the need for recascading
* the timers into the lower array levels. The previous 'classic' timer wheel
* implementation of the kernel already violated the 'exact' expiry by adding
* slack to the expiry time to provide batched expiration. The granularity
* levels provide implicit batching.
*
* This is an optimization of the original timer wheel implementation for the
* majority of the timer wheel use cases: timeouts. The vast majority of
* timeout timers (networking, disk I/O ...) are canceled before expiry. If
* the timeout expires it indicates that normal operation is disturbed, so it
* does not matter much whether the timeout comes with a slight delay.
*
* The only exception to this are networking timers with a small expiry
* time. They rely on the granularity. Those fit into the first wheel level,
* which has HZ granularity.
*
* We don't have cascading anymore. timers with a expiry time above the
* capacity of the last wheel level are force expired at the maximum timeout
* value of the last wheel level. From data sampling we know that the maximum
* value observed is 5 days (network connection tracking), so this should not
* be an issue.
*
* The currently chosen array constants values are a good compromise between
* array size and granularity.
*
* This results in the following granularity and range levels:
*
* HZ 1000 steps
* Level Offset Granularity Range
* 0 0 1 ms 0 ms - 63 ms
* 1 64 8 ms 64 ms - 511 ms
* 2 128 64 ms 512 ms - 4095 ms (512ms - ~4s)
* 3 192 512 ms 4096 ms - 32767 ms (~4s - ~32s)
* 4 256 4096 ms (~4s) 32768 ms - 262143 ms (~32s - ~4m)
* 5 320 32768 ms (~32s) 262144 ms - 2097151 ms (~4m - ~34m)
* 6 384 262144 ms (~4m) 2097152 ms - 16777215 ms (~34m - ~4h)
* 7 448 2097152 ms (~34m) 16777216 ms - 134217727 ms (~4h - ~1d)
* 8 512 16777216 ms (~4h) 134217728 ms - 1073741822 ms (~1d - ~12d)
*
* HZ 300
* Level Offset Granularity Range
* 0 0 3 ms 0 ms - 210 ms
* 1 64 26 ms 213 ms - 1703 ms (213ms - ~1s)
* 2 128 213 ms 1706 ms - 13650 ms (~1s - ~13s)
* 3 192 1706 ms (~1s) 13653 ms - 109223 ms (~13s - ~1m)
* 4 256 13653 ms (~13s) 109226 ms - 873810 ms (~1m - ~14m)
* 5 320 109226 ms (~1m) 873813 ms - 6990503 ms (~14m - ~1h)
* 6 384 873813 ms (~14m) 6990506 ms - 55924050 ms (~1h - ~15h)
* 7 448 6990506 ms (~1h) 55924053 ms - 447392423 ms (~15h - ~5d)
* 8 512 55924053 ms (~15h) 447392426 ms - 3579139406 ms (~5d - ~41d)
*
* HZ 250
* Level Offset Granularity Range
* 0 0 4 ms 0 ms - 255 ms
* 1 64 32 ms 256 ms - 2047 ms (256ms - ~2s)
* 2 128 256 ms 2048 ms - 16383 ms (~2s - ~16s)
* 3 192 2048 ms (~2s) 16384 ms - 131071 ms (~16s - ~2m)
* 4 256 16384 ms (~16s) 131072 ms - 1048575 ms (~2m - ~17m)
* 5 320 131072 ms (~2m) 1048576 ms - 8388607 ms (~17m - ~2h)
* 6 384 1048576 ms (~17m) 8388608 ms - 67108863 ms (~2h - ~18h)
* 7 448 8388608 ms (~2h) 67108864 ms - 536870911 ms (~18h - ~6d)
* 8 512 67108864 ms (~18h) 536870912 ms - 4294967288 ms (~6d - ~49d)
*
* HZ 100
* Level Offset Granularity Range
* 0 0 10 ms 0 ms - 630 ms
* 1 64 80 ms 640 ms - 5110 ms (640ms - ~5s)
* 2 128 640 ms 5120 ms - 40950 ms (~5s - ~40s)
* 3 192 5120 ms (~5s) 40960 ms - 327670 ms (~40s - ~5m)
* 4 256 40960 ms (~40s) 327680 ms - 2621430 ms (~5m - ~43m)
* 5 320 327680 ms (~5m) 2621440 ms - 20971510 ms (~43m - ~5h)
* 6 384 2621440 ms (~43m) 20971520 ms - 167772150 ms (~5h - ~1d)
* 7 448 20971520 ms (~5h) 167772160 ms - 1342177270 ms (~1d - ~15d)
*/
/* Clock divisor for the next level */
#define LVL_CLK_SHIFT 3
#define LVL_CLK_DIV (1UL << LVL_CLK_SHIFT)
#define LVL_CLK_MASK (LVL_CLK_DIV - 1)
#define LVL_SHIFT(n) ((n) * LVL_CLK_SHIFT)
#define LVL_GRAN(n) (1UL << LVL_SHIFT(n))
/*
* The time start value for each level to select the bucket at enqueue
* time. We start from the last possible delta of the previous level
* so that we can later add an extra LVL_GRAN(n) to n (see calc_index()).
*/
#define LVL_START(n) ((LVL_SIZE - 1) << (((n) - 1) * LVL_CLK_SHIFT))
/* Size of each clock level */
#define LVL_BITS 6
#define LVL_SIZE (1UL << LVL_BITS)
#define LVL_MASK (LVL_SIZE - 1)
#define LVL_OFFS(n) ((n) * LVL_SIZE)
/* Level depth */
#if HZ > 100
# define LVL_DEPTH 9
# else
# define LVL_DEPTH 8
#endif
/* The cutoff (max. capacity of the wheel) */
#define WHEEL_TIMEOUT_CUTOFF (LVL_START(LVL_DEPTH))
#define WHEEL_TIMEOUT_MAX (WHEEL_TIMEOUT_CUTOFF - LVL_GRAN(LVL_DEPTH - 1))
/*
* The resulting wheel size. If NOHZ is configured we allocate two
* wheels so we have a separate storage for the deferrable timers.
*/
#define WHEEL_SIZE (LVL_SIZE * LVL_DEPTH)
#ifdef CONFIG_NO_HZ_COMMON
# define NR_BASES 2
# define BASE_STD 0
# define BASE_DEF 1
#else
# define NR_BASES 1
# define BASE_STD 0
# define BASE_DEF 0
#endif
struct timer_base {
raw_spinlock_t lock;
struct timer_list *running_timer;
#ifdef CONFIG_PREEMPT_RT
spinlock_t expiry_lock;
atomic_t timer_waiters;
#endif
unsigned long clk;
unsigned long next_expiry;
unsigned int cpu;
bool next_expiry_recalc;
bool is_idle;
DECLARE_BITMAP(pending_map, WHEEL_SIZE);
struct hlist_head vectors[WHEEL_SIZE];
} ____cacheline_aligned;
static DEFINE_PER_CPU(struct timer_base, timer_bases[NR_BASES]);
#ifdef CONFIG_NO_HZ_COMMON
static DEFINE_STATIC_KEY_FALSE(timers_nohz_active);
static DEFINE_MUTEX(timer_keys_mutex);
static void timer_update_keys(struct work_struct *work);
static DECLARE_WORK(timer_update_work, timer_update_keys);
#ifdef CONFIG_SMP
unsigned int sysctl_timer_migration = 1;
DEFINE_STATIC_KEY_FALSE(timers_migration_enabled);
static void timers_update_migration(void)
{
if (sysctl_timer_migration && tick_nohz_active)
static_branch_enable(&timers_migration_enabled);
else
static_branch_disable(&timers_migration_enabled);
}
#else
static inline void timers_update_migration(void) { }
#endif /* !CONFIG_SMP */
static void timer_update_keys(struct work_struct *work)
{
mutex_lock(&timer_keys_mutex);
timers_update_migration();
static_branch_enable(&timers_nohz_active);
mutex_unlock(&timer_keys_mutex);
}
void timers_update_nohz(void)
{
schedule_work(&timer_update_work);
}
int timer_migration_handler(struct ctl_table *table, int write,
void *buffer, size_t *lenp, loff_t *ppos)
{
int ret;
mutex_lock(&timer_keys_mutex);
ret = proc_dointvec_minmax(table, write, buffer, lenp, ppos);
if (!ret && write)
timers_update_migration();
mutex_unlock(&timer_keys_mutex);
return ret;
}
static inline bool is_timers_nohz_active(void)
{
return static_branch_unlikely(&timers_nohz_active);
}
#else
static inline bool is_timers_nohz_active(void) { return false; }
#endif /* NO_HZ_COMMON */
static unsigned long round_jiffies_common(unsigned long j, int cpu,
bool force_up)
{
int rem;
unsigned long original = j;
/*
* We don't want all cpus firing their timers at once hitting the
* same lock or cachelines, so we skew each extra cpu with an extra
* 3 jiffies. This 3 jiffies came originally from the mm/ code which
* already did this.
* The skew is done by adding 3*cpunr, then round, then subtract this
* extra offset again.
*/
j += cpu * 3;
rem = j % HZ;
/*
* If the target jiffie is just after a whole second (which can happen
* due to delays of the timer irq, long irq off times etc etc) then
* we should round down to the whole second, not up. Use 1/4th second
* as cutoff for this rounding as an extreme upper bound for this.
* But never round down if @force_up is set.
*/
if (rem < HZ/4 && !force_up) /* round down */
j = j - rem;
else /* round up */
j = j - rem + HZ;
/* now that we have rounded, subtract the extra skew again */
j -= cpu * 3;
/*
* Make sure j is still in the future. Otherwise return the
* unmodified value.
*/
return time_is_after_jiffies(j) ? j : original;
}
/**
* __round_jiffies - function to round jiffies to a full second
* @j: the time in (absolute) jiffies that should be rounded
* @cpu: the processor number on which the timeout will happen
*
* __round_jiffies() rounds an absolute time in the future (in jiffies)
* up or down to (approximately) full seconds. This is useful for timers
* for which the exact time they fire does not matter too much, as long as
* they fire approximately every X seconds.
*
* By rounding these timers to whole seconds, all such timers will fire
* at the same time, rather than at various times spread out. The goal
* of this is to have the CPU wake up less, which saves power.
*
* The exact rounding is skewed for each processor to avoid all
* processors firing at the exact same time, which could lead
* to lock contention or spurious cache line bouncing.
*
* The return value is the rounded version of the @j parameter.
*/
unsigned long __round_jiffies(unsigned long j, int cpu)
{
return round_jiffies_common(j, cpu, false);
}
EXPORT_SYMBOL_GPL(__round_jiffies);
/**
* __round_jiffies_relative - function to round jiffies to a full second
* @j: the time in (relative) jiffies that should be rounded
* @cpu: the processor number on which the timeout will happen
*
* __round_jiffies_relative() rounds a time delta in the future (in jiffies)
* up or down to (approximately) full seconds. This is useful for timers
* for which the exact time they fire does not matter too much, as long as
* they fire approximately every X seconds.
*
* By rounding these timers to whole seconds, all such timers will fire
* at the same time, rather than at various times spread out. The goal
* of this is to have the CPU wake up less, which saves power.
*
* The exact rounding is skewed for each processor to avoid all
* processors firing at the exact same time, which could lead
* to lock contention or spurious cache line bouncing.
*
* The return value is the rounded version of the @j parameter.
*/
unsigned long __round_jiffies_relative(unsigned long j, int cpu)
{
unsigned long j0 = jiffies;
/* Use j0 because jiffies might change while we run */
return round_jiffies_common(j + j0, cpu, false) - j0;
}
EXPORT_SYMBOL_GPL(__round_jiffies_relative);
/**
* round_jiffies - function to round jiffies to a full second
* @j: the time in (absolute) jiffies that should be rounded
*
* round_jiffies() rounds an absolute time in the future (in jiffies)
* up or down to (approximately) full seconds. This is useful for timers
* for which the exact time they fire does not matter too much, as long as
* they fire approximately every X seconds.
*
* By rounding these timers to whole seconds, all such timers will fire
* at the same time, rather than at various times spread out. The goal
* of this is to have the CPU wake up less, which saves power.
*
* The return value is the rounded version of the @j parameter.
*/
unsigned long round_jiffies(unsigned long j)
{
return round_jiffies_common(j, raw_smp_processor_id(), false);
}
EXPORT_SYMBOL_GPL(round_jiffies);
/**
* round_jiffies_relative - function to round jiffies to a full second
* @j: the time in (relative) jiffies that should be rounded
*
* round_jiffies_relative() rounds a time delta in the future (in jiffies)
* up or down to (approximately) full seconds. This is useful for timers
* for which the exact time they fire does not matter too much, as long as
* they fire approximately every X seconds.
*
* By rounding these timers to whole seconds, all such timers will fire
* at the same time, rather than at various times spread out. The goal
* of this is to have the CPU wake up less, which saves power.
*
* The return value is the rounded version of the @j parameter.
*/
unsigned long round_jiffies_relative(unsigned long j)
{
return __round_jiffies_relative(j, raw_smp_processor_id());
}
EXPORT_SYMBOL_GPL(round_jiffies_relative);
/**
* __round_jiffies_up - function to round jiffies up to a full second
* @j: the time in (absolute) jiffies that should be rounded
* @cpu: the processor number on which the timeout will happen
*
* This is the same as __round_jiffies() except that it will never
* round down. This is useful for timeouts for which the exact time
* of firing does not matter too much, as long as they don't fire too
* early.
*/
unsigned long __round_jiffies_up(unsigned long j, int cpu)
{
return round_jiffies_common(j, cpu, true);
}
EXPORT_SYMBOL_GPL(__round_jiffies_up);
/**
* __round_jiffies_up_relative - function to round jiffies up to a full second
* @j: the time in (relative) jiffies that should be rounded
* @cpu: the processor number on which the timeout will happen
*
* This is the same as __round_jiffies_relative() except that it will never
* round down. This is useful for timeouts for which the exact time
* of firing does not matter too much, as long as they don't fire too
* early.
*/
unsigned long __round_jiffies_up_relative(unsigned long j, int cpu)
{
unsigned long j0 = jiffies;
/* Use j0 because jiffies might change while we run */
return round_jiffies_common(j + j0, cpu, true) - j0;
}
EXPORT_SYMBOL_GPL(__round_jiffies_up_relative);
/**
* round_jiffies_up - function to round jiffies up to a full second
* @j: the time in (absolute) jiffies that should be rounded
*
* This is the same as round_jiffies() except that it will never
* round down. This is useful for timeouts for which the exact time
* of firing does not matter too much, as long as they don't fire too
* early.
*/
unsigned long round_jiffies_up(unsigned long j)
{
return round_jiffies_common(j, raw_smp_processor_id(), true);
}
EXPORT_SYMBOL_GPL(round_jiffies_up);
/**
* round_jiffies_up_relative - function to round jiffies up to a full second
* @j: the time in (relative) jiffies that should be rounded
*
* This is the same as round_jiffies_relative() except that it will never
* round down. This is useful for timeouts for which the exact time
* of firing does not matter too much, as long as they don't fire too
* early.
*/
unsigned long round_jiffies_up_relative(unsigned long j)
{
return __round_jiffies_up_relative(j, raw_smp_processor_id());
}
EXPORT_SYMBOL_GPL(round_jiffies_up_relative);
static inline unsigned int timer_get_idx(struct timer_list *timer)
{
return (timer->flags & TIMER_ARRAYMASK) >> TIMER_ARRAYSHIFT;
}
static inline void timer_set_idx(struct timer_list *timer, unsigned int idx)
{
timer->flags = (timer->flags & ~TIMER_ARRAYMASK) |
idx << TIMER_ARRAYSHIFT;
}
/*
* Helper function to calculate the array index for a given expiry
* time.
*/
static inline unsigned calc_index(unsigned long expires, unsigned lvl,
unsigned long *bucket_expiry)
{
/*
* The timer wheel has to guarantee that a timer does not fire
* early. Early expiry can happen due to:
* - Timer is armed at the edge of a tick
* - Truncation of the expiry time in the outer wheel levels
*
* Round up with level granularity to prevent this.
*/
expires = (expires + LVL_GRAN(lvl)) >> LVL_SHIFT(lvl);
*bucket_expiry = expires << LVL_SHIFT(lvl);
return LVL_OFFS(lvl) + (expires & LVL_MASK);
}
static int calc_wheel_index(unsigned long expires, unsigned long clk,
unsigned long *bucket_expiry)
{
unsigned long delta = expires - clk;
unsigned int idx;
if (delta < LVL_START(1)) {
idx = calc_index(expires, 0, bucket_expiry);
} else if (delta < LVL_START(2)) {
idx = calc_index(expires, 1, bucket_expiry);
} else if (delta < LVL_START(3)) {
idx = calc_index(expires, 2, bucket_expiry);
} else if (delta < LVL_START(4)) {
idx = calc_index(expires, 3, bucket_expiry);
} else if (delta < LVL_START(5)) {
idx = calc_index(expires, 4, bucket_expiry);
} else if (delta < LVL_START(6)) {
idx = calc_index(expires, 5, bucket_expiry);
} else if (delta < LVL_START(7)) {
idx = calc_index(expires, 6, bucket_expiry);
} else if (LVL_DEPTH > 8 && delta < LVL_START(8)) {
idx = calc_index(expires, 7, bucket_expiry);
} else if ((long) delta < 0) {
idx = clk & LVL_MASK;
*bucket_expiry = clk;
} else {
/*
* Force expire obscene large timeouts to expire at the
* capacity limit of the wheel.
*/
if (delta >= WHEEL_TIMEOUT_CUTOFF)
expires = clk + WHEEL_TIMEOUT_MAX;
idx = calc_index(expires, LVL_DEPTH - 1, bucket_expiry);
}
return idx;
}
static void
trigger_dyntick_cpu(struct timer_base *base, struct timer_list *timer)
{
if (!is_timers_nohz_active())
return;
/*
* TODO: This wants some optimizing similar to the code below, but we
* will do that when we switch from push to pull for deferrable timers.
*/
if (timer->flags & TIMER_DEFERRABLE) {
if (tick_nohz_full_cpu(base->cpu))
wake_up_nohz_cpu(base->cpu);
return;
}
/*
* We might have to IPI the remote CPU if the base is idle and the
* timer is not deferrable. If the other CPU is on the way to idle
* then it can't set base->is_idle as we hold the base lock:
*/
if (base->is_idle)
wake_up_nohz_cpu(base->cpu);
}
/*
* Enqueue the timer into the hash bucket, mark it pending in
* the bitmap, store the index in the timer flags then wake up
* the target CPU if needed.
*/
static void enqueue_timer(struct timer_base *base, struct timer_list *timer,
unsigned int idx, unsigned long bucket_expiry)
{
hlist_add_head(&timer->entry, base->vectors + idx);
__set_bit(idx, base->pending_map);
timer_set_idx(timer, idx);
trace_timer_start(timer, timer->expires, timer->flags);
/*
* Check whether this is the new first expiring timer. The
* effective expiry time of the timer is required here
* (bucket_expiry) instead of timer->expires.
*/
if (time_before(bucket_expiry, base->next_expiry)) {
/*
* Set the next expiry time and kick the CPU so it
* can reevaluate the wheel:
*/
base->next_expiry = bucket_expiry;
base->next_expiry_recalc = false;
trigger_dyntick_cpu(base, timer);
}
}
static void internal_add_timer(struct timer_base *base, struct timer_list *timer)
{
unsigned long bucket_expiry;
unsigned int idx;
idx = calc_wheel_index(timer->expires, base->clk, &bucket_expiry);
enqueue_timer(base, timer, idx, bucket_expiry);
}
#ifdef CONFIG_DEBUG_OBJECTS_TIMERS
static const struct debug_obj_descr timer_debug_descr;
static void *timer_debug_hint(void *addr)
{
return ((struct timer_list *) addr)->function;
}
static bool timer_is_static_object(void *addr)
{
struct timer_list *timer = addr;
return (timer->entry.pprev == NULL &&
timer->entry.next == TIMER_ENTRY_STATIC);
}
/*
* fixup_init is called when:
* - an active object is initialized
*/
static bool timer_fixup_init(void *addr, enum debug_obj_state state)
{
struct timer_list *timer = addr;
switch (state) {
case ODEBUG_STATE_ACTIVE:
del_timer_sync(timer);
debug_object_init(timer, &timer_debug_descr);
return true;
default:
return false;
}
}
/* Stub timer callback for improperly used timers. */
static void stub_timer(struct timer_list *unused)
{
WARN_ON(1);
}
/*
* fixup_activate is called when:
* - an active object is activated
* - an unknown non-static object is activated
*/
static bool timer_fixup_activate(void *addr, enum debug_obj_state state)
{
struct timer_list *timer = addr;
switch (state) {
case ODEBUG_STATE_NOTAVAILABLE:
timer_setup(timer, stub_timer, 0);
return true;
case ODEBUG_STATE_ACTIVE:
WARN_ON(1);
fallthrough;
default:
return false;
}
}
/*
* fixup_free is called when:
* - an active object is freed
*/
static bool timer_fixup_free(void *addr, enum debug_obj_state state)
{
struct timer_list *timer = addr;
switch (state) {
case ODEBUG_STATE_ACTIVE:
del_timer_sync(timer);
debug_object_free(timer, &timer_debug_descr);
return true;
default:
return false;
}
}
/*
* fixup_assert_init is called when:
* - an untracked/uninit-ed object is found
*/
static bool timer_fixup_assert_init(void *addr, enum debug_obj_state state)
{
struct timer_list *timer = addr;
switch (state) {
case ODEBUG_STATE_NOTAVAILABLE:
timer_setup(timer, stub_timer, 0);
return true;
default:
return false;
}
}
static const struct debug_obj_descr timer_debug_descr = {
.name = "timer_list",
.debug_hint = timer_debug_hint,
.is_static_object = timer_is_static_object,
.fixup_init = timer_fixup_init,
.fixup_activate = timer_fixup_activate,
.fixup_free = timer_fixup_free,
.fixup_assert_init = timer_fixup_assert_init,
};
static inline void debug_timer_init(struct timer_list *timer)
{
debug_object_init(timer, &timer_debug_descr);
}
static inline void debug_timer_activate(struct timer_list *timer)
{
debug_object_activate(timer, &timer_debug_descr);
}
static inline void debug_timer_deactivate(struct timer_list *timer)
{
debug_object_deactivate(timer, &timer_debug_descr);
}
static inline void debug_timer_assert_init(struct timer_list *timer)
{
debug_object_assert_init(timer, &timer_debug_descr);
}
static void do_init_timer(struct timer_list *timer,
void (*func)(struct timer_list *),
unsigned int flags,
const char *name, struct lock_class_key *key);
void init_timer_on_stack_key(struct timer_list *timer,
void (*func)(struct timer_list *),
unsigned int flags,
const char *name, struct lock_class_key *key)
{
debug_object_init_on_stack(timer, &timer_debug_descr);
do_init_timer(timer, func, flags, name, key);
}
EXPORT_SYMBOL_GPL(init_timer_on_stack_key);
void destroy_timer_on_stack(struct timer_list *timer)
{
debug_object_free(timer, &timer_debug_descr);
}
EXPORT_SYMBOL_GPL(destroy_timer_on_stack);
#else
static inline void debug_timer_init(struct timer_list *timer) { }
static inline void debug_timer_activate(struct timer_list *timer) { }
static inline void debug_timer_deactivate(struct timer_list *timer) { }
static inline void debug_timer_assert_init(struct timer_list *timer) { }
#endif
static inline void debug_init(struct timer_list *timer)
{
debug_timer_init(timer);
trace_timer_init(timer);
}
static inline void debug_deactivate(struct timer_list *timer)
{
debug_timer_deactivate(timer);
trace_timer_cancel(timer);
}
static inline void debug_assert_init(struct timer_list *timer)
{
debug_timer_assert_init(timer);
}
static void do_init_timer(struct timer_list *timer,
void (*func)(struct timer_list *),
unsigned int flags,
const char *name, struct lock_class_key *key)
{
timer->entry.pprev = NULL;
timer->function = func;
if (WARN_ON_ONCE(flags & ~TIMER_INIT_FLAGS))
flags &= TIMER_INIT_FLAGS;
timer->flags = flags | raw_smp_processor_id();
lockdep_init_map(&timer->lockdep_map, name, key, 0);
}
/**
* init_timer_key - initialize a timer
* @timer: the timer to be initialized
* @func: timer callback function
* @flags: timer flags
* @name: name of the timer
* @key: lockdep class key of the fake lock used for tracking timer
* sync lock dependencies
*
* init_timer_key() must be done to a timer prior calling *any* of the
* other timer functions.
*/
void init_timer_key(struct timer_list *timer,
void (*func)(struct timer_list *), unsigned int flags,
const char *name, struct lock_class_key *key)
{
debug_init(timer);
do_init_timer(timer, func, flags, name, key);
}
EXPORT_SYMBOL(init_timer_key);
static inline void detach_timer(struct timer_list *timer, bool clear_pending)
{
struct hlist_node *entry = &timer->entry;
debug_deactivate(timer);
__hlist_del(entry);
if (clear_pending)
entry->pprev = NULL;
entry->next = LIST_POISON2;
}
static int detach_if_pending(struct timer_list *timer, struct timer_base *base,
bool clear_pending)
{
unsigned idx = timer_get_idx(timer);
if (!timer_pending(timer))
return 0;
if (hlist_is_singular_node(&timer->entry, base->vectors + idx)) {
__clear_bit(idx, base->pending_map);
base->next_expiry_recalc = true;
}
detach_timer(timer, clear_pending);
return 1;
}
static inline struct timer_base *get_timer_cpu_base(u32 tflags, u32 cpu)
{
struct timer_base *base = per_cpu_ptr(&timer_bases[BASE_STD], cpu);
/*
* If the timer is deferrable and NO_HZ_COMMON is set then we need
* to use the deferrable base.
*/
if (IS_ENABLED(CONFIG_NO_HZ_COMMON) && (tflags & TIMER_DEFERRABLE))
base = per_cpu_ptr(&timer_bases[BASE_DEF], cpu);
return base;
}
static inline struct timer_base *get_timer_this_cpu_base(u32 tflags)
{
struct timer_base *base = this_cpu_ptr(&timer_bases[BASE_STD]);
/*
* If the timer is deferrable and NO_HZ_COMMON is set then we need
* to use the deferrable base.
*/
if (IS_ENABLED(CONFIG_NO_HZ_COMMON) && (tflags & TIMER_DEFERRABLE))
base = this_cpu_ptr(&timer_bases[BASE_DEF]);
return base;
}
static inline struct timer_base *get_timer_base(u32 tflags)
{
return get_timer_cpu_base(tflags, tflags & TIMER_CPUMASK);
}
static inline struct timer_base *
get_target_base(struct timer_base *base, unsigned tflags)
{
#if defined(CONFIG_SMP) && defined(CONFIG_NO_HZ_COMMON)
if (static_branch_likely(&timers_migration_enabled) &&
!(tflags & TIMER_PINNED))
return get_timer_cpu_base(tflags, get_nohz_timer_target());
#endif
return get_timer_this_cpu_base(tflags);
}
static inline void forward_timer_base(struct timer_base *base)
{
unsigned long jnow = READ_ONCE(jiffies);
/*
* No need to forward if we are close enough below jiffies.
* Also while executing timers, base->clk is 1 offset ahead
* of jiffies to avoid endless requeuing to current jffies.
*/
if ((long)(jnow - base->clk) < 1)
return;
/*
* If the next expiry value is > jiffies, then we fast forward to
* jiffies otherwise we forward to the next expiry value.
*/
if (time_after(base->next_expiry, jnow)) {
base->clk = jnow;
} else {
if (WARN_ON_ONCE(time_before(base->next_expiry, base->clk)))
return;
base->clk = base->next_expiry;
}
}
/*
* We are using hashed locking: Holding per_cpu(timer_bases[x]).lock means
* that all timers which are tied to this base are locked, and the base itself
* is locked too.
*
* So __run_timers/migrate_timers can safely modify all timers which could
* be found in the base->vectors array.
*
* When a timer is migrating then the TIMER_MIGRATING flag is set and we need
* to wait until the migration is done.
*/
static struct timer_base *lock_timer_base(struct timer_list *timer,
unsigned long *flags)
__acquires(timer->base->lock)
{
for (;;) {
struct timer_base *base;
u32 tf;
/*
* We need to use READ_ONCE() here, otherwise the compiler
* might re-read @tf between the check for TIMER_MIGRATING
* and spin_lock().
*/
tf = READ_ONCE(timer->flags);
if (!(tf & TIMER_MIGRATING)) {
base = get_timer_base(tf);
raw_spin_lock_irqsave(&base->lock, *flags);
if (timer->flags == tf)
return base;
raw_spin_unlock_irqrestore(&base->lock, *flags);
}
cpu_relax();
}
}
#define MOD_TIMER_PENDING_ONLY 0x01
#define MOD_TIMER_REDUCE 0x02
#define MOD_TIMER_NOTPENDING 0x04
static inline int
__mod_timer(struct timer_list *timer, unsigned long expires, unsigned int options)
{
unsigned long clk = 0, flags, bucket_expiry;
struct timer_base *base, *new_base;
unsigned int idx = UINT_MAX;
int ret = 0;
BUG_ON(!timer->function);
/*
* This is a common optimization triggered by the networking code - if
* the timer is re-modified to have the same timeout or ends up in the
* same array bucket then just return:
*/
if (!(options & MOD_TIMER_NOTPENDING) && timer_pending(timer)) {
/*
* The downside of this optimization is that it can result in
* larger granularity than you would get from adding a new
* timer with this expiry.
*/
long diff = timer->expires - expires;
if (!diff)
return 1;
if (options & MOD_TIMER_REDUCE && diff <= 0)
return 1;
/*
* We lock timer base and calculate the bucket index right
* here. If the timer ends up in the same bucket, then we
* just update the expiry time and avoid the whole
* dequeue/enqueue dance.
*/
base = lock_timer_base(timer, &flags);
forward_timer_base(base);
if (timer_pending(timer) && (options & MOD_TIMER_REDUCE) &&
time_before_eq(timer->expires, expires)) {
ret = 1;
goto out_unlock;
}
clk = base->clk;