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device_pm.c
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device_pm.c
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// SPDX-License-Identifier: GPL-2.0-only
/*
* drivers/acpi/device_pm.c - ACPI device power management routines.
*
* Copyright (C) 2012, Intel Corp.
* Author: Rafael J. Wysocki <[email protected]>
*
* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*
* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*/
#define pr_fmt(fmt) "PM: " fmt
#include <linux/acpi.h>
#include <linux/export.h>
#include <linux/mutex.h>
#include <linux/pm_qos.h>
#include <linux/pm_domain.h>
#include <linux/pm_runtime.h>
#include <linux/suspend.h>
#include "fan.h"
#include "internal.h"
/**
* acpi_power_state_string - String representation of ACPI device power state.
* @state: ACPI device power state to return the string representation of.
*/
const char *acpi_power_state_string(int state)
{
switch (state) {
case ACPI_STATE_D0:
return "D0";
case ACPI_STATE_D1:
return "D1";
case ACPI_STATE_D2:
return "D2";
case ACPI_STATE_D3_HOT:
return "D3hot";
case ACPI_STATE_D3_COLD:
return "D3cold";
default:
return "(unknown)";
}
}
static int acpi_dev_pm_explicit_get(struct acpi_device *device, int *state)
{
unsigned long long psc;
acpi_status status;
status = acpi_evaluate_integer(device->handle, "_PSC", NULL, &psc);
if (ACPI_FAILURE(status))
return -ENODEV;
*state = psc;
return 0;
}
/**
* acpi_device_get_power - Get power state of an ACPI device.
* @device: Device to get the power state of.
* @state: Place to store the power state of the device.
*
* This function does not update the device's power.state field, but it may
* update its parent's power.state field (when the parent's power state is
* unknown and the device's power state turns out to be D0).
*
* Also, it does not update power resource reference counters to ensure that
* the power state returned by it will be persistent and it may return a power
* state shallower than previously set by acpi_device_set_power() for @device
* (if that power state depends on any power resources).
*/
int acpi_device_get_power(struct acpi_device *device, int *state)
{
int result = ACPI_STATE_UNKNOWN;
struct acpi_device *parent;
int error;
if (!device || !state)
return -EINVAL;
parent = acpi_dev_parent(device);
if (!device->flags.power_manageable) {
/* TBD: Non-recursive algorithm for walking up hierarchy. */
*state = parent ? parent->power.state : ACPI_STATE_D0;
goto out;
}
/*
* Get the device's power state from power resources settings and _PSC,
* if available.
*/
if (device->power.flags.power_resources) {
error = acpi_power_get_inferred_state(device, &result);
if (error)
return error;
}
if (device->power.flags.explicit_get) {
int psc;
error = acpi_dev_pm_explicit_get(device, &psc);
if (error)
return error;
/*
* The power resources settings may indicate a power state
* shallower than the actual power state of the device, because
* the same power resources may be referenced by other devices.
*
* For systems predating ACPI 4.0 we assume that D3hot is the
* deepest state that can be supported.
*/
if (psc > result && psc < ACPI_STATE_D3_COLD)
result = psc;
else if (result == ACPI_STATE_UNKNOWN)
result = psc > ACPI_STATE_D2 ? ACPI_STATE_D3_HOT : psc;
}
/*
* If we were unsure about the device parent's power state up to this
* point, the fact that the device is in D0 implies that the parent has
* to be in D0 too, except if ignore_parent is set.
*/
if (!device->power.flags.ignore_parent && parent &&
parent->power.state == ACPI_STATE_UNKNOWN &&
result == ACPI_STATE_D0)
parent->power.state = ACPI_STATE_D0;
*state = result;
out:
acpi_handle_debug(device->handle, "Power state: %s\n",
acpi_power_state_string(*state));
return 0;
}
static int acpi_dev_pm_explicit_set(struct acpi_device *adev, int state)
{
if (adev->power.states[state].flags.explicit_set) {
char method[5] = { '_', 'P', 'S', '0' + state, '\0' };
acpi_status status;
status = acpi_evaluate_object(adev->handle, method, NULL, NULL);
if (ACPI_FAILURE(status))
return -ENODEV;
}
return 0;
}
/**
* acpi_device_set_power - Set power state of an ACPI device.
* @device: Device to set the power state of.
* @state: New power state to set.
*
* Callers must ensure that the device is power manageable before using this
* function.
*/
int acpi_device_set_power(struct acpi_device *device, int state)
{
int target_state = state;
int result = 0;
if (!device || !device->flags.power_manageable
|| (state < ACPI_STATE_D0) || (state > ACPI_STATE_D3_COLD))
return -EINVAL;
acpi_handle_debug(device->handle, "Power state change: %s -> %s\n",
acpi_power_state_string(device->power.state),
acpi_power_state_string(state));
/* Make sure this is a valid target state */
/* There is a special case for D0 addressed below. */
if (state > ACPI_STATE_D0 && state == device->power.state)
goto no_change;
if (state == ACPI_STATE_D3_COLD) {
/*
* For transitions to D3cold we need to execute _PS3 and then
* possibly drop references to the power resources in use.
*/
state = ACPI_STATE_D3_HOT;
/* If D3cold is not supported, use D3hot as the target state. */
if (!device->power.states[ACPI_STATE_D3_COLD].flags.valid)
target_state = state;
} else if (!device->power.states[state].flags.valid) {
acpi_handle_debug(device->handle, "Power state %s not supported\n",
acpi_power_state_string(state));
return -ENODEV;
}
if (!device->power.flags.ignore_parent) {
struct acpi_device *parent;
parent = acpi_dev_parent(device);
if (parent && state < parent->power.state) {
acpi_handle_debug(device->handle,
"Cannot transition to %s for parent in %s\n",
acpi_power_state_string(state),
acpi_power_state_string(parent->power.state));
return -ENODEV;
}
}
/*
* Transition Power
* ----------------
* In accordance with ACPI 6, _PSx is executed before manipulating power
* resources, unless the target state is D0, in which case _PS0 is
* supposed to be executed after turning the power resources on.
*/
if (state > ACPI_STATE_D0) {
/*
* According to ACPI 6, devices cannot go from lower-power
* (deeper) states to higher-power (shallower) states.
*/
if (state < device->power.state) {
acpi_handle_debug(device->handle,
"Cannot transition from %s to %s\n",
acpi_power_state_string(device->power.state),
acpi_power_state_string(state));
return -ENODEV;
}
/*
* If the device goes from D3hot to D3cold, _PS3 has been
* evaluated for it already, so skip it in that case.
*/
if (device->power.state < ACPI_STATE_D3_HOT) {
result = acpi_dev_pm_explicit_set(device, state);
if (result)
goto end;
}
if (device->power.flags.power_resources)
result = acpi_power_transition(device, target_state);
} else {
int cur_state = device->power.state;
if (device->power.flags.power_resources) {
result = acpi_power_transition(device, ACPI_STATE_D0);
if (result)
goto end;
}
if (cur_state == ACPI_STATE_D0) {
int psc;
/* Nothing to do here if _PSC is not present. */
if (!device->power.flags.explicit_get)
goto no_change;
/*
* The power state of the device was set to D0 last
* time, but that might have happened before a
* system-wide transition involving the platform
* firmware, so it may be necessary to evaluate _PS0
* for the device here. However, use extra care here
* and evaluate _PSC to check the device's current power
* state, and only invoke _PS0 if the evaluation of _PSC
* is successful and it returns a power state different
* from D0.
*/
result = acpi_dev_pm_explicit_get(device, &psc);
if (result || psc == ACPI_STATE_D0)
goto no_change;
}
result = acpi_dev_pm_explicit_set(device, ACPI_STATE_D0);
}
end:
if (result) {
acpi_handle_debug(device->handle,
"Failed to change power state to %s\n",
acpi_power_state_string(target_state));
} else {
device->power.state = target_state;
acpi_handle_debug(device->handle, "Power state changed to %s\n",
acpi_power_state_string(target_state));
}
return result;
no_change:
acpi_handle_debug(device->handle, "Already in %s\n",
acpi_power_state_string(state));
return 0;
}
EXPORT_SYMBOL(acpi_device_set_power);
int acpi_bus_set_power(acpi_handle handle, int state)
{
struct acpi_device *device = acpi_fetch_acpi_dev(handle);
if (device)
return acpi_device_set_power(device, state);
return -ENODEV;
}
EXPORT_SYMBOL(acpi_bus_set_power);
int acpi_bus_init_power(struct acpi_device *device)
{
int state;
int result;
if (!device)
return -EINVAL;
device->power.state = ACPI_STATE_UNKNOWN;
if (!acpi_device_is_present(device)) {
device->flags.initialized = false;
return -ENXIO;
}
result = acpi_device_get_power(device, &state);
if (result)
return result;
if (state < ACPI_STATE_D3_COLD && device->power.flags.power_resources) {
/* Reference count the power resources. */
result = acpi_power_on_resources(device, state);
if (result)
return result;
if (state == ACPI_STATE_D0) {
/*
* If _PSC is not present and the state inferred from
* power resources appears to be D0, it still may be
* necessary to execute _PS0 at this point, because
* another device using the same power resources may
* have been put into D0 previously and that's why we
* see D0 here.
*/
result = acpi_dev_pm_explicit_set(device, state);
if (result)
return result;
}
} else if (state == ACPI_STATE_UNKNOWN) {
/*
* No power resources and missing _PSC? Cross fingers and make
* it D0 in hope that this is what the BIOS put the device into.
* [We tried to force D0 here by executing _PS0, but that broke
* Toshiba P870-303 in a nasty way.]
*/
state = ACPI_STATE_D0;
}
device->power.state = state;
return 0;
}
/**
* acpi_device_fix_up_power - Force device with missing _PSC into D0.
* @device: Device object whose power state is to be fixed up.
*
* Devices without power resources and _PSC, but having _PS0 and _PS3 defined,
* are assumed to be put into D0 by the BIOS. However, in some cases that may
* not be the case and this function should be used then.
*/
int acpi_device_fix_up_power(struct acpi_device *device)
{
int ret = 0;
if (!device->power.flags.power_resources
&& !device->power.flags.explicit_get
&& device->power.state == ACPI_STATE_D0)
ret = acpi_dev_pm_explicit_set(device, ACPI_STATE_D0);
return ret;
}
EXPORT_SYMBOL_GPL(acpi_device_fix_up_power);
static int fix_up_power_if_applicable(struct acpi_device *adev, void *not_used)
{
if (adev->status.present && adev->status.enabled)
acpi_device_fix_up_power(adev);
return 0;
}
/**
* acpi_device_fix_up_power_extended - Force device and its children into D0.
* @adev: Parent device object whose power state is to be fixed up.
*
* Call acpi_device_fix_up_power() for @adev and its children so long as they
* are reported as present and enabled.
*/
void acpi_device_fix_up_power_extended(struct acpi_device *adev)
{
acpi_device_fix_up_power(adev);
acpi_dev_for_each_child(adev, fix_up_power_if_applicable, NULL);
}
EXPORT_SYMBOL_GPL(acpi_device_fix_up_power_extended);
int acpi_device_update_power(struct acpi_device *device, int *state_p)
{
int state;
int result;
if (device->power.state == ACPI_STATE_UNKNOWN) {
result = acpi_bus_init_power(device);
if (!result && state_p)
*state_p = device->power.state;
return result;
}
result = acpi_device_get_power(device, &state);
if (result)
return result;
if (state == ACPI_STATE_UNKNOWN) {
state = ACPI_STATE_D0;
result = acpi_device_set_power(device, state);
if (result)
return result;
} else {
if (device->power.flags.power_resources) {
/*
* We don't need to really switch the state, bu we need
* to update the power resources' reference counters.
*/
result = acpi_power_transition(device, state);
if (result)
return result;
}
device->power.state = state;
}
if (state_p)
*state_p = state;
return 0;
}
EXPORT_SYMBOL_GPL(acpi_device_update_power);
int acpi_bus_update_power(acpi_handle handle, int *state_p)
{
struct acpi_device *device = acpi_fetch_acpi_dev(handle);
if (device)
return acpi_device_update_power(device, state_p);
return -ENODEV;
}
EXPORT_SYMBOL_GPL(acpi_bus_update_power);
bool acpi_bus_power_manageable(acpi_handle handle)
{
struct acpi_device *device = acpi_fetch_acpi_dev(handle);
return device && device->flags.power_manageable;
}
EXPORT_SYMBOL(acpi_bus_power_manageable);
static int acpi_power_up_if_adr_present(struct acpi_device *adev, void *not_used)
{
if (!(adev->flags.power_manageable && adev->pnp.type.bus_address))
return 0;
acpi_handle_debug(adev->handle, "Power state: %s\n",
acpi_power_state_string(adev->power.state));
if (adev->power.state == ACPI_STATE_D3_COLD)
return acpi_device_set_power(adev, ACPI_STATE_D0);
return 0;
}
/**
* acpi_dev_power_up_children_with_adr - Power up childres with valid _ADR
* @adev: Parent ACPI device object.
*
* Change the power states of the direct children of @adev that are in D3cold
* and hold valid _ADR objects to D0 in order to allow bus (e.g. PCI)
* enumeration code to access them.
*/
void acpi_dev_power_up_children_with_adr(struct acpi_device *adev)
{
acpi_dev_for_each_child(adev, acpi_power_up_if_adr_present, NULL);
}
/**
* acpi_dev_power_state_for_wake - Deepest power state for wakeup signaling
* @adev: ACPI companion of the target device.
*
* Evaluate _S0W for @adev and return the value produced by it or return
* ACPI_STATE_UNKNOWN on errors (including _S0W not present).
*/
u8 acpi_dev_power_state_for_wake(struct acpi_device *adev)
{
unsigned long long state;
acpi_status status;
status = acpi_evaluate_integer(adev->handle, "_S0W", NULL, &state);
if (ACPI_FAILURE(status))
return ACPI_STATE_UNKNOWN;
return state;
}
#ifdef CONFIG_PM
static DEFINE_MUTEX(acpi_pm_notifier_lock);
static DEFINE_MUTEX(acpi_pm_notifier_install_lock);
void acpi_pm_wakeup_event(struct device *dev)
{
pm_wakeup_dev_event(dev, 0, acpi_s2idle_wakeup());
}
EXPORT_SYMBOL_GPL(acpi_pm_wakeup_event);
static void acpi_pm_notify_handler(acpi_handle handle, u32 val, void *not_used)
{
struct acpi_device *adev;
if (val != ACPI_NOTIFY_DEVICE_WAKE)
return;
acpi_handle_debug(handle, "Wake notify\n");
adev = acpi_get_acpi_dev(handle);
if (!adev)
return;
mutex_lock(&acpi_pm_notifier_lock);
if (adev->wakeup.flags.notifier_present) {
pm_wakeup_ws_event(adev->wakeup.ws, 0, acpi_s2idle_wakeup());
if (adev->wakeup.context.func) {
acpi_handle_debug(handle, "Running %pS for %s\n",
adev->wakeup.context.func,
dev_name(adev->wakeup.context.dev));
adev->wakeup.context.func(&adev->wakeup.context);
}
}
mutex_unlock(&acpi_pm_notifier_lock);
acpi_put_acpi_dev(adev);
}
/**
* acpi_add_pm_notifier - Register PM notify handler for given ACPI device.
* @adev: ACPI device to add the notify handler for.
* @dev: Device to generate a wakeup event for while handling the notification.
* @func: Work function to execute when handling the notification.
*
* NOTE: @adev need not be a run-wake or wakeup device to be a valid source of
* PM wakeup events. For example, wakeup events may be generated for bridges
* if one of the devices below the bridge is signaling wakeup, even if the
* bridge itself doesn't have a wakeup GPE associated with it.
*/
acpi_status acpi_add_pm_notifier(struct acpi_device *adev, struct device *dev,
void (*func)(struct acpi_device_wakeup_context *context))
{
acpi_status status = AE_ALREADY_EXISTS;
if (!dev && !func)
return AE_BAD_PARAMETER;
mutex_lock(&acpi_pm_notifier_install_lock);
if (adev->wakeup.flags.notifier_present)
goto out;
status = acpi_install_notify_handler(adev->handle, ACPI_SYSTEM_NOTIFY,
acpi_pm_notify_handler, NULL);
if (ACPI_FAILURE(status))
goto out;
mutex_lock(&acpi_pm_notifier_lock);
adev->wakeup.ws = wakeup_source_register(&adev->dev,
dev_name(&adev->dev));
adev->wakeup.context.dev = dev;
adev->wakeup.context.func = func;
adev->wakeup.flags.notifier_present = true;
mutex_unlock(&acpi_pm_notifier_lock);
out:
mutex_unlock(&acpi_pm_notifier_install_lock);
return status;
}
/**
* acpi_remove_pm_notifier - Unregister PM notifier from given ACPI device.
* @adev: ACPI device to remove the notifier from.
*/
acpi_status acpi_remove_pm_notifier(struct acpi_device *adev)
{
acpi_status status = AE_BAD_PARAMETER;
mutex_lock(&acpi_pm_notifier_install_lock);
if (!adev->wakeup.flags.notifier_present)
goto out;
status = acpi_remove_notify_handler(adev->handle,
ACPI_SYSTEM_NOTIFY,
acpi_pm_notify_handler);
if (ACPI_FAILURE(status))
goto out;
mutex_lock(&acpi_pm_notifier_lock);
adev->wakeup.context.func = NULL;
adev->wakeup.context.dev = NULL;
wakeup_source_unregister(adev->wakeup.ws);
adev->wakeup.flags.notifier_present = false;
mutex_unlock(&acpi_pm_notifier_lock);
out:
mutex_unlock(&acpi_pm_notifier_install_lock);
return status;
}
bool acpi_bus_can_wakeup(acpi_handle handle)
{
struct acpi_device *device = acpi_fetch_acpi_dev(handle);
return device && device->wakeup.flags.valid;
}
EXPORT_SYMBOL(acpi_bus_can_wakeup);
bool acpi_pm_device_can_wakeup(struct device *dev)
{
struct acpi_device *adev = ACPI_COMPANION(dev);
return adev ? acpi_device_can_wakeup(adev) : false;
}
/**
* acpi_dev_pm_get_state - Get preferred power state of ACPI device.
* @dev: Device whose preferred target power state to return.
* @adev: ACPI device node corresponding to @dev.
* @target_state: System state to match the resultant device state.
* @d_min_p: Location to store the highest power state available to the device.
* @d_max_p: Location to store the lowest power state available to the device.
*
* Find the lowest power (highest number) and highest power (lowest number) ACPI
* device power states that the device can be in while the system is in the
* state represented by @target_state. Store the integer numbers representing
* those stats in the memory locations pointed to by @d_max_p and @d_min_p,
* respectively.
*
* Callers must ensure that @dev and @adev are valid pointers and that @adev
* actually corresponds to @dev before using this function.
*
* Returns 0 on success or -ENODATA when one of the ACPI methods fails or
* returns a value that doesn't make sense. The memory locations pointed to by
* @d_max_p and @d_min_p are only modified on success.
*/
static int acpi_dev_pm_get_state(struct device *dev, struct acpi_device *adev,
u32 target_state, int *d_min_p, int *d_max_p)
{
char method[] = { '_', 'S', '0' + target_state, 'D', '\0' };
acpi_handle handle = adev->handle;
unsigned long long ret;
int d_min, d_max;
bool wakeup = false;
bool has_sxd = false;
acpi_status status;
/*
* If the system state is S0, the lowest power state the device can be
* in is D3cold, unless the device has _S0W and is supposed to signal
* wakeup, in which case the return value of _S0W has to be used as the
* lowest power state available to the device.
*/
d_min = ACPI_STATE_D0;
d_max = ACPI_STATE_D3_COLD;
/*
* If present, _SxD methods return the minimum D-state (highest power
* state) we can use for the corresponding S-states. Otherwise, the
* minimum D-state is D0 (ACPI 3.x).
*/
if (target_state > ACPI_STATE_S0) {
/*
* We rely on acpi_evaluate_integer() not clobbering the integer
* provided if AE_NOT_FOUND is returned.
*/
ret = d_min;
status = acpi_evaluate_integer(handle, method, NULL, &ret);
if ((ACPI_FAILURE(status) && status != AE_NOT_FOUND)
|| ret > ACPI_STATE_D3_COLD)
return -ENODATA;
/*
* We need to handle legacy systems where D3hot and D3cold are
* the same and 3 is returned in both cases, so fall back to
* D3cold if D3hot is not a valid state.
*/
if (!adev->power.states[ret].flags.valid) {
if (ret == ACPI_STATE_D3_HOT)
ret = ACPI_STATE_D3_COLD;
else
return -ENODATA;
}
if (status == AE_OK)
has_sxd = true;
d_min = ret;
wakeup = device_may_wakeup(dev) && adev->wakeup.flags.valid
&& adev->wakeup.sleep_state >= target_state;
} else if (device_may_wakeup(dev) && dev->power.wakeirq) {
/*
* The ACPI subsystem doesn't manage the wake bit for IRQs
* defined with ExclusiveAndWake and SharedAndWake. Instead we
* expect them to be managed via the PM subsystem. Drivers
* should call dev_pm_set_wake_irq to register an IRQ as a wake
* source.
*
* If a device has a wake IRQ attached we need to check the
* _S0W method to get the correct wake D-state. Otherwise we
* end up putting the device into D3Cold which will more than
* likely disable wake functionality.
*/
wakeup = true;
} else {
/* ACPI GPE is specified in _PRW. */
wakeup = adev->wakeup.flags.valid;
}
/*
* If _PRW says we can wake up the system from the target sleep state,
* the D-state returned by _SxD is sufficient for that (we assume a
* wakeup-aware driver if wake is set). Still, if _SxW exists
* (ACPI 3.x), it should return the maximum (lowest power) D-state that
* can wake the system. _S0W may be valid, too.
*/
if (wakeup) {
method[3] = 'W';
status = acpi_evaluate_integer(handle, method, NULL, &ret);
if (status == AE_NOT_FOUND) {
/* No _SxW. In this case, the ACPI spec says that we
* must not go into any power state deeper than the
* value returned from _SxD.
*/
if (has_sxd && target_state > ACPI_STATE_S0)
d_max = d_min;
} else if (ACPI_SUCCESS(status) && ret <= ACPI_STATE_D3_COLD) {
/* Fall back to D3cold if ret is not a valid state. */
if (!adev->power.states[ret].flags.valid)
ret = ACPI_STATE_D3_COLD;
d_max = ret > d_min ? ret : d_min;
} else {
return -ENODATA;
}
}
if (d_min_p)
*d_min_p = d_min;
if (d_max_p)
*d_max_p = d_max;
return 0;
}
/**
* acpi_pm_device_sleep_state - Get preferred power state of ACPI device.
* @dev: Device whose preferred target power state to return.
* @d_min_p: Location to store the upper limit of the allowed states range.
* @d_max_in: Deepest low-power state to take into consideration.
* Return value: Preferred power state of the device on success, -ENODEV
* if there's no 'struct acpi_device' for @dev, -EINVAL if @d_max_in is
* incorrect, or -ENODATA on ACPI method failure.
*
* The caller must ensure that @dev is valid before using this function.
*/
int acpi_pm_device_sleep_state(struct device *dev, int *d_min_p, int d_max_in)
{
struct acpi_device *adev;
int ret, d_min, d_max;
if (d_max_in < ACPI_STATE_D0 || d_max_in > ACPI_STATE_D3_COLD)
return -EINVAL;
if (d_max_in > ACPI_STATE_D2) {
enum pm_qos_flags_status stat;
stat = dev_pm_qos_flags(dev, PM_QOS_FLAG_NO_POWER_OFF);
if (stat == PM_QOS_FLAGS_ALL)
d_max_in = ACPI_STATE_D2;
}
adev = ACPI_COMPANION(dev);
if (!adev) {
dev_dbg(dev, "ACPI companion missing in %s!\n", __func__);
return -ENODEV;
}
ret = acpi_dev_pm_get_state(dev, adev, acpi_target_system_state(),
&d_min, &d_max);
if (ret)
return ret;
if (d_max_in < d_min)
return -EINVAL;
if (d_max > d_max_in) {
for (d_max = d_max_in; d_max > d_min; d_max--) {
if (adev->power.states[d_max].flags.valid)
break;
}
}
if (d_min_p)
*d_min_p = d_min;
return d_max;
}
EXPORT_SYMBOL(acpi_pm_device_sleep_state);
/**
* acpi_pm_notify_work_func - ACPI devices wakeup notification work function.
* @context: Device wakeup context.
*/
static void acpi_pm_notify_work_func(struct acpi_device_wakeup_context *context)
{
struct device *dev = context->dev;
if (dev) {
pm_wakeup_event(dev, 0);
pm_request_resume(dev);
}
}
static DEFINE_MUTEX(acpi_wakeup_lock);
static int __acpi_device_wakeup_enable(struct acpi_device *adev,
u32 target_state)
{
struct acpi_device_wakeup *wakeup = &adev->wakeup;
acpi_status status;
int error = 0;
mutex_lock(&acpi_wakeup_lock);
/*
* If the device wakeup power is already enabled, disable it and enable
* it again in case it depends on the configuration of subordinate
* devices and the conditions have changed since it was enabled last
* time.
*/
if (wakeup->enable_count > 0)
acpi_disable_wakeup_device_power(adev);
error = acpi_enable_wakeup_device_power(adev, target_state);
if (error) {
if (wakeup->enable_count > 0) {
acpi_disable_gpe(wakeup->gpe_device, wakeup->gpe_number);
wakeup->enable_count = 0;
}
goto out;
}
if (wakeup->enable_count > 0)
goto inc;
status = acpi_enable_gpe(wakeup->gpe_device, wakeup->gpe_number);
if (ACPI_FAILURE(status)) {
acpi_disable_wakeup_device_power(adev);
error = -EIO;
goto out;
}
acpi_handle_debug(adev->handle, "GPE%2X enabled for wakeup\n",
(unsigned int)wakeup->gpe_number);
inc:
if (wakeup->enable_count < INT_MAX)
wakeup->enable_count++;
else
acpi_handle_info(adev->handle, "Wakeup enable count out of bounds!\n");
out:
mutex_unlock(&acpi_wakeup_lock);
return error;
}
/**
* acpi_device_wakeup_enable - Enable wakeup functionality for device.
* @adev: ACPI device to enable wakeup functionality for.
* @target_state: State the system is transitioning into.
*
* Enable the GPE associated with @adev so that it can generate wakeup signals
* for the device in response to external (remote) events and enable wakeup
* power for it.
*
* Callers must ensure that @adev is a valid ACPI device node before executing
* this function.
*/
static int acpi_device_wakeup_enable(struct acpi_device *adev, u32 target_state)
{
return __acpi_device_wakeup_enable(adev, target_state);
}
/**
* acpi_device_wakeup_disable - Disable wakeup functionality for device.
* @adev: ACPI device to disable wakeup functionality for.
*
* Disable the GPE associated with @adev and disable wakeup power for it.
*
* Callers must ensure that @adev is a valid ACPI device node before executing
* this function.
*/
static void acpi_device_wakeup_disable(struct acpi_device *adev)
{
struct acpi_device_wakeup *wakeup = &adev->wakeup;
mutex_lock(&acpi_wakeup_lock);
if (!wakeup->enable_count)
goto out;
acpi_disable_gpe(wakeup->gpe_device, wakeup->gpe_number);
acpi_disable_wakeup_device_power(adev);
wakeup->enable_count--;
out:
mutex_unlock(&acpi_wakeup_lock);
}
/**
* acpi_pm_set_device_wakeup - Enable/disable remote wakeup for given device.
* @dev: Device to enable/disable to generate wakeup events.
* @enable: Whether to enable or disable the wakeup functionality.
*/
int acpi_pm_set_device_wakeup(struct device *dev, bool enable)
{
struct acpi_device *adev;
int error;
adev = ACPI_COMPANION(dev);
if (!adev) {
dev_dbg(dev, "ACPI companion missing in %s!\n", __func__);
return -ENODEV;
}
if (!acpi_device_can_wakeup(adev))
return -EINVAL;
if (!enable) {
acpi_device_wakeup_disable(adev);
dev_dbg(dev, "Wakeup disabled by ACPI\n");
return 0;
}
error = __acpi_device_wakeup_enable(adev, acpi_target_system_state());
if (!error)
dev_dbg(dev, "Wakeup enabled by ACPI\n");
return error;
}
EXPORT_SYMBOL_GPL(acpi_pm_set_device_wakeup);
/**
* acpi_dev_pm_low_power - Put ACPI device into a low-power state.
* @dev: Device to put into a low-power state.
* @adev: ACPI device node corresponding to @dev.
* @system_state: System state to choose the device state for.
*/
static int acpi_dev_pm_low_power(struct device *dev, struct acpi_device *adev,
u32 system_state)
{
int ret, state;
if (!acpi_device_power_manageable(adev))
return 0;
ret = acpi_dev_pm_get_state(dev, adev, system_state, NULL, &state);
return ret ? ret : acpi_device_set_power(adev, state);
}
/**
* acpi_dev_pm_full_power - Put ACPI device into the full-power state.
* @adev: ACPI device node to put into the full-power state.
*/
static int acpi_dev_pm_full_power(struct acpi_device *adev)
{
return acpi_device_power_manageable(adev) ?
acpi_device_set_power(adev, ACPI_STATE_D0) : 0;
}
/**
* acpi_dev_suspend - Put device into a low-power state using ACPI.
* @dev: Device to put into a low-power state.
* @wakeup: Whether or not to enable wakeup for the device.
*
* Put the given device into a low-power state using the standard ACPI
* mechanism. Set up remote wakeup if desired, choose the state to put the
* device into (this checks if remote wakeup is expected to work too), and set
* the power state of the device.