Tarantulator runs on nuclear fuel cells and has a powerful laser cannon
This was an attempt to make higher tiers of Spidertron while still being balanced around vanilla
You cannot use fusion reactors, solar panels, or any other modded generator in the equipment grid. Instead, all grid energy is produced by the reactor
The reactor always appears in every Tarantulator, and cannot be removed
The Tarantulator has 2 different types of legs. One is maneuverable but short The other is slow and lengthy
The result of these leg types is that the Tarantulator is more maneuverable, but also slower. This is offset by the fact that the larger equipment grid allows you to use more exo legs
The Tarantulator's laser cannon has a massive 200 tile range and deals 4000 damage That is enough to oneshot every biter in the game!
It also has a pierce effect if you can manage to line the enemies up, but be careful: You can also damage your own factory with this
After you fire the laser your Tarantulator must recharge for a few seconds
Spidertron | Tarantulator | |
---|---|---|
Health | 3000 | 5000 |
Fuel source | None | Nuclear |
Equipment grid energy | Fusion Reactor | Nuclear |
Grid size | 10x6 | 10x8 |
Inventory space | 80 | 100 |
Attack speed | 200% | 250% |
Movement speed | ~40 km/h | ~32 km/h |
Light intensity | 0.4 | 0.6 and green |
Can be colored | Yes | Yes |
Explosion resistance | 75% | 95% |
Radar range | 3 chunks | 4 chunks |
Weapons | 4 | 5 |