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changelog.txt
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Build: 1.17.1-37.0.103 - Wed Oct 20 19:23:46 GMT 2021
xfacthd:
Fix blocks with flammable material catching fire from lava when they are marked as non-flammable (#8160)
=========
Build: 1.17.1-37.0.102 - Wed Oct 20 19:10:23 GMT 2021
xfacthd:
Add accessor to an unmodifiable view of the fullPots map in FlowerPotBlock (#8108)
championash5357:
Fix Breaking waterlogged blocks occasionally displays air for a frame Closes #7253 (#8128)
djbake101:
Add "forge:enchanting_materials" tag in place of Lapis in the Enchanting Table (#8149)
35673674+alcatrazescapee:
Add `BiomeDictionary#hasType(String)` (#8157)
=========
Build: 1.17.1-37.0.98 - Wed Oct 20 18:56:43 GMT 2021
championash5357:
Fix Behavior With Unknown Items in Recipes (#8105)
=========
Build: 1.17.1-37.0.97 - Sun Oct 17 23:29:15 GMT 2021
lexmanos:
Disable jenkins cache system until a functional system is in place.
diesieben07:
Fix another crash with new tooltip events (#8155)
* Fix another crash with new tooltip events
* Add ItemStack context to ghost recipe tooltip events
* Expand Tooltip Event test mod to add a screen to test all tooltip render methods
=========
Build: 1.17.1-37.0.95 - Fri Oct 15 03:23:39 GMT 2021
championash5357:
Add entity source to PotionAddedEvent (#8147)
=========
Build: 1.17.1-37.0.94 - Fri Oct 15 03:12:02 GMT 2021
35673674+alcatrazescapee:
Add ATs for world generation extensibility, focusing on `NoiseBasedChunkGenerator`, `NoiseSampler`, `NoiseBasedAquifer`, and `Beardifier` (#8087)
dev:
Fix Entity#onAddedToWorld not being called for non-player entities server-side (#8134)
dipo33:
Add helper methods to generate blockstate and models for button, pressure plate, sign to BlockStateProvider/ModelProvider (#8139)
=========
Build: 1.17.1-37.0.91 - Fri Oct 15 03:00:33 GMT 2021
Unbekannt1998:
Make AdvancementProvider extensible by modders (#8120)
=========
Build: 1.17.1-37.0.90 - Wed Oct 13 19:51:35 GMT 2021
lexmanos:
Skip loading jars with neither a manifest, nore a mods.toml.
Deprecate helper functions related to ModFile/Metadata.
Mark ModFileFactory as to be removed from our usage.
It may be useful for other loaders, but introduces a weird level of indirection that makes things a pain.
If there are consumers of this API please leave feedback before the next major mc version so we can be sure to provide something useful.
=========
Build: 1.17.1-37.0.89 - Wed Oct 13 19:19:40 GMT 2021
lexmanos:
Fix mods with both a manifest and a mods.toml have mismatched module names.
=========
Build: 1.17.1-37.0.88 - Wed Oct 13 12:02:44 GMT 2021
diesieben07:
Fix missing toolTip methods in Screen (#8154)
=========
Build: 1.17.1-37.0.87 - Wed Oct 13 08:59:14 GMT 2021
diesieben07:
Fix render tooltip render patch (#8153)
=========
Build: 1.17.1-37.0.86 - Wed Oct 13 01:49:43 GMT 2021
lexmanos:
Attempt to fix non-mods.toml jar files. Closes #8136 #8146 #8152
Make jenkins copy gradle cache to address concurrent build issues.
=========
Build: 1.17.1-37.0.85 - Mon Oct 11 18:37:30 GMT 2021
diesieben07:
Tooltip event rewrite (#8038)
Redesigns the tooltip events, and adds a feature where mods can register factories for ClientTooltipComponents, which are used for custom rendering in tooltips. The old events are maintained for binary compatibility.
=========
Build: 1.17.1-37.0.84 - Fri Oct 08 06:50:36 GMT 2021
xfacthd:
Add ForgeSpawnEggItem to lazily handle EntityTypes (#8044)
=========
Build: 1.17.1-37.0.83 - Thu Oct 07 20:32:10 GMT 2021
xfacthd:
Reimplement IForgeBlockEntity#onLoad() hook (#7946)
=========
Build: 1.17.1-37.0.82 - Tue Oct 05 02:16:13 GMT 2021
gigaherz:
Implement GUI Stacking feature. (#8130)
You can now use `mc.pushGuiLayer` and `mc.popGuiLayer` to manage the layers.
mc.setScreen behaves such that if called with a non-null screen it replaces the entire stack, and if called with null it closes the entire stack.
=========
Build: 1.17.1-37.0.81 - Mon Oct 04 22:10:17 GMT 2021
gigaherz:
Add ability for people to add custom pack finders (RepositorySources) (#8121)
Added AddPackFindersEvent which lets you add additional resource/data pack sources to the game.
Added PathResourcePack as a utility to allow easy providing of a subfolder in a mod as a resource pack.
=========
Build: 1.17.1-37.0.80 - Mon Oct 04 21:43:22 GMT 2021
onelemonyboi:
Prevent Block/Entity data side leak on integrated servers by copying custom data before writing. #8111
diesieben07:
Added EntityEvent.EnteringSection event to replace EnteringChunk event. (#8078)
=========
Build: 1.17.1-37.0.78 - Sun Oct 03 18:12:16 GMT 2021
alex.leo.barter:
Fix breaking block particles not respecting IModelData (#8065)
The sprite used for the block particles needs updating after the constructor otherwise it defaults to the texture sprite returned from passing ModelData.INSTANCE to get IForgeBakedModel#getParticleIcon. Calling updateSprite fetches the real IModelData instance for that blockstate/pos and sets the texture to the desired one
sciwhiz12:
Re-implement linear filtering text render types (#8052)
* Re-implement linear filtering text render types
Implements and closes #7996
=========
Build: 1.17.1-37.0.76 - Sun Oct 03 18:00:24 GMT 2021
shroomdog27:
Fix Signs breaking with custom `WoodType`s (#8132)
=========
Build: 1.17.1-37.0.75 - Fri Oct 01 20:21:24 GMT 2021
lexmanos:
Bump SJH version. Closes #8127
Attempt addressing loading libraries during dev time, and bump SPI version introducing GAMELIBRARY type. #7976 #7957 #8090
=========
Build: 1.17.1-37.0.74 - Fri Oct 01 05:54:38 GMT 2021
lexmanos:
Capability rework to get rid of @CapabilityInject and use CapabilityToken as the identifier, deprecated old system for removal in 1.18. (#8116)
=========
Build: 1.17.1-37.0.73 - Mon Sep 27 19:59:19 GMT 2021
onelemonyboi:
Fix pet death message being sent when pet death event is canceled. (#8110)
=========
Build: 1.17.1-37.0.72 - Mon Sep 27 19:26:34 GMT 2021
rikka0w0:
[1.17.x] implements canConnectRedstone(), Redstone dust now defers to the blockstate for determining connectivity (#8014)
=========
Build: 1.17.1-37.0.71 - Fri Sep 24 21:10:52 GMT 2021
sciwhiz12:
Prevent call to Item#initializeClient when in datagen (#8097)
When running under data-generation, the Minecraft singleton is unavailable
even though the operating env is under the CLIENT dist. Adding this check
prevents crashes from devs unaware of this, as most uses of
IItemRenderProperties (usually for a custom BEWLR) make use of the
Minecraft singleton and therefore will cause NPEs if not guarded against.
A similar thing happens in MobEffect and Block.
=========
Build: 1.17.1-37.0.70 - Sun Sep 19 23:36:14 GMT 2021
sciwhiz12:
Move ItemStack#forgeInit call earlier to allow earlier capability queries (#8096)
=========
Build: 1.17.1-37.0.69 - Sun Sep 19 02:42:47 GMT 2021
sciwhiz12:
Remove incorrect FallingBlock patch (#8092)
The patch accidentally replaces the minimum build height (set by the
dimension via e.g. datapacks) with 0, causing falling blocks placed
below Y level 0 to never fall.
Fixes #8091
=========
Build: 1.17.1-37.0.68 - Sat Sep 18 21:58:41 GMT 2021
sciwhiz12:
Fix inverted hooks for PermissionsChangedEvent (#8089)
Because IEventBus#post returns true on cancellation and the patched-in
hooks inverts the return of the ForgeHooks method, if the player
whose permission level is being changed is online and the event is not
cancelled, the permission change _is_ cancelled.
The fix is inverting the patched-in hooks and the default return value
of the ForgeHooks method, so that the permission change is cancelled
only if the player is online, the event is fired, and the event is cancelled.
Fixes #8088
=========
Build: 1.17.1-37.0.67 - Fri Sep 17 20:26:19 GMT 2021
oriondevelopment:
Add the missing patch for ItemStack for last build. (#8085)
=========
Build: 1.17.1-37.0.66 - Fri Sep 17 18:23:28 GMT 2021
oriondevelopment:
Support Lazy capabilities on itemstacks, for better ItemStack copy performance. (#7945)
=========
Build: 1.17.1-37.0.65 - Fri Sep 17 00:11:21 GMT 2021
gigaherz:
Fix EntityJoinWorldEvent not firing as expected: (#8033)
- Fix entities loaded from disk not getting the event.
- Fix vehicles with passengers getting the event twice.
=========
Build: 1.17.1-37.0.64 - Thu Sep 16 23:54:41 GMT 2021
sciwhiz12:
Re-add patch to release buffer in custom payload packet (#8042)
noeppi-noeppi:
Propagate all arguments passed to the server start scripts to the game (#8060)
=========
Build: 1.17.1-37.0.62 - Thu Sep 16 23:37:31 GMT 2021
ichttt:
Remove old Log4j thread cache invalidation (#8068)
=========
Build: 1.17.1-37.0.61 - Wed Sep 15 19:09:18 GMT 2021
lexmanos:
Fix pick-block for items that map to multiple blocks. Closes #8080
=========
Build: 1.17.1-37.0.60 - Tue Sep 14 23:54:46 GMT 2021
gigaherz:
Update nashorn to 15.3, which fixes crashing when run on Java 17.
Please note that due to https://bugs.mojang.com/browse/MCL-18306, the vanilla launcher will not let you use Java 17 yet without workarounds.
=========
Build: 1.17.1-37.0.59 - Sun Sep 12 05:20:54 GMT 2021
sizableshrimp:
Add mixin full release to install list. (#8076)
=========
Build: 1.17.1-37.0.58 - Wed Sep 08 20:22:44 GMT 2021
sciwhiz12:
Add new tool action for shield blocking, replacing `IForgeItem#isShield` (#8055)
=========
Build: 1.17.1-37.0.57 - Wed Sep 08 18:36:16 GMT 2021
sciwhiz12:
Add workaround for pairs of `'` being stripped (#8050)
Fixes #7396, where if a translated string with balanced pairs of single
quote characters passes through ForgeI18n, the quotes are stripped
because of ExtendedMessageFormat. This is most notable in languages
where `'` is used frequently, like Canadian French from the bug report.
Note that unbalanced pairs cause an IllegalArgumentException in
ExtendedMessageFormat, which means the message is not affected.
=========
Build: 1.17.1-37.0.56 - Wed Sep 08 18:20:26 GMT 2021
sciwhiz12:
Re-add missing patch for IForgeItem#getEquipmentSlot (#8041)
=========
Build: 1.17.1-37.0.55 - Wed Sep 08 17:39:41 GMT 2021
mysticdrew:
Added PlayerPermissionChangedEvent(#8023)
=========
Build: 1.17.1-37.0.54 - Wed Sep 08 17:22:41 GMT 2021
davidqf555:
Changed Monster Requirement to Mob in RangedBowAttackGoal (#7960)
=========
Build: 1.17.1-37.0.53 - Thu Sep 02 21:24:11 GMT 2021
noeppi-noeppi:
Add shebang to run.sh in server files (#8058)
=========
Build: 1.17.1-37.0.52 - Thu Sep 02 17:45:20 GMT 2021
lexmanos:
Fix incorrect parameter being sent to AbstractContainerScreen#getSlotColor.
=========
Build: 1.17.1-37.0.51 - Wed Sep 01 14:26:47 GMT 2021
sciwhiz12:
Patch ModSorter to include forge mod in forgeAndMC list (#8043)
=========
Build: 1.17.1-37.0.50 - Tue Aug 31 15:51:55 GMT 2021
pupnewfster:
Fix GuiUtils#drawContinuousTexturedBox making assumptions about what shader is currently active, and fix buttons and header not showing on LoadingErrorScreen (#8022)
=========
Build: 1.17.1-37.0.49 - Tue Aug 31 14:57:25 GMT 2021
ititus:
Fix ScrollPanel render calls and usage (#8012)
=========
Build: 1.17.1-37.0.48 - Tue Aug 31 09:33:44 GMT 2021
sciwhiz12:
Fix all layers of ItemLayerModel being fullbright (#8039)
Fixes #8007
=========
Build: 1.17.1-37.0.47 - Mon Aug 30 23:04:51 GMT 2021
cyborgmas:
Cleanup Tag Loading, this migrates thins to more of a vanilla style. (#7898)
=========
Build: 1.17.1-37.0.46 - Mon Aug 30 20:42:53 GMT 2021
cech12:
Add Shears ToolActions (#7997)
Make shear interactions extend to subclasses
Add Shears actions for beehive harvesting, pumpkin carving and trip wire disarming
=========
Build: 1.17.1-37.0.45 - Fri Aug 27 20:44:42 GMT 2021
sizableshrimp:
Fix broken fmlonly installer and promote it to page gen (#8029)
Update gradle wrapper to 7.2
=========
Build: 1.17.1-37.0.44 - Mon Aug 23 17:52:30 GMT 2021
cyborgmas:
Minor resource pack related fixes (#7884)
=========
Build: 1.17.1-37.0.43 - Sun Aug 22 01:30:31 GMT 2021
lexmanos:
Fix misaligned patch causing monsters to not spawn in nether fortresses correctly.
=========
Build: 1.17.1-37.0.42 - Fri Aug 20 19:38:58 GMT 2021
diesieben07:
Add RegisterCapabilitiesEvent (#8021)
=========
Build: 1.17.1-37.0.41 - Thu Aug 19 21:31:20 GMT 2021
commoble:
Move static ITEM_TIER_ORDERING_JSON resourcelocation declaration from anonymous class into outer class to work around eclipse compiler error. (#8018)
=========
Build: 1.17.1-37.0.40 - Thu Aug 19 05:44:39 GMT 2021
sizableshrimp:
Fix entities not spawning in structures (#8020)
This affects swamp huts, pillager outposts, ocean monuments, and nether fortresses
=========
Build: 1.17.1-37.0.39 - Wed Aug 18 20:49:43 GMT 2021
commoble:
Add support for forge's "remove" list to tag datagenerators (#7911)
=========
Build: 1.17.1-37.0.38 - Wed Aug 18 20:05:33 GMT 2021
sirttas:
Add hook to allow items to customize the attack sweep range. (#7981)
=========
Build: 1.17.1-37.0.37 - Wed Aug 18 19:46:48 GMT 2021
git:
Track the active mod within DeferredWorkQueue (#7973)
=========
Build: 1.17.1-37.0.36 - Wed Aug 18 09:16:16 GMT 2021
28724985+strikerrocker:
Allow to check spawner block entity in events (#7941)
=========
Build: 1.17.1-37.0.35 - Wed Aug 18 05:02:56 GMT 2021
cyborgmas:
Remove neutral mob patches as the bug was fixed upstream. (#8001)
=========
Build: 1.17.1-37.0.34 - Sun Aug 15 14:18:49 GMT 2021
malte0811:
Ensure that all render targets in a PostChain use the same format (#7978)
closes #6995
=========
Build: 1.17.1-37.0.33 - Thu Aug 12 08:44:46 GMT 2021
sizableshrimp:
Fix update checker to use runtime minecraft version (#8000)
=========
Build: 1.17.1-37.0.32 - Wed Aug 11 01:53:28 GMT 2021
67878524+vemerion:
Correct incorrect arguments for render hand event (#7987)
=========
Build: 1.17.1-37.0.31 - Tue Aug 10 22:45:23 GMT 2021
gigaherz:
Redesign the tool system to rely on the new vanilla tags. (#7970)
Changed:
- ToolType is replaced with ToolAction, which can selectively represent which actions are supported by an item.
- Added a canPerformAction method to query ToolActions.
- Renamed canHarvestBlock to isCorrectToolForDrops to match vanilla.
- Added TierSortingRegistry, which can be used to add custom tiers and supports sorting between vanilla or with other mods.
How to use:
For the breaking system there's 2 methods:
- getDestroySpeed decides if an item *can* mine the block fast. Override if you have multiple tags or your item isn't a DiggerItem.
- isCorrectToolForDrops decides if an item will get drops. Returning false will also slow down mining, regardless of getDestroySpeed. Override if you have type-dependant tiers or your item isn't a DiggerItem.
For the tier system mods can just call `TierSortingRegistry.registerTier(tier, "name", List.of(lesser tiers), List.of(better tiers));` to register their tiers.
There's helper methods to query tiers such as TierSortingRegsitry.isCorrectTierForDrops.
The ToolActions solve 2 problems:
1. distinguishing which kind of digger an item can be
2. querying if the item can perform specific secondary actions.
Any item can override `canPerformAction` to customize which actions it performs.
=========
Build: 1.17.1-37.0.30 - Tue Aug 10 20:11:07 GMT 2021
lexmanos:
Fixed reference to registryAccess in dimension fix, and marked for removal in next MC version. Closes #7961
=========
Build: 1.17.1-37.0.29 - Tue Aug 10 07:11:36 GMT 2021
lexmanos:
Bump BootStrapLauncher, and make sure Capability providers call parent revive.
=========
Build: 1.17.1-37.0.28 - Mon Aug 09 19:09:40 GMT 2021
sirttas:
Fix custom ingredients not being read correctly over the network. (#7980)
=========
Build: 1.17.1-37.0.27 - Fri Aug 06 17:18:27 GMT 2021
djbake101:
Add a OnDatapackSyncEvent, useful as a notification for modders to send extra data to the client (#7912)
=========
Build: 1.17.1-37.0.26 - Fri Aug 06 16:42:42 GMT 2021
choonster:
Add access transformer to make Features.Decorators class public (#7974)
=========
Build: 1.17.1-37.0.25 - Wed Aug 04 08:44:11 GMT 2021
lexmanos:
Fix NullPointerException in DetercorRailBlock patch.
=========
Build: 1.17.1-37.0.24 - Wed Aug 04 08:08:36 GMT 2021
lexmanos:
Add forceSystemNanoTime config option to the client.
Normally glfwGetTime is used, but in some cases it may have performance issues.
lexmanos:
Remove entity.remove(keepData) functions because Mojang changed entity removal mechanics.
If a modder wishes to use the capabilities from a invalid entity. They must manually call reviveCaps/invalidateCaps themselves.
=========
Build: 1.17.1-37.0.22 - Mon Aug 02 22:47:24 GMT 2021
hycrafthd:
Rename potion registry fields to match the mojang names (#7939)
=========
Build: 1.17.1-37.0.21 - Mon Aug 02 21:58:21 GMT 2021
bl4ckscor33:
Fix patch issue that removed SimpleWaterloggedBlock from BaseRailBlock (#7937)
=========
Build: 1.17.1-37.0.20 - Mon Aug 02 21:34:56 GMT 2021
strikerrocker:
Fix EntityInteractSpecific Event not being fired in server (#7936)
=========
Build: 1.17.1-37.0.19 - Sun Aug 01 23:00:34 GMT 2021
championash5357:
Add BlockEntityRenderer registering to RegisterRenderers (#7975)
=========
Build: 1.17.1-37.0.18 - Sun Aug 01 05:02:57 GMT 2021
daemonumbra:
Fix installer issue with spaces in paths. (#7972)
=========
Build: 1.17.1-37.0.17 - Sat Jul 31 00:54:01 GMT 2021
35673674+alcatrazescapee:
Remove unused config entries. (#7954)
=========
Build: 1.17.1-37.0.16 - Sat Jul 31 00:43:09 GMT 2021
35673674+alcatrazescapee:
Re-add call to Ingredient#invalidateAll() (#7953)
=========
Build: 1.17.1-37.0.15 - Fri Jul 30 02:10:51 GMT 2021
gigaherz:
Introduce RegisterShadersEvent to register shaders with the proper timing (runs every client resource reload).
Fix ShaderInstance to allow resourcelocations with namespaces as input.
Fix shader parsing to respect resource domains.
Fix ForgeRenderTypes to use the right shader in each situation.
Add custom forge shader for unlit translucent entity rendering, equivalent to the vanilla entity translucent shader.
daemonumbra:
Remove Generic from ProjectileImpactEvent (#7959)
Generification of this event was half-done and has been aborted, leaving the generic parameter in place just creates confusion and crashes
=========
Build: 1.17.1-37.0.13 - Wed Jul 28 05:43:57 GMT 2021
sizableshrimp:
Fix userdev mod deps on the classpath (#7919)
=========
Build: 1.17.1-37.0.12 - Mon Jul 26 22:22:53 GMT 2021
ititus:
Fix typo in FluidBlockWrapper (#7931)
=========
Build: 1.17.1-37.0.11 - Mon Jul 26 21:24:39 GMT 2021
lexmanos:
Fix rounding related errors with small entity pathfinding. Closes #7730
=========
Build: 1.17.1-37.0.10 - Mon Jul 26 08:55:12 GMT 2021
eerussianguy:
Add modder-friendly way to edit the boat model / texture in custom boats (#7897)
=========
Build: 1.17.1-37.0.9 - Sun Jul 25 20:48:45 GMT 2021
commoble:
Fix EntityRendererEventsTest crashing dedicated server when running forge_test_server in forgedev (#7930)
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Build: 1.17.1-37.0.8 - Sun Jul 25 10:08:29 GMT 2021
gigaherz:
Added RegisterClientReloadListenersEvent which lets you register reload listeners with appropriate timing.
Added new entity rendering events.
- EntityRenderersEvent.RegisterLayerDefinitions: Used to register layer definitions for entity models.
- EntityRenderersEvent.RegisterRenderers: Used to register entity renderers.
- EntityRenderersEvent.AddLayers: Called during resource reload after all renderers have been constructed and it's safe to add layers.
Removed RenderingRegistry, which is now not necessary.
Removed a few unused things.
Fixes #7920
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Build: 1.17.1-37.0.7 - Sat Jul 24 18:19:07 GMT 2021
cyborgmas:
remove old direct GL call (#7907)
supermartijn642:
Pass the 'includeName' flag to the ItemTossEvent (#7894)
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Build: 1.17.1-37.0.5 - Sat Jul 24 14:42:12 GMT 2021
supermartijn642:
Expose RenderStateShard inner classes (#7895)
In 1.17, all of the inner classes of `RenderStateShard` (`RenderStateShard.OverlayStateShard`, `RenderStateShard.WriteMaskStateShard`, etc.) have been changed to protected. These classes are needed however to create new `RenderType.CompositeRenderType`'s using `RenderType.CompositeState.CompositeStateBuilder`.
Since these are protected inner classes, their constructors also can't be directly be obtained using `ObfuscationReflectionHelper`.
Currently, any mod using custom `RenderType`'s will have to either:
- add their own access transformer for the inner classes, or
- extend `RenderStateShard` to access `RenderStateShard`'s inner classes, and extend `RenderType` to access `RenderType.CompositeRenderType`
This PR changes the visibility of `RenderStateShard`'s inner classes to public in Forge's `accesstransformer.cfg`.
cyborgmas:
1.17 Fix InitGuiEvent (#7906)
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Build: 1.17.1-37.0.3 - Sat Jul 24 14:30:37 GMT 2021
cyborgmas:
added back attribute patches (#7886)
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Build: 1.17.1-37.0.2 - Sat Jul 24 00:26:10 GMT 2021
lexmanos:
Bump SecureJarHandler, and fix life cycle event's deferred work being on the incorrect thread/boot classloader.
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Build: 1.17.1-37.0.1 - Thu Jul 22 21:52:37 GMT 2021
lexmanos:
Bump SecureJarHandler to fix package meta issue. Closes #7881
Fix version.json having duplicate libraries.